profile button fixed

This commit is contained in:
Jordà Polo 2004-06-23 17:16:08 +00:00
parent c53bcc29dc
commit f8725acc6e

View File

@ -594,7 +594,7 @@ namespace {
}
unit_preview_pane::unit_preview_pane(display& disp, const gamemap* map, const unit& u, TYPE type, bool on_left_side)
: gui::preview_pane(disp), details_button_(disp,translate_string("profile"),gui::button::TYPE_PRESS,"lite",gui::button::MINIMUM_SPACE),
: gui::preview_pane(disp), details_button_(disp,translate_string("profile"),gui::button::TYPE_PRESS,"lite_small",gui::button::MINIMUM_SPACE),
map_(map), units_(&unit_store_), index_(0), left_(on_left_side),
weapons_(type == SHOW_ALL)
{
@ -603,7 +603,7 @@ unit_preview_pane::unit_preview_pane(display& disp, const gamemap* map, const un
}
unit_preview_pane::unit_preview_pane(display& disp, const gamemap* map, const std::vector<unit>& units, TYPE type, bool on_left_side)
: gui::preview_pane(disp), details_button_(disp,translate_string("profile"),gui::button::TYPE_PRESS,"lite",gui::button::MINIMUM_SPACE),
: gui::preview_pane(disp), details_button_(disp,translate_string("profile"),gui::button::TYPE_PRESS,"lite_small",gui::button::MINIMUM_SPACE),
map_(map), units_(&units), index_(0), left_(on_left_side),
weapons_(type == SHOW_ALL)
{
@ -885,4 +885,4 @@ void show_unit_terrain_table(display& disp, const gamemap& map, const unit& u)
gui::MESSAGE,&items,&preview_panes);
}
} //end namespace dialogs
} //end namespace dialogs