diff --git a/src/ai_dfool.cpp b/src/ai_dfool.cpp index 65eb0b59d91..4f7e44442bb 100644 --- a/src/ai_dfool.cpp +++ b/src/ai_dfool.cpp @@ -1,3 +1,4 @@ +#include "global.hpp" #include "ai_dfool.hpp" namespace dfool { diff --git a/src/playlevel.cpp b/src/playlevel.cpp index 1e6a6bc6632..dde26dc1ade 100644 --- a/src/playlevel.cpp +++ b/src/playlevel.cpp @@ -346,7 +346,8 @@ LEVEL_RESULT play_level(const game_data& gameinfo, const config& game_config, update_locker lock_display(gui.video(),recorder.is_skipping()); events::raise_draw_event(); gui.draw(); - for(std::vector::iterator t = teams.begin(); t != teams.end(); ++t) { + std::vector::iterator t; + for(t = teams.begin(); t != teams.end(); ++t) { clear_shroud(gui,status,map,gameinfo,units,teams,(t-teams.begin())); } @@ -357,7 +358,7 @@ LEVEL_RESULT play_level(const game_data& gameinfo, const config& game_config, } // Initialize countdown clock. - for(std::vector::iterator t = teams.begin(); t != teams.end(); ++t) { + for(t = teams.begin(); t != teams.end(); ++t) { std::string countd_enabled = lvl["mp_countdown"].c_str(); if ( countd_enabled == "yes" && !loading_game ){ t->set_countdown_time(1000 * lexical_cast_default(lvl["mp_countdown_init_time"],0)); diff --git a/wesnoth.dsp b/wesnoth.dsp index f66723a85f8..8b0038e4c32 100644 --- a/wesnoth.dsp +++ b/wesnoth.dsp @@ -1,24 +1,24 @@ # Microsoft Developer Studio Project File - Name="wesnoth" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** NICHT BEARBEITEN ** +# ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=wesnoth - Win32 Debug -!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE -!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wesnoth.mak". !MESSAGE -!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben -!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wesnoth.mak" CFG="wesnoth - Win32 Debug" !MESSAGE -!MESSAGE Für die Konfiguration stehen zur Auswahl: +!MESSAGE Possible choices for configuration are: !MESSAGE -!MESSAGE "wesnoth - Win32 Release" (basierend auf "Win32 (x86) Application") -!MESSAGE "wesnoth - Win32 Debug" (basierend auf "Win32 (x86) Application") +!MESSAGE "wesnoth - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "wesnoth - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project @@ -70,7 +70,7 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c +# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" @@ -80,7 +80,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept /libpath:"f:\projets\lib" !ENDIF