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Fix more wmllint glitches.
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@ -31,6 +31,7 @@
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### Kalenz's code ###
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### Kalenz's code ###
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#wmllint: validate-off
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#wmllint: validate-off
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#wmllint: recognize Olurf
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[side]
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[side]
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{KALENZ}
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{KALENZ}
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# wmllint: recognize Kalenz
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# wmllint: recognize Kalenz
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@ -121,7 +122,6 @@
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[side]
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[side]
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side=2
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side=2
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{OLURF}
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{OLURF}
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# wmllint: recognize Olurf
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canrecruit=yes
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canrecruit=yes
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{GOLD 150 120 120}
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{GOLD 150 120 120}
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recruit={DWARVES}
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recruit={DWARVES}
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@ -224,7 +224,7 @@
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[else]
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[else]
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[set_variable]
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[set_variable]
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name=left_behind
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name=left_behind
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format= _ "$left_behind|, $l3_selector_store[$i].name"
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format= _ "$left_behind|, $l3_selector_store[$i].name" # wmllint: ignore
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[/set_variable]
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[/set_variable]
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[/else]
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[/else]
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[/switch]
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[/switch]
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@ -1,5 +1,6 @@
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#textdomain wesnoth-multiplayer
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#textdomain wesnoth-multiplayer
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# wmllint: local spelling Cynsaun
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[multiplayer]
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[multiplayer]
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id=multiplayer_Cynsaun_Battlefield
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id=multiplayer_Cynsaun_Battlefield
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name= _ "2p - Cynsaun Battlefield"
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name= _ "2p - Cynsaun Battlefield"
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@ -1,5 +1,6 @@
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#textdomain wesnoth-multiplayer
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#textdomain wesnoth-multiplayer
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# wmllint: local spelling Kah Ruuk Oni Onis
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[multiplayer]
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[multiplayer]
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id=multiplayer_Den_of_Onis
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id=multiplayer_Den_of_Onis
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name= _ "2p - Den of Onis"
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name= _ "2p - Den of Onis"
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@ -1,5 +1,6 @@
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#textdomain wesnoth-multiplayer
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#textdomain wesnoth-multiplayer
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# wmllint: local spelling Freelands Carorath Carorathian
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[multiplayer]
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[multiplayer]
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id=multiplayer_The_Freelands
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id=multiplayer_The_Freelands
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name= _ "2p - The Freelands"
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name= _ "2p - The Freelands"
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