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https://github.com/wesnoth/wesnoth
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Updated Li'sar's movetype and resistances to match her armor.
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@ -16,6 +16,8 @@ Version 1.11.4+dev:
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* Campaigns:
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* All:
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* replaced deprecated aspects with [goal] aspect
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* Heir to the Throne:
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* Updated Li'sar's movetype and resistances to match her armor.
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* Legend of Wesmere:
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* Scenario 05: Elvish Horse Archers can now carry the treasure
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* Scenario 09: the player's loyal units stay in the recall list, instead of
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@ -15,7 +15,11 @@
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[/frame]
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[/leading_anim]
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hitpoints=52
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movement_type=elusivefoot
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movement_type=smallfoot
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[resistance]
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blade=80
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impact=80
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[/resistance]
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movement=6
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experience=150
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level=3
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@ -93,7 +97,11 @@
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[/frame]
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[/leading_anim]
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hitpoints=52
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movement_type=elusivefoot
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movement_type=smallfoot
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[resistance]
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blade=80
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impact=80
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[/resistance]
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movement=6
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experience=150
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level=3
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@ -14,7 +14,11 @@
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[/frame]
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[/leading_anim]
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hitpoints=48
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movement_type=elusivefoot
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movement_type=smallfoot
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[resistance]
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blade=80
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impact=80
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[/resistance]
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movement=6
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experience=150
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level=2
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@ -25,7 +29,7 @@
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{ABILITY_LEADERSHIP_LEVEL_2}
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[/abilities]
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usage=fighter
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description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence. The Princess is also nimble and dextrous, having skills like that of a thief."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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[attack]
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name=saber
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@ -134,7 +138,11 @@
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[/frame]
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[/leading_anim]
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hitpoints=48
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movement_type=elusivefoot
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movement_type=smallfoot
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[resistance]
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blade=80
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impact=80
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[/resistance]
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movement=6
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experience=150
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level=2
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@ -145,7 +153,7 @@
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{ABILITY_LEADERSHIP_LEVEL_2}
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[/abilities]
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usage=fighter
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description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence. The Princess is also nimble and dextrous, having skills like that of a thief."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
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description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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[attack]
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name=saber
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@ -4,6 +4,8 @@ changelog: https://github.com/wesnoth/wesnoth-old/blob/master/changelog
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Version 1.11.4+dev:
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* Campaigns:
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* Heir to the Throne:
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* Updated Li'sar's movetype and resistances to match her armor.
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* Legend of Wesmere:
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* Scenario 05: Elvish Horse Archers can now carry the treasure
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* Scenario 09: the player's loyal units stay in the recall list, instead of
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