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MP Lobby: allow filtering by active mod names (fixes #2195)
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@ -304,6 +304,8 @@ game_info::game_info(const config& game, const config& game_config, const std::v
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}
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}
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info_stream << mod_info;
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if(map_data.empty()) {
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map_data = filesystem::read_map(game["mp_scenario"]);
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}
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