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fixup 13155c4f41c7d60f9dec1e323eaa9477a54aaec3
In this commit, the order in which fake units vs real units was changed without realizing the significance. Comments near to the fake_units code makes it clear that the fake units are intended to be drawn after the real units, so that e.g. when the whiteboard is used, the fake units draw over the real ones.
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@ -3057,24 +3057,26 @@ void display::invalidate_animations()
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}
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}
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const std::deque<unit*> & unit_list = fake_unit_man_->get_fake_unit_list_for_invalidation();
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BOOST_FOREACH(const unit* u, unit_list) {
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u->anim_comp().refresh();
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}
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BOOST_FOREACH(const unit & u, dc_->units()) {
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u.anim_comp().refresh();
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}
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BOOST_FOREACH(const unit* u, unit_list) {
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u->anim_comp().refresh();
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}
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bool new_inval;
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do {
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new_inval = false;
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#ifdef _OPENMP
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#pragma omp parallel for reduction(|:new_inval) shared(unit_list) schedule(guided)
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#endif //_OPENMP
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BOOST_FOREACH(const unit* u, unit_list) {
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new_inval |= u->anim_comp().invalidate(*this);
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}
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BOOST_FOREACH(const unit & u, dc_->units()) {
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new_inval |= u.anim_comp().invalidate(*this);
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}
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BOOST_FOREACH(const unit* u, unit_list) {
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new_inval |= u->anim_comp().invalidate(*this);
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}
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}while(new_inval);
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}
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