65 Commits

Author SHA1 Message Date
Eric S. Raymond
8ea801f8ed Second try at border conversion for all mainline maps. 2007-10-28 17:52:04 +00:00
Mark de Wever
bdab825b22 Revert 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net and 2007-10-28T09:38:30Z!koraq@xs4all.nl
wmllint still has some issues, so revert before new commits cause
conflicts. Conflicts in maps are horrible to fix.
2007-10-28 10:06:24 +00:00
Mark de Wever
2e92d1dc5d Reverted commit 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net...
and reran wmllint with the fix in commit 2007-10-28T09:03:10Z!koraq@xs4all.nl.
2007-10-28 09:38:30 +00:00
Nils Kneuper
db7fb6b7c4 map border change part2, uploading the result of wmllint --maplist data/ 2007-10-26 16:11:48 +00:00
Eric S. Raymond
6fa7c2c218 Replace off-map instances of _s with _off^_usr.
No effect on play, and it quiets a spurious warning wmllint would
otherwise emit.
2007-10-26 04:04:56 +00:00
Eric S. Raymond
3b61c0c557 Replace two off-map instances of _s with Xu.
No effect on play, and it quiets a spurious warning wmllint would
otherwise emit.
2007-10-26 04:03:55 +00:00
Lari Nieminen
e05f7bcddb Gave the statues translatable names
(when no name was mentioned in the description, I left it empty)
instead of using the unit type as an untranslatable name.
2007-10-23 13:31:06 +00:00
Gunter Labes
398c3e98b6 correct the last update of Weldyn Channel 2007-10-23 13:05:45 +00:00
Gunter Labes
20eb2533d8 revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province 2007-10-15 14:59:49 +00:00
Gunter Labes
bc78aa1044 sync the ids, it appears they are used interchangably 2007-10-13 00:18:53 +00:00
Nils Kneuper
99135a0832 you *musn't* use " inside a string... 2007-10-10 10:33:23 +00:00
Gunter Labes
e6c936ed4c revised maps: Caves of the Basilisk, Weldyn Channel 2007-10-05 23:40:52 +00:00
Gunter Labes
6455f6cee2 renamed maps:
* Blitz to Weldyn Channel
  * Charge to The Freelands
  * Meteor Lake to Fallenstar Lake
  * Triple Blitz to Alirok Marsh
2007-09-25 17:22:29 +00:00
Ali El Gariani
b8ce84ae92 The editor's random map generator was broken by the id change...
...from 2007-09-01T00:56:24Z!soliton@wesnoth.org

Fix the hard-coded value and add a WML-comment to warn about this hidden link
2007-09-22 03:30:34 +00:00
Gunter Labes
87839dd90c don't use random traits in the team survival and wesbowl 2007-09-18 19:57:05 +00:00
Nils Kneuper
7c01888ec4 added random_traits=no since those *might* cause problems in mp
the statues in general should not need it, but it should not cause
problems to have it

I did not change the benchmarks and Wesbow (the benchmarks because
they are not run via network, wesbowl because I don't understand how
[unit] is used in there...)
2007-09-18 10:43:07 +00:00
Lari Nieminen
92eac45d0f Placed two windmills on 2p Hamlets
(with a corresponding map update from doc paterson).
2007-09-18 07:57:52 +00:00
Gunter Labes
f0bab910b4 one more double space 2007-09-15 11:36:07 +00:00
Gunter Labes
9cbbd49513 convert double spaces between sentences to single spaces
...in dialog and descriptions
2007-09-12 10:56:55 +00:00
Gunter Labes
dcb00f67e5 remove the note about the map designer again 2007-09-09 19:01:11 +00:00
Gunter Labes
07fe1f3568 revised maps 2007-09-06 05:00:29 +00:00
Gunter Labes
ed2fc323d6 updated MP scenarios with a note about who made them
changed the id= of the random maps to be a bit more descriptive
2007-09-01 00:56:24 +00:00
Gunter Labes
62239cc853 correct indentation 2007-08-31 22:41:26 +00:00
Gunter Labes
f29c88a5b5 revised maps 2007-08-25 23:21:49 +00:00
uso
642d3345e3 add the recommended gold per village settings to the side config 2007-08-24 01:22:23 +00:00
uso
5bb1b4d9b4 add fog=yes as recommended playing mode 2007-08-24 01:09:04 +00:00
Gunter Labes
477ce9d6be remove some odd colour definitions that sneaked in with 2007-07-02T20:42:59Z!esr@thyrsus.com
add fog settings
2007-08-19 23:42:02 +00:00
Gunter Labes
93e4dbb917 add an accidentally removed 'fog=yes' from 2007-08-19T12:59:03Z!koraq@xs4all.nl back 2007-08-19 23:02:28 +00:00
Mark de Wever
e83075fe26 This closes bug #9532.
* When use 'map settings' is selected, map settings can no longer be
  changed, if not defined in the map the general default is chosen.

* When cancelling the MP create the changed preferences are no longer
  saved.

* When the MP create is accepted with 'use map settings' the map setting
  parameters are no longer stored as the new preference.

* There need to be some more cleanups in the GUI and already started to 
  discuss those with Uso and Soliton but they will follow later.
2007-08-19 12:59:03 +00:00
Mark de Wever
b0b837468e Changed the outside area with the new offmap tiles. 2007-08-15 11:49:27 +00:00
Mark de Wever
f18b61b823 Update the top row with normal tiles instead of shroud since it looks odd. 2007-08-15 11:48:19 +00:00
uso
3e045365c1 underscores removed from the visible map name 2007-08-11 14:35:44 +00:00
Lari Nieminen
58eee29c89 Reverted 2007-07-26T20:12:06Z!esr@thyrsus.com; default era is now named "Default" again.
We might later want to change it to "Standard", however (discussion
welcome).
2007-08-07 20:09:51 +00:00
Benoît Timbert
d2ef8d7c95 Unit id change : Halbardier -> Halberdier
Also mentionned the Soul Shooter -> Banebow in the changelog

wmllint will need to be updated to include those 2 changes for 1.3.6 -> 1.3.7
2007-08-04 09:47:27 +00:00
Gunter Labes
66c659294b new map 2007-08-03 18:56:47 +00:00
uso
0be912bbb0 some spelling fixes from Ivanovic 2007-07-27 16:24:56 +00:00
Gunter Labes
3606e40491 revised maps 2007-07-27 13:57:06 +00:00
Eric S. Raymond
74b94026f7 Fix bug #4201 -- "Default Era" renamed "Era of Turmoil"
in accordance with the master history at
http://www.wesnoth.org/wiki/WesnothHistory#417-530_YW:_The_Turmoil_of_Asheviere
2007-07-26 20:12:06 +00:00
Eric S. Raymond
8a466dd09c Aptrgangr -> Banebow 2007-07-24 18:15:32 +00:00
Eric S. Raymond
6405507b24 Fix up a large number of espeaker=narrator blocks without images.
Along the way, change signpost popups to use the signpost graphic.

Also, fix some implicit attack/icon references to be explicit.
2007-07-24 01:28:59 +00:00
Mark de Wever
4bb78d8193 Reverted 2007-07-22T06:37:50Z!kettering.richard@gmail.com for this map and redid the rename action. 2007-07-22 09:08:26 +00:00
Richard Kettering
6b65471159 Name change from Soul Shooter to Aptrgangr. 2007-07-22 06:37:50 +00:00
Gunter Labes
c7db54d784 typo fix, thanks to Smar 2007-07-21 00:42:15 +00:00
Gunter Labes
a8a896c907 map update 2007-07-19 17:33:20 +00:00
Patrick Parker
a5172d724a update mainline campaigns to use the correct [or] syntax 2007-07-14 15:26:17 +00:00
Gunter Labes
9f05565201 updated maps 2007-07-09 00:41:06 +00:00
Gunter Labes
30c32246c7 updated map 2007-07-06 23:52:43 +00:00
Nils Kneuper
762e16ee31 move multiplayer in its own textdomain 2007-07-06 11:18:41 +00:00
Nils Kneuper
c19e3c2311 added a default textdomain definition to all .cfg files 2007-07-06 09:00:49 +00:00
Eric S. Raymond
f78741dabf Switch from numeric to symbolic palette IDs everywhere.
The C++ doesn't care, it treated them as strings anyway.
2007-07-02 20:42:59 +00:00