22355 Commits

Author SHA1 Message Date
Pauli Nieminen
01c14f221a partialy fix bug #10967
* Fixed networking not to timeout with slow connections but timeout
  faster with lost connection

* Fixed client side ping timeout check if downloading or uploading
2008-02-04 11:38:48 +00:00
Piotr Cychowski
92e4a75253 Fix #10985: add missing iteration. 2008-02-04 07:36:22 +00:00
Nils Kneuper
31048920e8 updated German translation 2008-02-03 22:00:39 +00:00
Patrick Parker
9f72c5331a now allow configs to be streamed directly to an ostream
remove an iterator redefinition

remove a pointless debug calculation that was not being output anywhere
2008-02-03 21:36:06 +00:00
Pauli Nieminen
04f6d19d1e Minor tweak to network test 2008-02-03 21:14:25 +00:00
Pauli Nieminen
689e01b9b7 Fixed unti test toys to compile with boost 1.33.1 2008-02-03 20:23:12 +00:00
Mark de Wever
504f79fca3 When loading a savegame don't offer to take the non-player sides (bug #10746). 2008-02-03 19:23:47 +00:00
Jérémy Rosen
9be51abe0b fix various default anims that use highlight 2008-02-03 19:06:33 +00:00
Jérémy Rosen
f0cba25542 fix frames being skipped randomly on accelerated speed 2008-02-03 18:33:34 +00:00
Pauli Nieminen
b60c77c9e5 Remember cleared hotkeys
Added a bit of code to network unit tests

Added toys&whisles to unit tests
2008-02-03 18:30:00 +00:00
David Philippi
426eb69f48 hungarian translation update 2008-02-03 18:14:15 +00:00
Jérémy Rosen
b0c042277b fix recruit animations being too long for units with standing anims 2008-02-03 18:06:22 +00:00
Jérémy Rosen
e7ca8e2e08 fix bug #10965: animation jump for units with very long standing animations 2008-02-03 17:42:03 +00:00
Jérémy Rosen
813a1fae49 fix disabling of standing anims and default attack anims 2008-02-03 17:26:40 +00:00
Gunter Labes
045f081a07 typo fix 2008-02-03 17:10:27 +00:00
Nils Kneuper
00d9a8d132 final pot-update (directly corrected fonts entry for chinese and japanese)
the hard freeze does start now
2008-02-03 16:42:42 +00:00
uso
18988bd907 sort advanced options a bit more logically 2008-02-03 16:18:07 +00:00
uso
ce59cdf29a show unit standing animations and idle animations are now separate options 2008-02-03 16:16:46 +00:00
Nils Kneuper
39eb82cea8 fixed bug #10753 2008-02-03 16:01:18 +00:00
uso
a98982a3a8 show the name of the save file when asking for permission to overwrite it 2008-02-03 15:58:20 +00:00
Lari Nieminen
f7181f84d9 A few last-minute fixes to the race descriptions. 2008-02-03 15:48:15 +00:00
Lari Nieminen
fc43c1e723 Fixed bug #10981 by making the elf leader passive. 2008-02-03 15:28:39 +00:00
Nils Kneuper
91a0fce871 typo fix 2008-02-03 15:28:18 +00:00
Lari Nieminen
c4dbb6331a Fixes bug #10974.
I didn't remove the few now redundant strings however, just in case
we'd want to use them after all for something.
2008-02-03 15:20:22 +00:00
Nils Kneuper
1cb5a7750e obviously src/gamestatus_editor.cpp belongs in the textdomain wesnoth-editor... 2008-02-03 15:15:09 +00:00
Nils Kneuper
d4d9bb1097 add missing files to POTFILES,
probably no changes to translateable strings due to this but better to
do it before the hard freeze...
2008-02-03 14:49:44 +00:00
uso
57933f31a0 display "Reloaded game" for a reloaded game in the game list 2008-02-03 14:46:36 +00:00
Gunter Labes
8447805f28 typo fixes 2008-02-03 14:21:51 +00:00
Lari Nieminen
d219ff9f3c Someone had broken Malin's sword animations. 2008-02-03 13:57:10 +00:00
Lari Nieminen
fc2706ef79 Tune the lich transformation sequence a bit. 2008-02-03 13:53:58 +00:00
Lari Nieminen
6a5c0b4c64 Fixed a spawned (not recalled) advisor ghost not having role=advisor. 2008-02-03 12:55:35 +00:00
Mark de Wever
83440cc734 Renamed the unit standing animations field using the same field twice looks odd
when selecting in the preferences. Also added comment the field is not used yet.
2008-02-03 12:50:20 +00:00
Gunter Labes
d3be5f57f9 typo fixes 2008-02-03 12:30:48 +00:00
Thomas Baumhauer
6e92c50d3c Fixing a typo that prevented Malin from becoming a Lich on lower levels 2008-02-03 12:29:31 +00:00
Nils Kneuper
0fd3f7124c updated German translation 2008-02-03 12:27:56 +00:00
Nils Kneuper
c4062eb5b3 typo fixes 2008-02-03 12:26:50 +00:00
Nils Kneuper
aeed44aa40 wesnoth-pngcrush:
total saved: 2 KB, 3 files
2008-02-03 12:20:54 +00:00
Nils Kneuper
b7386b30b6 fixes for meta-bug #10960:
* add the advanced preference for disabling standing animations (yes,
  they can hurt performance badly so an option to turn them off makes
  sense...)

* fix description of XP requirements for AMLA (100XP/80XP to 150XP/120XP)
2008-02-03 11:49:40 +00:00
Gunter Labes
9a01b7e60f typo fix 2008-02-03 11:10:15 +00:00
Mark de Wever
aeddf1c548 Small comment cleanup. 2008-02-03 10:31:40 +00:00
Nils Kneuper
23094e88d7 replaced the chiense font gkai00mp.ttf with wqy-zenhei-gb2312.ttf
as requested by the chinese maintainer
2008-02-03 09:50:02 +00:00
Martin Renold
44ee4a372e unhighlight the previous speaker when the narrator speaks 2008-02-03 09:35:14 +00:00
Nils Kneuper
b02f888474 updated Greek translation 2008-02-03 09:28:24 +00:00
Ali El Gariani
745e25f5f3 Adding a initial seed to the previous pseudo-random used for road windiness
and refresh it for each map generation
2008-02-03 03:59:01 +00:00
Patrick Parker
5f70b7b07f fixed some WML mistakes
-incorrect [or] usage

-should not use commas in variable names
2008-02-03 03:41:09 +00:00
Ali El Gariani
093c91d191 Add a little complexity to the new pseudo-random used for road windiness...
...by the random-map generator. The previous one had some patterns
(probably not humanly visible but maybe some weird flat map could
expose them).

Also now skip this evaluation when we don't use road windiness.
2008-02-03 03:40:07 +00:00
Eric S. Raymond
f9cc81345c Fix a bug Mordante noticed in conditional mage recruiting. 2008-02-03 00:35:01 +00:00
Gunter Labes
bb50d06663 fix bug #10774: wrong i18n code 2008-02-02 23:00:37 +00:00
Eric S. Raymond
b84b295168 Added check for macro calls in translatable strings.
Mainline has none at this time.
2008-02-02 22:53:50 +00:00
Nils Kneuper
52f0f30310 updated German translation 2008-02-02 22:31:50 +00:00