Anonymissimus
3c793eb445
add a built configuration to MSVC for detecting memory leaks
...
defining HAVE_VISUAL_LEAK_DETECTOR, other settings copied from
Debug configuration, so people aren't required to include vld.h
2011-11-18 19:58:47 +00:00
Timotei Dolean
3c7264d764
Add the loadscreen_empty to the wesnothlib project...
...
...so it won't need any other non-related dependencies
2011-09-04 22:12:17 +00:00
Timotei Dolean
66225f871d
Don't compile the schema_generator project by default.
2011-09-04 17:31:31 +00:00
Timotei Dolean
dfd304d995
Create the project for schema_generator in MSVC 9
2011-09-04 17:28:32 +00:00
Timotei Dolean
a897724217
Update the msvc solution
2011-03-31 21:07:11 +00:00
Steven Panek
7c598e2314
Ran dos2unix and set svn:eol-style.
2011-01-02 22:22:16 +00:00
Jody Northup
d46d50ff74
Marked liblua as a dependency for wesnoth project.
2010-08-09 02:08:55 +00:00
Timotei Dolean
27c645e252
Convert CRLF to LF
2010-08-06 21:44:10 +00:00
Jody Northup
c2d3e92857
added c++ lualib support to native msvc build
2010-07-31 00:11:28 +00:00
Tomasz Śniatowski
1b07c2c3b3
Major VC9 projectfile update:
...
...add a wesnothlib project with common stuff from wesnoth and
wesnothd. Improves build times when building both and prevents
spurious errors from happening.
2009-07-08 20:37:17 +01:00
Tomasz Śniatowski
688468ac47
VC9 wesnothd solution settongs update
2009-05-18 16:39:53 +01:00
Tomasz Śniatowski
b4df373281
add a Debug (fast) build type in the VC9 project file...
...
...that creates a debug binary without run-time checks. This makes
MSVC debugging more feasible as starting the game with the run-time
checks takes several minutes.
2009-02-22 19:12:27 +01:00
Tomasz Śniatowski
2495f5f624
MSVC projectfile update:
...
* removed the editor project
* the server project is unloaded and not built at the moment
* added missing files to the wesnoth project and modified some options
(works for me [tm])
2008-12-22 23:27:54 +01:00
Sergey Popov
741adce23c
Moved MSVC projects to projectfiles dir.
2008-11-10 08:03:58 +00:00