107 Commits

Author SHA1 Message Date
Anonymissimus
03e81a5037 codeblocks projectfile update 2011-05-28 12:18:00 +00:00
Anonymissimus
d4ab906fb1 codeblocks projectfile update 2011-05-24 13:47:09 +00:00
Anonymissimus
fcc8596672 CodeBlocks project file update 2011-04-18 21:09:43 +00:00
Anonymissimus
5faf48c7e6 project files update 2011-04-11 17:40:00 +00:00
Anonymissimus
be0fde561f project files update 2011-03-28 15:20:36 +00:00
Anonymissimus
340f0d1765 project files update, resolving a conflict 2011-03-06 17:40:01 +00:00
Mark de Wever
360ade6068 Revert the entire new messages stuff.
The main reason for reverting are:

The stuff has hampered my development for almost a month now, including
forcing me to delay things I need to/want to work on.

The recruit dialog looks very ugly on 1024x768 since it doesn't fit entirely
on the screen. It's still usable, but lowering the height of the main window
makes the dialog unusable.

The code includes several new wml errors:

"Invalid WML found: Window builder: parsing resolution tip with empty 'id'
field. Will become mandatory in 1.9.7. (4)"

The unit tests are broken, and instead of being fixed properly their
code is being `fixed' by disabling tests. 2011-03-05T20:39:56Z!fabianmueller5@gmx.de indicates it
should fix the unit tests, but it doesn't so the code seems
untested. Which means I still can't use the tests for other code I
want to commit.

In 2011-03-05T09:12:02Z!fabianmueller5@gmx.de fendrin commits not working code with the goal to
force me to help him, which I consider bad practice, show the code in
a pastebin if you want help. I want to work on things when _I_ choose
to, and not being coerced to by committing bad code.

Commit 2011-03-05T12:04:13Z!fabianmueller5@gmx.de throws private _GUI* macros in a global header,
which might break other code in unexpected ways. The file modified
even contains the documentation regarding how to use GUI* and _GUI*
macros. And another remark that I should look at fixing the issue.

So I had enough of this stuff; it's incomplete, buggy and hampers the work
of at least one other developer for several weeks now.

Reverts fendrin's commits:

2011-02-11T19:01:16Z!fabianmueller5@gmx.de
2011-02-12T06:25:47Z!fabianmueller5@gmx.de
2011-02-12T16:43:20Z!fabianmueller5@gmx.de
2011-02-12T17:37:40Z!fabianmueller5@gmx.de
2011-02-12T18:36:30Z!fabianmueller5@gmx.de
2011-02-12T19:59:34Z!fabianmueller5@gmx.de
2011-02-12T20:47:43Z!fabianmueller5@gmx.de
2011-02-12T21:41:35Z!fabianmueller5@gmx.de
2011-02-12T22:35:15Z!fabianmueller5@gmx.de
2011-02-14T19:24:40Z!fabianmueller5@gmx.de
2011-02-14T20:55:55Z!fabianmueller5@gmx.de,
2011-03-02T18:59:59Z!fabianmueller5@gmx.de
2011-03-03T13:34:48Z!fabianmueller5@gmx.de
2011-03-03T13:56:10Z!fabianmueller5@gmx.de
2011-03-03T17:32:49Z!fabianmueller5@gmx.de
2011-03-04T00:52:26Z!fabianmueller5@gmx.de
2011-03-04T11:27:39Z!fabianmueller5@gmx.de
2011-03-04T11:28:48Z!fabianmueller5@gmx.de
2011-03-05T09:12:02Z!fabianmueller5@gmx.de
2011-03-05T11:16:09Z!fabianmueller5@gmx.de
2011-03-05T11:19:37Z!fabianmueller5@gmx.de
2011-03-05T11:21:19Z!fabianmueller5@gmx.de
2011-03-05T11:32:25Z!fabianmueller5@gmx.de
2011-03-05T11:47:30Z!fabianmueller5@gmx.de
2011-03-05T12:00:39Z!fabianmueller5@gmx.de
2011-03-05T12:01:22Z!fabianmueller5@gmx.de
2011-03-05T12:02:03Z!fabianmueller5@gmx.de
2011-03-05T12:02:46Z!fabianmueller5@gmx.de
2011-03-05T12:04:13Z!fabianmueller5@gmx.de
2011-03-05T12:05:02Z!fabianmueller5@gmx.de
2011-03-05T12:20:25Z!fabianmueller5@gmx.de
2011-03-05T12:24:39Z!fabianmueller5@gmx.de
2011-03-05T13:56:43Z!fabianmueller5@gmx.de,
2011-03-05T16:32:38Z!fabianmueller5@gmx.de
2011-03-05T16:34:34Z!fabianmueller5@gmx.de
2011-03-05T16:35:17Z!fabianmueller5@gmx.de
2011-03-05T20:39:56Z!fabianmueller5@gmx.de
2011-03-05T22:17:03Z!fabianmueller5@gmx.de
2011-03-05T22:29:29Z!fabianmueller5@gmx.de.

Also reverts a build system change that is no longer needed:

2011-03-05T16:35:04Z!anonymissimus@arcor.de
2011-03-06 08:28:23 +00:00
Anonymissimus
7ece1be993 project files update 2011-03-05 16:35:04 +00:00
Anonymissimus
1cb38145f8 project files update 2011-02-19 16:01:24 +00:00
Anonymissimus
37650413e0 project files update 2011-02-13 18:41:15 +00:00
Anonymissimus
238ceb79d2 project file update CodeBlocks & MSVC 2011-02-07 15:05:21 +00:00
Iurii Chernyi
6df240e341 stub code for new candidate action for gnew ai lobal_fallback stage, 2011-01-03 03:45:52 +00:00
Anonymissimus
07ccfc6be4 CodeBlocks projectfile update 2010-12-24 15:12:22 +00:00
Iurii Chernyi
c7f8b17c88 expiremental recruitment by Grimling, work-in-progress code 2010-11-25 15:08:46 +00:00
Alexander van Gessel
5f91c3bd4a Get rid of binary WML 2010-11-18 22:21:00 +01:00
Anonymissimus
593126ac74 projectfile update 2010-11-15 22:06:34 +00:00
Anonymissimus
89818dc82f adds edit_label.cpp, .hpp 2010-11-07 16:00:51 +00:00
Anonymissimus
681978bbbe CodeBlocks projectfile update 2010-11-07 15:58:43 +00:00
Iurii Chernyi
c30997182e standard side filter 2010-11-06 23:43:53 +00:00
Anonymissimus
b022b9c0f2 Re-added serialization/string_utils.cpp and .hpp...
...to CodeBlocks project file (see loony's previous commit, sry...)
2010-10-18 22:58:51 +00:00
Anonymissimus
70c71a4076 fix CodeBlocks project file (reflects mordante's changes) 2010-10-18 18:46:16 +00:00
Anonymissimus
09e92a931f updated CodeBlocks project file 2010-09-07 13:45:47 +00:00
Anonymissimus
e7a81c4ef8 Added embedded lua for CodeBlocks compiling. 2010-09-02 20:58:11 +00:00
Anonymissimus
e7a03af81b Updated CodeBlocks project file. 2010-09-02 20:42:59 +00:00
Alexander van Gessel
c4dd14af65 Apply anonymissimus's patch for codeblocks project 2010-08-12 17:46:45 +01:00
Iurii Chernyi
101e8da183 added data_manage.cpp to buildsystems,
...fixed a few cases of 'unused parameter'
2010-07-02 23:17:07 +00:00
Alexander van Gessel
2a5fa2ab7d Add persist_manager.?pp to codeblocks projectfiles 2010-06-30 18:35:44 +01:00
Alexander van Gessel
746f3ebf73 Add arrow.cpp to code blocks project files 2010-06-21 16:53:40 +01:00
Alexander van Gessel
6b4858d5c5 Added whiteboard to Code::Blocks project files 2010-06-21 04:15:57 +01:00
McShark
8d459fa3c4 Update according to recent file changes 2010-05-16 18:19:13 +00:00
Ignacio R. Morelle
8a120089cf Moving addon_*.?pp files to their own dir, step 2...
(fix project files except MSVC++ 9, which I found too complicated to
edit)
2010-05-15 22:50:32 +00:00
Iurii Chernyi
41291670bb move wesnoth lua ai support from scripting/lua.?pp...
...into separate files in src/ai/lua/
2010-04-30 13:42:49 +00:00
Iurii Chernyi
f758aef59c remove testing_ai_default::default_move_to_targets_phase,
...since a better one (by alink) is available
2010-04-29 21:25:10 +00:00
Iurii Chernyi
ebbe53ae9d remove default_ai, to avoid code duplication...
...(as default_ai is ported to rca ai candidate actions. remove ai2 stub.
2010-04-29 21:25:03 +00:00
McShark
f2bb96c258 update of svn.ignore: build logs 2010-04-05 17:44:03 +00:00
McShark
794f85c901 Update according to recent file changes 2010-04-05 17:41:16 +00:00
Iurii Chernyi
37024f6cc6 update CodeBlocks project files...
...to account for recent MP lobby source file changes
2010-02-19 19:26:14 +00:00
McShark
b1463170d6 Update according to recent file changes:
...added src/gui/widgets/tree_view_node.cpp+hpp
2010-02-08 20:37:48 +00:00
McShark
8b93454de6 Update according to recent file changes: added tree_view-widget 2010-02-07 15:20:52 +00:00
McShark
968d904a12 Update according to recent file changes:
...added src/gui/dialogs/icon_message.cpp+hpp
2010-02-02 20:12:21 +00:00
McShark
4eb7e7e501 Update according to recent file changes: movement of files to src/pathfind 2010-01-30 23:27:38 +00:00
Iurii Chernyi
7a9caa4f36 added gamestate_observer class,
...used it to simplify candidate actions interface and implementation,
by making is_gamestate_changed flag managed externally, by rca stage
2010-01-29 23:17:35 +00:00
Iurii Chernyi
62b629e179 lua AI support engine, interface code and AI integration 2010-01-18 21:32:38 +00:00
McShark
0f26bb198e Update according to recent file changes 2010-01-12 20:08:36 +00:00
McShark
8cc848d639 Update according to recent file changes 2010-01-09 18:15:30 +00:00
Iurii Chernyi
1462573062 refactoring of ai component model to a more object-oriented approach.
[modify_ai] now works fully and uniformly, with less code
duplication. added the ability to see all ai components from
gamestate_inspector.
2009-12-24 22:38:59 +00:00
McShark
771a3bb08d Update according to recent file changes 2009-12-11 22:52:55 +00:00
McShark
ea0947e422 Update according to recent file changes 2009-11-27 21:48:04 +00:00
Alexander van Gessel
08d132dded Remove jwsmtp from projectfiles 2009-11-24 20:12:13 +01:00
Iurii Chernyi
71a84f6823 forked candidate action:
...testing_ai_default::default_move_to_targets_phase into
testing_ai_default::testing_move_to_targets_phase - set up everything
for experiments on ai movement and targeting phase
2009-10-09 00:53:04 +00:00