nemaara
5eced35cd6
DiD S8: add more map interactability
2019-11-04 17:01:35 -05:00
Steve Cotton
80b03f1a05
DiD: Remove the definition of TURN_INTO_A_LICH
...
The only instanciation of this macro was removed in 79d97a11.
2019-11-04 22:39:41 +01:00
nemaara
a075a2971c
DiD S8: small tweaks
2019-11-04 16:14:27 -05:00
nemaara
52e6456759
DiD S7: update dialogue and minor tweaks
2019-11-04 14:49:25 -05:00
nemaara
5d57dac8f6
DiD S3: strengthen regret motif
2019-11-04 13:50:29 -05:00
loonycyborg
b6aac0c77b
Fix compile error with mariadb's c connector lib
2019-11-04 19:31:53 +03:00
Edward Chernenko
5462d36561
wmllint: don't add description to [attack] tags within [filter_wml]
...
This fixes situation when wmllint tried to add description=_"fireball"
to the following WML code:
[filter]
[filter_wml]
[not]
[attack]
name=fireball
[/attack]
[/not]
[/filter_wml]
[/filter]
Tags within [filter_wml] don't need to have all mandatory arguments
(like "description"), because:
1) they are temporary constructs and this description is never used,
2) such WML code expects that results will be filtered ONLY by name.
Adding description will remove results that have the same attack name
but different description.
2019-11-04 12:14:58 +01:00
nemaara
0ebb5f01e9
DiD S7: add some easter eggs
2019-11-04 03:28:20 -05:00
Sergey Lavrenyuk
041343879f
TRoW: Fixed Haldric's defense animations
2019-11-04 10:06:43 +02:00
Charles Dang
5302711439
Forgot to actually remove the Core button from WML...
...
[ci skip]
2019-11-04 18:28:00 +11:00
Charles Dang
2f6addd4b1
Tighten up the loading screen positioning a bit
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[ci skip]
2019-11-04 18:21:17 +11:00
Charles Dang
ab79fc672d
Revert "Campaign filtering begone!"
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This reverts commit c7f2d7a22b707573900b9319e581da1956e0d168.
2019-11-04 18:13:51 +11:00
Charles Dang
a01f8ba01c
Game Load: cleaned up saves dir dropdown setup
2019-11-04 18:09:52 +11:00
Charles Dang
8309e4e150
Campaign Selection: made window bigger
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[ci skip]
2019-11-04 17:25:43 +11:00
Charles Dang
cfd7d0e4e5
GUI2/Text Box: UI tweaks suggested by shadowm
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[ci skip]
2019-11-04 17:25:25 +11:00
Wedge009
123b332aa5
Move tool-tips to below-right
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Committing on behalf of @Landiss
Resolves #3274
2019-11-04 17:11:34 +11:00
Steve Cotton
17940cb98f
Replace the [tutorial] tag with [scenario]
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The title screen's "tutorial" button will use the tag name from game_classification,
as would anything else that calls game_launcher::set_tutorial().
2019-11-04 17:09:10 +11:00
Charles Dang
e718d1e472
Removed Classic theme
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[ci skip]
2019-11-04 17:07:36 +11:00
nemaara
0246c9b6b5
Add DiD update to changelog
2019-11-04 00:55:48 -05:00
nemaara
f72feb9e53
DiD S3: revamp scenario
2019-11-04 00:54:56 -05:00
Steve Cotton
1f323ab04e
Fix the add_completed_campaign() call for the tutorial
...
When completing the tutorial, the preferences file's [completed_campaigns]
recorded that "" had been completed at difficulty NORMAL. This is an old
bug, unrelated to the other tutorial changes that I'm making, but would
cause problems if we want to change the UI based on whether the tutorial
has already been completed.
2019-11-04 16:36:37 +11:00
doofus-01
7ca4ef9b0e
Dunefolk - revisions to some base frame images
2019-11-04 16:33:40 +11:00
pentarctagon
4e23be0180
Clarify changelog entry.
2019-11-03 13:25:36 -06:00
nemaara
1f925769e3
DiD: add another orcish flag image
2019-11-03 13:47:03 -05:00
Charles Dang
903739fd0b
Campaign Selection: removed "sort by" text
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[ci skip]
2019-11-04 04:34:16 +11:00
Charles Dang
c7f2d7a22b
Campaign filtering begone!
2019-11-04 04:28:55 +11:00
Charles Dang
1fae8c238d
Properly delegate Core dialog to hotkey-only
2019-11-04 04:28:54 +11:00
pentarctagon
26b0ce0010
Add core button removal to changelog.
2019-11-03 10:19:32 -06:00
nemaara
7b0255cbf0
UtBS S5: tweak dialogue
2019-11-03 11:07:31 -05:00
Steve Cotton
a5bfb20f59
TRoW S04a: Update some text because the Oldwood is east of the swamp
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Move a signpost in the swamp to match.
2019-11-03 13:04:16 +01:00
Steve Cotton
b66bdb8a16
Add other versions of Wesnoth to the Load Game dialog
...
If a save directory from another version is found, a drop-down list of
directories is added below the filter box in the Load Game dialog.
Refactor save_index_class to allow instances for other directories.
Design idea: all new saves go in to the main save directory. Games can be
loaded from other directories, but those directories are treated as read-only.
When building an index for other directories, the index is kept in memory and
not written to disk - this results in some noticeable lag in the UI when
opening the other versions' directories, but not the usual save dir.
2019-11-03 12:11:51 +01:00
Charles Dang
22acd36155
Disable Core access
2019-11-03 19:23:51 +11:00
Charles Dang
b9e9d2f5e7
Disable Font Scaling preference
2019-11-03 19:22:35 +11:00
Charles Dang
fcd81f464e
Fixed crash in gamestate inspector ( fixes #4540 )
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Changing the use of callbacks to NOTIFY_MODIFIED events (2adac53461b62d3) made it so the widget reference
passed to the callback was now a tree view node and not the tree view itself.
2019-11-03 19:16:47 +11:00
nemaara
f006b5c082
DiD: add extra image utils
2019-11-03 01:56:22 -05:00
nemaara
2ffc236f19
DiD: fix Darken Volk's unit type
2019-11-03 01:01:49 -05:00
nemaara
032f5235b1
DiD: have Malin speak more normally
2019-11-02 23:55:57 -04:00
nemaara
33231b9748
DiD S6: update dialogue
2019-11-02 20:24:15 -04:00
nemaara
302c60db2d
DiD S1: touch up dialogue
2019-11-02 17:29:31 -04:00
nemaara
4cc969f197
DiD S1: revise dialogue and add country accents to Drogan and Dela
2019-11-02 17:18:47 -04:00
nemaara
30fc11052a
DiD S2: revise dialogue
2019-11-02 17:18:32 -04:00
nemaara
a1ed9faac6
Grunt: modify standing animation
2019-11-02 15:51:21 -04:00
nemaara
14e650819d
Add more sprite animators to the credit list
2019-11-02 14:29:18 -04:00
nemaara
c97fc2b4e6
Update zoomo's credit list entry
2019-11-02 13:01:17 -04:00
Steve Cotton
2c15290575
Easy wmllint fixes for unrecognised characters (part of #4494 )
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There's one bugfix in this, an "id=Dela" that needed to include her surname.
2019-11-02 17:47:47 +01:00
nemaara
ade010af8e
Sapling: add idle anim
2019-11-02 12:36:41 -04:00
nemaara
7779214440
Woses: add new animations
2019-11-02 12:31:38 -04:00
nemaara
3823fea979
Fix changelog entry for new animations
2019-11-02 11:55:05 -04:00
nemaara
d4c4a3874e
Add new death standing and idle animations
2019-11-02 11:48:33 -04:00
nemaara
1a67d53e7d
Add DiD update to changelog
2019-11-01 04:18:51 -04:00