Commit Graph

14996 Commits

Author SHA1 Message Date
David Philippi
4bd4ca9348 commit changelog for dejavu as well 2007-01-22 12:17:21 +00:00
David Philippi
1f0621f87d commit changelog for dejavu as well 2007-01-22 12:17:14 +00:00
David Philippi
273e57d025 updated DejaVuSans.ttf 2007-01-22 12:16:40 +00:00
David Philippi
f5589e202a updated DejaVuSans.ttf 2007-01-22 12:16:08 +00:00
David Philippi
872d51a2a3 czech translation update 2007-01-22 11:39:55 +00:00
Gunter Labes
54996e47ab updated map 2007-01-22 10:30:28 +00:00
Gunter Labes
ba990757d1 updated map 2007-01-22 10:27:53 +00:00
Nils Kneuper
cd461d3a67 added changelog entry for jetryls last commit 2007-01-22 09:41:59 +00:00
Nils Kneuper
46edc86897 added changelogentry for jetryls last commit 2007-01-22 09:40:57 +00:00
Richard Kettering
48134b302e New, TC images for the white mage. 2007-01-22 09:01:08 +00:00
Richard Kettering
775d3d5998 New, TC images for the white mage. 2007-01-22 08:59:00 +00:00
Richard Kettering
6ade6602cd Moved halo images for the holy attacks into their own folder. 2007-01-22 08:53:27 +00:00
Richard Kettering
c8c3b9962f Moved halo images for the holy attacks into their own folder. 2007-01-22 08:52:33 +00:00
Richard Kettering
b4f1bd6088 Major animations changes for white mage, added TC macro. 2007-01-22 08:50:12 +00:00
Richard Kettering
1ace159528 Major animations changes for white mage, added TC macro. 2007-01-22 08:49:23 +00:00
Jérémy Rosen
52de8529c2 slight svn only Wml bug: non existant arrays had an empty length intead of 0 2007-01-21 21:37:30 +00:00
Nils Kneuper
3231e08f19 updated Portuguese (Brazil) translation 2007-01-21 17:39:22 +00:00
Nils Kneuper
14bbe91e22 updated Poruguese (Brazil) translation 2007-01-21 17:38:48 +00:00
Benoît Timbert
8984f89e33 merge 2007-01-21T14:53:03Z!benoit.timbert@free.fr: small WML optimisation 2007-01-21 14:54:21 +00:00
Benoît Timbert
fc673f7ab8 Small WML optimisation 2007-01-21 14:53:03 +00:00
Lari Nieminen
46d87438e2 Fixed small WML bugs. 2007-01-21 13:54:36 +00:00
Mark de Wever
6f1e3e101a Tested and fixed the terrain_liked key 2007-01-21 10:56:41 +00:00
Patrick Parker
69d8b98b9f Now supporting list sliders for custom sliding goodness. 2007-01-21 09:35:47 +00:00
Mark de Wever
d2cd8bf7fa Added some const markers
Fixed a stupid error, static variables are only initialized once
2007-01-21 08:22:36 +00:00
Mark de Wever
67f4b4a94e Added some extra const markers 2007-01-21 08:05:19 +00:00
Mark de Wever
ae2d8bc2ae Removed dead code 2007-01-21 07:54:17 +00:00
Patrick Parker
e6b2b9cdb1 missed a line in last commit 2007-01-21 05:41:28 +00:00
Patrick Parker
d1fd85dd8d port 2007-01-21T02:23:26Z!patrick_x99@hotmail.com to the 1.2 branch (keylogger fix) 2007-01-21 02:59:29 +00:00
Patrick Parker
293b9c5343 fixed the "keylogger" effect when joining the MP Lobby
note: there are other places where input blocking may potentially be
desirable
2007-01-21 02:23:26 +00:00
Mark de Wever
f69d55ec9c removed some includes no longer required 2007-01-20 23:43:52 +00:00
Mark de Wever
1c741cf748 did some small optimizations 2007-01-20 23:30:55 +00:00
Mark de Wever
98a6db7488 Some small cleanups and extra consts 2007-01-20 23:02:08 +00:00
Mark de Wever
9e44a57eb4 renamed CASTLE to HUMAN_CASTLE 2007-01-20 22:45:06 +00:00
Mark de Wever
8d89e934fe Initialize light_modification_ 2007-01-20 22:24:03 +00:00
Mark de Wever
a0b5b6a0da builder map is often empty, which is valid, so warning about it is wrong 2007-01-20 20:36:00 +00:00
Mark de Wever
ca2b181a52 merge trunk 2007-01-18T18:17:14Z!koraq@xs4all.nl..2007-01-20T19:47:57Z!koraq@xs4all.nl 2007-01-20 20:01:01 +00:00
Mark de Wever
15a47364ee Various small changes
* status update

* changelog changes due to the bugfixes in the branch

* status file updated
2007-01-20 19:47:57 +00:00
Mark de Wever
57435bb17e made min_size an unsigned since size() also returns an unsigned 2007-01-20 19:40:28 +00:00
Patrick Parker
8d5e14aba6 replace the Zhul death filter that was accidentally removed in 2007-01-14T04:12:22Z!quartex@gna.org 2007-01-20 18:55:23 +00:00
Mark de Wever
948b80e286 Fixed a bug which prevented the undead leader spawned at turn 8 to have a keep 2007-01-20 18:19:23 +00:00
Mark de Wever
ab929fe059 Fixed a bug which prevented the undead leader spawned at turn 8 to have a keep 2007-01-20 18:18:56 +00:00
Mark de Wever
1db014237a After the first round the keep is replace with a castle instead of a keep...
...since it looks better.
2007-01-20 17:01:18 +00:00
Nils Kneuper
7fc343493a changelog entry for python change 2007-01-20 16:48:42 +00:00
Nils Kneuper
f37539ad78 enable python as default, use --disable-python to not compile...
...with python support

python >= 2.3 is required

please revert if it causes serious problems, it should not do so
2007-01-20 16:46:52 +00:00
Mark de Wever
2c5010c9a3 Make the dragon start on grass instead of on a keep,
...due to the flying

the keep looks bad. Defenses on both terrains are the same.
2007-01-20 15:48:55 +00:00
Mark de Wever
f51642ae91 Added a starting position which has dissapeared in 2006-11-23T13:21:49Z!me@jwbjerk.com.
The scenario can be played again.
2007-01-20 13:40:38 +00:00
Jörg Hinrichs
fb1051349b This fixes losing of variables when loading from a savegame. Fixes bug #8308. 2007-01-20 12:47:15 +00:00
Jörg Hinrichs
cbe0bed9f3 This fixes losing of variables when loading from a savegame. Fixes bug #8308. 2007-01-20 12:38:09 +00:00
Patrick Parker
57cfe06ec6 quick fix for bug 8292 - for 1.2 branch only 2007-01-20 12:07:53 +00:00
Patrick Parker
75fcf19b35 merge 2007-01-20T10:08:31Z!patrick_x99@hotmail.com to the trunk...
...(menus in the MP Lobby should ignore numeric selection so that it
may be interpreted as text)

remove warning from ai_dfool.cpp

remove unsused variable from multiplayer_lobby.cpp
2007-01-20 10:28:22 +00:00