Mark de Wever
04852654d1
Make sure all members are initialized in the constructor.
2007-12-05 19:32:32 +00:00
Mark de Wever
085a6a1ef6
Made the requirement of gzip and boost_iostream only mandatory...
...
...if the game is compiled. It doesn't work properly yet since the
boost detection hasn't been added yet, once done it will work
properly.
2007-12-05 19:20:14 +00:00
Mark de Wever
22ad729bcc
Added gzip write support.
...
Updated changelogs and other documentation about new gzip featue.
Some cosmetic cleanups.
2007-12-05 17:27:08 +00:00
Ignacio R. Morelle
80e16c3d9e
update the {GENERIC_UNIT ...} macro (single player only)...
...
...to take advantage of the new random_gender= key.
fix some typos in the changelog
2007-12-05 17:18:52 +00:00
Lari Nieminen
dd7aaf4ae0
Removed odd race= attributes in some [side] tags.
2007-12-05 17:12:47 +00:00
Gunter Labes
38d47c1c84
check the right place for images to be colorized
...
bump the version
2007-12-05 16:49:11 +00:00
Gunter Labes
ec4878e58a
don't continue building when an error occured
2007-12-05 16:17:33 +00:00
Nils Kneuper
4cc1c9744d
updated Chinese translation
2007-12-05 16:14:05 +00:00
Gunter Labes
327b5cc4d9
check the timeout on all builds
...
wait for 1ms instead of 1s each iteration
2007-12-05 15:56:10 +00:00
Lari Nieminen
4b309bafcf
Fixed a WML typo (and quite some trailing whitespace got removed, too).
2007-12-05 14:44:11 +00:00
Joseph Simmons
d6b977aa0a
fixed white bg on fire animation
2007-12-04 20:36:28 +00:00
Nils Kneuper
5576c1868f
added Chinese manpages
2007-12-04 20:26:18 +00:00
Nils Kneuper
9bfed46b93
updated Italian translation
2007-12-04 20:25:53 +00:00
Nils Kneuper
1e7aacbe7f
updated Chinese translation
2007-12-04 20:23:41 +00:00
Eric S. Raymond
65fd7d8b8d
Correct the change in 2007-12-04T05:04:34Z!esr@thyrsus.com.
2007-12-04 17:56:00 +00:00
Mark de Wever
44a04421b1
Add support for reading gzip savegames, writing them isn't supported yet.
2007-12-04 17:39:43 +00:00
Ali El Gariani
e60afcb6f1
Also convert clear_shroud(x,y) to clear_shroud(loc)
...
like i did for shrouded(...)
2007-12-04 06:59:10 +00:00
Eric S. Raymond
7fab97f197
Change the macros for limiting recruits so they can match on other things...
...
...besides type, or wildcard the type. This will break some uses in
1.2 UMC, but they will break noisily with a syntax error on load and
be trivially correctable, so that's OK.
2007-12-04 05:04:34 +00:00
Joseph Simmons
d43bcf648f
wired in new animations - the timing might need tweakment
2007-12-04 00:40:08 +00:00
Joseph Simmons
9b51909317
new fire dragon images, from kseth
2007-12-04 00:38:18 +00:00
Ali El Gariani
0e612a33fc
Fix a bug spotted by uso:
...
"next unit" trigger the select anim+event only half the times when
there is only one unit. So, now we have a clear signal that your input
was take into account (but has no effect since there is no other unit)
Also, fuse both functions cycle and cycle_back and do some cleaning.
2007-12-03 22:41:34 +00:00
Eric S. Raymond
67bb5388c0
And yet another one.
2007-12-03 22:09:32 +00:00
Eric S. Raymond
dad5897b15
More file permissions cleanups.
2007-12-03 22:06:32 +00:00
Eric S. Raymond
82b54239a1
Address bug #10445 : Wrong file permissions in svn.
2007-12-03 22:03:47 +00:00
Ali El Gariani
b60da4f419
Fix a off-by-one in a new assert (caused crash when the last team plays)
2007-12-03 21:55:43 +00:00
Ali El Gariani
f0b773e629
oops forget one file in last commit
2007-12-03 20:57:42 +00:00
Ali El Gariani
225b4e8ff9
finally convert fogged(x,y) to fogged(loc)
...
This simplify all the calls like fogged(mouseover_.x,mouseover_.y)
2007-12-03 20:56:53 +00:00
Mark de Wever
d7a15f8efe
Make sure all members are initialized in the constructor.
2007-12-03 20:37:22 +00:00
Mark de Wever
3e513633d4
Make sure all members are initialized in the constructor.
2007-12-03 20:31:53 +00:00
Mark de Wever
243e869866
Make the destructor virtual since it's a base class.
2007-12-03 20:31:22 +00:00
Mark de Wever
be7a47649d
Remove a debug message.
2007-12-03 20:10:52 +00:00
Mark de Wever
fd65d1d319
Make sure all members are initialized in the constructor.
2007-12-03 19:58:12 +00:00
Mark de Wever
68491ba17d
Convert wasserts.
2007-12-03 19:49:06 +00:00
Mark de Wever
cc8604e126
Convert wasserts.
2007-12-03 19:48:15 +00:00
Mark de Wever
98e85d072e
Convert wasserts.
2007-12-03 19:45:54 +00:00
Mark de Wever
f0dd250648
Make sure all members are initialized in the constructor.
2007-12-03 19:41:53 +00:00
Ali El Gariani
6ceeaf0d5e
Read keys directly in the const cfg,
...
...instead of the same local non-const copy (to prevent operator []
from adding empty keys)
2007-12-03 19:35:50 +00:00
Mark de Wever
a6cc8deab7
Remove some extra semicolons.
2007-12-03 18:30:54 +00:00
Mark de Wever
1690009c11
While reading bug #10438 I noticed an usage of []...
...
...which might give problems so added an assert.
2007-12-03 16:21:07 +00:00
Lari Nieminen
cb2728e013
Fixed Baglur's die events.
2007-12-03 13:05:46 +00:00
Nils Kneuper
b04b53bdfd
updated Chinese translation
2007-12-03 11:52:44 +00:00
Gunter Labes
3fe0dfd078
correct the test logic..
2007-12-03 09:44:36 +00:00
Gunter Labes
7a5b84de0a
make the version check more verbose
2007-12-03 09:38:30 +00:00
Gunter Labes
29c0e496d3
announcement rewording
2007-12-03 09:23:27 +00:00
Gunter Labes
9f5c42412e
correct the version check
2007-12-03 09:17:12 +00:00
Gunter Labes
5103947b96
activate the previous version redirect on new release
2007-12-03 08:50:20 +00:00
Eric S. Raymond
516c6c2a8b
Address bug #10440 : presence of optipng not checked in configure.
2007-12-03 03:45:57 +00:00
uso
cd61435bf3
allow to use team labels also for 1-player-teams (bug #9747 )
2007-12-03 01:07:55 +00:00
David Philippi
90a32e5e7d
swedish translation update
2007-12-02 22:53:26 +00:00
Elias Pschernig
6f1b87ddc8
Use new[]/delete[] instead of variable length C-style array.
2007-12-02 21:25:13 +00:00