* sun-shyde standing animations, draft
* additions to sun-shyde floating animation
* singer defense animation
* defense animations for sun-singer and sun-shyde
* try to make scout less leaning backwards
* champion defense animation
* fixing and rounding out basic animations (esp. wrt to floating/standing) for sun_shyde
(cherry-picked from commit 816dd075dcf36e154475fdd84043680d49ad58c1)
Previously, I had implemented the hint text ("Search)" and image (the magnifying glass)
as a custom text box definition. This caused some problems, though. Since the string was
hard-coded as part of a WFL formula, it couldn't be translated (see #2709 and #2732). It
also wasn't expandable to any other usecase.
Instead, I've added two new hint_text= and hint_image= keys to [text_box], wrapped the
"Search" text and magnifying image path in a helper macro, and refactored the default
definition to display the hint text and image when appropriate.
This also fixes a minor issue where selected text wouldn't remain highlighted when the
box wasn't focused when using the filter definition (it did with the default one).
This should fix the untranslatable "Search" text issue mentioned in both issues above.
The new string is in the wesnoth-lib textdomain.
(cherry-picked from commit db5abb7e637fd87699fce49a9543faafc3f58068)
Resolves#2748.
Essentially, all this did was tell users to go use the forum, so it wasn't worth
it to keep it and solve the infinite loading screen issues it was causing.
The server backend still needs to be cleaned up.
Also removed a dead reference to some "Change Username" button in the Login dialog's
code.
(cherry-picked from commit ebec4d6ce8fd8e46ce1d8a4bb4f5d04fddd87c72)
[ci skip]
I misread the intent of that line in the original. It was supposed to clear the
var, not set it.
(cherry-picked from commit bad574f7c8f6106e6879c14318f3fcf0ec4cc2bf)
since it was removed in 10561d3e539e6c92aa99d164bbe5bb106c7f35fd this will cause errors. Please make sure it is not used in mainline before you remove something.
(cherry-picked from commit 83007d4825c0a9daca158ec821da34c8968b7536)
He was changed to female in f4d67031a436 even though he's addressed as "brother" in dialogue. Reported on the forums.
(cherry-picked from commit 3be2ff518781c7a7104e810707be64567cc26e27)
They are no longer just for multiplayer mode (see issue #1475, commit
a09e2bb8583c6125f8c4e3157d6eba8bbd800b62).
[ci skip]
(cherry-picked from commit 39b05dd0dbc1fc14e50e7db19401651ec3eae154)
* Added textdomain closure missing from 267510ea076ce317d323da54bb81ccd255b93284
* Avoid use of invalidate_layout by having an em dash in the size field prior to
saving. That's needed since GUI2 doesn't expand the label's canvas if its text
is initially empty.
* Use a better button definition for the View button.
* Grouped Save and Close buttons together
I'm going to merge this, possibly for git-illiteracy reasons, but if this causes problems, it doesn't have to permanently taint the stable branch. We can fix it later.
- Fix the rabbit AI
- Enable invoke_synced_command to also call (some) built-in commands
and give an error message in the case of an unknown command
- Remove some unnecessary implementation details