Have objectives match endlevel.
Bump carryover so a more impressive amount is stored next scenario.
On my easy level playthrough I only had 680 carryover. This
change makes it be around 1700 instead.
[ci skip]
[ci skip]
Addresses #2530. Not closing that though, since the behavior might still be tweaked.
The healer will still play their own animation, if applicable (behavior option 2 in
the bug report).
This also covers handling of legacy DescriptionWML for [set_menu_item],
and tweaks its handling in the other cases (mainly [multiplayer_side]).
I added the next_dev_version constant intending to use it, but then
decided not to do so; however I left it in in case someone finds it useful.
This removes the Lua deprecation_message function in favour of exposing the C++ variant to Lua instead.
It also moves all deprecation messages to a separate logdomain, making them easily enabled en masse.
I had disabled this when I redid the End Credits screen in GUI2 (476027f) since (IIRC)
I didn't want to figure out about parsing the new config-based credits storage. The topic
remained in Help, empty. We've decided the new End Credits screen is a better method for
viewing the credits anyway, so I'm now removing the topic.
For example, when Kalenz died he'd say to himself "I grieve that
I have failed you, my lord Kalenz..." followed by "Farewell Kalenz".
I'm sure that I've already seen this bug reported somewhere, but
can't find it now.
Also use speaker= instead of id=.
At the start of Kalian Under Attack there are two scout units, on 22,21 and
24,21. In MP mode, both are loyal (with correct overlays), and the players get
one each. In SP mode, only one is loyal, but both had overlays.
[ci skip]
* Increase chatbox height from 25% of the screen height to 28%
* Removed remaining horizontal spacer line
* Disabled horizontal scrollbar for the game list. I had set the mode to 'auto' in order to
reserve space for the bar should it be needed. However, I've since decreased the amount of
content in the game listbox, rendering the chance it will be needed much less likely.
This reverts commit 1d84d83c6c6c70e3c25de6e3d443a7ec17936711.
I had introduced use of the hidden= key in b2df837d8e7a95ae2e15dcbdffbd0653ab481443, but
apparently didn't add them to the valid list of non-aspect keys.
A fix to httt causes fuzzy strings in NR without this change. Tow
options were available:
1) Remove the fix from pofix since it creates false matches
2) Add the fix to the file in NR that also has the issue and apply
pofix to all po files in wesnoth-nr textdomain as well as the pot file
Since it is a "bug" having this grammar mistake in there, I went for
option 2 even though it is string freeze (since it should no longer
cause "false positive fuzzies").