Charles Dang
0708069cc2
New design for vertical scrollbars (horizontal pending)
2016-04-03 23:32:04 +11:00
Charles Dang
00b571a8e1
Use large buttons for main panel in titlescreen
2016-04-03 21:16:57 +11:00
Charles Dang
0cdd8b7180
GUI2: draw buttons procedurally and increase default size
2016-04-03 21:16:56 +11:00
Celtic Minstrel
7c37ad57bd
Two new [message] features
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- ~LEFT() does the opposite of ~RIGHT(), but takes higher priority;
use it to force an image to the left that's normally on the right
(eg female silver mage)
- image=~RIGHT() means "use normal portrait, but on the right"
2016-04-02 15:15:31 -04:00
mattsc
20b07c6379
Micro AIs: internal changes to AI and CA ID handling
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This is needed to fix some corner cases of multiple Micro AI changes
during a scenario, such as for the bats in the Goto test scenario.
2016-04-02 07:54:57 -07:00
Charles Dang
accbcd0466
SoF: italicize description poem
2016-03-31 23:59:08 +11:00
Charles Dang
7f1dd72c93
tloadscreen: fixed another case of conflicting layout keys
2016-03-31 11:33:44 +11:00
Charles Dang
5afdb0f72a
tloadscreen: better calculations for positioning spacers
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This allows the loadscreen to look good on both small and large resolutions
2016-03-31 11:33:08 +11:00
Charles Dang
1f52abcbfb
tloadscreen: fix conflicting alignment keys in animation label
2016-03-31 09:33:11 +11:00
gfgtdf
2b565b9abe
fix loadingscreen for small resolutions.
2016-03-30 20:29:14 +02:00
ln-zookeeper
c3bf0ee816
Improved on some glitchy 3-way corners involving beach waves
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Corners where water, sand and anything that sand transitions over (such as roads) exhibited the problem. This fix isn't perfect as the convex and concave shore waves don't completely match, but it's a clear improvement.
2016-03-30 19:16:10 +03:00
gfgtdf
e1777a1f14
testing loadingscreen animation
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this adds a simple animation to the gui2 loadingscreen. It not very good
yet, it more about testing whether animations are possible.
2016-03-30 16:39:38 +02:00
mattsc
91130a3df2
Fix error in Formula AI test scenario
2016-03-30 07:33:37 -07:00
gfgtdf
53e527acc7
show current stage in loadingscren.
2016-03-30 15:44:21 +02:00
Celtic Minstrel
de270e4d1d
Remove duplicate file
2016-03-30 02:32:05 -04:00
Celtic Minstrel
74ce7454d9
Random Recruit MAI test: Add second [probability] tag
2016-03-30 01:04:44 -04:00
Celtic Minstrel
85a498ba15
Fast MAI: Correctly honour the attacks aspect if set
2016-03-30 01:04:42 -04:00
Celtic Minstrel
7c5c79aa20
Update all FormulaAI scripts for renamed keys
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Also, note the changes in the changelog and RN
2016-03-29 13:04:21 -04:00
Celtic Minstrel
0711615481
tlua_interpreter: Eliminate horizontal scrollbar on 800x600
2016-03-29 12:45:55 -04:00
ln-zookeeper
0eed39ff23
Changed terrain code of desert mountains from Mdy to Mdd
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This is because 'y' is reserved for UMC use.
2016-03-29 14:48:25 +03:00
Charles Dang
465f5eece1
Implement new GUI2 loadscreen
2016-03-29 21:33:38 +11:00
ln-zookeeper
4336e0fb03
Merged slightly modified sand shores into the beach waves animation
2016-03-29 11:00:22 +03:00
mattsc
ff11fecfe3
Guardians MAI test scenario: update portrait paths
2016-03-28 17:42:50 -07:00
Celtic Minstrel
c8b47e48a1
Simple Attack MAI: Fix filters being ignored
2016-03-28 14:59:38 -04:00
Celtic Minstrel
d4104e01c5
Rush Recruit MAI: Pass requested CA score to recruit engine
2016-03-28 14:58:53 -04:00
Celtic Minstrel
32c3abbbaf
Micro AIs: Distinguish attribute and tag parameters and copy all of the latter
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(Though currently only Protect Unit and Random Recruiting actually honour multiples of any tag.)
2016-03-28 12:54:25 -04:00
mattsc
c82ae94ae9
Random Recruiting Micro AI: fix [probability] tag
2016-03-28 07:22:52 -07:00
ln-zookeeper
6026780539
Fixed wmllint mistake in 2cd4298f
2016-03-28 16:21:58 +03:00
mattsc
1e3d80df0b
Micro AI tests: do not change controller to null for active side
2016-03-27 20:39:02 -07:00
mattsc
9ed1b39b90
Random Recruiting MAI: use require() instead of dofile()
2016-03-27 20:39:02 -07:00
mattsc
263227852a
Micro AI CAs: use consistent indenting
2016-03-27 20:39:02 -07:00
Celtic Minstrel
678444133e
Suppress end turn confirmation in all interactive test scenarios
2016-03-27 15:13:24 -04:00
Celtic Minstrel
ba5eb7bc91
Move some AI test scenarios from data/ to data/ai/scenarios/
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(And update them to modern syntax)
2016-03-27 15:13:23 -04:00
Celtic Minstrel
c79874086d
MicroAIs: Update all to use the new [args] syntax
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Except for Protect Unit, all of them seem to still work correctly.
2016-03-27 15:13:21 -04:00
Celtic Minstrel
c19ddba30a
MicroAIs: Refactor code to make it easy for add-ons to add new ones
2016-03-26 21:57:15 -04:00
Celtic Minstrel
6ed34069fe
Micro AIs: Remove tests for deprecated syntax
2016-03-26 21:57:14 -04:00
mattsc
f161a3cc1c
Fix AI_FORMULA_AI_EXPERIMENTAL_RECRUITMENT macro
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This also deletes the AI_SIMPLE_FORMULA_AI_EXPERIMENTAL_RECRUITMENT
macro. There is no point in keeping both of them.
2016-03-26 15:34:39 -07:00
Celtic Minstrel
7df4fc3970
Fix [modify_side]switch_ai=data/dev/idle_ai.cfg
2016-03-26 16:39:43 -04:00
Celtic Minstrel
f81169b7bb
Draw a border around the lobby game list
2016-03-26 16:39:37 -04:00
mattsc
df5714801c
AI Arena: fix the menus
2016-03-25 14:15:34 -07:00
mattsc
09ee5c7a4b
AI Arena: update [option] tags to new syntax
2016-03-25 13:58:52 -07:00
mattsc
e48908f42f
Fix FAI experimental recruitment setup
2016-03-25 09:40:13 -07:00
mattsc
202aa804bb
AI Arena: remove akihara_recruitment test
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Since akihara_recruitment has been removed.
2016-03-24 19:34:12 -07:00
Celtic Minstrel
a6fbabead2
GUI2: Add wrap key to [scroll_label]
2016-03-24 17:49:04 -04:00
Celtic Minstrel
16ed12f7de
Fix FormulaAI lurkers example
2016-03-24 17:49:02 -04:00
Celtic Minstrel
d48060bc00
Fix external Lua CA example for new syntax
2016-03-24 17:49:02 -04:00
mattsc
cccf1f8604
Change id and description of the former "Strong AI"
2016-03-24 12:57:35 -07:00
mattsc
a218e6b659
Move "Strong AI" to ai/dev/ and rename file
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This means that it is now only available in debug mode. It is not
significantly enough different from the default to be one of the main
options.
2016-03-24 12:57:35 -07:00
mattsc
c04f406bd8
Old patrol.lua: fix indenting and add deprecation message
2016-03-24 12:57:35 -07:00
Elvish_Hunter
2c5763216b
wmllint: added female_text to the translatable keys
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Also removed a few wmllint directives that I placed to handle female_text.
2016-03-24 20:43:17 +01:00