9933 Commits

Author SHA1 Message Date
Scott Klempner
0733dbc20c added variation to Asheviere and fixed icon typo for Elder Mage 2006-03-03 22:16:32 +00:00
Jérémy Rosen
650dce3915 allow sorting of help topics, thanks to Nakee 2006-03-03 14:45:22 +00:00
John W. C. McNabb
ceac434d02 added TeamColorizer.pl 2006-03-03 14:43:26 +00:00
Jérémy Rosen
6d08bfdf1f fix problems with refresh with messages (and probably other weird cases too) 2006-03-03 12:35:23 +00:00
Bartek Waresiak
e669c579fa And some more balancing... 2006-03-03 02:56:59 +00:00
Bartek Waresiak
fc24f224df Balancing of the Elvish Champion - reduced ranged damage from 9-4 to 9-3 2006-03-03 01:39:38 +00:00
Bartek Waresiak
6ded5f618a Changelog update plus one more small balancing change 2006-03-03 00:37:45 +00:00
Bartek Waresiak
a9d25171e5 Some balancing changes to undead units 2006-03-03 00:29:56 +00:00
Jérémy Rosen
0b9b041025 change in sound handling WML within animations,
...sound are now part of the frame, and not a separate element
2006-03-02 23:33:46 +00:00
Gunter Labes
3153ffc13d added timelimit to the experimental theme
it doesn't fit perfectly on 1024 but I hope it's better than nothing for now
2006-03-02 21:59:58 +00:00
Jörg Hinrichs
91be876751 reverts patch for replay buttons because it breaks the preferences dialog 2006-03-02 21:51:43 +00:00
Scott Klempner
f86341b30e httt improvements: story, dots, music, etc. 2006-03-02 21:43:50 +00:00
Gunter Labes
e6c19b1964 added the timelimit panel to dfools theme 2006-03-02 21:26:19 +00:00
Nicolas Weeger
36326a97fe Added hitpoints, max_hitpoints and poisoned to unit. 2006-03-02 21:24:37 +00:00
Gunter Labes
259109409d revised Charge map 2006-03-02 20:36:48 +00:00
Nils Kneuper
1cccedd78e updated Italian translation 2006-03-02 18:15:59 +00:00
Nils Kneuper
050bee2ee2 updated Polish translation 2006-03-02 18:07:59 +00:00
Scott Klempner
db57eee0df trow dialog cleanup 2006-03-02 15:22:47 +00:00
David Philippi
dfc03b6443 translation update 2006-03-01 22:00:16 +00:00
David Philippi
4f2518774c translation update 2006-03-01 21:58:23 +00:00
Jérémy Rosen
9fb862ebf3 miss_sound is not correct, replacing by sound_miss 2006-03-01 18:25:13 +00:00
Dominic Bolin
ef63907268 Replaced devel version with real one. 2006-03-01 18:01:11 +00:00
Scott Klempner
f21f8f3869 renamed httt filenames 2006-03-01 17:06:59 +00:00
Scott Klempner
9e92eb1f91 renamed httt filenames 2006-03-01 17:01:45 +00:00
Scott Klempner
9aa3caf885 removed bug-causing characters 2006-03-01 16:50:57 +00:00
Gunter Labes
b79435183d added svn:ignore for po/wesnoth-tsg 2006-03-01 15:42:21 +00:00
Hogne Håskjold
2e9da88e27 More castle ruins from pekka 2006-03-01 13:18:17 +00:00
J.W. Bjerk
fd5cad419d added death and miss sounds to magi, monsters, & woses. 2006-03-01 02:04:26 +00:00
Gunter Labes
f2d5fb4c60 decreased melee damage of the Death Knight from 12-4 to 11-4 2006-03-01 01:25:25 +00:00
J.W. Bjerk
31f34fd622 renamed unit CFGs to sort alphabetically by race and faction--continued. 2006-03-01 00:56:08 +00:00
J.W. Bjerk
f8fd6545f4 renamed unit CFGs to sort alphabetically by race and faction. 2006-03-01 00:41:35 +00:00
Scott Klempner
353b354f5c HttT balance for snow terrain change 2006-03-01 00:04:07 +00:00
Dominic Bolin
badf0f5ef3 Fixed illuminated [area_time]s. 2006-02-28 23:48:05 +00:00
Nils Kneuper
0a0556a78f updated Italian and Polish translation
added new italian translator
2006-02-28 23:10:55 +00:00
J.W. Bjerk
6d0a5b69ac death animations for yeti and dark adept, support for new sounds in Troll CFGs. 2006-02-28 23:05:29 +00:00
J.W. Bjerk
1e78f0efe1 4 new troll sounds modified from freecraft 2006-02-28 22:49:34 +00:00
Gunter Labes
2ff4972ff4 make undead_variation units heal_all() 2006-02-28 20:41:01 +00:00
Dominic Bolin
be72ad3396 Fixed [variable] bug. 2006-02-28 18:01:07 +00:00
Gunter Labes
2e29be00d7 decreased ranged damage of the Dragoon from 15-1 to 12-1 2006-02-28 16:59:30 +00:00
Gunter Labes
d37dd20d31 fixed a typo 2006-02-28 16:25:00 +00:00
Gunter Labes
07dc96314c [[Balancing changes]]
* decreased movement cost for swamp for the Poacher line from 3 to 2
 * increased experience requirement of the Cavalryman from 34 to 40
 * decreased melee damage of the Dragoon from 7-4 to 6-4
 * increased experience requirement of the Fencer from 37 to 42
 * decreased ranged damage of the Duelist from 15-1 to 12-1
 * increased HP of the Lancer from 48 to 50
 * decreased HP of the Orcish Warlord from 80 to 72
 * decreased melee damage of the Orcish Warlord from 13-4 to 12-4
 * decreased cost of the Orcish Warlord from 56 to 48
 * increased movement cost/defense on various terrains for the Ranger line
 * increased movement of the Wose line from 3 to 4
 * increased HP of the Elder Wose from 60 to 64
 * increased melee damage ot the Elder Wose from 18-2 to 19-2
 * decreased experience requirement of the Elder Wose from 160 to 100
 * decreased HP of the Dark Sorcerer from 58 to 48
 * increased HP of the Draug from 60 to 66
 * increased melee damage of the Draug from 11-4 to 12-4
 * increased cost of the Draug from 40 to 50
 * decreased melee damage of the Blood Bat from 6-3 to 5-3

several small fixes and ran codeclean over all involved files
2006-02-28 16:07:49 +00:00
Dominic Bolin
09055222ed Updated for latest WML changes. 2006-02-27 23:14:52 +00:00
Jérémy Rosen
34194166d3 only allow underscore and alphanum for mp nicks 2006-02-27 19:07:25 +00:00
J.W. Bjerk
2766b29d8b gold clinking sounds, originally by zookeeper. 2006-02-27 14:28:27 +00:00
J.W. Bjerk
df4feb5cd6 added 2 new hiss sounds. wired death and miss sounds to naga, saurians. 2006-02-27 02:01:20 +00:00
J.W. Bjerk
bc7dcca475 added orc-die and wolf-hit sounds. -- now with CFGs.
Rewired all goblin, orc units to have die and melee miss sounds.
2006-02-27 01:28:54 +00:00
J.W. Bjerk
8fb02c8ae5 added orc-die and wolf-hit sounds.
Rewired all goblin, orc units to have die and melee miss sounds.
2006-02-27 01:26:27 +00:00
J.W. Bjerk
8e82dcdbae wired claw-undead, and human-greatsword into appropriate unit CFGs. 2006-02-26 17:16:13 +00:00
Richard Kettering
d64c2e6520 Added several new attack icons. 2006-02-26 09:54:40 +00:00
Rusty Russell
d30601fcc2 Remove any old floating text when [print] is used.
This allows text to stay on screen until an event (which can do
[print] text="" [/print] if it wants to merely clear it).
2006-02-26 09:53:39 +00:00