3367 Commits

Author SHA1 Message Date
Gunter Labes
2c79b1f025 hopefully corrected a phrase in the rockbound cave description 2006-02-08 18:02:31 +00:00
Gunter Labes
c5851ae6ce fixed a typo 2006-02-08 16:52:34 +00:00
Joseph Simmons
1c6efb5bdc New time limits for several scenarios. 2006-02-07 23:46:48 +00:00
Joseph Simmons
5301a02230 wolf rider movement animation. 2006-02-07 03:09:01 +00:00
Gunter Labes
359bc569f2 yet another new version of Den of Onis now featuring mushrooms! ;-) 2006-02-05 22:19:43 +00:00
Isaac Clerencia Perez
16dc1158dc I guess this was a typo 2006-02-05 13:13:01 +00:00
Gunter Labes
560ebbe173 made Walking Corpse and Soulless variants now also differ in HP 2006-02-05 04:56:47 +00:00
Joseph Simmons
e0b4130aaa Hopefully a fix for an oft-reported but not gna-ized bug.
Also cleaned up the code.
2006-02-05 02:32:58 +00:00
Jérémy Rosen
d5db8ede04 add a command to clear all labels in mp games 2006-02-05 00:34:03 +00:00
Nils Kneuper
34c11e299e adding missing word 2006-02-04 21:49:05 +00:00
Gunter Labes
ed75541065 made WC/Soulless always be able to go on deep water 2006-02-04 21:24:03 +00:00
Nils Kneuper
1f19f516db fixing music system...
...to make sure the music starts immediate after starting the campaign
(this does not happen automatically!)
2006-02-04 18:11:33 +00:00
Nils Kneuper
05d20a0cba switching to new music system for Two Brothers 2006-02-04 17:43:28 +00:00
Nils Kneuper
c420b97fd3 new mainline campaign "Two Brothers" 2006-02-04 16:04:13 +00:00
John W. C. McNabb
b5265b155a troll whelp death 2006-02-04 13:09:27 +00:00
Benoît Timbert
5592f10a68 Fixed map path for : Path of Daggers & Island of the Horatii 2006-02-03 21:27:40 +00:00
Gunter Labes
0b08b1c87b disallowed all Lich type units to go on deep water
added submerge ability to the Chocobone
2006-02-03 21:03:41 +00:00
Benoît Timbert
05710708e4 Changed ambush in deep water to "submerge",
...so the description will not talk about forest
2006-02-03 20:40:32 +00:00
Gunter Labes
0383ed791e fixed typo 2006-02-03 19:48:23 +00:00
Scott Klempner
ed64d8e2d9 httt story enhancements, added rumble.ogg to sounds and {TREMOR} to utils 2006-02-03 13:45:44 +00:00
Gunter Labes
b99bf79c2d [[Balancing changes]]
* changed the ambush macro to take a terrain letter as an argument
* made all undeadfoot units that can move on deep water have ambush there
* decreased the melee attack of the Orcish Slayer from 12-2 to 10-2
* decreased the XP requirement for the Footpad from 42 to 36
* increased the ranged attack of the Cavalier and Master at Arms from
  17-1 to 20-1
* increased the melee attack of the Gryphon Master from 14-2 to 15-2
2006-02-03 03:30:59 +00:00
Scott Klempner
29c8134d37 change screen hue for new schedule 2006-02-03 01:15:23 +00:00
Hogne Håskjold
4b2d4b2bd3 Better tiling 2006-02-02 20:36:46 +00:00
Scott Klempner
ccdadeda9d typo fix 2006-02-02 19:58:02 +00:00
Scott Klempner
42ea46ebfe changelog update; added deep_underground schedule 2006-02-02 19:53:12 +00:00
Scott Klempner
e46344ea8b httt story enhancements 2006-02-02 19:47:34 +00:00
Dominic Bolin
8e5c11c8d8 Update to macros to work with illuminates. 2006-02-02 17:24:12 +00:00
Richard Kettering
765c177b42 Wired in new bow frames and proper team coloration. 2006-02-02 12:03:01 +00:00
Scott Klempner
08a4666920 removed obsolete map 2006-02-02 05:43:34 +00:00
Gunter Labes
65dbb92195 added multiplayer prefix to the Smallolof id
added team_names to Bluewater Province
2006-02-02 02:37:57 +00:00
Gunter Labes
0d1f768dc6 updated Den of Onis 2006-02-02 01:47:54 +00:00
Gunter Labes
5e3deccc08 renamed the 1v1v1Hex map 2006-02-02 01:21:22 +00:00
Gunter Labes
a8ac807f75 removed Island of the Horatii (1v1v1Hex will be renamed to it)
revised all multiplayer scenarios:

* removed useless keys (enemies=, gold=100, fog=yes)

* added/changed the team_name
2006-02-02 01:19:37 +00:00
Gunter Labes
b2a5a7a009 changed the woadlandfloat tundra movement from 2 to 1 2006-02-01 23:28:07 +00:00
Gunter Labes
39ebbff42c [[MP map updates]]
* updated maps: Sulla's Ruins, Morituri, King of the Hill

* new maps: Island of the Horatii, Lori's River, Paths of Daggers

* removed maps: An Island

* ran codeclean on the scenario files and removed the enemy key
2006-02-01 17:19:29 +00:00
Benoît Timbert
f7a67fb690 Fixed the Nagani Myrmidon 2006-02-01 16:56:35 +00:00
Dominic Bolin
7a8c0699e1 Fixed female description. 2006-02-01 16:47:10 +00:00
Dominic Bolin
8ec993455f Removed redundant data in [female] tags. 2006-02-01 16:23:56 +00:00
J.W. Bjerk
73c94eebe1 updated humans to use the new dagger, sabre, and sword attack icons. 2006-02-01 14:38:57 +00:00
Hogne Håskjold
435a868dc6 Terrain name changes/cleanup 2006-01-31 15:23:58 +00:00
David Philippi
ff529f6969 added indonesian translation files 2006-01-31 15:08:45 +00:00
Hogne Håskjold
3bcaa87888 Changed grassland<->swamp transition to avoid ugly glitches 2006-01-30 22:55:59 +00:00
Benoît Timbert
f922a8d5c8 Added a description for the Swarm special...
Probably not the best, but at least we have a description :)
2006-01-30 22:43:28 +00:00
Scott Klempner
8351c8b527 typo for help.cfg 2006-01-30 21:34:40 +00:00
Hogne Håskjold
1694fba47f Help descriptions for mushroom grove and rockbound cave.
Text mostly by sophie and scottk
2006-01-30 21:19:22 +00:00
Hogne Håskjold
bd90b3817a New sand tiles inspired by Jetryls Allacrost sand tileset 2006-01-30 20:02:20 +00:00
Gunter Labes
8f96332a5c reverted the s/Hills/Hill/ change, thanks to ott for pointing that out 2006-01-30 19:15:45 +00:00
Gunter Labes
0e06bbd842 changed some terrain names
changed several terrains into "mixed terrains" usually having worst movement
2006-01-30 18:04:06 +00:00
Gunter Labes
e7d547f5a1 added fungus key to all movement types 2006-01-30 16:55:57 +00:00
Hogne Håskjold
d48c5c5a8c Adjust theme to the new and smaller income and upkeep icons 2006-01-30 11:40:37 +00:00