Commit Graph

5305 Commits

Author SHA1 Message Date
Guillaume Melquiond
08f21e7585 Temporarily revert till the release. 2005-01-24 08:00:03 +00:00
Richard Kettering
ea69d7887a "I just want to thank everyone who made this day necessary."
- Yogi Berra
2005-01-24 05:02:26 +00:00
Dave White
7d1b29ceaf removed usage of angry pictures of Li'sar...
...to accomodate new portraits being added
2005-01-24 04:23:30 +00:00
Dave White
71ca30515d code cleanup for pathfinding where a unit has 0 total movement 2005-01-23 22:10:00 +00:00
Dave White
e6ceaa4cd5 attempt to fix bug where an assertion would fail in network_worker.cpp 2005-01-23 22:04:20 +00:00
Jon Daniel
ef30196f32 Fixed bug #11663
which allowed remote players to be connected after pressing the ai
button causing out of syncs in game.  Now everyone except the host
will get disconnected if the ai button is pressed.
2005-01-23 21:40:53 +00:00
Yann Dirson
b4a1060500 remove empty dirs after moving installed files into zips 2005-01-23 20:39:46 +00:00
Jon Daniel
ec5eb8a653 fixed compile time warning
config.cpp:1597: int format, size_t arg (arg 3) by changing %d to %lu
2005-01-23 16:30:23 +00:00
Jon Daniel
4df6dd1851 fixed compile time warning
playturn.cpp:1611: int format, size_t arg (arg 3) by changing %d to
%lu
2005-01-23 16:28:39 +00:00
Joseph Simmons
8ae6b6fc8a Major balancing changes.
(It was hard to make it less unbalanced). After 0.8.9 is released I'll
be doing some string changes and some more balancing.
2005-01-23 16:20:31 +00:00
Jon Daniel
5b4dc9069b fixed compile time warning
config.cpp:1609: int format, size_t arg (arg 3) by changing %d to %lu
2005-01-23 16:19:53 +00:00
Jon Daniel
ef38bf2a59 fixed compile time warning replay.cpp:109: int format,
size_t arg (arg 3) by changing %d to %lu
2005-01-23 16:13:12 +00:00
Jon Daniel
280f111099 Added wassert(false) to default case 2005-01-23 16:09:57 +00:00
Jon Daniel
2538569238 fixed compile time warning
config.cpp:1584: int format, long unsigned int arg (arg 3) by changing
%d to %lu
2005-01-23 16:06:55 +00:00
Jon Daniel
12388bf893 fixed compile time warning
gamestatus.cpp:106: int format, long unsigned int arg (arg 3) by
changing %d to %lu.
2005-01-23 16:05:03 +00:00
Yann Dirson
7b33a26fd6 added zip-install target 2005-01-23 16:00:55 +00:00
Yann Dirson
73fd61768f do not zip music and translations ; add a coredata zip 2005-01-23 15:54:59 +00:00
Jon Daniel
aa9a939dec fixed compile time warning:
reports.cpp:401: enumeration value `NUM_REPORTS' not handled in switch
by adding a default case to the switch.
2005-01-23 15:40:56 +00:00
Jon Daniel
12cdb8058f fixed compile time warning:
show_dialog.cpp:513: enumeration value `NULL_DIALOG' not handled in
switch by adding a default case to the switch.
2005-01-23 15:35:38 +00:00
Jon Daniel
40076e6c66 fixed compile time warning:
help.cpp:1919: int xpos' might be used uninitialized in this function
by adding a default case to the switch
2005-01-23 15:32:07 +00:00
Jon Daniel
b0cf3db366 factored the new if a bit 2005-01-23 14:31:06 +00:00
Jon Daniel
1f39b99115 fixed a division by zero if a unit remaining_movement but total movement is zero 2005-01-23 14:25:34 +00:00
Dave White
7130cb3ac6 re-committed silene's changes that I accidentally deleted 2005-01-23 14:25:25 +00:00
Yann Dirson
c66dbc26ac fixed doc/man/Makefile for non-default but standard cases 2005-01-23 13:24:21 +00:00
Richard Kettering
4fcebd280b Special halo to fix graphical issues...
...with the glowing attack occuring under water.
2005-01-23 03:46:23 +00:00
Richard Kettering
7ec393977c Lots of minor notes added. 2005-01-23 03:42:57 +00:00
Richard Kettering
34ef895486 Added a full set of animations to the mermaid siren. 2005-01-23 03:26:53 +00:00
Richard Kettering
692e9e9f21 Added a full set of animations for the mermaid siren. 2005-01-23 03:22:12 +00:00
Jon Daniel
055fb32794 added default case to switch case statement to fix warnings with gcc and xcode 2005-01-23 01:13:23 +00:00
Dave White
a39ade36c9 fixed bug where scrolling to the bottom of a textbox wouldn't work properly 2005-01-23 00:28:34 +00:00
Guillaume Melquiond
773fe062cc Set turn_number so that it is meaningful when the first turn starts. 2005-01-22 19:59:59 +00:00
Susanna Björverud
3fb8de9e97 Updated Polish translation 2005-01-22 17:53:32 +00:00
Jon Daniel
76ac4d9d07 Return sum instead of zero in case a division by zero would appears.
There are cases where sum isn't 0 if weight_sum is.
2005-01-22 16:43:09 +00:00
Hogne Håskjold
1ef762ec61 Added entries for new desert tiles and new icon for petrified units. 2005-01-22 14:34:57 +00:00
Yann Dirson
0060943563 fixed build of everything with zipios support 2005-01-22 14:29:03 +00:00
Susanna Björverud
9b4be64aef Updated Latin translation 2005-01-22 14:25:24 +00:00
Dave White
c70e49de35 made --multiplayer option work by default 2005-01-22 14:22:25 +00:00
Hogne Håskjold
ca5f94cee2 Slightly tweaked to tile better. 2005-01-22 13:59:05 +00:00
James Spencer
7512e92dab Updates 2005-01-22 12:36:09 +00:00
Guillaume Melquiond
5b7f1828d8 Added a canrecruit filter (see patch #3640). 2005-01-22 12:14:07 +00:00
Guillaume Melquiond
8f4ed25e56 Remove warning about multiline comment. 2005-01-22 12:08:46 +00:00
James Spencer
5c22663142 Make it 12 Turns again... 2005-01-22 11:46:02 +00:00
Guillaume Melquiond
2392278824 Patch #3623 from InvPhi to add defense over canyons.
Also for undeadfoot since corpses can be raised here, but maybe we
should simply disallow it?
2005-01-22 11:02:09 +00:00
Guillaume Melquiond
98a061f4fe Added droid patch (#3651) from Darthfool. 2005-01-22 10:47:17 +00:00
Guillaume Melquiond
b34a7646c5 Remove dead code. 2005-01-22 09:05:30 +00:00
Jon Daniel
d0d646836c Fixed a division by zero
which appears if a unit has no attacks and/or no damage at all.
2005-01-22 06:27:17 +00:00
James Spencer
bc1187f937 Updates 2005-01-22 04:32:29 +00:00
Jon Daniel
7f96cd51e3 Fixed Bug #11613
which allowed units to be recruited with the repeat recruit hotkey
even if they are not available anymore.
2005-01-22 03:51:18 +00:00
James Spencer
9d21887b03 Minor Tweaks 2005-01-22 03:00:22 +00:00
James Spencer
7cdf821a9c Welcome to the Tropics 2005-01-22 02:42:19 +00:00