Alexander van Gessel
098f9db412
Added ability to change the share_maps team attribute...
...
...using [modify_side] tag. Be sure to use shroud=yes for that side
2009-08-25 22:50:39 +01:00
Iurii Chernyi
d78c344022
remove an accidentialy resurrected function
2009-08-25 19:17:09 +00:00
Jörg Hinrichs
183a2134b1
[[Strip more code out of game_state]]
2009-08-25 18:40:35 +00:00
Jörg Hinrichs
b8e87fb6b9
Silence a VC++ warning
2009-08-25 18:37:13 +00:00
Gunter Labes
db719434e5
synchronized timestamp functions and the format used
2009-08-25 15:02:47 +00:00
Gunter Labes
8c49b9c6c0
removed code duplication
2009-08-25 14:38:33 +00:00
Gunter Labes
59c87a2aa9
improved connected time display a bit
2009-08-25 14:38:29 +00:00
Gunter Labes
cedcced740
match online players in the searchlog result by ip and nick
2009-08-25 14:38:20 +00:00
Nils Kneuper
cc93b905b2
updated Chinese (Traditional) translation
2009-08-25 14:35:45 +00:00
Fabian Müller
1f08d191a2
LoW::2: Removed a silly story message.
2009-08-25 11:36:12 +00:00
Fabian Müller
4ba1860d02
DM 11: Updated the map with new terrain types.
2009-08-25 11:34:24 +00:00
Fabian Müller
f8b90cecbe
DM 08: Limit the amount of gryphons Ur'Thorodor can recruit.
2009-08-25 11:33:21 +00:00
Fabian Müller
c5c837f9cb
DM 11: Fixed wrong story speech if Delfador sights elves...
...
...and is already known to Chantal.
For that reason I lift also the shroud for Delfador when he meets
Chantal since share_maps isn't supported in a modify_site.
2009-08-25 02:38:43 +00:00
Eric S. Raymond
3cc50b37b6
Comment out references to nonexistent FullScreen theme,
...
it was crashing the engine. Works around bug #14165 in mainline, but
(a) The WML engine should complain on a noexistent theme and then
fall back to the default, rather than puking its guts out.
(a) FullScreen probably should come back as a feature.
2009-08-25 01:24:56 +00:00
Iurii Chernyi
f97acece7d
speedup of dwarven ai by making it skip retreat phase.
...
necessary because of the combination of factors (mostly - big 'avoid'
aspect in combination the way retreat phase works) makes dwarven AI
very slow
2009-08-25 01:15:25 +00:00
Iurii Chernyi
6bc2aaf3b3
optimization of retreat phase
2009-08-25 01:15:19 +00:00
Iurii Chernyi
f57c05c867
LoW::2: dwarven ai changes
2009-08-25 00:19:48 +00:00
Iurii Chernyi
e5e6f349cf
fix a segfault
2009-08-25 00:19:43 +00:00
Iurii Chernyi
29f14e2950
better logging - ai/mod logdomain to log effect of [modify_ai] tags
2009-08-25 00:19:38 +00:00
Iurii Chernyi
9aa91fb45b
remove an orphaned function
2009-08-25 00:19:15 +00:00
Gregory Shikhman
10d907a16e
Changed experimental upload log server target...
...
...from cornmander.com to wesnoth.org
2009-08-25 00:09:06 +00:00
Jörg Hinrichs
40dee0d2b7
Avoids making a copy of the gamestate when loading a savegame...
...
...ingame and removes an include that is not needed.
2009-08-24 22:12:18 +00:00
Jörg Hinrichs
6aa660a77a
Fixes a bug, where ingame loading of a savegame...
...
...causes loading that savegame automatically again when returning to
the title screen.
2009-08-24 22:09:13 +00:00
Fabian Müller
452a5845d8
LoW : Made Kalenz quick and resilent.
2009-08-24 21:24:16 +00:00
Gregory Shikhman
af28cd0973
Fixed CSS bug - moved nav bar out of header div.
2009-08-24 21:01:03 +00:00
Gregory Shikhman
6a825dfc2c
Updated link to wesnoth.org instead of my staging site.
2009-08-24 20:48:09 +00:00
Gregory Shikhman
2a04be6b55
Renamed GAMES to GAMES_SP since it only stores singleplayer game data.
2009-08-24 20:43:07 +00:00
Mark de Wever
05c2f59d16
Fix a compiler warning.
2009-08-24 20:27:54 +00:00
Mark de Wever
9e97029ab4
Fix a compiler warning.
2009-08-24 20:27:36 +00:00
Fabian Müller
f76e254d47
LoW::2: Moved the enemy keep more inside the southern mountains.
2009-08-24 19:31:44 +00:00
Iurii Chernyi
688e39d5de
fixed a segfault in mthe handling of [modify_ai] tag during replay.
...
This is a temporary but safe fix.
2009-08-24 18:09:01 +00:00
Richard Kettering
40eec9194f
Shadow updates on the woses.
2009-08-24 05:26:16 +00:00
Iurii Chernyi
60b1876235
LoW::2: make troll side use new ai syntax,
...
...make dwarf side target trespassers
2009-08-24 00:24:56 +00:00
Iurii Chernyi
befcfb5440
{AI_NO_SCOUTS} macro
2009-08-24 00:24:52 +00:00
Iurii Chernyi
e24fdb0657
allow [modify_ai] to work with stages and goals
2009-08-24 00:24:46 +00:00
Iurii Chernyi
9b43193936
LoW::2: use new AI syntax for Olurf
2009-08-23 22:04:13 +00:00
Iurii Chernyi
7672a9d7ff
ai macros and aliases
2009-08-23 22:04:06 +00:00
Iurii Chernyi
23b656317a
added side number to --log-debug=ai/config info
2009-08-23 22:03:58 +00:00
Iurii Chernyi
7c66964efe
[modify_ai] tag support
2009-08-23 22:03:54 +00:00
Iurii Chernyi
0b9fbaf95d
added some changees to ai config upgrade procedure,
...
...to allow better ways of mixing new and old syntax
2009-08-23 22:03:05 +00:00
Fabian Müller
2bbd66f530
LoW::2: Moved the scenario's outro speech in a macro...
...
...and use it at both ways the scenario can end.
2009-08-23 20:36:47 +00:00
Fabian Müller
68352400d5
LoW::1: Converted the scenario to the new gold carryover system.
2009-08-23 20:34:15 +00:00
Iurii Chernyi
3e4990f0ab
LoW::2: cleaned [avoid]ed locations properly
2009-08-23 19:30:55 +00:00
Iurii Chernyi
a392384be9
[modify_ai]: add facets of aspects
2009-08-23 19:30:50 +00:00
Iurii Chernyi
70ce4fae26
WIP on modify_ai
2009-08-23 19:30:45 +00:00
Iurii Chernyi
d2ef421454
Added component class interface, which is needed to support [modify_ai]
2009-08-23 19:30:38 +00:00
Nils Kneuper
2eebb9c0d7
updated Lithuanian translation
2009-08-23 18:15:13 +00:00
Gregory Shikhman
0935e7819f
Turned off sqlalchemy again; I ended up not using it for authentication.
2009-08-23 14:44:43 +00:00
Gregory Shikhman
d22ebb2aa3
Added configuration files.
2009-08-23 14:40:35 +00:00
Fabian Müller
c219dfafa3
Updated the changelog with the work done on LoW.
2009-08-23 14:17:22 +00:00