5600 Commits

Author SHA1 Message Date
Jérémy Rosen
e97d041fd8 fix filtering on most fighting animations 2007-04-18 19:07:46 +00:00
Lari Nieminen
4bb6656b20 Tiny fix for the ranged defense animation of the desert marshal. 2007-04-18 09:11:57 +00:00
Lari Nieminen
129d284026 Little animation fixes to some UtBS units. 2007-04-18 08:49:30 +00:00
Eric S. Raymond
c9cfd42558 Add docstrings for some macros. 2007-04-18 08:47:34 +00:00
Lari Nieminen
07a791a1a8 Fixed a WML typo (UtBS should start now). 2007-04-18 08:38:55 +00:00
Eric S. Raymond
f7c6548c3f Fix broken macro termination. 2007-04-18 08:33:45 +00:00
Lari Nieminen
d184fabd5f Better hatchet sounds,
wired to all units using a hatchet as well as for the bolas of desert
elves. The changes to the UtBS units are untested. Left the old
hatchet projectiles and sound in for backwards support for now.
2007-04-18 08:20:02 +00:00
Lari Nieminen
f6654cb147 Moved the projectile macros back to animation-utils.cfg
and added a macro for the new hatchet animation (the rest of that coming soon).
2007-04-18 07:57:36 +00:00
Asa Swain
7f77aa7680 UtBS: minor balancing changes 2007-04-18 04:15:00 +00:00
Eric S. Raymond
a5a11ec5d2 Typo fix. 2007-04-18 00:28:32 +00:00
Eric S. Raymond
41acfff0db Apply Wesnoth CSS to the generated reference page. 2007-04-18 00:07:13 +00:00
Eric S. Raymond
bda93ffd67 Fix some invocationss of macroscope. 2007-04-17 23:02:09 +00:00
J.W. Bjerk
4c8165a158 fixed snow-hill to mountain no-trans glitch. 2007-04-17 22:19:52 +00:00
Eric S. Raymond
364e9da699 OK, automatic documentation extraction from macros is fully working. 2007-04-17 03:31:37 +00:00
Eric S. Raymond
2848838cf5 Third step in automated documentation extraction for macros.
We're making web pages that pass XHTML validation now; 
the rest of the work is cleanup and polishing.
2007-04-17 02:34:51 +00:00
Eric S. Raymond
9364ddd74c Corrections to macro documentation. 2007-04-17 01:18:34 +00:00
Ali El Gariani
83ea08c2e5 Remove my frame-shift of flag animations
(didn't work well with some custom flags), planning to replace it with
a cleaner time-shift.
2007-04-16 21:07:48 +00:00
Eric S. Raymond
506b7c92eb Second stage of automatic documentation extraction for utility macros. 2007-04-16 16:43:20 +00:00
Lari Nieminen
ccc1c8661e New melee animations (both for hammer and axe) for the dwarvish fighter. 2007-04-16 13:11:52 +00:00
Bruno Wolff III
ffb9b643f0 Fix apparent thinko. 2007-04-16 12:59:44 +00:00
Eric S. Raymond
b173e9379f Remove an extraneous space and add "Krak" as a troll name. 2007-04-16 05:55:57 +00:00
Eric S. Raymond
2fb9280407 Add documentation for more macros. 2007-04-16 05:50:15 +00:00
Eric S. Raymond
b704c056f4 Add documentation for all but two of the utility macros.
Put all documentation comments in a standard form that can be

mechanically extracted.  Move some macsos to the deprecated.cfg file.
2007-04-16 05:19:33 +00:00
Eric S. Raymond
a594e4bdd9 Typo fix, and add documentation. 2007-04-16 04:08:06 +00:00
Eric S. Raymond
4855f9c1bb Duh. Set Garak's portrait at Captain level. 2007-04-16 02:17:34 +00:00
Eric S. Raymond
d30eff33ec Correct WML syntax that appeared to work,
but (according to Sapient) shouldn't have.
2007-04-16 02:13:41 +00:00
Eric S. Raymond
a33e0a2fbc Get rid of the Garak special units.
This involved giving Garak an object to modify his ranged attack and
creating a global event to re-hack his portrait if he adances to
Desert Marshal (his stats as a Marshal are stock).

The portrait-setting on advancement is the same thing that's done with Elyssa.
I've abstracted this into a SET_PORTRAIT_ON_ADVANCE macro.

Also, tweak Desert Captain to use SPECIAL_NOTES_LEADERSHIP.
2007-04-16 01:21:12 +00:00
Eric S. Raymond
b641f5febb Replace the wreck image in UtBS...
...with the apparentl identical one in the mainline scenery directory.
2007-04-15 22:21:33 +00:00
J.W. Bjerk
6f77422870 some explanation for the team-colors.cfg 2007-04-15 05:11:17 +00:00
Mark de Wever
1116c5e16f Added the tool to create the unit tree in html,
as used for units.wesnoth.org (written by elricz)
2007-04-14 20:16:29 +00:00
Benoît Timbert
14f6269ced Small spelling fix 2007-04-14 17:26:23 +00:00
Eric S. Raymond
7a7457d7dd Added --listfiles option. 2007-04-14 17:10:13 +00:00
Eric S. Raymond
4fda35480f Optimization step. 2007-04-14 16:42:46 +00:00
Eric S. Raymond
069f9a1314 A peasant image moved. 2007-04-14 16:41:22 +00:00
Eric S. Raymond
ab2dcc80e2 Fix some out-of-date file references in Human Woodsman. 2007-04-14 16:19:34 +00:00
Eric S. Raymond
4915c221ae First xut at reference-checking from a definitions file. 2007-04-14 16:07:34 +00:00
Eric S. Raymond
f1ff10acab Added the capability to make definition lists. 2007-04-14 15:49:43 +00:00
Mark de Wever
66be77c0c4 fixes a small typo which Elvish Pillager spotted 2007-04-14 15:08:57 +00:00
J.W. Bjerk
d05048a750 fixed the TColor and animations on the ruffian .CFG 2007-04-14 02:21:57 +00:00
J.W. Bjerk
6fb8b7fa42 Wiring in the 'Ruffian' to tSG.
This L0 Unit appears in the easy and medium difficulties in the first
three scenarios.  The Ruffian's stats may need adjustment, as is they
were taken directly from the XE henchman.  The hope is that this unit
will be useful for other campaigns, but i designed him for tSG.
Rather than radically change his concept, the unit should be moved (or
duplicated) to the tSG folders.  Also created a smaller club and gave
it to the Footpad as well.
2007-04-14 00:26:01 +00:00
Lari Nieminen
db7244ee22 Removed rather meaningless time of the year declarations from the story screens. 2007-04-12 22:04:56 +00:00
Lari Nieminen
45d6960d03 Fixed broken image paths. 2007-04-12 21:16:37 +00:00
Eric S. Raymond
0852167a37 Move peasant images to the new human-peasants directory.
One word in peasant description changed, 'fearsome' to 'warlike' 
is better usage in this context. 

Note addition of Woodsman in the changelog.
2007-04-12 18:12:12 +00:00
Eric S. Raymond
fd07c054ee The least controversial bit of the L0 proposal.
The alignment might change later.
2007-04-12 17:25:44 +00:00
Eric S. Raymond
0f9a28b24d Note the existence of implicit references through attack=. 2007-04-12 16:59:30 +00:00
Eric S. Raymond
f28009a000 Fix two minor bugs turned up by running macroscope on UMC. 2007-04-12 16:38:43 +00:00
Lari Nieminen
1e3536417a Added a custom fist icon for the flesh golem (just a colour-shift edit of the troll fist). 2007-04-12 16:22:35 +00:00
Eric S. Raymond
bedc666853 Fix a strange bit of editing debris:
{QUANTITY type Pikeman Spearman Peasant} occurring outside [scenario]
scope on the last line of the file. Yes, I checked -- it's a complete
no-op, no variable 'type' is used in later scenarios.
2007-04-12 13:57:53 +00:00
Lari Nieminen
ba9484cdf6 Added an experimental way of displaying the void armor...
...as a fake ability on the unit.
2007-04-12 08:29:34 +00:00
J.W. Bjerk
40fe312ace added West to the credits for new colored cursors,
and made mention of them in the changelog.
2007-04-12 07:00:15 +00:00