(in next commit)
- use half hex images, put them in a specific directory (use 12 images
instead of 8)
- 3 directions instead of 2, so we can use 180-rotation instead of
flipping (bad for left/right)
- more regular steps: needed for better angles and it looks less discontinous
- remove ugly "noise" of the north-south images
(misleading use of attack from/to and inverse use of direction)
Now use a simpler source/destination + direction of the attack and
rename the image files
Also make some simplification and comments about it.
I also commit some placeholder images, to show how it works and hoping
that someone will improve them
I use a not-too-much-visible quick-gimp, in case it stay longer than
expected, but still a-bit-ugly to motivate some artist to improve them
(and because i can't do better in less than 1 day of gimp-work :-/ )
(its ugly hacks didn't like my last cache optimization of default zoom
level)
- add a special image of energy-bar for this gui
- update its url in the "don't scale it" list of make install
- finally use the new WML #ifdef TINY in _main.cfg with it
(used for hiding them while using color ones)
- remade the image (to skip a possible effect of the recent pngcrush)
- add a black pixel, in case of mac have problem with fully
transparent cursor image png
(this black pixel is almost invisible but must be removed later, or
used only with mac if it fix the bug)
1) create a new grayscale image in gimp with 100x100 and 72dpi
2) fill the whole with black
3) in layer settings change the opacity to the value wanted
* Changing the size of the icons from the odd 15x15 and 24x15 to 16x16 and 24x16
by adding black pixels to right and bottom of the image
* Adapt the default theme to prevent ugly image scaling with this new size
This is normally an invisible change, but the flags icons and other
themes are not changed.
I still think it's a generally dumb idea, but several people want it
so, i might as well do it right. Happy birthday, Noy. Actual
implementation of the terrain will follow discussion of the optimal
naming string.
* 24x15 : same as other icons of status bar, but 24x16 is probably better
* add few alpha=1 pixels to prevent a "feature" of theme engine who
crop transparent portion (and rescale)