2781 Commits

Author SHA1 Message Date
Joseph Simmons
0523a3d439 More balancing. There is more to come. 2005-11-04 19:19:55 +00:00
Joseph Simmons
6674699640 Preliminary rebalancing of EI to make it easier.
It is easier on all difficulty levels, but especially so on Easy.
2005-11-04 19:05:45 +00:00
Joseph Simmons
7fbd071ac1 Balancing changes, and some dialogue changes. 2005-11-04 16:35:35 +00:00
Bartek Waresiak
dc9a2e11d2 Charge revision 2005-11-03 00:10:47 +00:00
Bartek Waresiak
b9759d25c0 Maps revision 2005-11-01 23:37:08 +00:00
David Philippi
c3a53d3b97 added portugese po files 2005-11-01 13:03:38 +00:00
András Salamon
a913a31d4d fix byg #4315, misleading description of Steadfast 2005-10-31 12:52:44 +00:00
András Salamon
a9a5082539 fix bug #4295, Undead used as both trait and race name 2005-10-31 12:47:03 +00:00
Joseph Simmons
c77833d580 Fix bug #4463; "Eastern Invasion - Weldyn Besieged: can recall Konrad" 2005-10-31 00:08:02 +00:00
András Salamon
940b788b86 fix 4440, Delfador talking to himself in Valley of Statues 2005-10-30 22:02:36 +00:00
Gunter Labes
60264c6401 balancing changes for the Undead 2005-10-29 21:27:13 +00:00
Yann Dirson
f28cc10e1b declare the new wesnoth-tutorial textdomain
- the strings in that domain were not translated any more once the
  cache had been cleared (cvs internal)
2005-10-26 20:55:59 +00:00
Yann Dirson
02e3f09109 bug 4344: fixed word case in TRoW Troll Hole 2005-10-26 20:01:30 +00:00
Yann Dirson
3a1588195e bug 4357: fixed word case in TRoW epilogue 2005-10-26 19:02:10 +00:00
Hogne Håskjold
3e551615ff New underground villages by Zebulon 2005-10-24 19:15:49 +00:00
Hogne Håskjold
27567c7d36 Updated desert village (gfx and building->multihex)
New snow versions of human village and elven village by pekka
2005-10-23 11:57:19 +00:00
Nils Kneuper
a44d0c375b Changed the attack icon of the storm trident...
..to use the lightningbolt instead of the fireball
2005-10-23 10:28:10 +00:00
Joseph Simmons
bfd344a7db Here I have implemented the suggestions from #3569.
Basically, I made the storyboards not say "Isle of the Damned" until
it reveals that Konrad has been shipwrecked. It's supposed to add to
the suspense. Although, since you are asked to save the game before
you get to the stories, I'm not sure how effective it will be...
2005-10-20 23:35:57 +00:00
Joseph Simmons
d4ea6dc101 Made the scenario more debug-friendly.
This probably shouldn't be mentioned in the changelog, it's a very
minor change.
2005-10-19 12:40:58 +00:00
Bartek Waresiak
39beb3703b MP maps revision 2005-10-18 21:57:28 +00:00
Joseph Simmons
5755c3509d Here are the updated unit costs. They will balance Age of Heroes,
...but will require rebalancing of most campaigns. I have done a
preliminary rebalancing of all the official campaigns.
2005-10-16 21:01:35 +00:00
Joseph Simmons
0f442228fc These are the balancing changes that are necessary...
...because of the new unit costs for level 2, 3 and 4 (by Elvish
Pillager). I haven't committed the new costs yet, so all of these
scenarios will be, temporarily, slightly unbalanced. These should
definitely not go into the 1.0 branch, since they will be unbalancing
unless the unit costs are also ported over, which they won't be.
2005-10-16 20:05:40 +00:00
Bartek Waresiak
46b541747c Revised multiplayer maps 2005-10-16 13:26:09 +00:00
Yann Dirson
98f85cb3c5 moved tutorial strings into new wesnoth-tutorial domain 2005-10-15 00:28:51 +00:00
Hogne Håskjold
13ec7ce71c New cave walls by eleazar, dwarven-castle-wall-* updated by me. 2005-10-12 13:12:28 +00:00
András Salamon
28a8a781d0 remove obsolete units 2005-10-11 20:19:35 +00:00
Isaac Clerencia Perez
4c8478a4cd Remove svn:executable property from lots of files 2005-10-11 19:03:59 +00:00
András Salamon
98bc773d5e remove obsolete units 2005-10-11 15:52:20 +00:00
Nils Kneuper
cecfd64661 New main menu music (the old one still is in the /music folder) 2005-10-11 14:24:40 +00:00
Nils Kneuper
cc3579c167 Made the Necrophage and the Orcish_Slayer use the Lvl1 portraits of their line 2005-10-11 11:48:28 +00:00
Nils Kneuper
f173927097 Make all Saurian upgrades use the Lvl1 portraits 2005-10-11 11:23:53 +00:00
Nils Kneuper
8e7e78a2a5 Removed obsolete units 2005-10-11 11:15:13 +00:00
Nils Kneuper
389824f0e5 Removed deprecated death animation of the Drake_Fighter 2005-10-11 11:12:50 +00:00
Nils Kneuper
9f6881c67a Wired in the Lvl-1 Portraits for the Drake line 2005-10-11 10:50:55 +00:00
Isaac Clerencia Perez
d11f3ff282 Commit Oron's patch for bidirectional support (patch #470) (uses fribidi)
Added language definition for Hebrew
2005-10-11 10:44:49 +00:00
Nils Kneuper
86ff5647b6 Added Death Animations for the Red Mage 2005-10-11 10:25:53 +00:00
Hogne Håskjold
f7cc2f1079 Added new swamp tiles by yobbo 2005-10-09 16:31:42 +00:00
Joseph Simmons
45018bcc0a Wired in new Naga portraits to entire line 2005-10-09 14:24:53 +00:00
Joseph Simmons
8d3e61e570 Wired in the new portraits to all Mermen/aids 2005-10-09 14:23:53 +00:00
Isaac Clerencia Perez
2f84cb66e3 Balancing by Dragonking: remove Thug from Knalgan faction 2005-10-09 11:02:41 +00:00
Nils Kneuper
fb89b4685a Added Deathframes for Pikeman, Mage and White Mage 2005-10-08 16:01:51 +00:00
András Salamon
c6aecea30b move distracting events into prestart, and clean up a bit 2005-10-01 20:46:48 +00:00
Nils Kneuper
31a6a1ea83 Updated the map to use Snow Forest and Hills instead of normal ones 2005-09-30 21:29:56 +00:00
Bartek Waresiak
ffb7293cb5 Northeners can now recruit Rocklobber in AoH era 2005-09-27 10:01:38 +00:00
András Salamon
1877565ae4 remove dummy variation as per email from Darth Fool 2005-09-27 08:38:56 +00:00
Bartek Waresiak
d5c4438c3c Wesnoth mappack update 2005-09-27 07:06:25 +00:00
Bartek Waresiak
a83eda8354 Merman Hunter balancing change 2005-09-27 06:50:19 +00:00
Bartek Waresiak
503410e332 Dwarvish Fighter balancing change 2005-09-27 06:46:37 +00:00
Joseph Simmons
ab6c73f5ca Fix but 4393 2005-09-24 16:04:26 +00:00
Joseph Simmons
5a6a2c578e Fix bug #4386 2005-09-23 18:55:52 +00:00