Joseph Simmons
0523a3d439
More balancing. There is more to come.
2005-11-04 19:19:55 +00:00
Joseph Simmons
6674699640
Preliminary rebalancing of EI to make it easier.
...
It is easier on all difficulty levels, but especially so on Easy.
2005-11-04 19:05:45 +00:00
Joseph Simmons
7fbd071ac1
Balancing changes, and some dialogue changes.
2005-11-04 16:35:35 +00:00
Bartek Waresiak
dc9a2e11d2
Charge revision
2005-11-03 00:10:47 +00:00
Bartek Waresiak
b9759d25c0
Maps revision
2005-11-01 23:37:08 +00:00
David Philippi
c3a53d3b97
added portugese po files
2005-11-01 13:03:38 +00:00
András Salamon
a913a31d4d
fix byg #4315 , misleading description of Steadfast
2005-10-31 12:52:44 +00:00
András Salamon
a9a5082539
fix bug #4295 , Undead used as both trait and race name
2005-10-31 12:47:03 +00:00
Joseph Simmons
c77833d580
Fix bug #4463 ; "Eastern Invasion - Weldyn Besieged: can recall Konrad"
2005-10-31 00:08:02 +00:00
András Salamon
940b788b86
fix 4440, Delfador talking to himself in Valley of Statues
2005-10-30 22:02:36 +00:00
Gunter Labes
60264c6401
balancing changes for the Undead
2005-10-29 21:27:13 +00:00
Yann Dirson
f28cc10e1b
declare the new wesnoth-tutorial textdomain
...
- the strings in that domain were not translated any more once the
cache had been cleared (cvs internal)
2005-10-26 20:55:59 +00:00
Yann Dirson
02e3f09109
bug 4344: fixed word case in TRoW Troll Hole
2005-10-26 20:01:30 +00:00
Yann Dirson
3a1588195e
bug 4357: fixed word case in TRoW epilogue
2005-10-26 19:02:10 +00:00
Hogne Håskjold
3e551615ff
New underground villages by Zebulon
2005-10-24 19:15:49 +00:00
Hogne Håskjold
27567c7d36
Updated desert village (gfx and building->multihex)
...
New snow versions of human village and elven village by pekka
2005-10-23 11:57:19 +00:00
Nils Kneuper
a44d0c375b
Changed the attack icon of the storm trident...
...
..to use the lightningbolt instead of the fireball
2005-10-23 10:28:10 +00:00
Joseph Simmons
bfd344a7db
Here I have implemented the suggestions from #3569 .
...
Basically, I made the storyboards not say "Isle of the Damned" until
it reveals that Konrad has been shipwrecked. It's supposed to add to
the suspense. Although, since you are asked to save the game before
you get to the stories, I'm not sure how effective it will be...
2005-10-20 23:35:57 +00:00
Joseph Simmons
d4ea6dc101
Made the scenario more debug-friendly.
...
This probably shouldn't be mentioned in the changelog, it's a very
minor change.
2005-10-19 12:40:58 +00:00
Bartek Waresiak
39beb3703b
MP maps revision
2005-10-18 21:57:28 +00:00
Joseph Simmons
5755c3509d
Here are the updated unit costs. They will balance Age of Heroes,
...
...but will require rebalancing of most campaigns. I have done a
preliminary rebalancing of all the official campaigns.
2005-10-16 21:01:35 +00:00
Joseph Simmons
0f442228fc
These are the balancing changes that are necessary...
...
...because of the new unit costs for level 2, 3 and 4 (by Elvish
Pillager). I haven't committed the new costs yet, so all of these
scenarios will be, temporarily, slightly unbalanced. These should
definitely not go into the 1.0 branch, since they will be unbalancing
unless the unit costs are also ported over, which they won't be.
2005-10-16 20:05:40 +00:00
Bartek Waresiak
46b541747c
Revised multiplayer maps
2005-10-16 13:26:09 +00:00
Yann Dirson
98f85cb3c5
moved tutorial strings into new wesnoth-tutorial domain
2005-10-15 00:28:51 +00:00
Hogne Håskjold
13ec7ce71c
New cave walls by eleazar, dwarven-castle-wall-* updated by me.
2005-10-12 13:12:28 +00:00
András Salamon
28a8a781d0
remove obsolete units
2005-10-11 20:19:35 +00:00
Isaac Clerencia Perez
4c8478a4cd
Remove svn:executable property from lots of files
2005-10-11 19:03:59 +00:00
András Salamon
98bc773d5e
remove obsolete units
2005-10-11 15:52:20 +00:00
Nils Kneuper
cecfd64661
New main menu music (the old one still is in the /music folder)
2005-10-11 14:24:40 +00:00
Nils Kneuper
cc3579c167
Made the Necrophage and the Orcish_Slayer use the Lvl1 portraits of their line
2005-10-11 11:48:28 +00:00
Nils Kneuper
f173927097
Make all Saurian upgrades use the Lvl1 portraits
2005-10-11 11:23:53 +00:00
Nils Kneuper
8e7e78a2a5
Removed obsolete units
2005-10-11 11:15:13 +00:00
Nils Kneuper
389824f0e5
Removed deprecated death animation of the Drake_Fighter
2005-10-11 11:12:50 +00:00
Nils Kneuper
9f6881c67a
Wired in the Lvl-1 Portraits for the Drake line
2005-10-11 10:50:55 +00:00
Isaac Clerencia Perez
d11f3ff282
Commit Oron's patch for bidirectional support (patch #470 ) (uses fribidi)
...
Added language definition for Hebrew
2005-10-11 10:44:49 +00:00
Nils Kneuper
86ff5647b6
Added Death Animations for the Red Mage
2005-10-11 10:25:53 +00:00
Hogne Håskjold
f7cc2f1079
Added new swamp tiles by yobbo
2005-10-09 16:31:42 +00:00
Joseph Simmons
45018bcc0a
Wired in new Naga portraits to entire line
2005-10-09 14:24:53 +00:00
Joseph Simmons
8d3e61e570
Wired in the new portraits to all Mermen/aids
2005-10-09 14:23:53 +00:00
Isaac Clerencia Perez
2f84cb66e3
Balancing by Dragonking: remove Thug from Knalgan faction
2005-10-09 11:02:41 +00:00
Nils Kneuper
fb89b4685a
Added Deathframes for Pikeman, Mage and White Mage
2005-10-08 16:01:51 +00:00
András Salamon
c6aecea30b
move distracting events into prestart, and clean up a bit
2005-10-01 20:46:48 +00:00
Nils Kneuper
31a6a1ea83
Updated the map to use Snow Forest and Hills instead of normal ones
2005-09-30 21:29:56 +00:00
Bartek Waresiak
ffb7293cb5
Northeners can now recruit Rocklobber in AoH era
2005-09-27 10:01:38 +00:00
András Salamon
1877565ae4
remove dummy variation as per email from Darth Fool
2005-09-27 08:38:56 +00:00
Bartek Waresiak
d5c4438c3c
Wesnoth mappack update
2005-09-27 07:06:25 +00:00
Bartek Waresiak
a83eda8354
Merman Hunter balancing change
2005-09-27 06:50:19 +00:00
Bartek Waresiak
503410e332
Dwarvish Fighter balancing change
2005-09-27 06:46:37 +00:00
Joseph Simmons
ab6c73f5ca
Fix but 4393
2005-09-24 16:04:26 +00:00
Joseph Simmons
5a6a2c578e
Fix bug #4386
2005-09-23 18:55:52 +00:00