Fabian Müller
06a49792e9
Reverted commit 51664 restoring bug# 17232,
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and hopefully closing #18868 .
2011-10-27 14:41:34 +00:00
Anonymissimus
25eb66c803
changelog update
2011-10-27 14:16:49 +00:00
Anonymissimus
1656cb48f6
make lua expect [display] to be handled by C++
2011-10-27 14:16:33 +00:00
Anonymissimus
d6ac51d4fb
save and reload [color_adjust] values (fix for bug #18676 )
2011-10-27 14:16:17 +00:00
Anonymissimus
56ffd2f2cd
make display::color_adjust_red_, green_ and blue_ private
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No references require them to be protected.
2011-10-27 14:16:00 +00:00
Anonymissimus
70ad025577
SigurdTheDragon -> SigurdFireDragon at his request
2011-10-27 14:15:21 +00:00
Steven Panek
8062907d42
Made a string more accurate.
2011-10-27 13:50:52 +00:00
Simon Forsyth
58f1f7e759
Simplify terrain string for small forest list
2011-10-27 12:56:46 +00:00
Simon Forsyth
9d84b0f5ad
Use sparse forest on mountains
2011-10-27 12:54:09 +00:00
Ignacio R. Morelle
4fa6a776dd
gui2/teditor_settings: Make this dialog tidier
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* Rearranged most widgets
* Switched to the Dreaded Title Case from Hell in checkboxes and
labels (because the wiki says so)
* Changed the wording in some labels
* Removed mention of "MDI", a UI design technicism which users do not
really care about and only makes things more difficult for translators
2011-10-27 08:56:17 +00:00
Elvish_Hunter
4591619ada
Added support to [harm_unit] and [find_path]
2011-10-27 08:26:33 +00:00
Ignacio R. Morelle
42c6e92679
gui2/teditor_settings: Remove unused WML macros
2011-10-27 06:28:23 +00:00
Ignacio R. Morelle
281e48942f
gui2/teditor_settings: Made sure lighting setting changes...
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...are applied immediately when closing settings
Formerly they'd only have an effect when automatic map view updates were
enabled, or when opening the settings dialog again, or when toggling
presets.
2011-10-27 06:19:49 +00:00
Ignacio R. Morelle
11a57483b8
gui2/teditor_settings: Disable sliders on pre_show...
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...when custom lighting isn't in use
Sliders are normally disabled when custom lighting is, when the dialog
is running. A missing function call solves the pre_show inconsistency.
2011-10-27 06:09:06 +00:00
Steven Panek
703fcc976c
Replaced a village with a village overlay...
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...since the temple image is overlaid onto the hex in question.
2011-10-27 04:57:31 +00:00
Steven Panek
60a7fd6d61
Updated the changelog.
2011-10-27 01:45:26 +00:00
Steven Panek
ef47264303
Alias en_PH to en_US.
2011-10-27 01:37:31 +00:00
Steven Panek
2f22255048
Changed the locale= and alternates= key for realz.
2011-10-27 01:19:17 +00:00
Simon Forsyth
417f18117d
place beach macros by each other to make relationships clearer
2011-10-27 01:18:30 +00:00
Steven Panek
6bdbe4893f
Merged the C locale into the en_US one; aliased C to en_US.
2011-10-27 01:17:02 +00:00
Fabian Müller
6216382d4c
Added support for en_US translations.
2011-10-27 00:35:50 +00:00
Fabian Müller
81433c22f7
Fix bug #17323
2011-10-26 23:59:08 +00:00
Simon Forsyth
ed9db5e488
add myself as a Mac OS packager
2011-10-26 23:38:39 +00:00
Steven Panek
675bf84fa2
Give Ratheln the loyalty icon after the hero icon is removed from him.
2011-10-26 20:35:44 +00:00
Steven Panek
355bcae346
Allow undo move to village...
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...if the village has already been cleared or if no bandits are spawned.
2011-10-26 19:17:37 +00:00
Anonymissimus
d872a67bae
delete a word which obviously doesn't belong there
2011-10-26 17:27:36 +00:00
Anonymissimus
883354251f
move a changelog entry claiming a fix to where it was actually fixed
2011-10-26 17:27:19 +00:00
Anonymissimus
2b71c291af
code blocks projectfile update
2011-10-26 17:27:02 +00:00
Anonymissimus
4e974060d6
visual studio projectfile update
2011-10-26 17:26:05 +00:00
Fabian Müller
26e3785ea9
Fixed the Tutorial not proceeding with instructions...
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...in case the Elvish Fighter send out to the eastern village is quick.
2011-10-26 16:22:05 +00:00
Alexander van Gessel
711b1bc6fa
Don't mask built-in functions.
2011-10-26 16:27:24 +01:00
Ignacio R. Morelle
e7c40c615a
Forgot to mention why this is relevant for WML coders
2011-10-26 09:02:05 +00:00
Ignacio R. Morelle
3eae602c53
Fix bug #18766 by removing some half-assed...
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..."recursion prevention" bullshit I devised back in 2008
A static counter variable wasn't being reset, ever, so a number of
version comparisons during a single session would make the code stop
working.
The basic idea is idiotic and I should probably rewrite this code ASAP.
2011-10-26 08:59:53 +00:00
Ignacio R. Morelle
c172397877
Move struct addon_info to its own header file
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(requires no implementation, it will be shared by upcoming code)
2011-10-26 01:11:06 +00:00
Ignacio R. Morelle
cec8fca6c7
gui2/tsimple_item_selector: Set maximum dialog height to 600
2011-10-26 00:43:34 +00:00
Ignacio R. Morelle
01f1145f94
Tutorial: clear floating text on defeat
2011-10-25 21:46:41 +00:00
Ignacio R. Morelle
4e0a4b63f0
Make the Troll Shaman use the new Fire Blast attack icon
2011-10-25 21:36:48 +00:00
Ignacio R. Morelle
ed2175fa04
Make the Royal Warrior use the fancier mace icon used by HIs
2011-10-25 21:27:21 +00:00
Ignacio R. Morelle
8da148dfcb
Enable recoloring of the Elder Mage's unused TC pixels
2011-10-25 21:15:10 +00:00
Ignacio R. Morelle
cdc260eaa6
Make L2/L3 Khalifate units use the fancier longsword attack icon
2011-10-25 21:12:45 +00:00
Ignacio R. Morelle
b383c65737
Hadaf, Qanas: fix missing ranged attack animations
2011-10-25 21:02:36 +00:00
Ignacio R. Morelle
01d378a72d
Changelog update
2011-10-25 20:52:36 +00:00
Ignacio R. Morelle
31fd6bdaa4
Make the Khaiyal unit and Faris line...
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...use the same sounds and timing as the Default Lancer for their
lance attack
2011-10-25 20:49:36 +00:00
Ignacio R. Morelle
7a39f6cac5
Make the Falcon line use spear.ogg, not spear.wav, and adjust timings
2011-10-25 20:49:15 +00:00
Ignacio R. Morelle
b3f735cd27
Make the Naffat line's melee animations longer (-200..-100 -> -200..200)
2011-10-25 20:40:32 +00:00
Ignacio R. Morelle
1b8f5c358d
Give all Khalifate units proper defense animations...
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...using baseframe placeholders and remove unrecognized (obsolete) WML
2011-10-25 20:37:53 +00:00
Mark de Wever
b9da475424
Avoid copying a singular iterator.
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Found a better way to avoid copying singular iterators.
Gabba, tschmitz please review the code and if it's correct it should be
save to revert 2011-10-23T17:48:59Z!koraq@xs4all.nl.
2011-10-25 19:31:45 +00:00
Mark de Wever
c1c40064eb
Fix compilation with clang 2.9 / boost 1.47.
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This applies a slightly modified version of the patch linked in
bug #18399 . The changes are coding-style related.
The patch was intended to fix compilation with boost 1.47, but that
boost version is not yet in Debian so didn't test that part. Since it
does fix compilation with clang 2.9 Iapplied it, without waiting for
boost 1.47 to hit Debian.
2011-10-25 19:31:42 +00:00
Steven Panek
0a1a7ccefd
Made it so that Tallin's moves are actually restored;...
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...ensured that Tallin gets the right ellipse image set after
transformation.
2011-10-25 17:07:13 +00:00
Anonymissimus
4345f5ea75
added helper functions for starting and stopping wml variable scopes
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Usage for "this_unit" in modify_unit, harm_unit and find_path.
2011-10-25 16:52:18 +00:00