22709 Commits

Author SHA1 Message Date
Gregory A Lundberg
0caaaaa596 HttT S13 Add some random snow
The amount of snow is based upon how quickly you made it through S12 (Northern Winter). It is 1/3rd the coverage from S12, so it varries from 0 to 33% total coverage of the map, since we don't want to really bog down the player. At 1/3rd coverage, if S12 was won on the last possible turn the player here should only lose a turn or two getting to the exits.
2016-09-16 16:51:00 -05:00
Gregory A Lundberg
d4ec024048 HttT S20b Wose assistance quest
Help the wose and get a book which grants Elvish Ranger-like abilities in forest: move 1, defense 70% and ambush.
2016-09-16 15:22:42 -05:00
Lari Nieminen
479e9062db Merge pull request #737 from GregoryLundberg/GL_HttT_S22_gryphons_return
HttT S22 Gryphons Return
2016-09-16 23:04:54 +03:00
Gregory A Lundberg
898cf3b35d HttT S22 Gryphons return
This was an old TODO, now you know what that display was about at the end of S10!
2016-09-16 15:01:26 -05:00
Bär Halberkamp
6df17b37f4 EI: Rebalance S2 2016-09-16 19:10:23 +02:00
Charles Dang
9682df6ad0 Game Version: small max height bump to avoid a scrollbar in tab 2 2016-09-17 04:08:24 +11:00
Charles Dang
b48d08d687 Drop Down List: some border fixes
This fixes cases where the image height exceeded the label borders, which would lead to options
being too close together
2016-09-17 04:01:09 +11:00
Charles Dang
cf56400996 MP Create: significant layout improvements 2016-09-17 01:57:33 +11:00
Charles Dang
94b092fa9d Added a definition for a really large button 2016-09-17 01:54:41 +11:00
Celtic Minstrel
bc7b27e496 Minor end credits tweaks
- Increase max scroll speed
- Make help text smaller
2016-09-16 10:47:59 -04:00
Charles Dang
183abfdabb Game Load: fixed layout with small number of saves 2016-09-16 17:42:43 +11:00
ln-zookeeper
f88cf93353 Added a newline to space apart gold carryover and notes sections 2016-09-15 20:03:00 +03:00
Bär Halberkamp
7d5f35dd68 EI S1: Make Dacyn able to heal others when reappearing 2016-09-15 18:36:14 +02:00
Bär Halberkamp
f1d6a96c15 Tutorial: Fix a missing capital in S1 2016-09-15 18:34:11 +02:00
Bär Halberkamp
ce05a573cf Run wmlindent 2016-09-15 18:04:37 +02:00
Bär Halberkamp
b20cb7c413 wmlindent: Indent concatenated strings 2016-09-15 18:04:37 +02:00
Celtic Minstrel
a3609e428b TB: Minor formatting fixup 2016-09-15 11:19:40 -04:00
Bär Halberkamp
1acd76e9fe Run wmlindent on data/campaigns 2016-09-15 16:55:24 +02:00
Bär Halberkamp
6cc92e2624 EI: Make S1 slightly harder after Dacyn reappears 2016-09-15 15:40:37 +02:00
Charles Dang
61f1c83073 End Credits: few formatting changes 2016-09-16 00:01:13 +11:00
Gregory A Lundberg
5fcc2c232f HttT S05b Randomize temples
Formerly, to find Moremirmu, simply check (11,13) and, if not there, he is in (10,17). Oh HARD, there was a 1-in-2 chance of finding Xakae in (11,13), instead, and (9,15) was always empty. On NORMAL, Xakae is in (9,15).

Now, the odds of finding Moremirmu in a given temple are 1-in-3, as are the odds of finding Xakae unless playing on EASY where he is not present.
2016-09-15 04:26:15 -05:00
Lari Nieminen
c11498ab89 Merge pull request #730 from GregoryLundberg/GL_HttT_general_improvements
HttT General Improvements
2016-09-15 12:21:12 +03:00
Elvish_Hunter
59d815dcf1 wmllint: handle SPECIAL_NOTES_DEFENSE_CAP
Also silenced a wmllint warning that this commit throws on the Chocobone unit.
2016-09-14 21:35:41 +02:00
Elvish_Hunter
0efdd721e2 GUI.pyw: slightly modified layout of wmlxgettext tab 2016-09-14 21:31:08 +02:00
Charles Dang
04a6384beb Use bullets for credits spacers instead of asterisks 2016-09-15 01:03:32 +11:00
Charles Dang
d6ece4ef5a End Credits: added explanatory label regarding speed controls 2016-09-14 23:53:37 +11:00
Gregory A Lundberg
7778e6f45c HttT Debug choose_level works 2016-09-13 16:34:55 -05:00
Gregory A Lundberg
533e872578 HttT S19a Fix bug: Not translatable
The (added earlier) message when a unit move close to the tree was not translatable and should be.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
d8dad92bd9 HttT S19b Use unit for Void Armor
Use the unit instead of narrator for the Void Armor messages. This allows gender-specific messages when worn.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
ecf4a1366a HttT S19a Fix bug: Paladin can use sword
An earlier change from blade to arcane for the Paladin's Holy Sword made the Flaming Sword ineffective and he was removed from the list of unit types allowed to take the sword.

This re-instates Paladin by changing the effect filter. I checked all CURRENT units and minimized the filter so the Flaming Sword only effects the swords and the sabre Li'Sar uses.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
9b80ea9689 HttT bigmap Fix bug: Wrong defaults
When the path was not known (due to change_level) the big map assumed the wrong defaults. Now, it follows the default route from [scenario] next_scenario=
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
e9feb4c578 HttT S19c Hide sides
Don't give away the fact there are monsters and an ally lurking.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
f836609ba5 HttT S19c Less delay
5 seconds is too long. I'm always wondering what's up, forgetting about the upcoming drake. A shorter pause works just as well and has less chance of causing the player to wonder what's wrong.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
b452760fb5 HttT S19c Follow the leader
A specific merman lead us down the river. For consistency, use that same merman as the advisor, here.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
ef641d6ed3 HttT S19b Improve Void Armor
Made the question to pick it up specific to the unit.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
c8ca26c833 HttT S19a Improve Flaming Sword
It does not do anything for a Paladin, so removed him from the allowed users. Added a hint when a unit moves within two hex. Added a remark when finding it so it does not just ask what to do with it, and made that question less generic.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
ac3db7f036 HttT S17 No need to change objectives
It's jarring and most players will figure it out on their own. For those that look, have it silently change to remove the note about Delfador concentrating.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
d9bd9f9bb2 HttT S14 Hide side
Don't give away the fact there are monsters lurking.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
69c2bcd499 HttT S14 Consistent objectives
Added Gold report for consistency. Added a note that there is no turn limit (I always miss this fact).
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
853144a39a HttT S13 Hide side
Don't give away the fact we have a hidden monster lurking someplace.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
92290d3bbc HttT S13 Use best whiner
When finding the Cuttle Fish, use the lowest-level unit to comment about it. Exclude Mages and Shaman (they are not surprised since they're well-versed in lore); include Kalenz and Konrad as possibilies. Since Konrad and Kalenz are included, the line will always be spoken.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
326e36e16b HttT S13 Increased comment chance
Instead of just Haldiel, add Simyr or any Paladin as the unit which says, "Back to the abyss, spawn of filth!"
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
8ae8cb0384 HttT S13 Use best outlaw
Uncle Somf's nephew will be the highest-level outlaw we have from the Isle of the Damned. If we have Delurin, he will be the nephew.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
117259e35b HttT S11 Hide side
Don't give away a hint that we'll be popping up monsters in a few turns
2016-09-13 16:34:53 -05:00
Gregory A Lundberg
c952517875 HttT S11 Improved reinforcements
Use radius for warning zones. Allow water approach, so no warning is given to sea monsters unless they move onto the beach. Put units in place instead of smooshed to left edge of map. Adjust the warning comments. Actually swarm the attacker. Add a swarm if Li'sar is attacked. No comment unless Li'sar is killed by one of Konrad's forces.
2016-09-13 16:34:53 -05:00
Gregory A Lundberg
9c3301a78b HttT S10 Change objectives
Once the eggs have been taken, change objectives to remove them.
2016-09-13 16:34:53 -05:00
Gregory A Lundberg
e0283a6add HttT S09 Victory before Moremirmu arrives
This can only happen when debugging or cheating, but handle it properly, anyway.
2016-09-13 16:34:53 -05:00
Gregory A Lundberg
6cef43770b HttT S08 Pan to duelist
Pan over so we can see him arrive.
2016-09-13 16:34:53 -05:00
Gregory A Lundberg
4e42034c77 HttT S08 Adjust closing-in area
Use a radius to make it more logical.
2016-09-13 16:34:53 -05:00
Gregory A Lundberg
e5bac96a60 HttT S05a Use best Advisor
Order the type list to prefer higher-level. Within level, prefer the order they were met, oldest first.

If there is no advisor (no recalls at all) recruit an Elvish Fighter for the part.
2016-09-13 16:34:53 -05:00