2195 Commits

Author SHA1 Message Date
Yann Dirson
0cea0af41d standardize on victory objectives 2005-03-20 18:06:43 +00:00
Susanna Björverud
5d8c701424 Made Confrontation (TDH) use the new [objectives] tag...
...for the mid-scenario objectives change, and cleaned out obsolete
message ids
2005-03-20 15:50:37 +00:00
Susanna Björverud
d4fe4e04b7 Updated HttT to use the new [objectives] tag in prestart event 2005-03-20 13:15:45 +00:00
Susanna Björverud
8bbbc3bd7a Updated TDH to use the new [objectives] tag in a prestart event 2005-03-20 12:03:03 +00:00
Susanna Björverud
2cd10c3fcc Updated SotBE to use the new [objectives] tag in a prestart event 2005-03-20 11:33:27 +00:00
James Spencer
2493c7ef2e Add UNIT & PLACE_IMAGE macros to utils.cfg
as per the ML, and update TRoW to use this (HttT comes Next)
2005-03-20 09:36:16 +00:00
James Spencer
925b698f6f Shade's Back so free ruined keeps for all,
and I peeled back the forest a bit in Princess of Wesnoth
2005-03-20 07:27:22 +00:00
Philippe Plantier
6e1a519642 Using the [objectives] patch to fix 8-month-old bug #9528. 2005-03-19 18:23:47 +00:00
Dave White
7b3c5e8b4b reduced Drake's resistance to piercing to -20% 2005-03-19 04:56:01 +00:00
Dave White
1224a48424 gave dwarvish fighter 2 more hitpoints 2005-03-18 23:27:27 +00:00
Dave White
df7bf2d7e9 gave thunderer 3 more hitpoints 2005-03-18 23:26:44 +00:00
Dave White
82b1ef0c76 changed Ulfserker attack to 4-4, Thunderer melee attack to 6-2 2005-03-18 23:25:22 +00:00
Richard Kettering
15a7eb5588 Human Spearman gets scripting for new frames - no stat changes. 2005-03-17 05:36:11 +00:00
Joseph Simmons
18c541ad55 the cfg file for new alternate lvl3 for dark adept line 2005-03-16 20:24:37 +00:00
Richard Kettering
478e355e3c New cfg file for shyde...
...that disallows use of the old, to-be-deleted ranged frame, and
which uses the new stationary halos.
2005-03-16 16:31:43 +00:00
Philippe Plantier
ad0e5691b1 Adding support for japanese in language.cpp,
...and the support for the sazanami-gothic.ttf font. Fixed SDL_ttf so
it works with this font. Not adding the font itself (it is about
7Mb!). Testers should add it manually in the font/ directory.
2005-03-15 22:13:34 +00:00
Yann Dirson
864e8e6c44 reinstated ref to magical attacks, but fixed 2005-03-15 00:04:53 +00:00
Yann Dirson
305dca7dbe removed refs to non-existent topics;
fixed refs to topics whose name have changed
2005-03-14 23:47:00 +00:00
Joseph Simmons
d720f6f938 Gave wall guard +20% resistance to holy, instead of -20% 2005-03-12 19:04:49 +00:00
Joseph Simmons
4b0f612941 Fixed misuse of WML in Reject;
fixed odd appearance of Sudoc in objectives in Weldyn under Attack
2005-03-12 18:54:51 +00:00
TheAT
dfd5aa71eb Minor asthetic changes 2005-03-11 17:24:53 +00:00
TheAT
40231f8ca4 Changed to use new Ruined Castles. 2005-03-11 17:01:51 +00:00
Jon Daniel
daf490bd7c added my own map 2005-03-11 16:01:22 +00:00
Isaac Clerencia Perez
0b3aa6c6a2 Move Icy_Waters to lowercase multiplayer/ 2005-03-11 15:59:52 +00:00
Dave White
bb9731185a made it so undead units have a dummy 'undead' trait...
...with a description of the effects of being race undead
2005-03-11 02:40:00 +00:00
TheAT
e452ae1515 Tiny description error fixed. 2005-03-10 21:05:37 +00:00
Dave White
48395addb9 added new multiplayer scenario: Icy Waters 2005-03-10 03:42:51 +00:00
Jordà Polo
0967d9c75e increased the width of unit-hp and unit-xp 2005-03-08 15:11:13 +00:00
Jon Daniel
c4436e2fa9 Added refresh image cache hotkey and menu entry to the editor 2005-03-05 19:03:56 +00:00
John W. C. McNabb
ad64da4540 added ruins 2005-03-03 17:01:48 +00:00
Joseph Simmons
6233f9b367 Typo fixed by ott 2005-03-03 13:09:14 +00:00
Dave White
2c8fabaf4e reduced orcish slayer's ranged attack to 6-3 2005-03-02 22:52:19 +00:00
Dave White
f1fc466693 balancing changes:
Stalwart's damage improved slightly; orcish assassin reduced to two
dart throws
2005-03-02 22:42:03 +00:00
Dave White
380e8ac12d made advancements of dwarvish thunderer also have 3 strikes in melee 2005-03-02 22:36:43 +00:00
Joseph Simmons
dd361fa944 Dialogue changes thanks to Simons Mith 2005-03-01 23:28:38 +00:00
Dave White
1e0bff06da (addendum to previous commit) made advances to Dwarvish Guardsman also move 4 2005-03-01 00:36:09 +00:00
Dave White
c71411d4da improved Dwarvish Guardsman by giving him 4 movement and a 5-3 attack (from 4-3) 2005-03-01 00:35:08 +00:00
Dave White
9c1ccc39f0 made gryphon-based units have 60% defense in mountains 2005-03-01 00:32:33 +00:00
Dave White
e0f9e6f531 increased Dwarvish Thunderer's melee attack to 5-3 2005-03-01 00:29:31 +00:00
Dave White
241d2a81c0 made the Troll Whelp and Orcish Assassin each 1 gold more expensive 2005-03-01 00:28:09 +00:00
Dave White
5e1e395d0c changed Ulfserker's attack to 5-4;
make 'berserk' ability only active when on offense
2005-03-01 00:26:59 +00:00
Joseph Simmons
99836fa375 New Drowned Plains map 2005-02-28 23:57:25 +00:00
Joseph Simmons
fdb3916657 Added Engineer death to deaths.cfg;
added dialogue to Drowned Plains; will change Drowned Plains map
2005-02-28 23:56:56 +00:00
Joseph Simmons
dbccc308f5 Having this scenario possible but unbalanced is better...
...than having it impossible, and I'm not even sure if i'll get to
balancing before next version. So i'm committing making it possible
first.
2005-02-28 23:34:13 +00:00
Susanna Björverud
8afd48b7e5 Typo 2005-02-28 12:06:33 +00:00
Susanna Björverud
2a722cdeba Typo 2005-02-28 11:03:22 +00:00
Susanna Björverud
89195001b1 Typo 2005-02-28 10:43:29 +00:00
Dave White
c0d61780d0 added dextrous trait for elves.
Removed loyal trait as a random trait; can only be given by scenario
designer. loyal units are free of upkeep.
2005-02-28 03:44:44 +00:00
James Spencer
4114f8e6e5 Fix a missing description= 2005-02-27 17:57:54 +00:00
Richard Kettering
157c716096 No stat changes, but a host of animation changes. 2005-02-27 09:24:54 +00:00