Yann Dirson
0cea0af41d
standardize on victory objectives
2005-03-20 18:06:43 +00:00
Susanna Björverud
5d8c701424
Made Confrontation (TDH) use the new [objectives] tag...
...
...for the mid-scenario objectives change, and cleaned out obsolete
message ids
2005-03-20 15:50:37 +00:00
Susanna Björverud
d4fe4e04b7
Updated HttT to use the new [objectives] tag in prestart event
2005-03-20 13:15:45 +00:00
Susanna Björverud
8bbbc3bd7a
Updated TDH to use the new [objectives] tag in a prestart event
2005-03-20 12:03:03 +00:00
Susanna Björverud
2cd10c3fcc
Updated SotBE to use the new [objectives] tag in a prestart event
2005-03-20 11:33:27 +00:00
James Spencer
2493c7ef2e
Add UNIT & PLACE_IMAGE macros to utils.cfg
...
as per the ML, and update TRoW to use this (HttT comes Next)
2005-03-20 09:36:16 +00:00
James Spencer
925b698f6f
Shade's Back so free ruined keeps for all,
...
and I peeled back the forest a bit in Princess of Wesnoth
2005-03-20 07:27:22 +00:00
Philippe Plantier
6e1a519642
Using the [objectives] patch to fix 8-month-old bug #9528 .
2005-03-19 18:23:47 +00:00
Dave White
7b3c5e8b4b
reduced Drake's resistance to piercing to -20%
2005-03-19 04:56:01 +00:00
Dave White
1224a48424
gave dwarvish fighter 2 more hitpoints
2005-03-18 23:27:27 +00:00
Dave White
df7bf2d7e9
gave thunderer 3 more hitpoints
2005-03-18 23:26:44 +00:00
Dave White
82b1ef0c76
changed Ulfserker attack to 4-4, Thunderer melee attack to 6-2
2005-03-18 23:25:22 +00:00
Richard Kettering
15a7eb5588
Human Spearman gets scripting for new frames - no stat changes.
2005-03-17 05:36:11 +00:00
Joseph Simmons
18c541ad55
the cfg file for new alternate lvl3 for dark adept line
2005-03-16 20:24:37 +00:00
Richard Kettering
478e355e3c
New cfg file for shyde...
...
...that disallows use of the old, to-be-deleted ranged frame, and
which uses the new stationary halos.
2005-03-16 16:31:43 +00:00
Philippe Plantier
ad0e5691b1
Adding support for japanese in language.cpp,
...
...and the support for the sazanami-gothic.ttf font. Fixed SDL_ttf so
it works with this font. Not adding the font itself (it is about
7Mb!). Testers should add it manually in the font/ directory.
2005-03-15 22:13:34 +00:00
Yann Dirson
864e8e6c44
reinstated ref to magical attacks, but fixed
2005-03-15 00:04:53 +00:00
Yann Dirson
305dca7dbe
removed refs to non-existent topics;
...
fixed refs to topics whose name have changed
2005-03-14 23:47:00 +00:00
Joseph Simmons
d720f6f938
Gave wall guard +20% resistance to holy, instead of -20%
2005-03-12 19:04:49 +00:00
Joseph Simmons
4b0f612941
Fixed misuse of WML in Reject;
...
fixed odd appearance of Sudoc in objectives in Weldyn under Attack
2005-03-12 18:54:51 +00:00
TheAT
dfd5aa71eb
Minor asthetic changes
2005-03-11 17:24:53 +00:00
TheAT
40231f8ca4
Changed to use new Ruined Castles.
2005-03-11 17:01:51 +00:00
Jon Daniel
daf490bd7c
added my own map
2005-03-11 16:01:22 +00:00
Isaac Clerencia Perez
0b3aa6c6a2
Move Icy_Waters to lowercase multiplayer/
2005-03-11 15:59:52 +00:00
Dave White
bb9731185a
made it so undead units have a dummy 'undead' trait...
...
...with a description of the effects of being race undead
2005-03-11 02:40:00 +00:00
TheAT
e452ae1515
Tiny description error fixed.
2005-03-10 21:05:37 +00:00
Dave White
48395addb9
added new multiplayer scenario: Icy Waters
2005-03-10 03:42:51 +00:00
Jordà Polo
0967d9c75e
increased the width of unit-hp and unit-xp
2005-03-08 15:11:13 +00:00
Jon Daniel
c4436e2fa9
Added refresh image cache hotkey and menu entry to the editor
2005-03-05 19:03:56 +00:00
John W. C. McNabb
ad64da4540
added ruins
2005-03-03 17:01:48 +00:00
Joseph Simmons
6233f9b367
Typo fixed by ott
2005-03-03 13:09:14 +00:00
Dave White
2c8fabaf4e
reduced orcish slayer's ranged attack to 6-3
2005-03-02 22:52:19 +00:00
Dave White
f1fc466693
balancing changes:
...
Stalwart's damage improved slightly; orcish assassin reduced to two
dart throws
2005-03-02 22:42:03 +00:00
Dave White
380e8ac12d
made advancements of dwarvish thunderer also have 3 strikes in melee
2005-03-02 22:36:43 +00:00
Joseph Simmons
dd361fa944
Dialogue changes thanks to Simons Mith
2005-03-01 23:28:38 +00:00
Dave White
1e0bff06da
(addendum to previous commit) made advances to Dwarvish Guardsman also move 4
2005-03-01 00:36:09 +00:00
Dave White
c71411d4da
improved Dwarvish Guardsman by giving him 4 movement and a 5-3 attack (from 4-3)
2005-03-01 00:35:08 +00:00
Dave White
9c1ccc39f0
made gryphon-based units have 60% defense in mountains
2005-03-01 00:32:33 +00:00
Dave White
e0f9e6f531
increased Dwarvish Thunderer's melee attack to 5-3
2005-03-01 00:29:31 +00:00
Dave White
241d2a81c0
made the Troll Whelp and Orcish Assassin each 1 gold more expensive
2005-03-01 00:28:09 +00:00
Dave White
5e1e395d0c
changed Ulfserker's attack to 5-4;
...
make 'berserk' ability only active when on offense
2005-03-01 00:26:59 +00:00
Joseph Simmons
99836fa375
New Drowned Plains map
2005-02-28 23:57:25 +00:00
Joseph Simmons
fdb3916657
Added Engineer death to deaths.cfg;
...
added dialogue to Drowned Plains; will change Drowned Plains map
2005-02-28 23:56:56 +00:00
Joseph Simmons
dbccc308f5
Having this scenario possible but unbalanced is better...
...
...than having it impossible, and I'm not even sure if i'll get to
balancing before next version. So i'm committing making it possible
first.
2005-02-28 23:34:13 +00:00
Susanna Björverud
8afd48b7e5
Typo
2005-02-28 12:06:33 +00:00
Susanna Björverud
2a722cdeba
Typo
2005-02-28 11:03:22 +00:00
Susanna Björverud
89195001b1
Typo
2005-02-28 10:43:29 +00:00
Dave White
c0d61780d0
added dextrous trait for elves.
...
Removed loyal trait as a random trait; can only be given by scenario
designer. loyal units are free of upkeep.
2005-02-28 03:44:44 +00:00
James Spencer
4114f8e6e5
Fix a missing description=
2005-02-27 17:57:54 +00:00
Richard Kettering
157c716096
No stat changes, but a host of animation changes.
2005-02-27 09:24:54 +00:00