Lari Nieminen
0d796fdf17
Restored aliasof= to the lit mushroom grove.
2009-02-01 19:58:15 +00:00
Gunter Labes
ae7b77048a
revert mushroom grove to a proper terrain again
2009-02-01 19:34:34 +00:00
Nils Kneuper
146f2578bb
bump version to 1.5.9
2009-02-01 19:05:02 +00:00
Gunter Labes
d2edbe118a
do not force '+' on the base terrain of aliases
2009-02-01 18:57:51 +00:00
Lari Nieminen
456d8f9bf8
Hid the mixed forest variants for now...
...
...(so they can be removed if we want to without breaking
compatibility) and made the mushroom groves also have best defense and
worst movement of mushroom and whatever base they're used on.
2009-02-01 18:56:12 +00:00
Lari Nieminen
473b08b456
Added a bunch of different overlay forests to the test scenario...
...
...near the top right corner.
2009-02-01 18:37:00 +00:00
Lari Nieminen
d44be24f50
Added in beetlenaut's new deciduous forest terrains.
...
This includes a new archetype forest terrain, but that can be removed
in a backwards-compatible way later (it's probably not necessary, but
I can't test and be sure due to the aliasing bug).
2009-02-01 18:27:04 +00:00
Nils Kneuper
084077bdb3
pot-update (preparing for 1.5.9)
...
regenerate doc files (no changes here...)
2009-02-01 17:07:02 +00:00
Gunter Labes
aaeb2a155c
made fog of war and random start time default to on
2009-02-01 17:03:32 +00:00
Nils Kneuper
78518c7601
update list of src files...
2009-02-01 17:00:20 +00:00
Nils Kneuper
ab6b9438e1
updated German translation
2009-02-01 16:57:50 +00:00
Nils Kneuper
602be4e93f
change button name to the default in a yes/no dialog...
...
('OK' instead of 'Login')
2009-02-01 16:57:41 +00:00
Nils Kneuper
e63bcfe074
sync unit images used for the tutorial, too
2009-02-01 16:37:00 +00:00
Nils Kneuper
24283085b2
copy over potraits from httt to the tutorial
2009-02-01 16:33:22 +00:00
Mark de Wever
b0cd83a065
Reduce the level of a warning.
...
In the new dialogs an empty image is quite common so reduced the
warning level to avoid flooding the output.
2009-02-01 16:03:13 +00:00
Mark de Wever
8449b2cad7
Fix problems with the colouring of the text.
...
Forgot that the stream operator for a Uint8 is the same as for a char which is
not the wanted behaviour here. So casted it to an unsigned to get the wanted
behaviour.
2009-02-01 15:47:43 +00:00
Ignacio R. Morelle
f9a9815fc3
Revert 2009-02-01T15:32:05Z!shadowm@wesnoth.org.
2009-02-01 15:35:16 +00:00
Ignacio R. Morelle
65d7b39d89
Removed an unnecessary virtual destructor (a trivial virtual destructor).
2009-02-01 15:32:05 +00:00
Karol Nowak
c57d574fc8
Added a sound source to the test scenario.
2009-02-01 15:15:15 +00:00
Karol Nowak
939dd2c96a
Bird singing oggs to use with sound sources.
2009-02-01 15:15:05 +00:00
Phil Barber
6e22ef1f40
Minor update to Dwarf Sentinel portrait
2009-02-01 15:10:03 +00:00
Ignacio R. Morelle
12d29d4f6e
Fix line endings and set svn:eol-style on ARTISTS file
2009-02-01 15:09:11 +00:00
Phil Barber
988653faea
Remove credits for deprecated portraits from ARTISTS.
2009-02-01 14:45:56 +00:00
Nils Kneuper
e022ba3503
updated Polish translation
2009-02-01 14:25:42 +00:00
Ignacio R. Morelle
225ad61195
Add a missing [redraw] when "teleporting" linaera in scenario 5 of AOI
...
Fixes bug #12921 for now.
2009-02-01 14:24:11 +00:00
Ignacio R. Morelle
1e58fe1c71
Fix a couple of unresolved image references reported by wmlscope,
...
...after 2009-02-01T13:44:57Z!shadowm@wesnoth.org.
2009-02-01 14:04:11 +00:00
Ignacio R. Morelle
0d668046d2
Rename portraits/merfolk/transparent/mermaid-initiate.png...
...
...to initiate.png so that the engine _can actually_ find the
transparent version!
2009-02-01 13:56:33 +00:00
Ignacio R. Morelle
dfda33f533
ESR added a file "no" out of nowhere (actually a copy of the renamed
...
nagini-fighter.png).
Removing it.
2009-02-01 13:51:49 +00:00
Ignacio R. Morelle
61bfcbd668
ESR did not take nagini-fighter.png into account for renaming it to
...
fighter+female.png. Fixing this.
* Rename image file.
* Fix wmllint rule.
* Fix relevant mainline references.
2009-02-01 13:50:38 +00:00
Ignacio R. Morelle
de25875708
ESR did not take dwarf-guard.png into account for renaming it...
...
...to dwarf.png. Fixing this.
* Rename image file (only the non-transparent portrait needed it).
* Fix wmllint rule.
* Fix relevant mainline references.
2009-02-01 13:44:57 +00:00
Ignacio R. Morelle
928b1de901
Added a couple of 'Mornig'-related stuff.
2009-02-01 13:00:49 +00:00
Jérémy Rosen
be592c7976
add a note about UMC porting to release notes
2009-02-01 12:02:18 +00:00
Mark de Wever
d39fdc4eab
Update the release notes.
2009-02-01 11:59:32 +00:00
Mark de Wever
48be9a6619
Add the real support for the markup :-/
...
Seems this file got forgotten, without it the markup won't work
properly since it controls the setting in the label for the canvas.
2009-02-01 11:56:38 +00:00
Mark de Wever
ccc379bf29
Fix the inputbox without a caption.
...
AI0867 pointed out the input box requires no caption, this commit
restores that behaviour.
2009-02-01 11:55:15 +00:00
Mark de Wever
91603b7ce6
Add a testcase for the input box without caption.
2009-02-01 11:53:59 +00:00
Gunter Labes
e282467aad
Revert "going back to the mysql c++ api"
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This reverts commit 2009-01-28T20:38:29Z!thomas.baumhauer@gmail.com.
2009-02-01 11:46:52 +00:00
Gunter Labes
7e47078b14
give the error message as well
2009-02-01 11:46:46 +00:00
Gunter Labes
7d9fdf5024
properly consider players that have more than one side
2009-02-01 11:46:41 +00:00
Gunter Labes
0a3139081b
print the error message as well
2009-02-01 11:46:34 +00:00
Gunter Labes
ec780fd1a6
removed obsolete forum_auth class
2009-02-01 11:46:25 +00:00
Mark de Wever
c9d5df386e
Enable the wml markup in the [message] dialogs.
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The code is a bit of a hack and needs to be polished post 1.6.
2009-02-01 11:37:52 +00:00
Mark de Wever
7b4d53c442
Add support for the WML markup in the new widgets.
...
The widgets now can convert the wml markup to pango markup and use it
to render the text. No support yet to set the proper flags, that will
be the next commit.
2009-02-01 11:04:25 +00:00
Mark de Wever
3caf878581
Make the canvas aware of the markup.
...
The widgets don't support the markup yet, but that will be committed later.
2009-02-01 10:48:13 +00:00
Phil Barber
f8c5c0df9c
Add sleepwalker to Credits, update his entry in portrait credits.
2009-02-01 10:47:13 +00:00
Nils Kneuper
511cbd32d5
updated Hungarian translation
...
regenerated doc files
2009-02-01 10:39:18 +00:00
Patrick Parker
7c3eb0ba04
fix bug #12924 : Invalid AI recruit list...
...
...crashes campaigns back to main menu
make ai code aware of the insidious "dummy_unit" hack
2009-02-01 06:16:05 +00:00
Eric S. Raymond
67fee66ac3
Second part of portrait directory renaming.
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All mainline references are fixed, and wmllint knows what to do.
2009-02-01 06:14:17 +00:00
Ignacio R. Morelle
5e1399fef9
Restore the original scaled-down portrait versions...
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...for the campaign menu images used in EI, LoW and SotBE (per Kitty's
request).
2009-02-01 03:07:43 +00:00
Ignacio R. Morelle
d0a56b3814
Randomize the "other team" and "and other team again"...
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...RC and TC test cases' parameters other than the source palette.
2009-02-01 02:52:54 +00:00