280 Commits

Author SHA1 Message Date
Lari Nieminen
10a5944efb Added "The Deep Path" by gmlion. 2008-10-05 09:07:20 +00:00
Lari Nieminen
c8f8347e73 Added "Heroes Rite" by dkaufman. 2008-10-05 08:56:50 +00:00
Lari Nieminen
5939862b43 Probably silence some missing macro warnings. 2008-10-04 18:42:22 +00:00
Eric S. Raymond
6ef82e96c0 Address bug #12380 (fix by beetlenaut). 2008-09-30 23:06:09 +00:00
Eric S. Raymond
c014cbe185 Beat wmlscope into not complaining about multiple definitions...
...of the carryover macros (they're conditionalized, but wmlscope
cannot know this).
2008-09-30 01:09:12 +00:00
Lari Nieminen
8184a479ba Moved some of the carryover macro and preprocessor business into core. 2008-09-27 20:57:24 +00:00
Lari Nieminen
6f8d44cea9 Made SoF support both the old and new carryover systems...
...(choice given in the difficulty menu).
2008-09-26 21:01:37 +00:00
Lari Nieminen
f581e18f8b Added a macro that helps campaigns support both gold carryover systems...
...concurrently.
2008-09-26 17:46:25 +00:00
Eric S. Raymond
0fda923bc2 Whitespace fix to pacify wmllint. 2008-09-22 11:59:00 +00:00
Lari Nieminen
26f972ca52 Added a macro for placing an animated campfire (via a [terrain_graphics] rule). 2008-09-21 10:01:40 +00:00
Alexander van Gessel
ff3b3a3623 Correct description of TRANSFORM_UNIT macro. 2008-09-16 23:24:09 +01:00
Alexander van Gessel
6e0b3d228b Remove seemingly meaningless ToD darker/lighter keys. 2008-09-16 22:04:48 +01:00
Ignacio R. Morelle
295ff4ffd9 Fix bug #11982 and introduce new required attributes in WML for core abilities. 2008-09-11 02:22:26 +00:00
Gunter Labes
e4ce234286 Made units with the healthy trait take half the damage from poison. 2008-09-09 21:08:45 +00:00
Eric S. Raymond
bdbf60838a Address bug #12269 by making Ratheln's appearance trigger...
...any time the dwarves get through the midpoint of the pass and
making his survival a requirement for this scenario only.

In the process, introduce a REMOVE_HERO_ICON macro to the standard library.
I have tweaked Liberty to use it.
2008-09-03 00:34:46 +00:00
Eric S. Raymond
b31c324728 Fulfil the rest of bug #12180. Reindent appropriately. 2008-08-28 23:07:44 +00:00
Eric S. Raymond
08f09eda6f Give wmlindent a capability to declare indenters.
Pre-declare {FOREACH and {NEXT.

Write declarations in the one place they're presently needed, Sceptre of Fire.

Reindent the data tree accordingly.

This partly addresses the feature request in bug #12180.
2008-08-28 20:19:50 +00:00
Lari Nieminen
c133efea6e Added "The Dangerous Symphony" to the default playlist. 2008-08-28 18:39:17 +00:00
Eric S. Raymond
318486ce4b Reindent most of the data tree in preparation for making wmlindent smarter. 2008-08-28 17:57:00 +00:00
Mark de Wever
d5303889e9 Fix a typo. 2008-08-21 10:45:44 +00:00
Eric S. Raymond
e86ea79456 Better name and definition of a no-recall-list nacro, suggested by Sapient. 2008-08-21 01:53:31 +00:00
Eric S. Raymond
4eae029023 Restore some filter elements restricting to units on map...
...that I removed in 2008-07-13T16:27:37Z!crazy-ivanovic@gmx.net and 2008-07-13T16:37:29Z!crazy-ivanovic@gmx.net, 
mistakenly believing them to be no-ops.
2008-08-20 21:30:23 +00:00
Eric S. Raymond
ecb1b560aa Typo fix. 2008-08-20 21:15:46 +00:00
Eric S. Raymond
c497b835f7 Replace magic turn number 99 with FOREVER. 2008-08-20 18:20:36 +00:00
Eric S. Raymond
ce48025f87 Prevent a false grep hit on 99...
...(to makehunting down instances of magic constants easier)
2008-08-20 17:42:43 +00:00
Eric S. Raymond
bedada8475 Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE. 2008-08-20 17:38:42 +00:00
Eric S. Raymond
ff13231df4 Fix cosmetic glitches found by wmllint. 2008-08-19 04:34:35 +00:00
Ignacio R. Morelle
7fccf0709c Ran wmlindent 2008-08-12 20:02:13 +00:00
Ignacio R. Morelle
de5619ed58 Fixed muzzle flare image paths (lacking dir) 2008-08-12 19:50:52 +00:00
Patrick Parker
a11019838a add missing index for a real fix 2008-08-11 06:24:07 +00:00
Patrick Parker
138a235ff0 allow FULL_HEAL to work on more than one unit, as intended. 2008-08-11 06:22:33 +00:00
Ignacio R. Morelle
3a9c227a6f Added LOG, ERROR and WARNING, [debug_message]-based macros 2008-08-10 20:58:08 +00:00
Ignacio R. Morelle
a7b3efcefc Fixed FULL_HEAL macro,
...which was not doing anything due to a missing [unstore_unit]
2008-08-10 20:57:21 +00:00
Richard Kettering
bf498b40be Updated muzzle flare scripting to include misfire sparks. 2008-08-07 04:47:55 +00:00
Patrick Parker
2de535a1d6 fix a little bug with the transform unit macro 2008-07-29 04:19:15 +00:00
Patrick Parker
022206e26e added TRANSFORM_UNIT macro, patch #1085 by AI 2008-07-29 03:41:03 +00:00
Ignacio R. Morelle
017a9263f0 Apply patch #1063 from AI0867...
...(ADVANCE_UNIT macro for advancing arbitrary units to arbitrary types)
2008-07-19 01:23:51 +00:00
Lari Nieminen
613dd431d5 Converted the standard storm trident macro...
...to use the new PICKUPPABLE_ITEM macro.
2008-07-15 19:35:24 +00:00
Ali El Gariani
8943e6115b fix a typo causing missing ability description for teleport
Error caused by the huge (I assume automated) 2008-03-13T06:22:01Z!esr@thyrsus.com, if any
other description / id is weird maybe check that commit.
2008-07-12 21:53:20 +00:00
Patrick Parker
6d8e03be65 a simplification of the FULL_HEAL macro 2008-07-04 18:55:10 +00:00
Lari Nieminen
f31a26e6ec Added a hacky macro for making a side be allied with all other sides. 2008-06-28 23:03:50 +00:00
Lari Nieminen
5c6c5d3c3d Added a preliminary version of the new thunderstick effects by Jetryl.
Still buggy and incomplete because of the animation engine.
2008-06-26 17:18:19 +00:00
George Birthisel
ccae3338d4 clarified special notes for plague 2008-06-23 18:14:01 +00:00
Lari Nieminen
a180771a1b Added a macro for allowing a side to randomly recruit given unit variations...
...(usually WC variations), and made Muff Malal's Peninsula use that.
2008-06-14 11:17:56 +00:00
Piotr Cychowski
73ff0dc48c separate [swarm] special to its own entity
create [attacks] special as currently described in the wiki. adapt
WEAPON_SPECIAL_SWARM macro to the changes.
2008-06-13 09:47:07 +00:00
Gunter Labes
f3b0ae8c50 documentation update for the 'healthy' change 2008-06-10 19:53:09 +00:00
Gunter Labes
716889988f changed the healthy trait to give 1HP and 1HP per level instead of 2HP 2008-06-09 17:15:34 +00:00
Eric S. Raymond
1f1fc2164f Re-enable macro argument type checking, and fix some glitches it turns up.
Most changes in this diff just rename macro formal args so they match
what the type checker expects.
2008-06-09 16:25:13 +00:00
Ignacio R. Morelle
47e574fa0a Fix issues with LIMIT_RECRUITS...
...as pointed out by user on forum thread 21547
(http://www.wesnoth.org/forum/viewtopic.php?t=21547)
2008-05-26 21:29:45 +00:00
Moritz Göbelbecker
27a956873d Adjust ambush ability to work on forests with non-default base terrain. 2008-05-22 10:35:26 +00:00