Guillaume Melquiond
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10d234874f
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Added check for ending level in 'start' event. (Fix for bug #14833.)
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2009-12-05 14:22:15 +00:00 |
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Eric S. Raymond
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2cd678f8fa
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Stone road to grassland path.
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2009-12-05 12:52:17 +00:00 |
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Eric S. Raymond
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ead68fe2a4
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Turn human keep to camp; turn the Wosecastle to ruins.
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2009-12-05 12:45:52 +00:00 |
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Eric S. Raymond
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f7c8e0b783
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Border cleanups for Northern Rebirth.
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2009-12-05 12:32:40 +00:00 |
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Guillaume Melquiond
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e12d220772
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Fixed crash when using a nonstandard theme.
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2009-12-05 12:02:02 +00:00 |
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Guillaume Melquiond
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0a460c1392
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Prevented conflicts between Pango and column stops by ignoring '='...
...inside markup. Fixed bug #14825 along the way.
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2009-12-05 10:47:57 +00:00 |
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Guillaume Melquiond
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4e85a7839e
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Removed code unused for several releases.
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2009-12-05 10:47:51 +00:00 |
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Guillaume Melquiond
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7edfa4eeb0
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Removed conditional compilation of Lua,
...as several mainline campaigns won't work properly without it.
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2009-12-05 10:47:43 +00:00 |
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Mark de Wever
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0fcff59936
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Add set_fullscreen overload.
Needed to set the fullscreen from the MP lobby (that code is WIP and
will be committed later).
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2009-12-05 08:20:12 +00:00 |
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Ali El Gariani
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6e875ac3ba
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clean some includes
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2009-12-05 04:34:45 +00:00 |
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Ali El Gariani
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f891c65a3d
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clean some includes
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2009-12-05 00:35:20 +00:00 |
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Ali El Gariani
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6e0b12e8c0
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clean some includes
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2009-12-05 00:19:32 +00:00 |
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Ali El Gariani
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19cd668ede
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simplify a bit some includes
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2009-12-04 23:42:16 +00:00 |
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Ali El Gariani
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3b7116e372
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update changelog
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2009-12-04 23:22:04 +00:00 |
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Ali El Gariani
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bd77cf5580
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better constness control on where we modify the main config object
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2009-12-04 22:37:33 +00:00 |
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Nils Kneuper
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2e101b1e44
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updated Russian translation
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2009-12-04 14:43:49 +00:00 |
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Sergey Popov
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78638c7e69
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Fixed compile errors when compiling unit tests.
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2009-12-04 14:32:41 +00:00 |
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Chusslove Illich
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306b3e5149
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Updated localized images for Italian.
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2009-12-04 09:54:45 +00:00 |
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Ali El Gariani
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d12566c446
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use lexical_cast_default
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2009-12-04 07:06:34 +00:00 |
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Ali El Gariani
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fde533b6b1
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Stop uselessly storing precedence into each rule
(already stored in the main containing structure)
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2009-12-04 06:01:02 +00:00 |
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Ali El Gariani
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e3b61579f0
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Cache the parsing of global terrain rules during same campaign/MP.
This shorten the "Initializing display" phase (except the first, of
course).
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2009-12-04 05:40:44 +00:00 |
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Steven Panek
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3094707cfd
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Added the source file for the Spanish TRoW logo.
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2009-12-04 05:29:44 +00:00 |
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Steven Panek
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0527b4118d
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Added the Spanish version of the TRoW logo.
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2009-12-04 05:23:42 +00:00 |
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Nils Kneuper
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99b72f8a5a
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pot-update (no new/changed strings)
regenerated doc files
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2009-12-03 17:42:14 +00:00 |
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Nils Kneuper
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4e9a6986c9
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updated Russian translation
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2009-12-03 16:28:30 +00:00 |
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Chusslove Illich
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75a555a62d
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Updated localized images for Italian.
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2009-12-03 10:00:16 +00:00 |
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Ali El Gariani
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725ae2a1b0
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Optimize find_unit_type() by stopping to search the same things 3 times
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2009-12-03 02:30:46 +00:00 |
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Ali El Gariani
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0a76731c0b
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Optimize a little registering of specific profile's unit.
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2009-12-03 02:26:58 +00:00 |
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Ali El Gariani
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5cd75ad594
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Stop using unit::type() as a simple getter, because it's rather slow.
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2009-12-03 02:25:41 +00:00 |
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Iurii Chernyi
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08ac3d103d
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various tweaks of ai handling of map changes
solve some problems which might arise if map changes in the middle of
the turn thanks to WML events
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2009-12-02 23:53:49 +00:00 |
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Fabian Müller
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8c157b38e7
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Reduced the MP of the dwarvish scout line by one.
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2009-12-02 22:48:00 +00:00 |
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Nils Kneuper
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c123e7cad9
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updated Latvian translation
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2009-12-02 22:11:32 +00:00 |
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Nils Kneuper
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fd12e14305
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credits update
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2009-12-02 21:28:16 +00:00 |
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Fabian Müller
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54a43a8145
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Added a macro to core that moves all units by an offset.
Fixed bugs in LoW14.
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2009-12-02 20:29:49 +00:00 |
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Ali El Gariani
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009d7d31f0
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A recent bugfix made a 'fixme' possible (declare ToD areas in event)
Also use the now-allowed terrain filter's feature to simplify the WML.
No change for gameplay.
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2009-12-02 20:12:06 +00:00 |
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Ali El Gariani
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de90f3fbac
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Replace huge list of separated ToD areas by only one using location ranges
(which is also much better for the engine)
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2009-12-02 19:33:12 +00:00 |
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Fabian Müller
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622bff9805
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Fixed the ugly map hack.
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2009-12-02 19:27:09 +00:00 |
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Nils Kneuper
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dcaa8c9c61
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Updated Latvian translation
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2009-12-02 19:16:41 +00:00 |
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Ali El Gariani
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60daaf0f8d
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Improve 2009-11-29T21:16:16Z!alinkmaze@gmail.com by using location ranges...
...for saving ToD areas created by event
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2009-12-02 18:53:37 +00:00 |
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Nils Kneuper
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c0d7acc18c
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updated Russian translation
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2009-12-02 14:33:35 +00:00 |
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Fabian Müller
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ab38be78ad
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LoW: Fixed several issues with the recall lists.
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2009-11-30 23:05:44 +00:00 |
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Ali El Gariani
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5cb9f27a92
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Fix bug #14865: Move and Attack into hex with ambusher causes crash
Also make that code more safe against unexpected cases.
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2009-11-30 21:54:25 +00:00 |
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Ali El Gariani
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d39556e2d5
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Add a 'temporary unit mover'.
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2009-11-30 21:49:53 +00:00 |
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Fabian Müller
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c15d9cb2fc
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LoW::19 and further: Fixed double Cleodil.
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2009-11-30 21:38:47 +00:00 |
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Fabian Müller
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5a447c53ff
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LoW::3: Used wmlflip to transform the WML coordinates...
...to match the map transformation.
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2009-11-30 21:35:44 +00:00 |
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Eric S. Raymond
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2d8550e6c0
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Note on two cases wmlflip cannot handle.
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2009-11-30 21:26:19 +00:00 |
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Eric S. Raymond
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b5f3719a81
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Catch two other kinds of coordinate reference.
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2009-11-30 20:29:40 +00:00 |
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Fabian Müller
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8d903a1ed3
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LoW3: Load only a subset of the map.
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2009-11-30 19:31:10 +00:00 |
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Eric S. Raymond
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72a86184b2
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Give wmlflip the ability to apply translations.
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2009-11-30 19:18:11 +00:00 |
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Nils Kneuper
|
272a6777d0
|
updated Russian translation
|
2009-11-30 09:49:52 +00:00 |
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