Commit Graph

21565 Commits

Author SHA1 Message Date
Mark de Wever
11675bafd1 Partial commit of patch #911 the non-intrusive parts. 2008-01-01 17:48:55 +00:00
Jörg Hinrichs
69082830d4 Provides a more appropriate fix for bug #10586
(definition of symbol APPLE not working as expected)
2008-01-01 17:27:38 +00:00
Thomas Baumhauer
a55f067268 Hopefully fixing bug #10623 2008-01-01 17:19:04 +00:00
Thomas Baumhauer
1e97ddd57d Fixing bug #10626 2008-01-01 15:40:57 +00:00
Mark de Wever
bcf51e964e Overlays are properly drawn at the top row (eg forrest) (bug #10238).
Mountains no longer have a hill as base.
2008-01-01 15:07:47 +00:00
Nils Kneuper
5acad317a9 updated Italian translation 2008-01-01 14:37:46 +00:00
Mark de Wever
9cb05e205b If in a MP campaign the endlevel was continue(_no_save)...
...it could happen that the client left before the host uploaded the
new scenarion, this has been fixed.
2008-01-01 14:14:06 +00:00
Mark de Wever
210ea49050 Make sure all members are initialized in the constructor. 2008-01-01 10:57:06 +00:00
Mark de Wever
2db5fcf644 GCC complained about the assignment in the if,
according to Sapient the test should also be < instead of ==. Fixed
'em both.
2008-01-01 09:40:09 +00:00
Nils Kneuper
0aa71c7bf8 basically revert my changes since they seem to not be needed
but changed the order of units in the [role] block to be highest level
first and added the lvl3 units since a unit could have leveld
2007-12-31 22:02:41 +00:00
Mark de Wever
5569723c1c Validate vector access for colours (bug #10622). 2007-12-31 21:13:40 +00:00
Mark de Wever
31796c0424 The Hammer of Thursagan in 'Invaders':
if there weren't enough free tiles to spawn all indigs the game would
enter an infinite loop (bug #10621).
2007-12-31 20:44:19 +00:00
Mark de Wever
880bc75c98 Renaming a unit no longer genarates an OOS error (bug #7864). 2007-12-31 19:45:21 +00:00
Richard Kettering
29dd806f2c Redrew legs on elven captain and marshal. 2007-12-31 17:44:59 +00:00
Richard Kettering
9c793a2d8a Redrew legs on elven champion. 2007-12-31 16:11:22 +00:00
Nils Kneuper
6616e60a2c correctly fix recalls in scenario3, fix by cycholka 2007-12-31 16:02:22 +00:00
Nils Kneuper
3ead0ab9a1 correct wrong unit type in recall block 2007-12-31 15:38:58 +00:00
Richard Kettering
a79629ad07 Redrew legs on ranger and avenger. 2007-12-31 13:53:18 +00:00
Mark de Wever
1953f3f8e0 Fixed a problem where two [recall]s in a SP game...
...could get an out of sync recruitment. Problem spotted by Ivanovic.
2007-12-31 13:42:29 +00:00
Jérémy Rosen
9ff5682180 quick fix for the animation glitch
(sub frames not being synchronised) proper fix to come later...
2007-12-31 12:46:49 +00:00
Mark de Wever
ef2cc5dacf When loading a unit some traits didn't get applied correctly...
...but got fixed in a later state. This could lead to some units not
leveling properly (bug #10304).
2007-12-31 10:47:27 +00:00
Mark de Wever
4981e27199 Don't copy the unit map. 2007-12-31 09:49:57 +00:00
Patrick Parker
a50db7a0ae restore the missing '!' symbol 2007-12-31 02:26:36 +00:00
Patrick Parker
fd62b0f7a8 countdown_init_time of 0 is illogical 2007-12-31 02:08:20 +00:00
Patrick Parker
ee580607ca allow the timer to play when the turnbell is disabled 2007-12-31 02:04:41 +00:00
Patrick Parker
bfe3bf2fe2 fix a platform-specific variable redefinition (i); see the coding standards page 2007-12-31 01:07:33 +00:00
David Philippi
860bad50d4 translation update 2007-12-31 00:04:47 +00:00
Karol Nowak
692d8cb364 Updated changelogs. 2007-12-30 22:57:17 +00:00
Karol Nowak
2ae091daac Fixed points 2&4 of FR/bug 10559 - timer sound issues. 2007-12-30 22:50:53 +00:00
Pauli Nieminen
9cef2ae836 Fixed sender of whisper message not seen in multipalyer lobby. 2007-12-30 17:23:25 +00:00
Nils Kneuper
573b1f9271 fixed wrong path to hero icon 2007-12-30 15:32:58 +00:00
Nils Kneuper
f59aaf2ef8 write special_notes macros for the new abilities...
...and added them to the correct units
2007-12-30 13:44:35 +00:00
Nils Kneuper
c5875606aa adding {SPECIAL_NOTES_ARCANE} to some units missing it 2007-12-30 12:50:48 +00:00
Nils Kneuper
fbc8ca048a getting the description of the Lady and the Leader in sync again,
only a ',' was the difference...
2007-12-30 12:32:29 +00:00
Nils Kneuper
9d4878d8a7 typo fix 2007-12-30 12:22:55 +00:00
Nils Kneuper
021b6a5e0d added chinese manual 2007-12-30 11:51:15 +00:00
Jordà Polo
7521096de4 Close special char. 2007-12-30 11:46:54 +00:00
Jordà Polo
ed04597cff Close literal tag. 2007-12-30 11:39:44 +00:00
Jordà Polo
db0a159bfd Close emphasis tags. 2007-12-30 11:30:55 +00:00
Jörg Hinrichs
d10b3d4819 Windows packaging stuff 2007-12-30 11:18:09 +00:00
Nils Kneuper
ec202b849d changelog update 2007-12-30 10:41:19 +00:00
Nils Kneuper
46483c7638 updated Chinese translation
creation of manual.zh_CN.html is *not* working, have to solve that
first, need a helping hand from ettin...
2007-12-30 10:23:18 +00:00
Mark de Wever
a735ac42a3 YogiHH discovered unit.cpp is not needed for the editor, so removed it. 2007-12-30 10:14:06 +00:00
Jan Rietema
6b29b34b14 Using random_traits=yes in Dark Forecast. 2007-12-30 02:37:45 +00:00
Jan Rietema
4b8af43275 Removing simple pseudorandom macros.
Using the new rand in Dark Forecast.
2007-12-29 22:58:37 +00:00
Mark de Wever
94a26c6aa4 The apple key works a shortcut modifier again (bug #10586).
Tested by BenUrban.
2007-12-29 22:20:12 +00:00
Pauli Nieminen
fc064a8519 removed interpolation from vconfig data 2007-12-29 20:20:15 +00:00
Nils Kneuper
4b5514d511 one more little border change,
the castle reached under the border which looks strange, too
2007-12-29 17:40:19 +00:00
Nils Kneuper
4a4613ea11 fix some map borders where rivers/streets end just before the borders half hex
improved the visuals with the half hexes in this campaign
2007-12-29 17:34:20 +00:00
Benoît Timbert
e20b0fee10 Remove that leading space that might caused depreciation warnings 2007-12-29 16:14:31 +00:00