Gabriel Morin
1179fbbca3
Whiteboard: add more conditions to block whiteboard activation...
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...at critical moments.
2010-08-09 20:40:33 +00:00
J.W. Bjerk
fef4c4ce16
fixed glitch with castle-to-water transition.
2010-08-09 20:02:51 +00:00
Guillaume Melquiond
6a6b4ec39d
Optimized unit type creation by:
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- delaying male and female creation until they are actually needed,
- removing their private config object.
As a side effect, it considerably reduces the memory usage of unit types.
2010-08-09 19:57:41 +00:00
Guillaume Melquiond
c36ced6467
Reduced amount of copying needed for handling unit types with a base.
2010-08-09 19:57:38 +00:00
Guillaume Melquiond
8373a90e87
Optimized config handling by comparing pointers...
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...instead of strings when visiting the ordered children.
2010-08-09 19:57:31 +00:00
Fabian Müller
a6c7fd0387
LoW:
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Made the event that let Kalenz moan about lossing loyals being repeatable.
Updated the winter_mask map macro to cover the new terrains.
Some map and mask updates.
2010-08-09 19:11:12 +00:00
J.W. Bjerk
df0bc74c00
removed Manuel Osório Binelo (manuelb) from the credits...
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...per his request on the forums.
http://www.wesnoth.org/forum/viewtopic.php?f=10&t=31089
2010-08-09 18:03:59 +00:00
Guillaume Melquiond
0a996b70d5
Added function for splicing children between config objects.
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This speeds up configuration loading by 50%.
2010-08-09 15:57:32 +00:00
Timotei Dolean
985285e8dc
eclipse plugin: add proper code for showing wml macro definition code
2010-08-09 14:20:22 +00:00
Timotei Dolean
de8cf79285
eclipse plugin: check for null URI when comparing 2 editor inputs
2010-08-09 14:20:08 +00:00
Timotei Dolean
076bd7d8b0
eclipse plugin: skip reading characters if we didn't parse a tag yet
2010-08-09 14:19:54 +00:00
Timotei Dolean
7569a1f517
eclipse plugin: add wmldoc for macros
2010-08-09 14:19:41 +00:00
Timotei Dolean
f4b0914010
eclipse plugin: use 'JavaSE-1.6' execution environment
2010-08-09 14:19:26 +00:00
Guillaume Melquiond
7ff1703a54
Fixed server chocking on unquoted attributes.
2010-08-09 12:33:21 +00:00
Guillaume Melquiond
f472a7d67a
Fixed segfault when using up and down keys.
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Fixed keys not making it possible to go to the tip buttons.
Fixed useless and missing translatable strings.
2010-08-09 10:43:04 +00:00
Guillaume Melquiond
26b393eaed
Changed meaning of spaces in WML.
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They are no longer significant, unless they are quoted or between two words.
2010-08-09 09:54:53 +00:00
Guillaume Melquiond
4ecf20cf9d
Avoided creation of temporary animations.
2010-08-09 09:03:03 +00:00
Lari Nieminen
6445d77a0f
Made Malin not taunt an orc if it fell through the ice.
2010-08-09 08:27:22 +00:00
Guillaume Melquiond
abe279f034
Merged precedence into building rules,
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...so as to avoid a useless copy/destruction at insertion time.
2010-08-09 06:39:49 +00:00
Ali El Gariani
dac5b09e14
Rename image::TYPE to something less misleading.
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SCALED_TO_HEX is now just that, use TOD_COLORED to get ToD coloring.
2010-08-09 04:05:43 +00:00
Ali El Gariani
938cd8db3a
small readability improvements
2010-08-09 04:05:37 +00:00
Jody Northup
d46d50ff74
Marked liblua as a dependency for wesnoth project.
2010-08-09 02:08:55 +00:00
Fabian Müller
f7ce124b9a
LoW updates.
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Mostly new music playlists.
Some start positions corrected.
Recruit lists updated.
2010-08-09 00:19:03 +00:00
Ali El Gariani
caa9c97bf4
fix incomplete macro rename
2010-08-09 00:06:30 +00:00
Fabian Müller
ade3834a21
Commited "Silvan Sanctuary" a new elven themed piece of music...
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...for the soundtrack.
2010-08-08 23:37:14 +00:00
Guillaume Melquiond
5049fdf19a
Performed all the substitution of rotation tokens (@R0-5) in one single pass.
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This patch speeds up the creation of terrain rules by 40%.
2010-08-08 21:05:23 +00:00
Guillaume Melquiond
8d40b87f89
Avoided conversion of attribute values to translatable strings.
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Optimized string escaping.
Fixed strange indentation of embedded textdomain changes.
Reduced amount of useless quotes and spaces.
This patch brings the time needed for outputting the cache for the
test scenario from 17% of the total time down to negligible.
2010-08-08 20:03:36 +00:00
Fabian Müller
4f202af473
LoW: Bug fixes. Mostly missing macros and wrong names in macro calls.
2010-08-08 19:56:51 +00:00
Fabian Müller
64f443bb8b
LoW: Map updates (new terrain tiles set in use).
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Orcs got their own flags.
2010-08-08 19:50:58 +00:00
Fabian Müller
db2532b59c
Updated the database of the wesnoth emacs mode.
2010-08-08 19:41:52 +00:00
Phil Barber
dcfeae604a
Update to new Drake Fighter portrait.
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Update changelogs, portrait credits.
2010-08-08 18:54:07 +00:00
Ali El Gariani
30c52fc7c5
Safer window-icon handling.
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Kill set_wm_icon function, since SDL_WM_SetIcon can be called safely
only at one place. Clearly hardcode the image's url instead of
pretending that we use game_config. Rename the image to
"game-icon.png" (since you are forced to use it).
2010-08-08 18:33:48 +00:00
Ali El Gariani
8bc5a68a70
Fix an include path
2010-08-08 18:33:40 +00:00
Ali El Gariani
112ecf8dde
Temporarily revert 2010-08-04T03:22:04Z!alinkmaze@gmail.com...
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...and only use the hardcoded application icon
(SDL_WM_SetIcon weirdly segfault)
2010-08-08 17:59:01 +00:00
Guillaume Melquiond
697ea7252c
Removed unused header.
2010-08-08 17:22:54 +00:00
Guillaume Melquiond
efbd8cc702
Fixed header dependencies.
2010-08-08 17:22:50 +00:00
Guillaume Melquiond
ea5b2445e6
Fixed t_string delegating to the improper copy constructor,
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...the really slow one.
2010-08-08 16:46:56 +00:00
Guillaume Melquiond
4be292c05e
Added rule for generating assembly files.
2010-08-08 16:46:52 +00:00
Guillaume Melquiond
dc4b3bb2ef
Sped up child lookup by converting the value argument only once.
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Avoided using a translatable string argument since it was stored as
plain string anyway.
2010-08-08 15:33:27 +00:00
Guillaume Melquiond
d4d9145fb9
Avoided querying twice the same attributes.
2010-08-08 13:30:12 +00:00
Jody Northup
96a57795e9
woops, forgot a ; in 2010-08-08T11:13:43Z!upthorn@gmail.com
2010-08-08 11:44:25 +00:00
Jody Northup
c18c39cb66
replaced other instances of turn_data_ initialization...
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...with calls to helper function for that purpose.
2010-08-08 11:13:43 +00:00
Jody Northup
b2114d1ea1
correct segfault if [end_turn] is fired...
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...(or playmp_controller::after_human_turn() is reached by any means)
before turn_data_ is initialized.
2010-08-08 10:59:03 +00:00
Lari Nieminen
8a176cf158
Fixed broken image paths in terrain help.
2010-08-08 10:58:55 +00:00
Lari Nieminen
3b4efcf529
Added missing human-city-tile.png.
2010-08-08 10:41:35 +00:00
Guillaume Melquiond
c371ad89b0
Avoided creating temporary translatable strings for plain ones.
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This speeds up parsing by 50%.
2010-08-08 10:32:09 +00:00
Guillaume Melquiond
52eebbefa1
Optimized further the building of rotated rules.
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This brings the speed up of the previous commits up to 90%.
2010-08-08 09:33:41 +00:00
Guillaume Melquiond
b069193054
Optimized further the building of rotated rules.
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This brings the speed up of the previous commit up to 70%.
2010-08-08 09:16:54 +00:00
Lari Nieminen
e3ec2ed503
Added a reminder note to also change the hardcoded default...
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...multiplayer objectives if the [objectives] text formatting gets changed.
2010-08-08 09:16:33 +00:00
Lari Nieminen
804b9dfb2d
Prefixed the default MP objectives with a bullet.
2010-08-08 09:13:21 +00:00