Richard Kettering
11fb3a5dbf
Added frames for a bat variant of the soulless.
2009-07-23 09:26:00 +00:00
Richard Kettering
0fbbcecbb7
Added frames for a bat variant of the soulless.
2009-07-23 09:21:01 +00:00
Richard Kettering
466be54fec
Shadow fixes on the zombies.
2009-07-23 09:19:36 +00:00
Richard Kettering
1e7d6a7ec1
Shadow fixes on the spear goblins.
2009-07-23 08:53:53 +00:00
Gunter Labes
de48233dd9
[[Era additions]]
...
* Added Dwarvish Stalwart, Elder Wose, Shock Trooper and White Mage to
random_leader of the default era.
* Added Ancient Wose, Dwarvish Sentinel, Iron Mauler and Mage of Light
to random_leader of the AoH era.
2009-07-22 17:07:15 +00:00
McShark
f6874641c7
Update according to recent file changes
2009-07-22 16:32:58 +00:00
Eugen Jiresch
c8542660e8
added optional parameter merge_side to game_state::write_players()
2009-07-22 15:58:07 +00:00
Eugen Jiresch
95ac3fdf01
simplified storing of carryover information in game_state.snapshot
2009-07-22 15:40:14 +00:00
Eric S. Raymond
0be241f540
More tweaks for bug #13970 : Dialog error in SotBE Scenario 14 - Back Home.
...
Having Kapou'e refer to Black-Eye Karun in the third person is OK, as
Karun is his father - not him.
2009-07-22 14:59:28 +00:00
Tomasz Śniatowski
039c2a4007
refactor the pending-connectionm bit...
...
...of accept_connection into a separate function
2009-07-22 14:41:49 +01:00
Tomasz Śniatowski
de01c0eeb4
refactor the pseudo-loop in accept_connection
2009-07-22 14:41:27 +01:00
Tomasz Śniatowski
f4425ae1ff
fix possible UB in accept_connection() (even if it's not really UB)
2009-07-22 14:41:09 +01:00
Tomasz Śniatowski
441b590402
network::accept_connection - only add a socket to pending_sockets...
...
...if we don't intend to close it a second later, add a debug message
for one more fail condition
2009-07-22 14:40:51 +01:00
Tomasz Śniatowski
ea0095c5be
output sdlnet diagnostic messages on some errors in network::accept_connection()
2009-07-22 14:39:19 +01:00
Eugen Jiresch
d4a9832ce6
fixed persistence of teams for scenarios with 0 teams
2009-07-22 13:19:58 +00:00
Eric S. Raymond
a1d04f1d43
Work around a wmllint glitch that's probably not worth fixing.
2009-07-22 13:19:36 +00:00
Eric S. Raymond
da71e544c7
Dialog polish.
2009-07-22 12:39:45 +00:00
Eugen Jiresch
4f92f3aac0
team_info::write now adds a 'persistent' flag
2009-07-22 12:21:37 +00:00
Eric S. Raymond
d698982d9a
Added translator's note.
2009-07-22 12:10:04 +00:00
Eric S. Raymond
76808e9358
Fix continuity issues relating to the flow direction...
...
...of Arkan-thoria, the cataract, and the presence of Wesnothian ships
on the river.
2009-07-22 12:01:47 +00:00
Gunter Labes
7e62fb2f79
don't use a specific id for the stun object so it works multiple times
...
fixes bug #13978 : UtBS: "stun" ability doesn't modify enemy ZoC
2009-07-22 11:02:03 +00:00
Gunter Labes
ba42fd8caf
give better responses on failed admin attempts
2009-07-22 11:01:55 +00:00
Eric S. Raymond
1d9ad80d64
wmlscope/wmllint cleanup.
2009-07-22 10:42:17 +00:00
Gregory Shikhman
7ae420f763
Added the ability to tie in data to particular hexes.
...
Click on a hex in the map to bring up a popup with hex-specific data
(currently only the hex coordinate).
2009-07-22 03:58:35 +00:00
Eric S. Raymond
a0a0f838dd
Address bug #13970 .
2009-07-22 03:01:04 +00:00
Gregory Shikhman
3ffb1ecc68
Fixed tile alignment, changed regular hexes...
...
...to the irregular hexes that wesnoth issues. Must still look into
performance issues and minor misalignment.
2009-07-22 01:47:21 +00:00
Gregory Shikhman
b21a199ccd
Initial hex grid generation in gmap.
...
Added small script that will be expanded to give backend web scripts
info on the map being parsed. Grid alignment is still incorrect and
the actual hexes are not exactly the right shape.
2009-07-21 22:07:23 +00:00
Phil Barber
a20b9f5701
Add a few Gladiator frames I forgot first time round...
2009-07-21 19:57:17 +00:00
Phil Barber
be4b7534f0
Minor fix to Clasher base frame.
2009-07-21 19:51:48 +00:00
Phil Barber
6bf5560e0f
Minor updates to clasher line WML.
2009-07-21 19:38:57 +00:00
Tomasz Śniatowski
17be99971f
new lobby player list sorting:
...
...by name, relation(friends/neutral/ignores) or both (first by
relation then by name)
2009-07-21 17:49:04 +01:00
Tomasz Śniatowski
1584ae7f74
add, uh, one more toggle button definition to have small and tiny
2009-07-21 17:48:45 +01:00
Tomasz Śniatowski
eba2c43f68
new lobby: add auto-hiding of empty player groups,
...
...fix gamelist doubleclick handler
2009-07-21 17:48:26 +01:00
Tomasz Śniatowski
9967fb9470
made gui::ttoggle_panel always "want" double click,
...
...and only close the window if retval is nonzero, fixing the use of
the doubleclick callback
2009-07-21 17:48:08 +01:00
Tomasz Śniatowski
47c4377cca
small tweaks in lobby cfg file
2009-07-21 17:47:49 +01:00
Tomasz Śniatowski
df0445b9aa
add a icon_small definition of the toggle button.
...
I'd prefer a version which adjusts to the icon size, but this will do
fine for my needs.
2009-07-21 17:47:31 +01:00
Tomasz Śniatowski
a8c68b2b04
make the game list rows react to double click...
...
...by joining/observing the game (needs a fix)
2009-07-21 17:47:13 +01:00
Tomasz Śniatowski
b6a908fe03
add a callback_mouse_left_double_click to gui2::ttoggle_panel
2009-07-21 17:46:52 +01:00
Eugen Jiresch
a51ad7dedf
removed some no longer needed comments
2009-07-21 14:23:24 +00:00
Tomasz Śniatowski
d82a1533e9
fix build error, and -> &&
2009-07-21 12:58:36 +01:00
Tomasz Śniatowski
433db9ddab
hide the non-functional buttons on the gamelist
2009-07-21 12:45:51 +01:00
Tomasz Śniatowski
78ab6eebac
vcproj update
2009-07-21 12:45:32 +01:00
Tomasz Śniatowski
321b49015a
fix assert in new lobby
2009-07-21 12:45:10 +01:00
Eugen Jiresch
079ac55ada
removed player_info
2009-07-21 11:15:26 +00:00
Eugen Jiresch
9d992a5b27
removed player_info references from get_player_info()...
...
...and removed game_state::get_player
2009-07-21 10:46:36 +00:00
Eugen Jiresch
0660293334
removed game_state::read_player and game_state::load_recall_list
2009-07-21 10:01:24 +00:00
Eugen Jiresch
b659429b19
removed game_state::write_player
2009-07-21 09:20:38 +00:00
Eugen Jiresch
8c1dc58f06
removed redundant parameter from game_state::write_players
2009-07-21 08:29:42 +00:00
Eugen Jiresch
37c58a4fe3
removed redundant parameter from game_state::write_snapshot
2009-07-21 07:52:06 +00:00
Gregory Shikhman
8642a1da2b
Added hex polygon generation.
2009-07-21 06:33:52 +00:00