Steven Panek
f7e6201f82
Ran umcpropfix.
2010-11-05 22:28:17 +00:00
Lari Nieminen
d63b526854
Fixed Haldric missing his portrait.
2010-11-05 21:03:38 +00:00
Lari Nieminen
0847d24cfc
Fixed bug #16982 (Li'sar has no experience bar).
2010-11-05 19:27:12 +00:00
Eric S. Raymond
4627e24856
Fix a minor WML error and some spelling glitches.
2010-11-05 16:40:18 +00:00
Eric S. Raymond
b15423de20
Fluffier description of the familiar.
2010-11-05 16:15:23 +00:00
Lari Nieminen
535e103a33
Added myself to the "Campaign Design" section.
2010-11-05 16:02:46 +00:00
Lari Nieminen
0cf11bb4a5
Renamed Syn_Err to Blarumyrran in DiD and Liberty credits.
2010-11-05 15:57:03 +00:00
Lari Nieminen
a30cbb6169
Made a custom unit type for Jevyan's familiar,
...
...which is now a winged skull instead of a bat.
2010-11-05 15:35:20 +00:00
Nils Kneuper
14366637f8
apply utils/wesnoth-optipng on latest portrait update
...
Original size: 3839 KiB on 24 files
Optimized size: 3674 KiB
Total saving: 165 KiB = 4% decrease
2010-11-05 14:23:08 +00:00
Fabian Müller
332570a11f
LoW::12: Fixed unbalanced wml tags.
2010-11-05 14:18:56 +00:00
Lari Nieminen
5b0dcb05df
Fixed a misnamed macro parameter.
2010-11-05 14:17:27 +00:00
Lari Nieminen
6c523dee33
Added LordBob's new TRoW portraits,
...
...with only Jevyan and Rithrandil still missing.
2010-11-05 14:15:19 +00:00
Fabian Müller
fbd0c9979c
LoW::13: Implemented the loading of the persistent variables.
...
Still the scenario needs to become the starting scenario of chapter4.
2010-11-05 14:14:17 +00:00
Fabian Müller
695a13d41e
LoW::12: Implemented saving the Chapter 3 persistent variables.
2010-11-05 14:13:02 +00:00
Fabian Müller
bdf3679ce1
LoW Chapter_One_End: Added a TODO marker.
2010-11-05 14:11:49 +00:00
Nils Kneuper
98786ad12b
ran wesnoth-optipng on the files from the last commit
...
Original size: 3 KiB on 2 files
Optimized size: 1 KiB
Total saving: 1 KiB = 48% decrease
2010-11-05 10:52:41 +00:00
Lari Nieminen
9a23b889fd
Added a reminder about recruiting miners if the player hasn't done so during the first two turns.
2010-11-05 10:48:05 +00:00
Nils Kneuper
1484845122
ran utils/wesnoth-optipng on 2010-11-05T10:12:19Z!crazy-ivanovic@gmx.net
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 2433 KiB on 194 files
Optimized size: 1968 KiB
Total saving: 464 KiB = 19% decrease
2010-11-05 10:44:20 +00:00
Lari Nieminen
c40848f90d
Added Blarumyrran's (unanimated) Dwarvish Miner sprite...
...
...with a laden variation and fixed a defense animation glitch.
2010-11-05 10:38:00 +00:00
Nils Kneuper
53556ab182
add line wrap to the source entry of tips of the day
...
this allows using a resolution of <=802px horizontally eg with the
german translation
2010-11-05 10:12:19 +00:00
Lari Nieminen
41889f3cd2
A few more Relnan->Relana changes.
2010-11-05 09:09:30 +00:00
Lari Nieminen
5a3cd432b8
Updated Liberty's campaign image using the new Baldras portrait.
2010-11-05 09:03:49 +00:00
Lari Nieminen
114d5945dd
Added a female variation of Senior Village Elder,
...
...made Relnan use that, renamed him to Relana, added the new portrait
for her and made her recruit villagers instead of outlaws.
2010-11-05 09:00:46 +00:00
Lari Nieminen
11235408c1
Made it possible to use the debug mode to skip the scenario...
...
...without messing up the recall list.
2010-11-05 08:12:29 +00:00
Lari Nieminen
93c3a47a0e
Made Thursagan able to advance to Dwarvish Arcanister.
2010-11-05 08:10:09 +00:00
Steven Panek
2c367cb437
Replaced a series of turns= keys with a TURNS call.
2010-11-05 04:10:58 +00:00
Steven Panek
214a916b36
'add=-' -> 'sub='.
2010-11-05 04:02:49 +00:00
Steven Panek
ebc386dc19
'add=-' -> 'sub='.
2010-11-05 03:51:21 +00:00
Steven Panek
abfcc45835
Expanded a couple of PLACE_IMAGE calls;...
...
...made it so that one of the items is flipped horizontally.
2010-11-05 03:28:43 +00:00
Steven Panek
1193e46ffa
Expanded a couple of PLACE_IMAGE calls;...
...
...made it so that one of the items is flipped horizontally.
2010-11-05 03:22:29 +00:00
Steven Panek
8198c64dd3
Killed dragonstatue-old.png.
2010-11-05 03:13:27 +00:00
Steven Panek
999f04b947
Killed objectives that should have never been where they were.
2010-11-05 03:08:28 +00:00
Steven Panek
d422e79ae4
Recolored one of megane's runes to make a replacement...
...
...for one of the very old runes.
2010-11-05 03:07:21 +00:00
Anonymissimus
f756a42458
Better filter by id instead of x,y in TRANSFORM_UNIT...
...
...since x,y= is the same for units on the recall list. It still
doesn't work for these (and ADVANCE_UNIT too) due to bug #17023 but at
least the units don't get lost now.
2010-11-05 00:36:24 +00:00
Anonymissimus
85ac44c437
fixed Dwarvish Fighters not advacable to Runesmiths in SoF...
...
...(forgotten in zookeeper's previous commit)
2010-11-04 23:29:31 +00:00
Lari Nieminen
a7179c3831
Fixed Thursagan's unit type according to last commit.
2010-11-04 22:35:06 +00:00
Lari Nieminen
06e2a2406c
Moved the whole Dwarvish Runesmith line from SoF to core,
...
...replaced the old sprites with Sleepwalker's new (unanimated) ones,
made some tweaks to the experience limits and recruit costs and
removed the old core version of Dwarvish Runemaster.
2010-11-04 22:32:44 +00:00
Steven Panek
763ad02782
Move [message] codeblock meant to be unused...
...
...into __UNUSED__'s domain rather than using a nonexistent WML tag
about which the engine complains. Addresses bug #17016 .
2010-11-04 05:03:22 +00:00
Anonymissimus
3b4ac4ef07
generous error handling in [scroll_to]
2010-11-03 17:57:01 +00:00
J.W. Bjerk
268c64a31f
terrain layering fix for sand hills and dirt.
...
Doesn't seem to break anything else...
2010-11-02 23:44:14 +00:00
Ignacio R. Morelle
42ea220522
Revert revisions 2010-10-22T22:24:02Z!shadowm@wesnoth.org and 2010-10-22T22:22:50Z!shadowm@wesnoth.org...
...
...to make the titlescreen usable again with --smallgui
2010-11-02 15:10:32 +00:00
Ignacio R. Morelle
0c2ea8d066
Revert "Cast a blur effect on the WML message panel background...
...
...per Eleazar's suggestion"
This reverts commit 2010-11-02T01:30:00Z!shadowm@wesnoth.org.
There's one problem with GUI2 that needs to be fixed first, which is
also why there's no blurring in the titlescreen panels yet. I should've
noticed earlier.
2010-11-02 03:10:18 +00:00
Ignacio R. Morelle
bcd38591a1
Cast a blur effect on the WML message panel background...
...
...per Eleazar's suggestion
(Item 2 in the second part of
http://forums.wesnoth.org/viewtopic.php?p=423254#p423254 ).
2010-11-02 01:30:00 +00:00
Steven Panek
fee4eb135c
Ran wmlindent.
2010-11-02 00:36:42 +00:00
Steven Panek
9914a7f271
Moved x and y values out of the character definitions...
...
...(what is wrong with me?) and put them back where they belong.
2010-11-02 00:36:14 +00:00
Steven Panek
e767dda5d0
Killed a macro call that should have been killed already;...
...
...converted a [recall] codeblock.
2010-11-02 00:29:21 +00:00
Steven Panek
c90aa43c45
Killed the recently-created RECALL_OR_CREATE_UNIT_TO_LOCATION.
2010-11-02 00:21:07 +00:00
Steven Panek
e1ddf215c0
Do recall-or-create with the [unit] tag.
2010-11-02 00:18:46 +00:00
Steven Panek
b55153426d
Fixed macro name.
2010-11-01 23:40:05 +00:00
Steven Panek
370e9a13e5
Created a version of RECALL_OR_CREATE...
...
...that allows the coder to specify the location where the unit would
be spawned/created.
2010-11-01 23:35:53 +00:00