Eric S. Raymond
eb03d49121
wmltools and SpellingMistakes cleanup.
2011-01-15 16:16:56 +00:00
Guillaume Melquiond
c1cfb3a7ae
Fixed UTF8 BOM introduced by 2011-01-12T04:51:58Z!patrick_x99@hotmail.com.
2011-01-15 13:58:32 +00:00
Nils Kneuper
d2c3c12c1a
created files for a Gaelic translation (as requested by Mountain_King)
2011-01-15 12:00:30 +00:00
Nils Kneuper
06284e41d0
change how the workaround for bug #17492 is done
2011-01-15 10:47:33 +00:00
Nils Kneuper
c107451a02
split "too long" story screens into two parts (workaround for FR #17492 )
2011-01-15 10:35:13 +00:00
Nils Kneuper
d0377aecd9
ran utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 1588 KiB on 11 files
Optimized size: 1484 KiB
Total saving: 104 KiB = 6% decrease
2011-01-15 10:05:27 +00:00
Nils Kneuper
6e086902eb
add missing story images to "diary" story screens
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TODO: split diary entries in several story screens
2011-01-15 09:02:59 +00:00
Lari Nieminen
aabd799000
Clear the destroyed base from the bases array...
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...without erasing the spawn tracking of all bases.
2011-01-15 08:47:54 +00:00
Fabian Müller
5ab2bd041c
LoW::4: Fixed the story speech anouncing the wrong chapter of the campaign.
2011-01-14 17:39:51 +00:00
Fabian Müller
daf0a34a8e
LoW::2: Added speech explaining why Olurf has to be spared at all costs.
2011-01-14 17:38:52 +00:00
Steven Panek
abf6e18aed
Committed GCI work by smu33rules.
2011-01-14 04:21:10 +00:00
Fabian Müller
e2e183ab9c
LoW::3: Fix bug #17234 , bug #17224 and bug #17144
2011-01-14 02:54:19 +00:00
Derek Hoagland
ee0efb7f44
Put back a great tree that had been (inadvertantly?)...
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...replaced with shroud at some point between 1.8 and now.
2011-01-13 20:32:00 +00:00
Dan Gerhards
9daded46b4
Balancing: Makes it less bad to be missing Siddry.
2011-01-12 11:17:00 +00:00
Dan Gerhards
d186c3d522
Fixes a typo.
2011-01-12 11:13:04 +00:00
Patrick Parker
64613fd167
change stray #,@ in test scenario to use Pango markup
2011-01-12 04:51:58 +00:00
Alexander van Gessel
20ce467146
Make some tooltips attach to the right button
2011-01-12 03:19:00 +01:00
Alexander van Gessel
e4cf41321f
Update trackplacer to use gtk.Tooltip...
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...instead of the deprecated gtk.Tooltips
2011-01-12 03:18:55 +01:00
Lari Nieminen
cc2291801a
Added LordBob's second lich portrait for Malin.
2011-01-11 22:07:34 +00:00
Fabian Müller
13c8987193
Added a highlighting animation to the signpost...
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...which defines the scenario objective.
2011-01-11 04:41:32 +00:00
Mark de Wever
8dc0c1e343
Rename gui2 wml colour to color.
2011-01-10 20:38:49 +00:00
Dan Gerhards
c87edba3ac
Small change to make the dialog more clear.
2011-01-10 08:36:49 +00:00
Dan Gerhards
6cfc8a6799
Rebalanced taking into account the now fearless zombies.
2011-01-10 06:01:26 +00:00
Dan Gerhards
2519c96648
Moved a village so units weren't spawned on impassible terrain.
2011-01-10 04:05:16 +00:00
Nils Kneuper
de7a1880b9
"Caretaker" -> "Reeve"
2011-01-09 14:34:28 +00:00
Nils Kneuper
97df0087fe
several smaller fixes to Two Brothers:
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* removed some double spaces
* make "Counselor Hoban" a "Caretaker Hoban", since it is a small
village that likely has no huge council
* fix the year in the epilogue, it has to be two years after the other
events, so 365YW is correct, not 355YW
2011-01-09 12:56:55 +00:00
Alexander van Gessel
d2d883f25b
Update credits
2011-01-09 00:31:30 +01:00
Mark de Wever
8c069aef70
Fix maximium portrait height.
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Fixes bug #17399 , also adds some more debug information.
2011-01-08 20:40:38 +00:00
Iurii Chernyi
15afc059b1
Apply Patch #2238 by iwontbecreative, convert tutorial to new AI config.
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bugs in the patch fixed.
2011-01-04 16:32:44 +00:00
Lari Nieminen
7fb861aafd
Added missing art credits for kitty's AOI and TB portraits.
2011-01-04 07:28:26 +00:00
Lari Nieminen
f74ba10e07
Changed one of the orc leaders (back) to Warlord...
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...and wired in a different portrait for another.
2011-01-04 07:19:28 +00:00
Lari Nieminen
18a6ef4b5d
Added LordBob's new portraits for DiD.
2011-01-04 07:17:12 +00:00
Elias Pschernig
e472e4c7ab
[wmlunits] Delete directories created by mkdtemp after use...
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...so as not to clutter up /tmp.
2011-01-03 21:49:56 +00:00
Nils Kneuper
52907b18ae
updated Lithuanian credits entries
2011-01-03 17:09:40 +00:00
Iurii Chernyi
b5c3d3c005
fixed bug #15950 , which was WML issue:
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units being copied from recall list without removing them from recall
list - that leads to those units being replaced from recall list upon
game load, as they have the same ID
2011-01-02 16:29:05 +00:00
Iurii Chernyi
801370c4bd
update about.cfg to use 'real name (nickname)' format for Grimling
2011-01-02 15:42:11 +00:00
Iurii Chernyi
3043de6617
Fix bug #15861 : fix passive_leader and passive_leader_shares_keep.
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Patch by Grimling
2011-01-02 15:37:57 +00:00
Guillaume Melquiond
18dbb93dbf
Removed wesnoth.register_theme_item and replaced...
...
...it by metamethods of wesnoth.theme_items.
2011-01-01 06:17:38 +00:00
Derek Hoagland
24594e5765
Made [chat] no longer look up variables that match speaker.
...
It's trivial to make speaker=$unit.name instead of speaker=unit. The
previous implemention prevented users from using the string "unit" as
a speaker name.
2010-12-31 22:57:56 +00:00
Guillaume Melquiond
d366cd5603
Implemented a whole new status as an example of modifying report generators.
2010-12-31 16:01:06 +00:00
Lari Nieminen
7c1b6eb5bb
When Delfador appears to speak, use his stored self...
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...so the player doesn't think his XP has vanished.
2010-12-31 07:05:55 +00:00
Guillaume Melquiond
69121b6010
Awarded correct amount of research to units.
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(Fix for bug #17406 , patch by kernigh.)
2010-12-29 08:03:05 +00:00
Guillaume Melquiond
58354874a4
Improved [command] tag so that it can cope with WML...
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...from [insert_tag] containing code that is either self-modified or
modified by its siblings.
2010-12-28 15:09:39 +00:00
Nils Kneuper
2bac37f5b6
two more moves of campaign specific strings...
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...that now go into the -help domain
@campaign maintainers: when using strings that are copies from code,
please consider making things in a way that *exactly* those strings
that are defined somewhere else are reused (by eg providing some macro
for the usage in mainline so that eg a "add berserk to weapon" action
(with the description) is provided by mainline instead of the
campaign)
2010-12-28 11:58:16 +00:00
Nils Kneuper
d21b6c93a6
move the ability dscriptions in utbs from the main domain...
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...to wesnoth-help, too (those are most likely a copy of those anyway...)
2010-12-28 11:47:54 +00:00
Nils Kneuper
85ef7ad025
moved the race descriptions into the help textdomain
2010-12-28 11:31:37 +00:00
Anonymissimus
53d3f7f49f
better code logic for previous commit
2010-12-28 02:01:24 +00:00
Anonymissimus
9301736078
made modify_unit handle the case type=""...
...
...(old behavior of ADVANCE_UNIT macro - advancing to the units'
advances_to= when no target type given)
http://forums.wesnoth.org/viewtopic.php?f=21&t=32555&p=471573#p471573
2010-12-28 01:37:50 +00:00
Alexander van Gessel
532ff83ef2
Un-hardwire the [language] block in data/hardwired/english.cfg.
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Move the file out of that dir
2010-12-27 11:27:15 +01:00
Nils Kneuper
35846ec989
updated Japanese translation
2010-12-27 09:51:53 +00:00