15642 Commits

Author SHA1 Message Date
Eric S. Raymond
eb03d49121 wmltools and SpellingMistakes cleanup. 2011-01-15 16:16:56 +00:00
Guillaume Melquiond
c1cfb3a7ae Fixed UTF8 BOM introduced by 2011-01-12T04:51:58Z!patrick_x99@hotmail.com. 2011-01-15 13:58:32 +00:00
Nils Kneuper
d2c3c12c1a created files for a Gaelic translation (as requested by Mountain_King) 2011-01-15 12:00:30 +00:00
Nils Kneuper
06284e41d0 change how the workaround for bug #17492 is done 2011-01-15 10:47:33 +00:00
Nils Kneuper
c107451a02 split "too long" story screens into two parts (workaround for FR #17492) 2011-01-15 10:35:13 +00:00
Nils Kneuper
d0377aecd9 ran utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 1588 KiB on 11 files
 Optimized size: 1484 KiB
   Total saving: 104 KiB = 6% decrease
2011-01-15 10:05:27 +00:00
Nils Kneuper
6e086902eb add missing story images to "diary" story screens
TODO: split diary entries in several story screens
2011-01-15 09:02:59 +00:00
Lari Nieminen
aabd799000 Clear the destroyed base from the bases array...
...without erasing the spawn tracking of all bases.
2011-01-15 08:47:54 +00:00
Fabian Müller
5ab2bd041c LoW::4: Fixed the story speech anouncing the wrong chapter of the campaign. 2011-01-14 17:39:51 +00:00
Fabian Müller
daf0a34a8e LoW::2: Added speech explaining why Olurf has to be spared at all costs. 2011-01-14 17:38:52 +00:00
Steven Panek
abf6e18aed Committed GCI work by smu33rules. 2011-01-14 04:21:10 +00:00
Fabian Müller
e2e183ab9c LoW::3: Fix bug #17234 , bug #17224 and bug #17144 2011-01-14 02:54:19 +00:00
Derek Hoagland
ee0efb7f44 Put back a great tree that had been (inadvertantly?)...
...replaced with shroud at some point between 1.8 and now.
2011-01-13 20:32:00 +00:00
Dan Gerhards
9daded46b4 Balancing: Makes it less bad to be missing Siddry. 2011-01-12 11:17:00 +00:00
Dan Gerhards
d186c3d522 Fixes a typo. 2011-01-12 11:13:04 +00:00
Patrick Parker
64613fd167 change stray #,@ in test scenario to use Pango markup 2011-01-12 04:51:58 +00:00
Alexander van Gessel
20ce467146 Make some tooltips attach to the right button 2011-01-12 03:19:00 +01:00
Alexander van Gessel
e4cf41321f Update trackplacer to use gtk.Tooltip...
...instead of the deprecated gtk.Tooltips
2011-01-12 03:18:55 +01:00
Lari Nieminen
cc2291801a Added LordBob's second lich portrait for Malin. 2011-01-11 22:07:34 +00:00
Fabian Müller
13c8987193 Added a highlighting animation to the signpost...
...which defines the scenario objective.
2011-01-11 04:41:32 +00:00
Mark de Wever
8dc0c1e343 Rename gui2 wml colour to color. 2011-01-10 20:38:49 +00:00
Dan Gerhards
c87edba3ac Small change to make the dialog more clear. 2011-01-10 08:36:49 +00:00
Dan Gerhards
6cfc8a6799 Rebalanced taking into account the now fearless zombies. 2011-01-10 06:01:26 +00:00
Dan Gerhards
2519c96648 Moved a village so units weren't spawned on impassible terrain. 2011-01-10 04:05:16 +00:00
Nils Kneuper
de7a1880b9 "Caretaker" -> "Reeve" 2011-01-09 14:34:28 +00:00
Nils Kneuper
97df0087fe several smaller fixes to Two Brothers:
* removed some double spaces

* make "Counselor Hoban" a "Caretaker Hoban", since it is a small
  village that likely has no huge council

* fix the year in the epilogue, it has to be two years after the other
  events, so 365YW is correct, not 355YW
2011-01-09 12:56:55 +00:00
Alexander van Gessel
d2d883f25b Update credits 2011-01-09 00:31:30 +01:00
Mark de Wever
8c069aef70 Fix maximium portrait height.
Fixes bug #17399, also adds some more debug information.
2011-01-08 20:40:38 +00:00
Iurii Chernyi
15afc059b1 Apply Patch #2238 by iwontbecreative, convert tutorial to new AI config.
bugs in the patch fixed.
2011-01-04 16:32:44 +00:00
Lari Nieminen
7fb861aafd Added missing art credits for kitty's AOI and TB portraits. 2011-01-04 07:28:26 +00:00
Lari Nieminen
f74ba10e07 Changed one of the orc leaders (back) to Warlord...
...and wired in a different portrait for another.
2011-01-04 07:19:28 +00:00
Lari Nieminen
18a6ef4b5d Added LordBob's new portraits for DiD. 2011-01-04 07:17:12 +00:00
Elias Pschernig
e472e4c7ab [wmlunits] Delete directories created by mkdtemp after use...
...so as not to clutter up /tmp.
2011-01-03 21:49:56 +00:00
Nils Kneuper
52907b18ae updated Lithuanian credits entries 2011-01-03 17:09:40 +00:00
Iurii Chernyi
b5c3d3c005 fixed bug #15950, which was WML issue:
units being copied from recall list without removing them from recall
list - that leads to those units being replaced from recall list upon
game load, as they have the same ID
2011-01-02 16:29:05 +00:00
Iurii Chernyi
801370c4bd update about.cfg to use 'real name (nickname)' format for Grimling 2011-01-02 15:42:11 +00:00
Iurii Chernyi
3043de6617 Fix bug #15861: fix passive_leader and passive_leader_shares_keep.
Patch by Grimling
2011-01-02 15:37:57 +00:00
Guillaume Melquiond
18dbb93dbf Removed wesnoth.register_theme_item and replaced...
...it by metamethods of wesnoth.theme_items.
2011-01-01 06:17:38 +00:00
Derek Hoagland
24594e5765 Made [chat] no longer look up variables that match speaker.
It's trivial to make speaker=$unit.name instead of speaker=unit. The
previous implemention prevented users from using the string "unit" as
a speaker name.
2010-12-31 22:57:56 +00:00
Guillaume Melquiond
d366cd5603 Implemented a whole new status as an example of modifying report generators. 2010-12-31 16:01:06 +00:00
Lari Nieminen
7c1b6eb5bb When Delfador appears to speak, use his stored self...
...so the player doesn't think his XP has vanished.
2010-12-31 07:05:55 +00:00
Guillaume Melquiond
69121b6010 Awarded correct amount of research to units.
(Fix for bug #17406, patch by kernigh.)
2010-12-29 08:03:05 +00:00
Guillaume Melquiond
58354874a4 Improved [command] tag so that it can cope with WML...
...from [insert_tag] containing code that is either self-modified or
modified by its siblings.
2010-12-28 15:09:39 +00:00
Nils Kneuper
2bac37f5b6 two more moves of campaign specific strings...
...that now go into the -help domain

@campaign maintainers: when using strings that are copies from code,
please consider making things in a way that *exactly* those strings
that are defined somewhere else are reused (by eg providing some macro
for the usage in mainline so that eg a "add berserk to weapon" action
(with the description) is provided by mainline instead of the
campaign)
2010-12-28 11:58:16 +00:00
Nils Kneuper
d21b6c93a6 move the ability dscriptions in utbs from the main domain...
...to wesnoth-help, too (those are most likely a copy of those anyway...)
2010-12-28 11:47:54 +00:00
Nils Kneuper
85ef7ad025 moved the race descriptions into the help textdomain 2010-12-28 11:31:37 +00:00
Anonymissimus
53d3f7f49f better code logic for previous commit 2010-12-28 02:01:24 +00:00
Anonymissimus
9301736078 made modify_unit handle the case type=""...
...(old behavior of ADVANCE_UNIT macro - advancing to the units'
advances_to= when no target type given)

http://forums.wesnoth.org/viewtopic.php?f=21&t=32555&p=471573#p471573
2010-12-28 01:37:50 +00:00
Alexander van Gessel
532ff83ef2 Un-hardwire the [language] block in data/hardwired/english.cfg.
Move the file out of that dir
2010-12-27 11:27:15 +01:00
Nils Kneuper
35846ec989 updated Japanese translation 2010-12-27 09:51:53 +00:00