5744 Commits

Author SHA1 Message Date
J. Tyne
720348a01e Always call unhighlight_reach() before moving.
(It was not called before moving in a move & attack.)
2012-05-12 17:06:13 +00:00
J. Tyne
a72b8c952b Stop suppressing shroud data from the inspection window.
FR / bug #19623
2012-05-12 16:28:46 +00:00
Elvish_Hunter
d3fee6ae1a UtBS: changed Human Commander's movetype to smallfoot 2012-05-08 19:36:47 +00:00
J. Tyne
6fdd067c7e New image path function: ~ROTATE().
(This only works for multiples of 90 degrees.)
2012-05-06 22:06:46 +00:00
Mark de Wever
90f4640884 Fixes an error when reading `empty' cache files.
It uses the basic idea of 2008-12-27T17:26:06Z!kailoran@gmail.com, but the test added there
doesn't seem to catch all cases. Fixes bug #16544.
2012-05-06 12:03:30 +00:00
Jon Daniel
981e2227fa update changelog 2012-05-04 17:49:08 +00:00
Ignacio R. Morelle
b071e73757 Allow the race attribute in SUFs to interpret a comma-separated list...
...(as an inline OR shorthand) like type, id and side already do
2012-05-04 06:09:04 +00:00
Jon Daniel
aa4fe8bbcd Update changelog 2012-05-03 03:00:44 +00:00
Alexander van Gessel
c9a5c32bb4 Rename [object]duration=level to [object]duration=scenario 2012-05-01 22:13:52 +01:00
Ignacio R. Morelle
5bf73d68b5 help: Add more elaborate descriptions for...
...the Units, Abilities and Weapon Specials sections (bug #13914)

The intention is to reduce confusion when these sections are initially
empty for a fresh configuration. The discovery system is now hinted at
in these descriptions.
2012-05-01 20:47:01 +00:00
Silas Brill
bdd8c38703 Fixed a typo in changelog 2012-04-30 22:03:31 +00:00
Silas Brill
f806b61e80 Applied patch #1381: Configurable village support
This differs from the original patch in that the minimum village
support for multiplayer is 0, not 1.
2012-04-30 21:52:38 +00:00
Mark de Wever
7efcde580f Escape the pipe-symbol in the wiki uploader.
Fixes the display off terrains with a pipe-symbol in the wiki.

Fixes bug #19678.
2012-04-30 20:29:52 +00:00
Steven Panek
9d440b00c3 Added missing colons; removed gratuitous space before colons... 2012-04-30 19:59:56 +00:00
Steven Panek
2caea903b0 Fixed bug #19677. 2012-04-30 19:49:59 +00:00
Mark de Wever
73e640b6d3 Adds character limit width constrain for a text.
The number of characters per line can now be limited for a text object.
The limit is an approximation since the character width for a true type
font is not fixed. When this constrain is used, the text should also be
allowed to wrap.
2012-04-30 19:37:20 +00:00
Fabian Müller
b6597782ee Support for vision= in [unit] and [unit_type].
If present it's used instead of the movement to calculate the sight of the unit.

Support for [vision_costs] in [movement_type].

If present it's used for the costs when calculationg the sight of the unit.
2012-04-30 18:03:48 +00:00
Ignacio R. Morelle
809c0e23ed Fix some inconsistent changelog indentation 2012-04-30 09:12:00 +00:00
Silas Brill
70b8ecd0a6 Ensure that multiple messages displayed simultaneously will not overlap
It's possible (at least) for the ambush message and the sighted
message to appear simultaneously (i.e. sighted an ally before being
ambushed).  The "Failed teleport!" message might also be able to occur
with the sighted message.
2012-04-28 08:31:41 +00:00
Ignacio R. Morelle
0a6c8813ba gui2/tnetwork_transmission: Fixed untranslatable Cancel button label
(bug #19659)
2012-04-27 07:26:28 +00:00
Elvish_Hunter
48c5bc34c9 DW and UtBS: updated Stun special to use [object] duration=turn 2012-04-26 08:02:37 +00:00
Mark de Wever
8e49489784 Allow breakpoints by raising a SIGTRAP.
This allows breakpoints while testing the Pandora.
2012-04-25 19:28:39 +00:00
Silas Brill
432ba3cfa8 Moved changelog entry for 2012-04-25T08:22:33Z!brilliand@gmail.com 2012-04-25 08:30:48 +00:00
Silas Brill
62c894830f In HttT: Cliffs of Thoria...
...give the injured sergeant shared vision when he is discovered by
the player

Fix for bug #19517
2012-04-25 08:22:33 +00:00
Silas Brill
1094e80f73 In a replay, only call new_turn() for units on the side about to move
Fix for bug #19658
2012-04-25 04:20:12 +00:00
Silas Brill
09f66aa14f Added changelog entries for 2012-04-24T02:55:45Z!brilliand@gmail.com and 2012-04-24T03:04:06Z!brilliand@gmail.com 2012-04-24 03:30:22 +00:00
Gabriel Morin
d7e8cd1c93 Changelog entries for bugs fixed as side-effects of my recent fixes. 2012-04-23 04:16:28 +00:00
Steven Panek
fe956e1415 Updated the changelogs. 2012-04-23 00:16:16 +00:00
Gabriel Morin
33af8de754 Reverted 2012-04-22T13:55:26Z!koraq@xs4all.nl and commited my own fix for bug #19626 2012-04-22 23:01:46 +00:00
Mark de Wever
93605b82ad Partly fixed segfaults on window resize
This partly fixes bug #19626 and applies patch #3248.
2012-04-22 13:55:26 +00:00
Elvish_Hunter
993861aff4 Pushed LOOT macro from LoW, TRoW and THoT in core, file utils.cfg.
wmlindent also reindented other two macro files
2012-04-22 09:12:48 +00:00
Elvish_Hunter
006f6d2f33 Added IS_LAST_SCENARIO to all final campaign scenarios 2012-04-22 08:46:46 +00:00
Simon Forsyth
811fc5f961 all these changes to UtBS deserve a changlog update 2012-04-13 01:27:42 +00:00
Elvish_Hunter
6bfaa5ef88 Lua: added helper.round function 2012-04-12 10:12:05 +00:00
Silas Brill
8418f05e8c Apply patch #3210: Add [object]duration=turn 2012-04-12 08:09:01 +00:00
Anonymissimus
2f449a174a changelog update 2012-04-09 19:49:09 +00:00
Alexander van Gessel
315f067901 Reapply patch #2642 as the random-leader crash has been fixed 2012-04-08 17:14:19 +01:00
Jérémy Rosen
91c9246ff1 revert patch 2642 since it faults on command line startup 2012-04-08 13:40:04 +00:00
Mark de Wever
550828ff93 Update changelog. 2012-04-08 08:14:35 +00:00
Mark de Wever
8a2ddc368f Fixes a preprocessor bug.
The preprocessor could look beyond the end of a buffer.
The issue was discovered by vultraz, who also tested the patch.
2012-04-07 20:30:33 +00:00
Anonymissimus
7fc962c5ba changelog update 2012-04-07 16:43:20 +00:00
Ignacio R. Morelle
84483e1835 editor: Changelog entry for 2012-03-21T08:23:30Z!shadowm@wesnoth.org 2012-04-07 13:23:06 +00:00
Iurii Chernyi
b87e40299a Fixed bug #19503. 'Maximum auto saves' setting is no longer ignored.
Patch #3228 by akihara.
2012-04-06 23:04:59 +00:00
Iurii Chernyi
78e345556b Replaced variable i by TRANSFORM_UNIT_i in macro TRANSFORM_UNIT.
Patch #3237 by akihara
2012-04-06 23:04:53 +00:00
Gabriel Morin
9dd49f8c31 Changelog entries for last two commits. 2012-04-05 11:04:32 +00:00
Elvish_Hunter
fb9151430d CLEAR_FOG and UNCLEAR_FOG retrofitted to use [lift_fog] and [reset_fog].
The Fog Clearer unit is now unused in mainline
2012-04-05 08:59:27 +00:00
J. Tyne
7f82271b03 changelog for 2012-04-03T23:45:08Z!jt_coding@verizon.net 2012-04-04 11:18:23 +00:00
Iurii Chernyi
d767abd3ed Fixed bug #19599: Engine keeps redundant ai_special information for units.
Patch #3235 by Ayne.
2012-04-04 09:25:21 +00:00
Nils Kneuper
a7051503b8 updated Estonian translation 2012-04-02 19:17:53 +00:00
Lari Nieminen
93a0dca160 Changes to the schedules of Fallenstar Lake and Silverhead Crossing,
...as requested by Doc Paterson.
2012-04-02 13:20:47 +00:00