J. Tyne
720348a01e
Always call unhighlight_reach() before moving.
...
(It was not called before moving in a move & attack.)
2012-05-12 17:06:13 +00:00
J. Tyne
a72b8c952b
Stop suppressing shroud data from the inspection window.
...
FR / bug #19623
2012-05-12 16:28:46 +00:00
Elvish_Hunter
d3fee6ae1a
UtBS: changed Human Commander's movetype to smallfoot
2012-05-08 19:36:47 +00:00
J. Tyne
6fdd067c7e
New image path function: ~ROTATE().
...
(This only works for multiples of 90 degrees.)
2012-05-06 22:06:46 +00:00
Mark de Wever
90f4640884
Fixes an error when reading `empty' cache files.
...
It uses the basic idea of 2008-12-27T17:26:06Z!kailoran@gmail.com, but the test added there
doesn't seem to catch all cases. Fixes bug #16544 .
2012-05-06 12:03:30 +00:00
Jon Daniel
981e2227fa
update changelog
2012-05-04 17:49:08 +00:00
Ignacio R. Morelle
b071e73757
Allow the race attribute in SUFs to interpret a comma-separated list...
...
...(as an inline OR shorthand) like type, id and side already do
2012-05-04 06:09:04 +00:00
Jon Daniel
aa4fe8bbcd
Update changelog
2012-05-03 03:00:44 +00:00
Alexander van Gessel
c9a5c32bb4
Rename [object]duration=level to [object]duration=scenario
2012-05-01 22:13:52 +01:00
Ignacio R. Morelle
5bf73d68b5
help: Add more elaborate descriptions for...
...
...the Units, Abilities and Weapon Specials sections (bug #13914 )
The intention is to reduce confusion when these sections are initially
empty for a fresh configuration. The discovery system is now hinted at
in these descriptions.
2012-05-01 20:47:01 +00:00
Silas Brill
bdd8c38703
Fixed a typo in changelog
2012-04-30 22:03:31 +00:00
Silas Brill
f806b61e80
Applied patch #1381 : Configurable village support
...
This differs from the original patch in that the minimum village
support for multiplayer is 0, not 1.
2012-04-30 21:52:38 +00:00
Mark de Wever
7efcde580f
Escape the pipe-symbol in the wiki uploader.
...
Fixes the display off terrains with a pipe-symbol in the wiki.
Fixes bug #19678 .
2012-04-30 20:29:52 +00:00
Steven Panek
9d440b00c3
Added missing colons; removed gratuitous space before colons...
2012-04-30 19:59:56 +00:00
Steven Panek
2caea903b0
Fixed bug #19677 .
2012-04-30 19:49:59 +00:00
Mark de Wever
73e640b6d3
Adds character limit width constrain for a text.
...
The number of characters per line can now be limited for a text object.
The limit is an approximation since the character width for a true type
font is not fixed. When this constrain is used, the text should also be
allowed to wrap.
2012-04-30 19:37:20 +00:00
Fabian Müller
b6597782ee
Support for vision= in [unit] and [unit_type].
...
If present it's used instead of the movement to calculate the sight of the unit.
Support for [vision_costs] in [movement_type].
If present it's used for the costs when calculationg the sight of the unit.
2012-04-30 18:03:48 +00:00
Ignacio R. Morelle
809c0e23ed
Fix some inconsistent changelog indentation
2012-04-30 09:12:00 +00:00
Silas Brill
70b8ecd0a6
Ensure that multiple messages displayed simultaneously will not overlap
...
It's possible (at least) for the ambush message and the sighted
message to appear simultaneously (i.e. sighted an ally before being
ambushed). The "Failed teleport!" message might also be able to occur
with the sighted message.
2012-04-28 08:31:41 +00:00
Ignacio R. Morelle
0a6c8813ba
gui2/tnetwork_transmission: Fixed untranslatable Cancel button label
...
(bug #19659 )
2012-04-27 07:26:28 +00:00
Elvish_Hunter
48c5bc34c9
DW and UtBS: updated Stun special to use [object] duration=turn
2012-04-26 08:02:37 +00:00
Mark de Wever
8e49489784
Allow breakpoints by raising a SIGTRAP.
...
This allows breakpoints while testing the Pandora.
2012-04-25 19:28:39 +00:00
Silas Brill
432ba3cfa8
Moved changelog entry for 2012-04-25T08:22:33Z!brilliand@gmail.com
2012-04-25 08:30:48 +00:00
Silas Brill
62c894830f
In HttT: Cliffs of Thoria...
...
...give the injured sergeant shared vision when he is discovered by
the player
Fix for bug #19517
2012-04-25 08:22:33 +00:00
Silas Brill
1094e80f73
In a replay, only call new_turn() for units on the side about to move
...
Fix for bug #19658
2012-04-25 04:20:12 +00:00
Silas Brill
09f66aa14f
Added changelog entries for 2012-04-24T02:55:45Z!brilliand@gmail.com and 2012-04-24T03:04:06Z!brilliand@gmail.com
2012-04-24 03:30:22 +00:00
Gabriel Morin
d7e8cd1c93
Changelog entries for bugs fixed as side-effects of my recent fixes.
2012-04-23 04:16:28 +00:00
Steven Panek
fe956e1415
Updated the changelogs.
2012-04-23 00:16:16 +00:00
Gabriel Morin
33af8de754
Reverted 2012-04-22T13:55:26Z!koraq@xs4all.nl and commited my own fix for bug #19626
2012-04-22 23:01:46 +00:00
Mark de Wever
93605b82ad
Partly fixed segfaults on window resize
...
This partly fixes bug #19626 and applies patch #3248 .
2012-04-22 13:55:26 +00:00
Elvish_Hunter
993861aff4
Pushed LOOT macro from LoW, TRoW and THoT in core, file utils.cfg.
...
wmlindent also reindented other two macro files
2012-04-22 09:12:48 +00:00
Elvish_Hunter
006f6d2f33
Added IS_LAST_SCENARIO to all final campaign scenarios
2012-04-22 08:46:46 +00:00
Simon Forsyth
811fc5f961
all these changes to UtBS deserve a changlog update
2012-04-13 01:27:42 +00:00
Elvish_Hunter
6bfaa5ef88
Lua: added helper.round function
2012-04-12 10:12:05 +00:00
Silas Brill
8418f05e8c
Apply patch #3210 : Add [object]duration=turn
2012-04-12 08:09:01 +00:00
Anonymissimus
2f449a174a
changelog update
2012-04-09 19:49:09 +00:00
Alexander van Gessel
315f067901
Reapply patch #2642 as the random-leader crash has been fixed
2012-04-08 17:14:19 +01:00
Jérémy Rosen
91c9246ff1
revert patch 2642 since it faults on command line startup
2012-04-08 13:40:04 +00:00
Mark de Wever
550828ff93
Update changelog.
2012-04-08 08:14:35 +00:00
Mark de Wever
8a2ddc368f
Fixes a preprocessor bug.
...
The preprocessor could look beyond the end of a buffer.
The issue was discovered by vultraz, who also tested the patch.
2012-04-07 20:30:33 +00:00
Anonymissimus
7fc962c5ba
changelog update
2012-04-07 16:43:20 +00:00
Ignacio R. Morelle
84483e1835
editor: Changelog entry for 2012-03-21T08:23:30Z!shadowm@wesnoth.org
2012-04-07 13:23:06 +00:00
Iurii Chernyi
b87e40299a
Fixed bug #19503 . 'Maximum auto saves' setting is no longer ignored.
...
Patch #3228 by akihara.
2012-04-06 23:04:59 +00:00
Iurii Chernyi
78e345556b
Replaced variable i by TRANSFORM_UNIT_i in macro TRANSFORM_UNIT.
...
Patch #3237 by akihara
2012-04-06 23:04:53 +00:00
Gabriel Morin
9dd49f8c31
Changelog entries for last two commits.
2012-04-05 11:04:32 +00:00
Elvish_Hunter
fb9151430d
CLEAR_FOG and UNCLEAR_FOG retrofitted to use [lift_fog] and [reset_fog].
...
The Fog Clearer unit is now unused in mainline
2012-04-05 08:59:27 +00:00
J. Tyne
7f82271b03
changelog for 2012-04-03T23:45:08Z!jt_coding@verizon.net
2012-04-04 11:18:23 +00:00
Iurii Chernyi
d767abd3ed
Fixed bug #19599 : Engine keeps redundant ai_special information for units.
...
Patch #3235 by Ayne.
2012-04-04 09:25:21 +00:00
Nils Kneuper
a7051503b8
updated Estonian translation
2012-04-02 19:17:53 +00:00
Lari Nieminen
93a0dca160
Changes to the schedules of Fallenstar Lake and Silverhead Crossing,
...
...as requested by Doc Paterson.
2012-04-02 13:20:47 +00:00