Alexander van Gessel
1708c1b2df
Remove unused (and unnecessary) unit.
2008-09-19 13:36:25 +01:00
Eric S. Raymond
7ad3080604
Remove erroneous extra level of $ dereference.
2008-09-19 09:34:16 +00:00
Alexander van Gessel
bac9cdada6
Address bug #12330 (recalled units not suffering from dehydration)
2008-09-19 08:48:30 +01:00
Benoît Timbert
249d7bcd17
There is no need to make those strings translatable
2008-09-18 16:49:30 +00:00
Pauli Nieminen
0626d88862
[[AI tuning]]
...
* Improved default the attack selection of default AI
* Improved movement target selection
* Allowed leader to retreat from dangerous location
* Tried to teach AI to understand poison and leadership in attack
selection but result wasn't 100% success
* Fixed some minor bugs found from AI
2008-09-18 14:30:42 +00:00
Alexander van Gessel
380c341e24
Adress bug #10738 (Add 'scale_background' key to [story])
2008-09-18 09:18:01 +01:00
Richard Kettering
740829da35
New animation for the steelclad melee attack.
2008-09-18 07:12:48 +00:00
Richard Kettering
b6d00b6849
New melee animation for skeleton.
2008-09-17 17:52:25 +00:00
Tomasz Śniatowski
a806efa0a8
editor2: settings dialog
...
currently only does lightning settings by having presets and custom
sliders. Functional but still WIP, may have some subtle bugs. Changing
slider values refreshes the underlying map, in a possibly inefficient
way (flicker), but working reasonably. This fills fr#11408
2008-09-17 17:45:10 +01:00
Tomasz Śniatowski
8b8556619e
editor2 editor settings hotkey definition
2008-09-17 16:40:15 +01:00
Alexander van Gessel
b7cbb35477
Remove meaningless textdomain=wesnoth key from UtBS's [time].
2008-09-17 10:38:45 +01:00
Alexander van Gessel
5d1444ef21
Removed meaningless 'lighter' keys from UtBS's schedule.
2008-09-17 10:38:41 +01:00
Ignacio R. Morelle
d9024d6fc9
Removed some highlight pixels that make it look like a very bad frankenstein
2008-09-17 01:43:07 +00:00
Ignacio R. Morelle
09b2b9f2fc
Gave a bit more realistic stats to dummy Lady unit.
2008-09-17 01:42:34 +00:00
Ignacio R. Morelle
747da83c68
Added Kate modeline.
...
A few changes to stuff.
2008-09-17 01:42:06 +00:00
Pauli Nieminen
89ddafd8c7
Some more improvements to AI movement and attack selection
...
Fixed team survival AI parameters
2008-09-17 00:33:01 +00:00
Alexander van Gessel
ff3b3a3623
Correct description of TRANSFORM_UNIT macro.
2008-09-16 23:24:09 +01:00
Eric S. Raymond
0ac71358e9
Strip attributes for stack checks even when there's no comment.
2008-09-16 22:07:57 +00:00
Alexander van Gessel
0eef60de3b
Used wmllint to update the formula/test scenarios.
2008-09-16 22:04:51 +01:00
Alexander van Gessel
6e0b3d228b
Remove seemingly meaningless ToD darker/lighter keys.
2008-09-16 22:04:48 +01:00
Bartek Waresiak
c74d7e2ebe
random changes to see how it works
2008-09-16 20:03:25 +00:00
Pauli Nieminen
57ca8308ad
[[AI tuning]]
...
* Merged formula ai to default ai (formula makes moves first and
handles recruiting if scenario includes formulas)
* Added AI configuration paramter for forced recruitment
* Added village extra penalty for leader village grapping if enemy can
attack that village
* Fixed some other small issues with ai code
* Added recruiting formula to loyalists faction for testing
2008-09-16 18:14:54 +00:00
Lari Nieminen
716247165b
Balance tweaks.
2008-09-16 17:45:50 +00:00
Richard Kettering
8571e908a4
Added some dwarven attack icons by pekka.
2008-09-16 17:05:27 +00:00
Tomasz Śniatowski
8035f6ef04
update my entry in about.cfg - move to 'developers' section
2008-09-16 16:05:57 +01:00
Ignacio R. Morelle
995ee3c297
Copy Soulless swimmer graphics to be Walking Corpses...
...
...as per Jetryl's request
2008-09-14 23:46:32 +00:00
Ignacio R. Morelle
9a52ad85ed
Remove deprecated graphics
2008-09-14 23:38:12 +00:00
Ignacio R. Morelle
f2bd317ecb
New soulless swimmer graphics from...
...
http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21952&start=0&st=0&sk=t&sd=a
2008-09-14 02:41:17 +00:00
Ignacio R. Morelle
53faeba214
Made Theta and Marcus not speak certain lines...
...
...that do not make sense when one of them isn't around, when the
other is killed
(i.e. good for "The Pursuit")
2008-09-14 01:22:29 +00:00
Mark de Wever
b721f865f2
Refactoring the listbox.
...
Added the option to show or hide the scrollbar. Moved the sizing code
to the tvertical_scrollbar_container_ class which will query the listbox
to as it for the best size for the list.
2008-09-13 08:24:07 +00:00
Ignacio R. Morelle
1c3dbe363e
Add Necromancer (male) portrait from...
...
http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21336&st=0&sk=t&sd=a&start=225
2008-09-12 23:55:09 +00:00
Nils Kneuper
876cdd3237
updated Finnish and Slovak translation
2008-09-12 20:20:38 +00:00
Gunter Labes
efc04bab44
added 'mixed fighter' to the northerner recruitment_pattern for mp
2008-09-12 18:45:39 +00:00
Eric S. Raymond
654d67fdbd
Fix minor bugs reported by AI0867.
2008-09-12 18:15:57 +00:00
Eric S. Raymond
6061a6a76c
Dialogue tweak.
2008-09-12 08:28:55 +00:00
Eric S. Raymond
4aec03e3d4
Completed, and tested, fix for bug #12291 : Northern Rebirth:
...
...Krash's recall list disappears in Eastern Flank.
2008-09-12 08:09:13 +00:00
Eric S. Raymond
b23d6a2593
Dialogue tweak.
2008-09-12 07:16:17 +00:00
Eric S. Raymond
feda165fc1
Teach wmllint to report invalid unit names in advances_to attributes.
2008-09-12 06:49:24 +00:00
Eric S. Raymond
3102d4e0b8
Fix broken image reference, caught by wmlscope.
2008-09-11 21:18:25 +00:00
Eric S. Raymond
1815b72f3e
Replace Liberty-specific L_DOT and L_CROSS...
...
...with DOT_CENTERED and CROSS_CENTERED from the core macros.
2008-09-11 21:11:56 +00:00
Lari Nieminen
6a5bf76dd4
Shortened (the expanded form of) Tallin's type changing code.
2008-09-11 19:31:27 +00:00
Eric S. Raymond
61cffeba6a
Typo fix.
2008-09-11 19:16:16 +00:00
Lari Nieminen
9fe2bef18a
Prevent a comment about the dying unit from appearing when Konrad/Li'sar dies.
2008-09-11 19:15:21 +00:00
Eric S. Raymond
829acd5a78
Re-fix bug #12278 using the new TRANSFORM_UNIT and FULL_HEAL macros.
2008-09-11 19:10:42 +00:00
Lari Nieminen
37b3a240d2
Fixed bug #12291 . Needs some extra work for the case of Krash being dead.
2008-09-11 18:44:04 +00:00
Eric S. Raymond
01402113d9
Fix bug #12278 .
...
Also bump Tallin's level to 1 if he's a Peasant, a level 0 Sergeant is
a bit wacky.
2008-09-11 14:55:19 +00:00
Eric S. Raymond
2ea5382713
Fix odd little edge case in comment handling.
2008-09-11 10:14:03 +00:00
Ignacio R. Morelle
295ff4ffd9
Fix bug #11982 and introduce new required attributes in WML for core abilities.
2008-09-11 02:22:26 +00:00
Lari Nieminen
9882014c8d
Ported the theme fixes to trunk.
2008-09-10 17:15:48 +00:00
Gunter Labes
e4ce234286
Made units with the healthy trait take half the damage from poison.
2008-09-09 21:08:45 +00:00