9624 Commits

Author SHA1 Message Date
Alexander van Gessel
1708c1b2df Remove unused (and unnecessary) unit. 2008-09-19 13:36:25 +01:00
Eric S. Raymond
7ad3080604 Remove erroneous extra level of $ dereference. 2008-09-19 09:34:16 +00:00
Alexander van Gessel
bac9cdada6 Address bug #12330 (recalled units not suffering from dehydration) 2008-09-19 08:48:30 +01:00
Benoît Timbert
249d7bcd17 There is no need to make those strings translatable 2008-09-18 16:49:30 +00:00
Pauli Nieminen
0626d88862 [[AI tuning]]
* Improved default the attack selection of default AI

* Improved movement target selection

* Allowed leader to retreat from dangerous location

* Tried to teach AI to understand poison and leadership in attack
  selection but result wasn't 100% success

* Fixed some minor bugs found from AI
2008-09-18 14:30:42 +00:00
Alexander van Gessel
380c341e24 Adress bug #10738 (Add 'scale_background' key to [story]) 2008-09-18 09:18:01 +01:00
Richard Kettering
740829da35 New animation for the steelclad melee attack. 2008-09-18 07:12:48 +00:00
Richard Kettering
b6d00b6849 New melee animation for skeleton. 2008-09-17 17:52:25 +00:00
Tomasz Śniatowski
a806efa0a8 editor2: settings dialog
currently only does lightning settings by having presets and custom
sliders. Functional but still WIP, may have some subtle bugs. Changing
slider values refreshes the underlying map, in a possibly inefficient
way (flicker), but working reasonably. This fills fr#11408
2008-09-17 17:45:10 +01:00
Tomasz Śniatowski
8b8556619e editor2 editor settings hotkey definition 2008-09-17 16:40:15 +01:00
Alexander van Gessel
b7cbb35477 Remove meaningless textdomain=wesnoth key from UtBS's [time]. 2008-09-17 10:38:45 +01:00
Alexander van Gessel
5d1444ef21 Removed meaningless 'lighter' keys from UtBS's schedule. 2008-09-17 10:38:41 +01:00
Ignacio R. Morelle
d9024d6fc9 Removed some highlight pixels that make it look like a very bad frankenstein 2008-09-17 01:43:07 +00:00
Ignacio R. Morelle
09b2b9f2fc Gave a bit more realistic stats to dummy Lady unit. 2008-09-17 01:42:34 +00:00
Ignacio R. Morelle
747da83c68 Added Kate modeline.
A few changes to stuff.
2008-09-17 01:42:06 +00:00
Pauli Nieminen
89ddafd8c7 Some more improvements to AI movement and attack selection
Fixed team survival AI parameters
2008-09-17 00:33:01 +00:00
Alexander van Gessel
ff3b3a3623 Correct description of TRANSFORM_UNIT macro. 2008-09-16 23:24:09 +01:00
Eric S. Raymond
0ac71358e9 Strip attributes for stack checks even when there's no comment. 2008-09-16 22:07:57 +00:00
Alexander van Gessel
0eef60de3b Used wmllint to update the formula/test scenarios. 2008-09-16 22:04:51 +01:00
Alexander van Gessel
6e0b3d228b Remove seemingly meaningless ToD darker/lighter keys. 2008-09-16 22:04:48 +01:00
Bartek Waresiak
c74d7e2ebe random changes to see how it works 2008-09-16 20:03:25 +00:00
Pauli Nieminen
57ca8308ad [[AI tuning]]
* Merged formula ai to default ai (formula makes moves first and
  handles recruiting if scenario includes formulas)

* Added AI configuration paramter for forced recruitment

* Added village extra penalty for leader village grapping if enemy can
  attack that village

* Fixed some other small issues with ai code

* Added recruiting formula to loyalists faction for testing
2008-09-16 18:14:54 +00:00
Lari Nieminen
716247165b Balance tweaks. 2008-09-16 17:45:50 +00:00
Richard Kettering
8571e908a4 Added some dwarven attack icons by pekka. 2008-09-16 17:05:27 +00:00
Tomasz Śniatowski
8035f6ef04 update my entry in about.cfg - move to 'developers' section 2008-09-16 16:05:57 +01:00
Ignacio R. Morelle
995ee3c297 Copy Soulless swimmer graphics to be Walking Corpses...
...as per Jetryl's request
2008-09-14 23:46:32 +00:00
Ignacio R. Morelle
9a52ad85ed Remove deprecated graphics 2008-09-14 23:38:12 +00:00
Ignacio R. Morelle
f2bd317ecb New soulless swimmer graphics from...
http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21952&start=0&st=0&sk=t&sd=a
2008-09-14 02:41:17 +00:00
Ignacio R. Morelle
53faeba214 Made Theta and Marcus not speak certain lines...
...that do not make sense when one of them isn't around, when the
other is killed

(i.e. good for "The Pursuit")
2008-09-14 01:22:29 +00:00
Mark de Wever
b721f865f2 Refactoring the listbox.
Added the option to show or hide the scrollbar. Moved the sizing code
to the tvertical_scrollbar_container_ class which will query the listbox
to as it for the best size for the list.
2008-09-13 08:24:07 +00:00
Ignacio R. Morelle
1c3dbe363e Add Necromancer (male) portrait from...
http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21336&st=0&sk=t&sd=a&start=225
2008-09-12 23:55:09 +00:00
Nils Kneuper
876cdd3237 updated Finnish and Slovak translation 2008-09-12 20:20:38 +00:00
Gunter Labes
efc04bab44 added 'mixed fighter' to the northerner recruitment_pattern for mp 2008-09-12 18:45:39 +00:00
Eric S. Raymond
654d67fdbd Fix minor bugs reported by AI0867. 2008-09-12 18:15:57 +00:00
Eric S. Raymond
6061a6a76c Dialogue tweak. 2008-09-12 08:28:55 +00:00
Eric S. Raymond
4aec03e3d4 Completed, and tested, fix for bug #12291: Northern Rebirth:
...Krash's recall list disappears in Eastern Flank.
2008-09-12 08:09:13 +00:00
Eric S. Raymond
b23d6a2593 Dialogue tweak. 2008-09-12 07:16:17 +00:00
Eric S. Raymond
feda165fc1 Teach wmllint to report invalid unit names in advances_to attributes. 2008-09-12 06:49:24 +00:00
Eric S. Raymond
3102d4e0b8 Fix broken image reference, caught by wmlscope. 2008-09-11 21:18:25 +00:00
Eric S. Raymond
1815b72f3e Replace Liberty-specific L_DOT and L_CROSS...
...with DOT_CENTERED and CROSS_CENTERED from the core macros.
2008-09-11 21:11:56 +00:00
Lari Nieminen
6a5bf76dd4 Shortened (the expanded form of) Tallin's type changing code. 2008-09-11 19:31:27 +00:00
Eric S. Raymond
61cffeba6a Typo fix. 2008-09-11 19:16:16 +00:00
Lari Nieminen
9fe2bef18a Prevent a comment about the dying unit from appearing when Konrad/Li'sar dies. 2008-09-11 19:15:21 +00:00
Eric S. Raymond
829acd5a78 Re-fix bug #12278 using the new TRANSFORM_UNIT and FULL_HEAL macros. 2008-09-11 19:10:42 +00:00
Lari Nieminen
37b3a240d2 Fixed bug #12291. Needs some extra work for the case of Krash being dead. 2008-09-11 18:44:04 +00:00
Eric S. Raymond
01402113d9 Fix bug #12278.
Also bump Tallin's level to 1 if he's a Peasant, a level 0 Sergeant is
a bit wacky.
2008-09-11 14:55:19 +00:00
Eric S. Raymond
2ea5382713 Fix odd little edge case in comment handling. 2008-09-11 10:14:03 +00:00
Ignacio R. Morelle
295ff4ffd9 Fix bug #11982 and introduce new required attributes in WML for core abilities. 2008-09-11 02:22:26 +00:00
Lari Nieminen
9882014c8d Ported the theme fixes to trunk. 2008-09-10 17:15:48 +00:00
Gunter Labes
e4ce234286 Made units with the healthy trait take half the damage from poison. 2008-09-09 21:08:45 +00:00