Cédric Duval
bedcb5fb73
Fixed missing gettextization for some units.
2004-08-23 16:12:48 +00:00
James Spencer
3fa5affd4d
Typos
2004-08-23 09:22:40 +00:00
Pauli Manninen
161f6ed89e
dos2unix
2004-08-23 06:41:00 +00:00
Pauli Manninen
83826f91ff
updated changelog
2004-08-23 06:36:28 +00:00
James Spencer
787ededb2c
Spelling. . . Argh
2004-08-23 06:29:09 +00:00
Pauli Manninen
f9d780f19a
updated changelog
2004-08-23 06:23:12 +00:00
James Spencer
75b67023b4
Bad victory condition- thanks to pi-c
2004-08-23 05:22:40 +00:00
James Spencer
9d227d5b7e
New non-interactive 'story' scenario
2004-08-23 05:03:08 +00:00
James Spencer
0ebf1737b2
Delay Jessica's Retun a bit more
2004-08-23 05:01:29 +00:00
J.W. Bjerk
930ab8158c
files shrunk
2004-08-23 04:34:43 +00:00
J.W. Bjerk
9db2e15efe
alternate ocean tiles added
2004-08-23 04:32:40 +00:00
James Spencer
bee436322e
Update the dialouge to emphasize the Pact
2004-08-23 03:07:58 +00:00
James Spencer
6a96a33dd7
Bugfix
2004-08-23 02:05:30 +00:00
Dave White
0ed8872138
made the server compile again
2004-08-23 01:46:58 +00:00
TheAT
32ce08f17e
Added Elvish Pillager's crossbow images.
2004-08-23 01:20:17 +00:00
TheAT
9678dbab7c
Added description to 'steadfast' ability.
2004-08-23 00:34:37 +00:00
Dave White
66ce88af8e
added steadfast ability
2004-08-23 00:24:29 +00:00
Dave White
8968e1b0b1
trying to make it compile on Windows...
2004-08-22 22:50:13 +00:00
Isaac Clerencia Perez
940a4d8516
Fixes "drain" not working on final blow, bug #10038
2004-08-22 22:21:05 +00:00
Dave White
0bdcdf3c60
made sure all my stuff is committed
2004-08-22 22:00:05 +00:00
Dave White
5e4d3424e5
fix to floating labels sometimes not displaying in accelerated mode
2004-08-22 21:37:39 +00:00
James Spencer
5718bfeedd
{RANDOM} bug
2004-08-22 21:21:51 +00:00
Philippe Plantier
49801e978f
Applied patch #3309 :
...
Found another bug with respect to menu scrolling. Clicking on the
scrollbar groove of the menu of the hotkeys preferences dialog box
does not do a thing. It's caused by a race between menu::process,
scrollbar::process, and events::raise_process_event.
Solution: adjusting scrollbar::groove_clicked so that it resets itself
rather than letting scrollbar::process do it at the wrong time.
2004-08-22 21:13:16 +00:00
Yann Dirson
2601d1a14f
allow to build with i18n on on both windows and unix, ...
...
by not having a src/config.h
2004-08-22 20:10:12 +00:00
Philippe Plantier
252ebcccc6
Applied patch #3296 (see https://savannah.nongnu.org/patch/?func=detailitem&item_id=3296 )
2004-08-22 19:08:32 +00:00
Yann Dirson
12f2f8c7d0
reordered IDs so that the po importer matches strings right
2004-08-22 18:33:59 +00:00
Yann Dirson
fe6c742777
fixed duplicate id
2004-08-22 18:32:48 +00:00
Cédric Duval
7713fb3381
s,Multi,multi, ( #9873 )
2004-08-22 17:46:12 +00:00
Philippe Plantier
21c41e32c7
Adding missing bridges.cfg file
2004-08-22 17:16:44 +00:00
Philippe Plantier
bae16ab1c9
Adding support for bridges that terminate nicely on ground.
2004-08-22 17:11:12 +00:00
Jordà Polo
15f7b8589b
removed old catalan translation
2004-08-22 17:08:49 +00:00
Jordà Polo
9dd68d724a
added catalan translation (initial gettext commit)
2004-08-22 17:07:54 +00:00
Hogne Håskjold
c2fb0c5d67
Forest with transparent bg, to be drawn as overlay. Correct versions
2004-08-22 16:54:23 +00:00
Hogne Håskjold
c3da96e41b
Changed forest to be drawn as overlay.
...
Commented out old forest2water trans that will no longer be needed.
2004-08-22 16:46:39 +00:00
Hogne Håskjold
26a07af429
Forest with transparent bg, to be drawn as overlay
2004-08-22 16:42:50 +00:00
Jordà Polo
c4a23f9578
removed old spanish translation
2004-08-22 16:38:27 +00:00
Philippe Plantier
880b34f106
Applied fix suggested in bug report #9639 . Fixed bug #9639
2004-08-22 16:27:42 +00:00
Philippe Plantier
c0c63700f7
Fixing bug #9899 : hit t to continue" displayed even when unit has finished move
2004-08-22 16:21:22 +00:00
Philippe Plantier
9e06c330d4
Fixed bug #10046 :
...
on some tiles, shroud was revealed at the beginning of movement, on
other ones it was revealed at the end of movement.
Made it such as the shroud would always be revealed at the beginning of
movement.
2004-08-22 14:43:17 +00:00
Dave White
f5204888f8
fixed internationalization in Windows
2004-08-22 14:00:50 +00:00
Cédric Duval
bbe9cc150c
Fixed missing Id.
...
And added a few frames lacking from last commit.
2004-08-22 13:45:15 +00:00
Cédric Duval
e450761977
Animations for Sergeant -> Lieutenant -> General
2004-08-22 13:40:20 +00:00
Philippe Plantier
f55209a32e
Fixed bug 10049:
...
If a unit with 'non-living=yes' attacks a unit with a plague attack,
and the unit with the plague attack kills it, a new plague unit will
be created.
2004-08-22 13:37:37 +00:00
Philippe Plantier
5bbf79e482
Fixed bug #10094 : poisoned units not looking poisoned when selected.
2004-08-22 13:18:36 +00:00
Philippe Plantier
351ddc460a
Fixed editor not building. Hackish fix :)
2004-08-22 13:17:39 +00:00
Cédric Duval
fbfae91545
Dacyn portrait for level 3.
2004-08-22 13:05:56 +00:00
Cédric Duval
c7a24f7271
Dacyn portrait.
2004-08-22 13:03:53 +00:00
Philippe Plantier
c2dcde72f8
Adding frame's snow forests
...
Adding the possiblity for terrains to be defined as 2-layered, with a base part
and an overlay part.
2004-08-22 12:21:07 +00:00
James Spencer
9f0c8ec7da
Playable Scenario #19 : Return of the Fleet
2004-08-22 07:31:58 +00:00
James Spencer
ad94b1137c
Bugfix
2004-08-22 07:30:21 +00:00