3291 Commits

Author SHA1 Message Date
Cédric Duval
bedcb5fb73 Fixed missing gettextization for some units. 2004-08-23 16:12:48 +00:00
James Spencer
3fa5affd4d Typos 2004-08-23 09:22:40 +00:00
Pauli Manninen
161f6ed89e dos2unix 2004-08-23 06:41:00 +00:00
Pauli Manninen
83826f91ff updated changelog 2004-08-23 06:36:28 +00:00
James Spencer
787ededb2c Spelling. . . Argh 2004-08-23 06:29:09 +00:00
Pauli Manninen
f9d780f19a updated changelog 2004-08-23 06:23:12 +00:00
James Spencer
75b67023b4 Bad victory condition- thanks to pi-c 2004-08-23 05:22:40 +00:00
James Spencer
9d227d5b7e New non-interactive 'story' scenario 2004-08-23 05:03:08 +00:00
James Spencer
0ebf1737b2 Delay Jessica's Retun a bit more 2004-08-23 05:01:29 +00:00
J.W. Bjerk
930ab8158c files shrunk 2004-08-23 04:34:43 +00:00
J.W. Bjerk
9db2e15efe alternate ocean tiles added 2004-08-23 04:32:40 +00:00
James Spencer
bee436322e Update the dialouge to emphasize the Pact 2004-08-23 03:07:58 +00:00
James Spencer
6a96a33dd7 Bugfix 2004-08-23 02:05:30 +00:00
Dave White
0ed8872138 made the server compile again 2004-08-23 01:46:58 +00:00
TheAT
32ce08f17e Added Elvish Pillager's crossbow images. 2004-08-23 01:20:17 +00:00
TheAT
9678dbab7c Added description to 'steadfast' ability. 2004-08-23 00:34:37 +00:00
Dave White
66ce88af8e added steadfast ability 2004-08-23 00:24:29 +00:00
Dave White
8968e1b0b1 trying to make it compile on Windows... 2004-08-22 22:50:13 +00:00
Isaac Clerencia Perez
940a4d8516 Fixes "drain" not working on final blow, bug #10038 2004-08-22 22:21:05 +00:00
Dave White
0bdcdf3c60 made sure all my stuff is committed 2004-08-22 22:00:05 +00:00
Dave White
5e4d3424e5 fix to floating labels sometimes not displaying in accelerated mode 2004-08-22 21:37:39 +00:00
James Spencer
5718bfeedd {RANDOM} bug 2004-08-22 21:21:51 +00:00
Philippe Plantier
49801e978f Applied patch #3309:
Found another bug with respect to menu scrolling. Clicking on the
scrollbar groove of the menu of the hotkeys preferences dialog box
does not do a thing. It's caused by a race between menu::process,
scrollbar::process, and events::raise_process_event.

Solution: adjusting scrollbar::groove_clicked so that it resets itself
rather than letting scrollbar::process do it at the wrong time.
2004-08-22 21:13:16 +00:00
Yann Dirson
2601d1a14f allow to build with i18n on on both windows and unix, ...
by not having a src/config.h
2004-08-22 20:10:12 +00:00
Philippe Plantier
252ebcccc6 Applied patch #3296 (see https://savannah.nongnu.org/patch/?func=detailitem&item_id=3296) 2004-08-22 19:08:32 +00:00
Yann Dirson
12f2f8c7d0 reordered IDs so that the po importer matches strings right 2004-08-22 18:33:59 +00:00
Yann Dirson
fe6c742777 fixed duplicate id 2004-08-22 18:32:48 +00:00
Cédric Duval
7713fb3381 s,Multi,multi, (#9873) 2004-08-22 17:46:12 +00:00
Philippe Plantier
21c41e32c7 Adding missing bridges.cfg file 2004-08-22 17:16:44 +00:00
Philippe Plantier
bae16ab1c9 Adding support for bridges that terminate nicely on ground. 2004-08-22 17:11:12 +00:00
Jordà Polo
15f7b8589b removed old catalan translation 2004-08-22 17:08:49 +00:00
Jordà Polo
9dd68d724a added catalan translation (initial gettext commit) 2004-08-22 17:07:54 +00:00
Hogne Håskjold
c2fb0c5d67 Forest with transparent bg, to be drawn as overlay. Correct versions 2004-08-22 16:54:23 +00:00
Hogne Håskjold
c3da96e41b Changed forest to be drawn as overlay.
Commented out old forest2water trans that will no longer be needed.
2004-08-22 16:46:39 +00:00
Hogne Håskjold
26a07af429 Forest with transparent bg, to be drawn as overlay 2004-08-22 16:42:50 +00:00
Jordà Polo
c4a23f9578 removed old spanish translation 2004-08-22 16:38:27 +00:00
Philippe Plantier
880b34f106 Applied fix suggested in bug report #9639. Fixed bug #9639 2004-08-22 16:27:42 +00:00
Philippe Plantier
c0c63700f7 Fixing bug #9899: hit t to continue" displayed even when unit has finished move 2004-08-22 16:21:22 +00:00
Philippe Plantier
9e06c330d4 Fixed bug #10046:
on some tiles, shroud was revealed at the beginning of movement, on
other ones it was revealed at the end of movement.

Made it such as the shroud would always be revealed at the beginning of
movement.
2004-08-22 14:43:17 +00:00
Dave White
f5204888f8 fixed internationalization in Windows 2004-08-22 14:00:50 +00:00
Cédric Duval
bbe9cc150c Fixed missing Id.
And added a few frames lacking from last commit.
2004-08-22 13:45:15 +00:00
Cédric Duval
e450761977 Animations for Sergeant -> Lieutenant -> General 2004-08-22 13:40:20 +00:00
Philippe Plantier
f55209a32e Fixed bug 10049:
If a unit with 'non-living=yes' attacks a unit with a plague attack,
and the unit with the plague attack kills it, a new plague unit will
be created.
2004-08-22 13:37:37 +00:00
Philippe Plantier
5bbf79e482 Fixed bug #10094 : poisoned units not looking poisoned when selected. 2004-08-22 13:18:36 +00:00
Philippe Plantier
351ddc460a Fixed editor not building. Hackish fix :) 2004-08-22 13:17:39 +00:00
Cédric Duval
fbfae91545 Dacyn portrait for level 3. 2004-08-22 13:05:56 +00:00
Cédric Duval
c7a24f7271 Dacyn portrait. 2004-08-22 13:03:53 +00:00
Philippe Plantier
c2dcde72f8 Adding frame's snow forests
Adding the possiblity for terrains to be defined as 2-layered, with a base part
and an overlay part.
2004-08-22 12:21:07 +00:00
James Spencer
9f0c8ec7da Playable Scenario #19: Return of the Fleet 2004-08-22 07:31:58 +00:00
James Spencer
ad94b1137c Bugfix 2004-08-22 07:30:21 +00:00