Nils Kneuper
6f73f976c7
post release version bump + updated Czech translation
2008-02-18 21:25:08 +00:00
Dimitar Ilccov
9f7f073217
An update of a portrait as per author's request
2008-02-18 12:47:09 +00:00
Nils Kneuper
bd15074b09
just another run of utils/wesnoth-pngcrush
...
saved: 45 KB, 37 files
2008-02-17 23:09:19 +00:00
Jan Rietema
a334137855
Rewired shaman portrait, plus the new druid portrait from Kitty.
2008-02-17 22:52:47 +00:00
Benoît Timbert
2888a76b0c
Apply patch #954 by Vladimir Slavik : svn:ignore tweaks
2008-02-17 20:54:17 +00:00
Benoît Timbert
a20118e903
More elvish portraits from Kitty:
...
* fighter (update)
* shaman
* scout
* ranger (male & female)
* marksman (male & female)
* lord
* lady
(commented the old portraits for the Shaman & the lady)
2008-02-17 20:25:44 +00:00
Nils Kneuper
9e234b7a0e
running utils/wesnoth-pngcrush:
...
total saved: 66 KB, 67 files
2008-02-17 18:33:43 +00:00
Nils Kneuper
4ec550135a
change editor theme to work in 800x600, too
...
move minimap to the topright to increase space for the terrain list
decrease center button area to increase available space for terrain list
comment out unused/broken items in the editor theme
add TODO markers for enhancement of themeability for the editor
2008-02-17 16:38:40 +00:00
Eric S. Raymond
26bb580d9f
Eliminate [comment] tags.
2008-02-17 16:31:52 +00:00
Eric S. Raymond
5c14ad6109
Restore typechecking on PLACE_IMAGE.
2008-02-16 23:34:59 +00:00
Benoît Timbert
c98d2d398d
French translation update
2008-02-16 22:12:47 +00:00
Eric S. Raymond
edc5f856b2
Movin gohere-ellipse to attic;...
...
...it's not used by mainline or UMC, doesn't overlay or underlay well
with other images, and would basically only be useful for producing
variants of the gohere graphic. This change meands all item/ graphics
have actual uses in mainline.
2008-02-16 18:21:27 +00:00
Eric S. Raymond
c9d86da3f7
Get rid of the FAKE_REFERENCE kluge.
2008-02-16 10:48:20 +00:00
Eric S. Raymond
f97409480c
Macro prprocessor chokes on {} under unknown other circumstances.
...
Avoid this.
2008-02-16 10:25:44 +00:00
Eric S. Raymond
5e83a9cf7d
Fix a couple of glitches picked up by my improved regexp.
2008-02-16 09:46:23 +00:00
Mark de Wever
52824b354e
And another version of the same bug as my previous commit.
2008-02-16 07:37:29 +00:00
Eric S. Raymond
a6a2660d36
Give the football image a more specific name.
2008-02-16 00:03:43 +00:00
Eric S. Raymond
617894178e
More minor errors caughtb by wmlscope.
2008-02-15 23:27:05 +00:00
Eric S. Raymond
75f84a9e80
Implementing SCATTER_IMAGE turns out to be simpler than I thought;...
...
...MAP_DIMENSIONS is not needed.
2008-02-15 23:18:36 +00:00
Eric S. Raymond
d58b192981
The alpha hack I had in mind won't work, so remove a macro argument.
2008-02-15 22:46:01 +00:00
Lari Nieminen
e93de2236d
Added a new utility macro for transferring control of all villages...
...
...from one side to another.
2008-02-15 18:31:10 +00:00
Eric S. Raymond
7ffdd45d16
Fix bug noted by zookeeper.
2008-02-15 17:36:33 +00:00
Eric S. Raymond
01a8954706
RANDOM_FEATURE_PLACEMENT_ON works,
...
...but my attempt to write RANDOM_FEATURE_PLACEMENT with the map
dimensions as implicit arguments completely failed. Maybe one of the
real WML wizards can do better.
2008-02-15 15:37:46 +00:00
Eric S. Raymond
7065e5a6a9
Corrected version of RANDOM_FEATURE_PLACEMENT_ON.
2008-02-15 07:38:08 +00:00
Eric S. Raymond
bc30893edd
Added RANDOM_FEATURE_PLACEMENT_ON.
2008-02-15 06:06:13 +00:00
Eric S. Raymond
5f05e0f487
Remove a duplicated UtBS image -- UtBS coffin2 -> mainline cffin-closed.
...
Add some scenery to the laboratory room.
Move an unused macro to the attic.
2008-02-14 22:07:43 +00:00
Nils Kneuper
eb065b5e63
add support for a resolution of 800x480...
...
...(only possible to use if --enable-small-gui is set at configure
time), it is not active by default because several places are
currently rather broken (mp creation/lobby, load dialog and
preferences show many glitches), there is currently no support in the
editor for such a low resolution
fix support of 800x600 be decreasing the minimap size when at a
resolution below 1000x620 improve tinygui display
2008-02-14 18:50:50 +00:00
Eric S. Raymond
51dd6e3dab
Move move things unused in mainline or 1.3 UMC to attic.
2008-02-14 16:31:51 +00:00
Eric S. Raymond
f1b67199aa
Renumber the still-used elf-hit sounds.
2008-02-14 14:44:00 +00:00
Lari Nieminen
0e51879979
Made the chasm bridge and lava chasm bridge...
...
...be aliases of chasm and lava as well (instead of only cave).
2008-02-14 14:43:46 +00:00
Eric S. Raymond
c530a63aae
Continuing cleanup of unused sounds.
2008-02-14 14:41:32 +00:00
Eric S. Raymond
9748200fab
Clean up male elf-hit sounds as suggested by zookeeper.
2008-02-14 14:29:37 +00:00
Eric S. Raymond
5657ddeb10
Move unused maps to the attic, delete some unused sounds of zookeeper's.
2008-02-14 13:59:16 +00:00
Eric S. Raymond
34d528064a
Macro and documentation-comment cleanup; remove some unused cruft.
2008-02-14 13:21:03 +00:00
Richard Kettering
80b586fad9
Borrowed some item graphics from Allacrost.
2008-02-14 07:21:39 +00:00
Eric S. Raymond
948bc32489
Fix brown-paper-bag bug in argument checking.
2008-02-14 05:13:32 +00:00
Eric S. Raymond
608ded4239
More macro typechecking improvements.
2008-02-14 04:56:52 +00:00
Eric S. Raymond
06d31fba2b
More scenery tweaks.
2008-02-14 03:39:05 +00:00
Lari Nieminen
2b16a2e6ef
Revert 2008-02-13T17:00:03Z!esr@thyrsus.com...
...
...using a slightly biggerized and better shadowed version of the original.
2008-02-13 19:46:53 +00:00
Eric S. Raymond
e08b3742eb
Replace crappy 1.2-sized armor.png...
...
...with a copy of armor-golden.png that's had its color GIMP-tweaked
to iron gray.
2008-02-13 17:00:03 +00:00
Eric S. Raymond
b98a5ba1d1
Scenery for the bad guy's keep.
...
Create a new standard macro for a glowing brazier.
2008-02-13 11:27:21 +00:00
Eric S. Raymond
6f88e87671
This should have been part of the commit that moved utils directories.
2008-02-13 03:56:42 +00:00
Eric S. Raymond
a7f2cf4b3b
Fix a large number of macro syntax errors involving misplaced commas.
2008-02-13 02:20:46 +00:00
Eric S. Raymond
0fd8975c94
More macro type checking. 94% of calls in mainline are now checked.
2008-02-13 02:04:50 +00:00
Eric S. Raymond
4c4f802989
More macro type checking.
...
Replace a South Guard macro that duplicates one in the core library.
2008-02-13 01:11:52 +00:00
Eric S. Raymond
dc37c53a87
Change somme formals.
...
Also, fix a typo; Jetryl's two macros were defined to
the same name, but one of them needed a _RANGE suffix.
2008-02-12 21:48:41 +00:00
Eric S. Raymond
1981d43bad
Teach wmllint to convert letter= to terrain= when appropriate.
...
Fix a comment.
2008-02-12 13:16:22 +00:00
Eric S. Raymond
52001c6ca7
Introduce terrain= as a synonym for letter= in the [terrain] tag.
...
Change all instances in mainline. (We'll drop letter= in 1.5.)
2008-02-12 12:51:01 +00:00
Eric S. Raymond
4c6f5f1e3e
More macro typechecking. Clean up the terrain-types mess.
2008-02-12 11:55:52 +00:00
Eric S. Raymond
ef4a692367
More macro typechecking. A terrain code is now a recognized actual type.
2008-02-12 11:16:54 +00:00
Richard Kettering
ba9102f882
Added some basic macros for directional animations.
2008-02-12 07:31:58 +00:00
Richard Kettering
d37f58c3a8
Directional standing/defense frames for the goblins.
2008-02-12 07:27:27 +00:00
Richard Kettering
05efd81846
Directional standing/defense frames for the goblins.
2008-02-12 06:49:13 +00:00
Eric S. Raymond
1e90674462
Extend type-checking to more macros.
2008-02-12 05:11:18 +00:00
Nils Kneuper
700b697f61
wesnoth-pngcrush
...
total saved: 79 KB, 54 files
2008-02-11 22:00:57 +00:00
Eric S. Raymond
9d04d681f3
Two more unused images moved to attic.
2008-02-11 20:35:11 +00:00
Eric S. Raymond
fcd84e25f8
Remove unused icons.
...
Jetryl said: "these were/are custom icons for Darth Fool's UI theme. Not sure
if they're wired in - if you can say with certainty they're not, remove them."
wmlscope and grep both say they're not.
2008-02-11 20:29:51 +00:00
Eric S. Raymond
e4369c5895
Images deleted at Jetryl's request.
2008-02-11 20:23:41 +00:00
Eric S. Raymond
616fd9ad2e
Missing thief idle frame inserted a Jetryl's suggestion.
...
Also, create a reference to the leaning-oak graphic.
2008-02-11 20:12:40 +00:00
Eric S. Raymond
36ac25848a
Moving these to attic, see the FR in bug #11041 .
2008-02-11 19:47:08 +00:00
Eric S. Raymond
56e14f5aa9
Female variants go away too.
2008-02-11 19:09:13 +00:00
Eric S. Raymond
5c67f1548d
Out-of-date Silver Mage teleport image nuked at Jetryl's request.
2008-02-11 19:06:46 +00:00
Eric S. Raymond
9225c7b79c
More minor fixes found by sifting through the list of unused images.
2008-02-11 16:59:49 +00:00
Eric S. Raymond
25bb143e33
Change some units from using # comments to [comment].
...
The only difference this makes is that wmlscope will no longer see the
frames as unused. Each one is tagged with a FIXME comment as well.
2008-02-11 15:22:13 +00:00
Eric S. Raymond
1b24006284
Fix some places where 'unused' frames were not wired in...
...
...but clearly should have been.
2008-02-11 14:44:52 +00:00
Eric S. Raymond
568a808ddb
Use [comment] to ignore the Dwarven Fighter idle admins,
...
...so the reference checks work. Do a bit better job of explaining
why it was commented out.
2008-02-10 22:26:12 +00:00
Eric S. Raymond
04f3ea4999
More macro formal cleanups for typrechecking.
...
Also, remove an unused actual argument in UtBS.
2008-02-10 17:11:18 +00:00
Eric S. Raymond
0ee463c8cf
Enrich macro type checking some more and simplify the type inference rules.
...
Also head off a potential bug noted by Mordante with WML that
looks like {X_SPAN},{Y_SPAN}.
2008-02-10 09:38:07 +00:00
Nils Kneuper
1b8d6316ee
updated Chinese translation
2008-02-10 09:13:19 +00:00
Eric S. Raymond
28bee542c6
More formal-argument fixups and macro type checking.
2008-02-10 08:05:32 +00:00
Eric S. Raymond
a600ade30e
Regularize use of macro formal arguments so we can do better typechecking.
2008-02-10 04:30:18 +00:00
Eric S. Raymond
3d5bab6cbc
Somebody didn't wire in the new Guardsman images properly,
...
...and wmlscope objected. Someomne who understands the intention
behind the new images should review to make sure I did the right thing
here.
2008-02-09 06:03:15 +00:00
Eric S. Raymond
8061ca1c2a
Fix a typo in recent addition of new music (detected by wmlscope).
2008-02-09 02:49:52 +00:00
Lari Nieminen
b0a17b80f4
Fix a little light blotch on the roof.
2008-02-08 10:44:43 +00:00
Moritz Göbelbecker
934b071747
Added stone bridge terrain over lava and chasm
2008-02-07 20:26:13 +00:00
Dimitar Ilccov
fa5d88cec0
An update of {DEFAULT_MUSIC_PLAYLIST} - more tunes included
2008-02-07 18:03:53 +00:00
Gunter Labes
6a65dd6db0
[[Balancing changes]]
...
* decreased the forest defense of the Ranger from 70% to 60%
* decreased the forest movement cost of the Ranger from 2 to 1
* decreased the shallow water, mountain, swamp and snow movement cost of
the Ranger from 3 to 2
2008-02-07 10:06:17 +00:00
Richard Kettering
5ec5ec9438
Separated off halo images from shaman healing frames.
2008-02-07 07:00:37 +00:00
Richard Kettering
4beac31373
Separated off halo images from shaman healing frames.
2008-02-07 06:58:11 +00:00
Richard Kettering
e891a2bc41
Added halo images for the elvish shaman's healing.
2008-02-07 06:54:34 +00:00
Richard Kettering
434ec7b1d6
Added second defense frame to dwarven guardsman.
2008-02-07 05:43:02 +00:00
Richard Kettering
1c3a1afa11
Added second defense frame to dwarven guardsman.
2008-02-07 05:40:45 +00:00
Eric S. Raymond
7eb3510fca
Implement checking of range, span, and filter types in macros.
...
Show the type signatures in ythe wmlscope error messages for the mismatches.
2008-02-06 20:22:44 +00:00
Eric S. Raymond
8a2db11ceb
Implement the IMAGE argument type for macros.
...
This involved changing a bunch of formal args in the terrain graphics
macros from IMAGE to IMAGESTEM or IMAGELINE to avoid false positives.
2008-02-06 19:28:56 +00:00
Gunter Labes
00e1b8d240
revised map: The Freelands
...
decreased the village defense of Bats from 60% to 40%
2008-02-06 14:34:15 +00:00
Eric S. Raymond
2f30f121cc
Implement zookeeper's FR #5 from bug #10990
...
check macro calls for mismatches in argument number. Fix a few
glitches found in mainline using this test.
2008-02-06 08:17:57 +00:00
Eric S. Raymond
25c42f052f
Less intrusive way to quiet down wmllint's #textdomain sanity check
2008-02-06 03:14:03 +00:00
Eric S. Raymond
aba249cf83
Move all #textdomain declarations to line 1 at Ivanovic's request.
2008-02-05 21:56:35 +00:00
Eric S. Raymond
875f023721
Detect badly placed #textdomain strings (partial implementation of FR #10951 ).
...
Correct two mainline glitches detected by this code.
2008-02-05 19:22:06 +00:00
Nils Kneuper
abcd882956
added/updated Filipino translators
2008-02-05 08:42:13 +00:00
uso
e247fb8dcd
add ctrl-x (resp. cmd-x for the Mac) as default hotkey for 'clear messages'
2008-02-05 03:29:47 +00:00
Lari Nieminen
f7181f84d9
A few last-minute fixes to the race descriptions.
2008-02-03 15:48:15 +00:00
Nils Kneuper
91a0fce871
typo fix
2008-02-03 15:28:18 +00:00
Nils Kneuper
aeed44aa40
wesnoth-pngcrush:
...
total saved: 2 KB, 3 files
2008-02-03 12:20:54 +00:00
Nils Kneuper
b7386b30b6
fixes for meta-bug #10960 :
...
* add the advanced preference for disabling standing animations (yes,
they can hurt performance badly so an option to turn them off makes
sense...)
* fix description of XP requirements for AMLA (100XP/80XP to 150XP/120XP)
2008-02-03 11:49:40 +00:00
Nils Kneuper
23094e88d7
replaced the chiense font gkai00mp.ttf with wqy-zenhei-gb2312.ttf
...
as requested by the chinese maintainer
2008-02-03 09:50:02 +00:00
Eric S. Raymond
28c7457fc5
Trivial fix suggested by the SpellingMistakes page.
2008-02-02 21:50:59 +00:00
Gunter Labes
0fad0b261a
remove stray indentation
2008-02-02 20:38:52 +00:00
Eric S. Raymond
53ec280c72
Unit text fixes for meta-bug #10960 .
...
I'm still unhappy with this text; it needs a careful rewrite when I'm
not under time pressure. But it least we can ship this without
looking like illiterate dimwits.
2008-02-02 19:42:04 +00:00
Eric S. Raymond
759f1dc262
Spelling, typo and text fixes related to meta-bug #10960 .
2008-02-02 19:14:38 +00:00
Jérémy Rosen
052b3a88b7
default anmiations are now based on standing animations...
...
...instead of standing frames. Also removed anims in bats and ghost
caused by that bug (fix bug 10898)
2008-02-02 14:53:37 +00:00
Elias Pschernig
d1b7b257c6
Applied patch #962 by Tommy (yobbo):
...
Fixed missing unit.slowed and unit.max_movement properties in the Python AI.
2008-02-02 14:42:19 +00:00
Martin Renold
e1c58d546b
moving myself to Programming
2008-02-02 09:03:43 +00:00
Gunter Labes
d43d693c7c
add Rhonda as a debian packager
2008-02-01 23:10:50 +00:00
Ali El Gariani
87eade6e93
give the human-fist attack icon to the Elve Lady.
...
This fix the dialog bug.
PS: Also remove the only "wmllint: no-icon" in core
2008-02-01 21:42:49 +00:00
Richard Kettering
7b637c3883
New, team-colored images for the Ghost.
2008-02-01 07:09:56 +00:00
Richard Kettering
14d3f75d33
New, team-colored images for the Ghost.
2008-02-01 07:05:46 +00:00
Eric S. Raymond
7f126adf92
Fix argument-order screwup in the new LOYAL_UNIT macro,
...
...and fix some instances in Liberty that did not conform.
2008-02-01 03:08:53 +00:00
Nils Kneuper
e08b366194
updated Slovak translation
2008-01-31 22:05:19 +00:00
Eric S. Raymond
13d01a4e51
wmllint now has the capability to automatically check...
...
...that every description= in [message] and [filter] blocks refers to
a unit that is present in the scenario. This commit fixes almost all
bugs found with this test, and adds magic comments to handle places
where the WML doesn't supply a recognizable unit creation or recall
(usually because of macros).
2008-01-31 13:12:19 +00:00
Eric S. Raymond
5930bde319
Fix tag errors in Merman units.
2008-01-31 11:41:35 +00:00
Eric S. Raymond
bb86c259a9
This commit fixes most of the recruitment-pattern glitches...
...
...found by the new wmllint test.
2008-01-31 05:13:26 +00:00
Eric S. Raymond
32c4540709
More getting rid of {UNIT}.
2008-01-31 03:13:44 +00:00
David White
b36e9cf757
fixed AI hotkeys to work on machines other than Apples
2008-01-30 05:04:57 +00:00
Richard Kettering
51653e81cc
Added second defend frame to the orcish warlord.
2008-01-30 04:56:27 +00:00
Richard Kettering
37508e5439
Added second defend frame to the orcish warlord.
2008-01-30 04:54:39 +00:00
Lari Nieminen
19d42b9914
Revise and fix LIMIT_RECRUITS.
2008-01-29 11:02:54 +00:00
Jérémy Rosen
01b208448b
add a select anim to bats, fixes bug 10837
2008-01-28 23:01:27 +00:00
Jérémy Rosen
4091dfa9b3
add a recruit anim to bats, partial fix for #10837
2008-01-28 19:47:47 +00:00
Eric S. Raymond
4d073f8def
Comment out a spurious macro call. It may need to actually be fixed.
2008-01-28 19:36:22 +00:00
Lari Nieminen
81a620aa65
Fix a leftover AMLA id bug.
2008-01-28 17:06:33 +00:00
David White
5c0df60c23
initial branch changes
2008-01-28 03:04:25 +00:00
Nils Kneuper
141f62a539
running utils/wesnoth-pngcrush (which uses optipng)
...
total saved: 39 KB, 40 files
2008-01-25 19:20:30 +00:00
Lari Nieminen
16d70f5173
Fireball animation tweaks.
2008-01-24 16:18:30 +00:00
Nils Kneuper
77d6fea369
updated Italian translation
2008-01-24 16:08:25 +00:00
Richard Kettering
1a33f7e9e1
Fixed misnamed image.
2008-01-24 14:10:54 +00:00
Richard Kettering
9e486fa487
Added scripting for an explosion animation when a fireball impacts on a target.
2008-01-24 07:31:39 +00:00
Richard Kettering
e801c3831e
Added new animation images for the fireball.
2008-01-24 07:25:12 +00:00
Eric S. Raymond
3dc5ab79c9
Indentation cleanup.
...
If terrain transition graphics start breaking, suspect this commit.
2008-01-24 03:58:32 +00:00
Eric S. Raymond
09958275f6
More credits tweaks.
2008-01-24 03:51:56 +00:00
Eric S. Raymond
f5872b7989
Credits tweak.
2008-01-24 03:47:18 +00:00
Eric S. Raymond
400dd955c9
Indentation cleanup.
2008-01-24 03:44:03 +00:00
Eric S. Raymond
b1b2435d40
Reindent the mainline content to uniiform whitespace.
2008-01-24 00:16:42 +00:00
Pauli Nieminen
43c13b38dd
Fixed control change not to set wrong team if we are playing now
2008-01-23 09:55:41 +00:00
Ignacio R. Morelle
5dd14c3dcd
Syntax_Error's new magic staff and bow item pictures.
...
Remove old crappy magic staff.
2008-01-22 15:08:44 +00:00
Richard Kettering
cd05fc0e12
Set saurian magic users to use macroified projectile animation.
2008-01-22 07:56:01 +00:00
Richard Kettering
b1c54ebcf9
Added macro for saurian magic projectile animation.
2008-01-22 07:52:55 +00:00
Richard Kettering
d6f579799a
Added impact animation for saurian magic attack.
2008-01-22 07:43:50 +00:00
Eric S. Raymond
1df3a924c4
Use the mainline Vampire Bat instead of the special Cave Bat unit in DiD;
...
they're functionally the same.
Also, clean up a minor problem caused by the recent change in bat images.
2008-01-21 18:28:02 +00:00
Eric S. Raymond
937f600c90
Clean up after some wmllint warnings.
2008-01-21 18:02:15 +00:00
David Philippi
8caed60b6a
font update
2008-01-21 02:15:49 +00:00
Richard Kettering
da936701f0
New frames for the Death Knight, attack animation pending.
2008-01-20 05:10:28 +00:00
Richard Kettering
a3aec9c2bb
Rewired animations for new TC death knight,
...
...changed hit sound to match draug rather than lich.
2008-01-20 05:05:57 +00:00
Nils Kneuper
ddd497f0ff
credits update
2008-01-20 00:38:34 +00:00
Benoît Timbert
d6d723a3ed
Credit update
2008-01-19 20:16:39 +00:00
Benoît Timbert
d14fd16939
Added and wired a few elvish portraits from Kitty
...
Note: some .cfg will be updated once a more specific portrait is
available
2008-01-19 19:59:54 +00:00
Mark de Wever
2611da0e10
Converted NO_MAP_DATA to new map format.
2008-01-17 17:29:16 +00:00
Gunter Labes
baff243e5c
completely revert 2008-01-14T22:08:08Z!benoit.timbert@free.fr
2008-01-16 14:24:16 +00:00
Gunter Labes
493f7b1cd6
revert parts of 2008-01-14T22:08:08Z!benoit.timbert@free.fr
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(removes the header markup from the special notes and the added
newlines between them)
2008-01-16 12:56:04 +00:00
Nils Kneuper
e7f372d15a
credits update
2008-01-14 23:08:46 +00:00
Benoît Timbert
276c97ea67
Credit update: Add Vladimir Slavik...
...
in the Misc contributor section (that isn't only for my last commit)
2008-01-14 22:19:44 +00:00
Benoît Timbert
3559a385b3
Apply patch #941 by Vladimír Slávik:
...
Fix and enhance the special notes by adding a line between special
notes and highlight "Special notes:"
2008-01-14 22:08:08 +00:00
Nils Kneuper
2fc5b217c0
credits update
2008-01-14 12:16:47 +00:00
Richard Kettering
83a05ebb26
New, team-colored images for the blood bat.
2008-01-14 04:55:12 +00:00
Richard Kettering
741bcf6c8e
New, team-colored images for the blood bat.
2008-01-14 04:52:34 +00:00
Richard Kettering
54419eac78
New, team-colored images for the bat.
2008-01-14 00:13:18 +00:00
Richard Kettering
133cbc174c
New, team-colored images for the bat.
2008-01-14 00:05:34 +00:00
Elias Pschernig
053a14e3bd
typo: [entry} -> [entry]
2008-01-13 19:25:26 +00:00
Nils Kneuper
4388ef8cfa
another about update
2008-01-13 19:16:49 +00:00
Nils Kneuper
af514f1356
credits update
2008-01-13 17:52:04 +00:00
Moritz Göbelbecker
a650d9a90e
Fix some transition glitches
2008-01-13 13:32:03 +00:00
Nils Kneuper
495bbfdb18
some little extra texts and a small fix to have the ingame help look better...
2008-01-13 13:04:06 +00:00
Nils Kneuper
e3090cabce
correct markup for subtopics
2008-01-13 11:29:14 +00:00
Nils Kneuper
5764cbc4a6
brand new race descriptions by noy
2008-01-13 10:42:55 +00:00
Pauli Nieminen
bb152d468e
Added disallow_observers to TS and DF
2008-01-13 09:10:19 +00:00
Gunter Labes
9472237408
gave some monsters appropriate undead_variations
2008-01-12 19:46:15 +00:00
Nils Kneuper
5c54db4f55
little corrections
2008-01-12 16:04:25 +00:00
Nils Kneuper
1829c48b21
adding all glyphs that are needed for the current chinese translation
...
i hope that they do all exist in the font used...
2008-01-12 14:35:04 +00:00
Benoît Timbert
da1a887ad8
Document the :droid change in the help
2008-01-12 11:48:39 +00:00
Lari Nieminen
214d17bda1
Removed the windmill village terrain,
...
replaced it with a purely decorative grassland windmill terrain, and
made 2p Hamlets use that instead of the old hack.
2008-01-11 16:25:59 +00:00
Gunter Labes
b28effc1e8
increased the XP requirement of the Vampire Bat from 14 to 22
...
decreased the HP of the Vampire Bat from 17 to 16
2008-01-11 01:06:14 +00:00
Lari Nieminen
d6995d1646
Fix bug.
2008-01-11 00:11:19 +00:00
Lari Nieminen
5d1875a4e7
Use smaller swamp reeds also when next to...
...
...chasm, cavewall, lava or snowy terrains.
2008-01-10 23:55:27 +00:00
Benoît Timbert
804c374be2
Sort all the names and remove the duplicate names
2008-01-10 21:39:33 +00:00
Eric S. Raymond
e1185d9f55
The check described in bug #10612 is now part of wmllint.
...
All unit files that did not pass the check have been corrected.
2008-01-10 21:03:50 +00:00
Benoît Timbert
cac46318cd
Fix #10726 : remove the duplicate for the Elvish name "Sénd"
2008-01-10 20:51:27 +00:00
Gunter Labes
7af52d0018
increased the XP requirement of the Vampire Bat from 14 to 20
2008-01-10 19:51:49 +00:00
Lari Nieminen
ccead10615
Put back hills as the base terrain of mountains (fixes some glitches).
2008-01-10 18:00:09 +00:00
Benoît Timbert
7005e46001
One more feeding improvement:
...
check the ability presence, not the type.
This should make feeding usable event if you [base_unit] the unit :)
2008-01-09 22:19:10 +00:00
Benoît Timbert
84e92880aa
Remove that ugly race filter.
...
This should fix feeding not working with not living unit that are not
from the "undead" or "mechanical" race (mostly in UMC)
2008-01-09 21:53:15 +00:00
Lari Nieminen
773b76ede4
Since arbitrary names can be used for ability tags,
...
use [dummy] for the feeding ability instead.
2008-01-09 21:37:20 +00:00
Lari Nieminen
fbf05d938b
Fix the necrophage's resistances being reset to 0%.
2008-01-09 21:18:21 +00:00
Nils Kneuper
5b77e1a750
fixed " " in the middle of the strings
...
you musn't use those inside a string...
2008-01-07 21:29:50 +00:00
Nils Kneuper
8b01a311d2
updated Chinese translation
2008-01-07 14:26:58 +00:00
Richard Kettering
17803c6613
Touched up orcish warrior frames.
2008-01-07 06:19:26 +00:00
Richard Kettering
5184c4ba85
Touched up orcish grunt images.
2008-01-07 06:15:14 +00:00
Richard Kettering
bae200d575
Touched up orcish grunt and warrior animations, added offset tweaks.
2008-01-07 06:10:29 +00:00
Nils Kneuper
2903a14493
macrofy all special notes
...
clean up [female] sections for UtBS units
2008-01-06 11:06:36 +00:00
Richard Kettering
3591a0a5e7
Added wose variant for soulless.
2008-01-06 08:30:21 +00:00
Richard Kettering
047dae0c44
Cleaned up wose zombie variant.
2008-01-06 08:18:54 +00:00
Richard Kettering
ca769f5aa9
Added death animations to the saurian zombie/soulless.
2008-01-06 07:05:18 +00:00
Richard Kettering
c9a72c82d8
Added death animations to walking corpse and soulless,
...
gave dwarf a proper soulless variant.
2008-01-06 05:47:54 +00:00
Richard Kettering
808ffee79b
Added death animations for soulless and zombie.
2008-01-06 05:41:57 +00:00
Richard Kettering
6fc47af41f
Added mounted variant for soulless.
2008-01-06 04:18:26 +00:00
Richard Kettering
c0e3d07fd2
Added Soulless variant for dwarf.
2008-01-06 04:14:43 +00:00
Richard Kettering
3c230f9062
Added Soulless variant for dwarf.
2008-01-06 04:13:41 +00:00
Richard Kettering
a17bb5b300
Added Soulless variant for troll.
2008-01-06 04:10:19 +00:00
Gunter Labes
19c114a65e
add a :log <level> <domain> command
...
simplify some nested logic
2008-01-05 19:23:41 +00:00
Gunter Labes
ed2b8286f1
update the AMLA documentation
2008-01-05 18:04:27 +00:00
Lari Nieminen
e352ca884d
Activate TC for Soulless.
2008-01-05 12:36:28 +00:00
Richard Kettering
4d1fd48c31
Updated images for the regular variant of soulless.
2008-01-04 01:01:17 +00:00
Eric S. Raymond
9dd4fc6e82
Ignore some deliberately unbalanced WML.
2008-01-03 15:14:26 +00:00
Eric S. Raymond
a680346d71
Fix various small problems detected by wmllint
...
(macro name collisions, 1.3 terrain that wmllint can't tell from 1.2,
and so forth).
2008-01-03 14:54:20 +00:00
Lari Nieminen
abaa21302d
Made the feeder type a macro parameter for ABILITY_FEEDING.
2008-01-03 14:48:15 +00:00
Nils Kneuper
e897db7bdf
clearify items as requested by a translation maintainer
2008-01-02 12:21:59 +00:00
Nils Kneuper
3ef108017d
added Galician translator
2008-01-01 21:06:33 +00:00
Mark de Wever
bcf51e964e
Overlays are properly drawn at the top row (eg forrest) (bug #10238 ).
...
Mountains no longer have a hill as base.
2008-01-01 15:07:47 +00:00
Richard Kettering
29dd806f2c
Redrew legs on elven captain and marshal.
2007-12-31 17:44:59 +00:00
Richard Kettering
9c793a2d8a
Redrew legs on elven champion.
2007-12-31 16:11:22 +00:00
Richard Kettering
a79629ad07
Redrew legs on ranger and avenger.
2007-12-31 13:53:18 +00:00
Nils Kneuper
f59aaf2ef8
write special_notes macros for the new abilities...
...
...and added them to the correct units
2007-12-30 13:44:35 +00:00
Nils Kneuper
c5875606aa
adding {SPECIAL_NOTES_ARCANE} to some units missing it
2007-12-30 12:50:48 +00:00
Jan Rietema
4b8af43275
Removing simple pseudorandom macros.
...
Using the new rand in Dark Forecast.
2007-12-29 22:58:37 +00:00
Nils Kneuper
6a34e9c1e8
running wesnoth-pngcrush
...
total saved: 19 KB, 18 files
2007-12-28 22:18:26 +00:00
Lari Nieminen
9bf1489557
Wire in simple WML for a water-chasm transition.
2007-12-28 16:39:10 +00:00
Gunter Labes
d7746b0876
typo fixes
2007-12-27 22:58:38 +00:00
Lari Nieminen
e520faad5a
Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
...
and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
2007-12-27 09:24:25 +00:00
Lari Nieminen
fd28b355c9
Enable the lvl3 outlaws everywhere and remove the USE_L3_OUTLAWS define.
2007-12-26 18:53:04 +00:00
Richard Kettering
b3e42016aa
Improved defense and attack animations for the royal guard.
2007-12-26 07:14:34 +00:00
Richard Kettering
2c35486873
Improved defense and attack animations for the royal guard.
2007-12-26 07:09:32 +00:00
Richard Kettering
ab73b8f7a9
Removed old saurian magic-use image in favor of new animated version.
2007-12-26 03:25:41 +00:00
Richard Kettering
0eb88a850f
Added the animated haloes of the saurian's magic attack...
...
...to their healing animation.
2007-12-26 03:19:35 +00:00
Lari Nieminen
3a05f21efa
Oops, had forgotten to wire in the merman village variation.
2007-12-25 18:02:48 +00:00
Lari Nieminen
d9942dc15a
Added the thug idle animation.
2007-12-25 16:25:00 +00:00
Eric S. Raymond
0317163be5
Describe linger mode for the in-game help.
...
Also, fix a bug: the about_game topic wasn't actually linked.
2007-12-25 06:27:47 +00:00
Richard Kettering
8219a3ccff
Fixed team color errors and generally sloppy spritework on the general's idle animation.
2007-12-25 06:14:04 +00:00
Richard Kettering
01c5e8d02b
Enhanced crossbow animations for the sergeant.
2007-12-25 05:28:25 +00:00
Richard Kettering
03d6d239b8
Enhanced crossbow animations for the sergeant.
2007-12-25 05:19:11 +00:00
Richard Kettering
163f7d965d
Enhanced crossbow animations for the lieutenant.
2007-12-25 04:56:57 +00:00
Richard Kettering
63ea380297
Enhanced crossbow animations for the lieutenant.
2007-12-25 04:54:00 +00:00
Richard Kettering
eb3492372f
Enhanced crossbow animations for general and marshal,
...
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:20:32 +00:00
Richard Kettering
6286d2db33
Enhanced crossbow animations for general and marshal,
...
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:14:37 +00:00
Richard Kettering
b7c419d8d6
Enhanced crossbow animations for general and marshal,
...
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:13:16 +00:00
Mark de Wever
2ad8526efc
Let {RANDOM} use the new random generator.
2007-12-24 22:32:58 +00:00
Lari Nieminen
1fe360065a
Removed a stray pixel.
2007-12-24 11:22:53 +00:00
Lari Nieminen
72847621ac
Brought back the old merman village as a variation,
...
...and lightened the ripples around the new one a bit.
2007-12-24 11:21:50 +00:00
Lari Nieminen
30c5ab5045
Wire in the crude hut village (with one variation).
2007-12-24 11:05:29 +00:00
Nils Kneuper
da28af8fea
marked temporary descriptions as untranslateable...
...
...since the real once will differ from those and translators should
not concentrate on those...
2007-12-24 10:49:36 +00:00
Richard Kettering
b0284187a7
Added idle animation for thief.
2007-12-24 08:58:23 +00:00
Richard Kettering
8857faa51c
Added idle animation for thief.
2007-12-24 08:56:09 +00:00
Richard Kettering
49dd117a0c
New TC images and animations for the human ranger.
2007-12-24 04:30:42 +00:00
Richard Kettering
361bbc564a
New TC images and animations for the human ranger.
2007-12-24 04:26:11 +00:00
Benoît Timbert
51935db484
Fill race descriptions with placeholders...
...
...from http://www.wesnoth.org/wiki/RaceDescriptions
Mechanical & Troll descriptions are still empty
2007-12-23 11:29:30 +00:00
Nils Kneuper
55950ace4a
running utils/wesnoth-pngcrush
...
total saved: 65 KB, 41 files
2007-12-22 19:21:03 +00:00
Gunter Labes
62f57f802e
add a missing special note
2007-12-22 12:20:41 +00:00
Nils Kneuper
3b60d55a3f
some more missing SPECIAL_NOTES markers
2007-12-20 23:09:40 +00:00
Nils Kneuper
e03fdb0002
add the special marker to the description
...
since the unit does have a magical attack
2007-12-20 22:57:21 +00:00
Nils Kneuper
170c33654e
seperate 'Special Notes:' from the units into a macro on its own (patch #889 )
2007-12-20 19:23:12 +00:00
Ignacio R. Morelle
ef647f8f48
New single-bladed axe item pickup graphic by Syntax_Error
2007-12-20 15:02:30 +00:00
Ignacio R. Morelle
5e5b57e2a6
New flamesword item pickup graphic by Syntax_Error
2007-12-20 15:01:56 +00:00