Steven Panek
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cc5198da7c
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Deprecated REDRAW.
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2010-11-28 11:22:44 +00:00 |
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Steven Panek
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8230629fa1
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Deprecated SIDE_PLAYER and SIDE_COMPUTER.
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2010-11-25 10:02:22 +00:00 |
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Steven Panek
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6874d8807f
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Deprecated ON_EVENT, ON_PRESTART, ON_START, ON_SIDETURN,
...ON_TURN, ON_VICTORY, ON_DEFEAT, ALLOW_UNDO, and ON_TILE_ONCE.
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2010-11-25 09:51:10 +00:00 |
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Steven Panek
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6ac7fa73e9
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Made a combo of three terminating punctuation marks into a combo of two.
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2010-11-18 00:25:45 +00:00 |
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Eric S. Raymond
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4627e24856
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Fix a minor WML error and some spelling glitches.
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2010-11-05 16:40:18 +00:00 |
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Lari Nieminen
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7a598ef3ed
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Fixed a broken [set_recruit].
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2010-10-24 20:49:36 +00:00 |
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Steven Panek
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36c64353a6
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Converted an apostrophe.
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2010-10-18 07:52:03 +00:00 |
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Steven Panek
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15bf6ea1a1
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Fixed some spelling errors; made wmllint shut up about 'misspellings'.
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2010-10-18 07:46:06 +00:00 |
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Lari Nieminen
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a0a32e3cef
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Cleaned up some unnecessary macro usage...
...and fixed the walls coming down around empty player sides.
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2010-10-17 18:57:10 +00:00 |
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Lari Nieminen
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ea48793ec1
|
Fixed a broken </span>.
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2010-10-14 12:04:13 +00:00 |
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Steven Panek
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3a6eb75ee8
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Renamed [removeitem] to [remove_item]; deprecated [removeitem].
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2010-10-01 23:42:21 +00:00 |
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Eric S. Raymond
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055d489ce5
|
Fix variuous small glitches found by wmlscope/wmllint.
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2010-09-28 22:09:17 +00:00 |
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Eric S. Raymond
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d32c0205dc
|
Clear up a bunch of minor string FIXMes from before 1.8.
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2010-09-23 22:29:13 +00:00 |
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Eric S. Raymond
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e7d337a676
|
Reindent mainline.
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2010-09-23 13:04:56 +00:00 |
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Steven Panek
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31b651fb10
|
Converted all SET_LABEL_PERSISTENT calls to [label] codeblocks.
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2010-09-22 02:27:24 +00:00 |
|
Lari Nieminen
|
b603839822
|
Made the ANL guardians unable to move also in shallow water.
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2010-09-16 06:07:08 +00:00 |
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Steven Panek
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6b1cbcb407
|
Merged all duplicate domains,
...added some new rules; uncommented some older ones; applied pofix.
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2010-09-13 23:18:35 +00:00 |
|
Eric S. Raymond
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4147c6c77f
|
Village-code changes requested by zookeeper,
...and wmllint code to perform them.
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2010-09-13 16:43:50 +00:00 |
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Lari Nieminen
|
2435203936
|
Map updates from Doc Paterson.
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2010-09-13 14:03:19 +00:00 |
|
Lari Nieminen
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06c394497f
|
More village conversions in multiplayer scenarios.
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2010-09-13 11:38:49 +00:00 |
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Lari Nieminen
|
fc54269322
|
Converted now obsolete village terrains in multiplayer maps.
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2010-09-13 10:59:56 +00:00 |
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Steven Panek
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d784c34fd2
|
Applied file #10184 from patch #1926 with modifications.
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2010-09-12 04:20:34 +00:00 |
|
Lari Nieminen
|
c8d12f3e16
|
Prevented farmland from being placed on roads.
|
2010-09-09 21:24:00 +00:00 |
|
Lari Nieminen
|
a950016a61
|
Added random embellishments to random MP maps.
However, these won't show up in the map editor.
|
2010-09-09 19:33:10 +00:00 |
|
Gunter Labes
|
355d915a60
|
updated some more maps using the new terrains
|
2010-09-03 21:59:05 +00:00 |
|
Gunter Labes
|
aa386ef8ea
|
made it so the Wesbench scenarios get only included in debug mode
|
2010-09-03 21:58:50 +00:00 |
|
Lari Nieminen
|
f63ee872cc
|
Fixed a few remaining uses of the Ggf flower terrain in multiplayer maps.
|
2010-09-03 07:39:24 +00:00 |
|
Fabian Müller
|
22de76b664
|
Reverted the exclusion of scenarios if multiplayer is loaded.
This had lead to the campaign list being empty when a player loads
multiplayer and enters the campaign menu again.
|
2010-09-02 10:00:25 +00:00 |
|
Fabian Müller
|
62394d09bc
|
Added the parsing of LoW in MULTIPLAYER mode.
|
2010-08-31 23:09:43 +00:00 |
|
Lari Nieminen
|
cd73bff7b2
|
Map update to Ruins of Terra-Dwelve from Velensk,
...the correct version this time...
|
2010-08-30 21:31:12 +00:00 |
|
Eric S. Raymond
|
b1cd6b170e
|
wmllint/wmlscope fixes.
|
2010-08-30 19:02:25 +00:00 |
|
Lari Nieminen
|
edcc737d1a
|
Map update to Ruins of Terra-Dwelve from Velensk.
|
2010-08-30 06:01:52 +00:00 |
|
Lari Nieminen
|
9bad98e3c6
|
1vs1 map updates from Doc Paterson.
|
2010-08-28 18:37:35 +00:00 |
|
Lari Nieminen
|
38c00838d8
|
Added Ghast to the AoH undead leaders, but not the random leaders.
|
2010-08-19 19:37:13 +00:00 |
|
Eric S. Raymond
|
a5c1eb34d8
|
Map fixup that goes with my previous commit.
|
2010-08-18 23:47:55 +00:00 |
|
J.W. Bjerk
|
b3da4035c3
|
a few mulit-player maps with terrain updates.
|
2010-08-18 02:20:04 +00:00 |
|
J.W. Bjerk
|
09fabca401
|
terrain enhancements to various maps.
|
2010-08-15 02:03:51 +00:00 |
|
J.W. Bjerk
|
5011987d09
|
converted mulitplayer maps to use the new flowers.
|
2010-08-14 23:14:29 +00:00 |
|
Mark de Wever
|
a717cd92e6
|
Strip trailing spaces.
|
2010-07-31 08:15:15 +00:00 |
|
J.W. Bjerk
|
abfb6e3779
|
adjusted random winter map to use new winter-appropriate terrain variants.
|
2010-07-17 03:27:47 +00:00 |
|
Eric S. Raymond
|
8cb06d71d1
|
Fixes suggested by SpellingMistakes,
...moostly with pofix.py support so as to minimize load on the
translators.
|
2010-07-13 05:11:23 +00:00 |
|
Eric S. Raymond
|
48810a50ba
|
Conform some terrain references to the new shape of the imafes directory.
|
2010-07-11 15:06:12 +00:00 |
|
Lari Nieminen
|
a6fb333d60
|
Added new growl, hit and die sounds for wolves...
...and removed the old ones. Wired into all wolf units along with some
melee animation WML improvements.
|
2010-06-22 11:42:32 +00:00 |
|
Nils Kneuper
|
5faecefe75
|
another change in the files was forgotten...
|
2010-06-20 09:10:37 +00:00 |
|
Eric S. Raymond
|
0ffe997718
|
[colour_adjust] -> [color_adjust]
colour= -> color
|
2010-06-19 06:50:26 +00:00 |
|
Eric S. Raymond
|
dfb4239d83
|
Elinminate the redundant TERRAIN_PATTERN formal in favor of TERRAINLIST.
|
2010-06-18 17:15:32 +00:00 |
|
Eric S. Raymond
|
7dfd2550cf
|
Fix some recruitment-pattern glitches detected by wmllint.
|
2010-06-17 22:14:13 +00:00 |
|
Guillaume Melquiond
|
5b97f6101e
|
Replaced all occurrences of 'on' by 'yes'.
(2 in campaigns, 2 in mp maps.)
|
2010-05-31 05:42:21 +00:00 |
|
Steven Panek
|
0924c7e676
|
Removed more gratuitous properties.
|
2010-05-18 03:07:25 +00:00 |
|
Eric S. Raymond
|
01f2ee406b
|
My previous change didn't include transformation of pure maps.
Fixing now.
|
2010-05-16 13:43:05 +00:00 |
|