Tomasz Śniatowski
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1a934ac94b
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rename editor2 -> editor. Old editor is long dead, long live the new editor!
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2009-08-08 12:14:58 +01:00 |
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Tomasz Śniatowski
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d8a2ca5efe
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wesnthd manpage update
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2009-08-08 12:14:32 +01:00 |
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Tomasz Śniatowski
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1f8fa21cf3
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fix default room creation policy on server
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2009-08-08 12:13:46 +01:00 |
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Guillaume Melquiond
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61a81a2576
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Fixed idiotic error message, as the file name is usually not empty.
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2009-08-08 10:09:37 +00:00 |
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Guillaume Melquiond
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3d5f9e0723
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Fixed recruit and recall user actions not registering the...
...proper position in the replay. (Fix for bug #14085.) Cleaned the
code along the way.
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2009-08-08 07:20:50 +00:00 |
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Richard Kettering
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6ae3eb4075
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Shadow updates on some of the loyalists.
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2009-08-08 01:29:06 +00:00 |
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Richard Kettering
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f5c34bdf67
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Shadow updates on the necromancer line.
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2009-08-08 01:26:20 +00:00 |
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Richard Kettering
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2bbdcc8c4e
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Shadow updates for the human magi.
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2009-08-08 01:19:55 +00:00 |
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Gunter Labes
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916f3e3506
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implemented a private server message command
made the client side interpret markup in such messages, also made it
easier to use parse_markup() to just cut off the markup
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2009-08-07 02:25:05 +00:00 |
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Gunter Labes
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87c53a5e0f
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little improvement of player construction
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2009-08-07 00:23:46 +00:00 |
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Gunter Labes
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5d82a290a0
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removed the admins_ set and added a moderator property to player instead
disallowed banning or kicking of moderators
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2009-08-07 00:23:22 +00:00 |
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Iurii Chernyi
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e1fd583ec6
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fixed error with serializaiton of formula_to to config on autosave
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2009-08-06 21:01:13 +00:00 |
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Iurii Chernyi
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89e5a00c71
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Re-enabled formula ai engine.
There are still some known issues with fai command-line console which
will be fixed soon.
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2009-08-06 20:47:44 +00:00 |
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Iurii Chernyi
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2c2d581de4
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Modified formula ai to depend only on readonly_context...
...(plus, temporary disabled some formula_ai-as-ai parts).
This will allow to use formula_ai from fai engine, thus, re-enable
this engine.
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2009-08-06 20:46:51 +00:00 |
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Gregory Shikhman
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e20f3c311d
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Completed script that will generate map tiles for gmaps in a nightly cronjob
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2009-08-06 19:49:36 +00:00 |
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Eugen Jiresch
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b6f3c2f5f4
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fixed scenario advancement of clients in multiplayer games
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2009-08-06 16:49:56 +00:00 |
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Guillaume Melquiond
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cc65498f8e
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Mentioned time limit in objectives. (Patch #1216 by lotsofphil.)
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2009-08-06 14:59:35 +00:00 |
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Iurii Chernyi
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f83c676068
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Made formula_ai reuse move maps of ai_default.
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2009-08-06 14:50:01 +00:00 |
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Eugen Jiresch
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0525287768
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fixed incorrect setting of starting_pos when loading midgame multiplayer saves
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2009-08-06 12:16:45 +00:00 |
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Eugen Jiresch
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58e673c6e2
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renamed game_state::get_player_info() to build_team()...
...and changed some comments for more clarity
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2009-08-06 08:25:21 +00:00 |
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Phil Barber
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baae40e032
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Add and wire new Paladin portrait, update changelogs, portrait credits.
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2009-08-06 07:52:51 +00:00 |
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Tomasz Śniatowski
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5b6db98aec
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log typeid of widgets that are not controls in lifetime tracking
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2009-08-05 22:14:58 +01:00 |
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Tomasz Śniatowski
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0209c50cd6
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move gui2 lifetime logger domain object to auxiliary/log.[ch]pp,
...add tracking of widget::set_id
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2009-08-05 22:04:34 +01:00 |
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Tomasz Śniatowski
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8b9864f93c
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make tcontrol::get_control_type public
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2009-08-05 22:04:12 +01:00 |
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Tomasz Śniatowski
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99d44c1c0d
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add gui2 widget lifetime logging to gui/lifetime,
...also move the widget ctor and dtor to the cpp file
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2009-08-05 20:17:11 +01:00 |
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Phil Barber
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9e3e3c9c74
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New frames and animations for the Hurricane Drake, delete unused old frames.
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2009-08-05 18:40:48 +00:00 |
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Tomasz Śniatowski
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3edb87f0de
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gamelistbox horizontal adjustments
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2009-08-05 19:29:01 +01:00 |
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Tomasz Śniatowski
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bf30acfe64
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new lobby - roomlistbox and chat input width grow
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2009-08-05 15:08:58 +01:00 |
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Tomasz Śniatowski
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05fab5ddc1
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new lobby - playerlistbox width grow
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2009-08-05 15:08:39 +01:00 |
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Guillaume Melquiond
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6dd582dfe2
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Fixed button ordering for transient messages,
...so that the yes/ok button is on the left and the no/cancel button
is on the right, as with all the other dialog boxes.
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2009-08-05 10:52:33 +00:00 |
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Richard Kettering
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a2c45b41a8
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Shadow conversion on the orcish assassin line.
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2009-08-05 10:39:19 +00:00 |
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Nils Kneuper
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3422a1699d
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updated Estonian translation
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2009-08-05 10:37:25 +00:00 |
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Gregory Shikhman
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3254edeb90
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Fixed the SDL_VIDEODRIVER envvar not being read properly...
...due to keeping a pointer of a stack variable. Added a static
keyword to the 'opt' variable.
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2009-08-05 07:53:40 +00:00 |
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Guillaume Melquiond
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e8afe762ca
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Made all the AI actions test for level end. (Fix for bug #14068.)
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2009-08-05 06:39:23 +00:00 |
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Guillaume Melquiond
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86dce3e7cf
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Made 'attack' a proper function.
Removed redundant parameter (the class fires WML event, so it has to
be the global one).
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2009-08-05 06:39:16 +00:00 |
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Phil Barber
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c7620f71aa
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Minor fix to sky drake wml
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2009-08-04 23:40:31 +00:00 |
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Phil Barber
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c9ed294217
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Minor fix to sky drake wml
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2009-08-04 23:07:37 +00:00 |
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Richard Kettering
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c7c23434af
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Shadow updates for the trolls.
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2009-08-04 23:05:05 +00:00 |
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Phil Barber
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24e6ca78e8
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Add and wire new Direwolf Rider portrait, update changelogs, portrait credits.
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2009-08-04 22:00:48 +00:00 |
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Phil Barber
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52b228f1b8
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New Sky Drake melee frames and WML.
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2009-08-04 21:33:51 +00:00 |
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Guillaume Melquiond
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63bf56c480
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Replaced deprecated 'result' values in 'endlevel' tag.
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2009-08-04 21:21:24 +00:00 |
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Iurii Chernyi
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f74d97dbc7
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modified knalgan faction config to use new-style ai config snippet
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2009-08-04 21:02:46 +00:00 |
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Iurii Chernyi
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39633ab2f8
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examples of new-style ai configurations
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2009-08-04 21:02:29 +00:00 |
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Iurii Chernyi
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043b48bab4
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removed a temporary info string
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2009-08-04 21:02:13 +00:00 |
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Iurii Chernyi
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8aab94116b
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added a backward-bug-for-bug-compatibility workaround...
...to allow parsing of int aspects from float values
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2009-08-04 19:15:13 +00:00 |
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McShark
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8fefbc08a0
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Update according to recent file changes: added src/lobby_preferences.cpp+hpp
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2009-08-04 18:36:26 +00:00 |
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Iurii Chernyi
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d0c80ffc20
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added check before execution of ai_default...
...recruit action to prevent trying to recruit when it's impossible to recruit
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2009-08-04 18:18:41 +00:00 |
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Iurii Chernyi
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15f007377f
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made 'cpp' engine act as default engine
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2009-08-04 18:18:24 +00:00 |
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Iurii Chernyi
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112aa13184
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made srcdst and dstsrc obey passive_leader
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2009-08-04 18:17:12 +00:00 |
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Guillaume Melquiond
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2a0e91e69c
|
Fixed teleporting units phasing through other units. (Fix for bug #14013.)
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2009-08-04 17:19:36 +00:00 |
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