J.W. Bjerk
d76a61beab
an alternate edge transition for testing random transitions.
2010-06-13 20:45:44 +00:00
J.W. Bjerk
9dae8691c5
The swamp image i forgot to add two commits ago.
2010-06-13 19:53:00 +00:00
J.W. Bjerk
26fa7b3c39
fixed a couple transition glitches i couldn't figure out before.
2010-06-13 19:48:57 +00:00
J.W. Bjerk
5309f1ff46
Synchonizing my WIP version of water's edge with the trunk.
...
There are still a lot of provisional, ugly and half-finished things in
here, but uploading is the best way to make progress.
2010-06-13 19:26:02 +00:00
Jérémy Rosen
feef9925c7
make transition use [image] out of [tile]...
...
...this allows transition to overlap on both hex
2010-06-13 18:00:40 +00:00
Alexander van Gessel
04ce1667c3
Break off an attack if the combatants are no longer enemies
2010-06-13 18:43:29 +01:00
Jérémy Rosen
b5663794e4
fix editor refusing to start
2010-06-13 17:34:57 +00:00
Jérémy Rosen
758718d964
fix previous commit
2010-06-13 17:10:44 +00:00
Jérémy Rosen
75019c554a
fix previous commit, I had upgraded with the wrong macro
2010-06-13 16:39:27 +00:00
Ali El Gariani
2bdd983ad7
comment off unsupported image animation for the fire in scenario-test
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(error msg spam)
2010-06-13 15:35:01 +00:00
Nils Kneuper
240da1e6af
updated Vietnamese translation
2010-06-12 19:10:18 +00:00
Jérémy Rosen
af2b0c210b
reorganisation/renaming of all transition macros, mainline updated
2010-06-12 10:14:06 +00:00
Steven Panek
6a90330e14
Ran wesnoth-optipng:
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Overall statistics (only for files with a smaller recompressed size):
Original size: 455 KiB on 3 files
Optimized size: 433 KiB
Total saving: 22 KiB = 4% decrease
2010-06-11 22:06:31 +00:00
Phil Barber
f27eb4a788
Add and wire new portrait for Draug...
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...and one alternate, both by Valkier. Update changelogs, portrait credits.
2010-06-11 17:54:03 +00:00
Jérémy Rosen
aba3de0ccd
removing compat.cfg instead of moving deprecated macros there
2010-06-11 16:26:59 +00:00
Jérémy Rosen
46f3384858
move all adjacent.cfg to compat, it's entirely unused in mainline
2010-06-11 16:12:11 +00:00
Jérémy Rosen
1dc3fa34ad
move all of transition_overlay to compat...
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...since it's entirely unused in mainline
2010-06-11 15:52:24 +00:00
Nils Kneuper
e31d9a0ba2
some additional conversions that are required...
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...to keep the files in sync with utils/pofix.py:
"Queen's", "Queen’s"
"I don't understand.", "I don’t understand."
"It's done.", "It’s done."
applying pofix.py on all po/pot files will follow
2010-06-11 11:49:19 +00:00
Steven Panek
ae7e5549e3
Fixed a screw up in which em dashes were being used...
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...instead of horizontal bars.
2010-06-11 05:00:56 +00:00
Steven Panek
9ef8c85b67
Reworked some strings to be less awkward;...
...
...fixed screw ups within those strings (which were using em dashes
instead of horizontal bars).
2010-06-11 04:55:56 +00:00
Steven Panek
9fe51ed7c7
Ran wesnoth-optipng:
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Overall statistics (only for files with a smaller recompressed size):
Original size: 3 KiB on 1 files
Optimized size: 0 KiB
Total saving: 2 KiB = 78% decrease
2010-06-11 04:39:18 +00:00
Steven Panek
30ca686d3b
Converted the quotes and apostrophes in Liberty...
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...to their curly forms (double form for quotation marks).
2010-06-11 04:33:35 +00:00
J.W. Bjerk
298b6d21cc
fixed glitchy edge on end of scenario screen effect.
2010-06-11 03:35:14 +00:00
Steven Panek
8a310769d7
Ran wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 143 KiB on 29 files
Optimized size: 68 KiB
Total saving: 75 KiB = 52% decrease
2010-06-10 23:08:08 +00:00
Phil Barber
93a0f57640
Add and wire new animations for Drake Flameheart. Update changelogs.
2010-06-10 14:42:12 +00:00
Steven Panek
dc769aa2a5
Ran wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 143 KiB on 30 files
Optimized size: 66 KiB
Total saving: 77 KiB = 53% decrease
2010-06-09 22:35:21 +00:00
Steven Panek
67b93cc856
Ran wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 833 KiB on 5 files
Optimized size: 795 KiB
Total saving: 37 KiB = 4% decrease
2010-06-09 22:33:26 +00:00
Steven Panek
69a1048f32
Ran wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 82 KiB on 10 files
Optimized size: 37 KiB
Total saving: 45 KiB = 54% decrease
2010-06-09 22:28:39 +00:00
Steven Panek
7aa0286941
Reverted the effects of an unfinished Typography Tyrant rampage.
2010-06-09 22:26:00 +00:00
Steven Panek
56a12555ac
Ran umcpropfix.
2010-06-09 22:21:01 +00:00
Steven Panek
b0eb99a3b0
Ran umcpropfix.
2010-06-09 22:19:48 +00:00
J.W. Bjerk
99a2485309
a couple more map updates for tHoT, made as I play through it.
2010-06-09 21:38:48 +00:00
Phil Barber
fda1a474bf
Add another Orc Grunt line alternate portrait...
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...from LordBob, update changelog.
2010-06-09 14:08:22 +00:00
Phil Barber
714475d4bb
Add and wire new animations for Drake Flare. Update changelogs.
2010-06-07 18:57:03 +00:00
Lari Nieminen
e6566fa8dd
Removed the last traces of the Dismounted Commander unit.
2010-06-07 14:13:57 +00:00
Lari Nieminen
4210cae891
Corrected the id of Infantry Commander...
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...and Gerrick's type to Infantry Lieutenant.
2010-06-07 14:11:14 +00:00
Phil Barber
ec8228c322
Add and wire new sprites for the Infantry Lieutenant and Commander...
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...in TSG, by rhyging5. Remove outdated images. Re-name cfg files,
remove outdated files. Update campaign credits, changelogs.
2010-06-07 11:10:54 +00:00
Phil Barber
112909da51
Move Giant Rat from DiD to core,
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...update changelogs, update campaign and main credits.
2010-06-07 10:00:59 +00:00
Phil Barber
c38d0a8882
Add and wire new Orc Archer portrait by LordBob.
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Add two new alternates for the Orc Grunt line, also by LordBob.
Update changelogs, portrait credits.
2010-06-07 09:34:54 +00:00
Phil Barber
a78ea1a617
Fix troll hero attack frame.
2010-06-07 09:02:32 +00:00
Lari Nieminen
0da3dde7fa
Fixed some duplicate unit ids (fixes bug #16126 ),
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...a few buggy messages and a broken event filter.
2010-06-07 04:21:20 +00:00
Lari Nieminen
0f25e2a412
Balancing changes to 'Troll Hole':
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...made the map slightly more favourable to the player, gave all
enemies an extra starting village, 20 less starting gold and a limit
of 1 Troll and 1 Troll Rocklobber on easy and 2 of both on the harder
difficulties.
2010-06-06 16:08:56 +00:00
Nils Kneuper
3ec3932a65
revert 2010-06-06T00:35:38Z!Majora700@gmail.com by Espreon...
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(initial commit msg: Fixed a screw up in which em dashes were being
used instead of horizontal bars.)
reason: he explicitly asked me not to apply the pofix change, this is
only possible if it is not there since pofix is always run before
committing translation files
2010-06-06 09:46:48 +00:00
Steven Panek
d49893d39b
Fixed a screw up in which em dashes were being used instead of horizontal bars.
2010-06-06 00:35:38 +00:00
Jérémy Rosen
e0f56dd745
revert 2010-03-28T21:09:37Z!jeremy.rosen@enst-bretagne.fr...
...
...which caused orcish fort to be drawn stupidely over units. I was
not able to reproduce the original glitch that caused 2010-03-28T21:09:37Z!jeremy.rosen@enst-bretagne.fr,
so if you find it please report
2010-06-04 20:30:49 +00:00
J.W. Bjerk
cb192e3d94
adding two new editor groups, bridges and obstacles,
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...and reordering most terrains in the editor to put common, simple
choices at the top.
2010-06-03 21:42:06 +00:00
J.W. Bjerk
c567fcc27a
some fixes for ford layering.
2010-06-02 14:47:58 +00:00
J.W. Bjerk
b3f3ba0a71
two more green grass tiles, and some tweaks to grass probability.
2010-06-02 11:33:14 +00:00
J.W. Bjerk
17473a97b7
Switching the ford to something that works with the animated water.
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It currently has various problems, but it's moving in the right direction.
2010-06-02 03:12:02 +00:00
J.W. Bjerk
d19c3aa736
a couple more map enhancements for THoT.
2010-06-02 03:09:54 +00:00