43507 Commits

Author SHA1 Message Date
Lari Nieminen
1e4eab72fc Changed aliasing of villages from Vi,_bas to _bas,Vi
...which seems to fix an issue with villages on snow and sand hills
using worst instead of best movement.
2010-10-31 08:26:28 +00:00
Lari Nieminen
17910a70f1 Fixed Warven's mountain movement cost not changing back to normal...
...when he turns into a normal Sergeant, and removed an unused variable.
2010-10-31 08:03:19 +00:00
Ignacio R. Morelle
3c9cadb364 HttT::20b: reduce the chance of initial recalls being spawned on cave wall 2010-10-31 04:30:13 +00:00
Fabian Müller
244531aded LoW: Difficult levels part 2. 2010-10-31 02:14:03 +00:00
Fabian Müller
5ef8440512 LoW: Differentiated the difficult levels in more scenarios.
Minor bug fixes.
2010-10-31 02:03:09 +00:00
Lari Nieminen
2c7bd6c6c1 Fixed something Espreon broke, not tested though. 2010-10-30 23:52:43 +00:00
Guillaume Melquiond
357acb9b6e Fixed compilation with MSVC. 2010-10-30 23:16:41 +00:00
Guillaume Melquiond
f0ede721df Used explicit boolean conversion when available,
...instead of the safe_bool idiom.
2010-10-30 22:51:03 +00:00
Guillaume Melquiond
2a2b9d4cc6 Simplified code a bit. 2010-10-30 22:51:00 +00:00
Guillaume Melquiond
86432bd68c Used constructor syntax to avoid conversion issues. 2010-10-30 22:50:57 +00:00
Guillaume Melquiond
ec533c0727 Avoided comparing of config objects with zero. 2010-10-30 22:50:55 +00:00
Guillaume Melquiond
c13825bdd0 Removed useless assertion check. 2010-10-30 22:50:50 +00:00
Guillaume Melquiond
fb10660a26 Removed useless tests...
...since the config objects are necessarily valid at those points.
2010-10-30 22:50:47 +00:00
Guillaume Melquiond
091dda6dbd Avoided costly copy. 2010-10-30 22:50:45 +00:00
Guillaume Melquiond
6a90eec890 Removed unneeded tests. 2010-10-30 22:50:42 +00:00
Guillaume Melquiond
ddb74296e1 Added detection of rvalue references and explicit bool operators. 2010-10-30 22:50:40 +00:00
Guillaume Melquiond
c41b9b174f Removed ana path prefix since the cmake build system cannot handle it. 2010-10-30 21:42:12 +00:00
Guillaume Melquiond
88e70e0b1b Used unique_ptr instead of auto_ptr. 2010-10-30 21:42:09 +00:00
Guillaume Melquiond
8bfb8246e2 Used unique_ptr instead of auto_ptr. 2010-10-30 21:42:07 +00:00
Guillaume Melquiond
3ccdb7d67a Used unique_ptr instead of auto_ptr. 2010-10-30 21:42:04 +00:00
Guillaume Melquiond
7b13b0ee8c Used unique_ptr instead of auto_ptr. 2010-10-30 21:42:02 +00:00
Guillaume Melquiond
3a05aaf488 Added a minimal implementation of std::unique_ptr. 2010-10-30 21:42:00 +00:00
Guillaume Melquiond
f85a97a32f Used scoped_ptr instead of auto_ptr where possible. 2010-10-30 21:41:57 +00:00
Guillaume Melquiond
ab5b650f13 Updated boost.m4 with some upstream bits. 2010-10-30 21:41:54 +00:00
Guillaume Melquiond
61d5183447 Changed compile flags now that gcc 4.5 aliasing bugs have been fixed. 2010-10-30 21:41:51 +00:00
Steven Panek
2d5a30cc5a Ran umcpropfix and dos2unix. 2010-10-30 20:48:23 +00:00
Lari Nieminen
0c90cf50d0 Partially rewrote Clash of Armies:
...objectives are now to have control of all Prestim's villages at end
of turns, there are mermen arriving from the east as well and Lanbec'h
has 4 Transport Galleons which carry units to the north side of the
river throughout the scenario. Needs further balance testing and prose
checking.
2010-10-30 19:07:21 +00:00
Timotei Dolean
22ab6a9e7a eclipse plugin: add dependent fragments 2010-10-30 18:23:14 +00:00
Timotei Dolean
afbad1c27a eclipse plugin:change executable name and icon 2010-10-30 18:22:57 +00:00
Timotei Dolean
23c7b75a62 eclipse plugin: add icons for linux and windows platform 2010-10-30 18:22:36 +00:00
Timotei Dolean
062c75aff5 eclipse plugin: add the required wesnoth version...
...in readme's prerequisites section
2010-10-30 18:22:16 +00:00
Guillaume Melquiond
ee4c3ee0ef Fixed transparent portraits not supporting image modifications. 2010-10-30 09:54:14 +00:00
Guillaume Melquiond
001f868d21 Removed unused function banned_compare_subnet::set_use_subnet_mask. 2010-10-30 09:40:30 +00:00
Guillaume Melquiond
d098312cfe Removed unused function preferences::set_ping_timeout. 2010-10-30 09:25:17 +00:00
Guillaume Melquiond
91e71896e8 Removed unused functions preferences::clear_friends and _ignores. 2010-10-30 09:25:15 +00:00
Guillaume Melquiond
d2372aee8a Removed unused function util::password_matches_hash. 2010-10-30 09:25:12 +00:00
Guillaume Melquiond
293f680af1 Removed unused function scale_opaque_surface. 2010-10-30 09:25:10 +00:00
Guillaume Melquiond
c63ecff13b Removed unused function editor::terrain_palette::update_selected_terrains. 2010-10-30 09:13:32 +00:00
Guillaume Melquiond
8b6a774cdb Removed unused function simple_wml::node::set_attr_dup_key_and_value. 2010-10-30 09:13:30 +00:00
Guillaume Melquiond
d512d23b40 Removed unused function preferences::set_playerlist_group_players. 2010-10-30 09:07:56 +00:00
Guillaume Melquiond
0fc6f5cf07 Removed unused function preferences::set_lobby_sounds. 2010-10-30 09:07:53 +00:00
Guillaume Melquiond
f24c5f8b59 Removed unused function wesnothd::room_manager::storage_room. 2010-10-30 09:07:51 +00:00
Guillaume Melquiond
5fcd87eca4 Removed unused function wesnothd::room_manager::string_from_pp. 2010-10-30 09:07:48 +00:00
Guillaume Melquiond
1a1c2af5c0 Removed unused function wesnothd::room_manager::delete_room. 2010-10-30 09:02:24 +00:00
Guillaume Melquiond
5debb21bcd Removed unused function persist_context::add_child. 2010-10-30 09:02:22 +00:00
Guillaume Melquiond
7d844778c0 Removed unused function unit::transparent. 2010-10-30 09:02:19 +00:00
Guillaume Melquiond
55de4512a5 Removed unused function preferences::editor::set_default_dir. 2010-10-30 09:02:17 +00:00
Guillaume Melquiond
427e5c4938 Removed unused function get_new_storyscreen_status. 2010-10-30 09:02:14 +00:00
Guillaume Melquiond
324fb9e136 Removed unused function arrow::set_layer. 2010-10-30 09:02:12 +00:00
Guillaume Melquiond
13539498e5 Removed unused function unit::portrait. 2010-10-30 09:02:09 +00:00