Lari Nieminen
1e4eab72fc
Changed aliasing of villages from Vi,_bas to _bas,Vi
...
...which seems to fix an issue with villages on snow and sand hills
using worst instead of best movement.
2010-10-31 08:26:28 +00:00
Lari Nieminen
17910a70f1
Fixed Warven's mountain movement cost not changing back to normal...
...
...when he turns into a normal Sergeant, and removed an unused variable.
2010-10-31 08:03:19 +00:00
Ignacio R. Morelle
3c9cadb364
HttT::20b: reduce the chance of initial recalls being spawned on cave wall
2010-10-31 04:30:13 +00:00
Fabian Müller
244531aded
LoW: Difficult levels part 2.
2010-10-31 02:14:03 +00:00
Fabian Müller
5ef8440512
LoW: Differentiated the difficult levels in more scenarios.
...
Minor bug fixes.
2010-10-31 02:03:09 +00:00
Lari Nieminen
2c7bd6c6c1
Fixed something Espreon broke, not tested though.
2010-10-30 23:52:43 +00:00
Guillaume Melquiond
357acb9b6e
Fixed compilation with MSVC.
2010-10-30 23:16:41 +00:00
Guillaume Melquiond
f0ede721df
Used explicit boolean conversion when available,
...
...instead of the safe_bool idiom.
2010-10-30 22:51:03 +00:00
Guillaume Melquiond
2a2b9d4cc6
Simplified code a bit.
2010-10-30 22:51:00 +00:00
Guillaume Melquiond
86432bd68c
Used constructor syntax to avoid conversion issues.
2010-10-30 22:50:57 +00:00
Guillaume Melquiond
ec533c0727
Avoided comparing of config objects with zero.
2010-10-30 22:50:55 +00:00
Guillaume Melquiond
c13825bdd0
Removed useless assertion check.
2010-10-30 22:50:50 +00:00
Guillaume Melquiond
fb10660a26
Removed useless tests...
...
...since the config objects are necessarily valid at those points.
2010-10-30 22:50:47 +00:00
Guillaume Melquiond
091dda6dbd
Avoided costly copy.
2010-10-30 22:50:45 +00:00
Guillaume Melquiond
6a90eec890
Removed unneeded tests.
2010-10-30 22:50:42 +00:00
Guillaume Melquiond
ddb74296e1
Added detection of rvalue references and explicit bool operators.
2010-10-30 22:50:40 +00:00
Guillaume Melquiond
c41b9b174f
Removed ana path prefix since the cmake build system cannot handle it.
2010-10-30 21:42:12 +00:00
Guillaume Melquiond
88e70e0b1b
Used unique_ptr instead of auto_ptr.
2010-10-30 21:42:09 +00:00
Guillaume Melquiond
8bfb8246e2
Used unique_ptr instead of auto_ptr.
2010-10-30 21:42:07 +00:00
Guillaume Melquiond
3ccdb7d67a
Used unique_ptr instead of auto_ptr.
2010-10-30 21:42:04 +00:00
Guillaume Melquiond
7b13b0ee8c
Used unique_ptr instead of auto_ptr.
2010-10-30 21:42:02 +00:00
Guillaume Melquiond
3a05aaf488
Added a minimal implementation of std::unique_ptr.
2010-10-30 21:42:00 +00:00
Guillaume Melquiond
f85a97a32f
Used scoped_ptr instead of auto_ptr where possible.
2010-10-30 21:41:57 +00:00
Guillaume Melquiond
ab5b650f13
Updated boost.m4 with some upstream bits.
2010-10-30 21:41:54 +00:00
Guillaume Melquiond
61d5183447
Changed compile flags now that gcc 4.5 aliasing bugs have been fixed.
2010-10-30 21:41:51 +00:00
Steven Panek
2d5a30cc5a
Ran umcpropfix and dos2unix.
2010-10-30 20:48:23 +00:00
Lari Nieminen
0c90cf50d0
Partially rewrote Clash of Armies:
...
...objectives are now to have control of all Prestim's villages at end
of turns, there are mermen arriving from the east as well and Lanbec'h
has 4 Transport Galleons which carry units to the north side of the
river throughout the scenario. Needs further balance testing and prose
checking.
2010-10-30 19:07:21 +00:00
Timotei Dolean
22ab6a9e7a
eclipse plugin: add dependent fragments
2010-10-30 18:23:14 +00:00
Timotei Dolean
afbad1c27a
eclipse plugin:change executable name and icon
2010-10-30 18:22:57 +00:00
Timotei Dolean
23c7b75a62
eclipse plugin: add icons for linux and windows platform
2010-10-30 18:22:36 +00:00
Timotei Dolean
062c75aff5
eclipse plugin: add the required wesnoth version...
...
...in readme's prerequisites section
2010-10-30 18:22:16 +00:00
Guillaume Melquiond
ee4c3ee0ef
Fixed transparent portraits not supporting image modifications.
2010-10-30 09:54:14 +00:00
Guillaume Melquiond
001f868d21
Removed unused function banned_compare_subnet::set_use_subnet_mask.
2010-10-30 09:40:30 +00:00
Guillaume Melquiond
d098312cfe
Removed unused function preferences::set_ping_timeout.
2010-10-30 09:25:17 +00:00
Guillaume Melquiond
91e71896e8
Removed unused functions preferences::clear_friends and _ignores.
2010-10-30 09:25:15 +00:00
Guillaume Melquiond
d2372aee8a
Removed unused function util::password_matches_hash.
2010-10-30 09:25:12 +00:00
Guillaume Melquiond
293f680af1
Removed unused function scale_opaque_surface.
2010-10-30 09:25:10 +00:00
Guillaume Melquiond
c63ecff13b
Removed unused function editor::terrain_palette::update_selected_terrains.
2010-10-30 09:13:32 +00:00
Guillaume Melquiond
8b6a774cdb
Removed unused function simple_wml::node::set_attr_dup_key_and_value.
2010-10-30 09:13:30 +00:00
Guillaume Melquiond
d512d23b40
Removed unused function preferences::set_playerlist_group_players.
2010-10-30 09:07:56 +00:00
Guillaume Melquiond
0fc6f5cf07
Removed unused function preferences::set_lobby_sounds.
2010-10-30 09:07:53 +00:00
Guillaume Melquiond
f24c5f8b59
Removed unused function wesnothd::room_manager::storage_room.
2010-10-30 09:07:51 +00:00
Guillaume Melquiond
5fcd87eca4
Removed unused function wesnothd::room_manager::string_from_pp.
2010-10-30 09:07:48 +00:00
Guillaume Melquiond
1a1c2af5c0
Removed unused function wesnothd::room_manager::delete_room.
2010-10-30 09:02:24 +00:00
Guillaume Melquiond
5debb21bcd
Removed unused function persist_context::add_child.
2010-10-30 09:02:22 +00:00
Guillaume Melquiond
7d844778c0
Removed unused function unit::transparent.
2010-10-30 09:02:19 +00:00
Guillaume Melquiond
55de4512a5
Removed unused function preferences::editor::set_default_dir.
2010-10-30 09:02:17 +00:00
Guillaume Melquiond
427e5c4938
Removed unused function get_new_storyscreen_status.
2010-10-30 09:02:14 +00:00
Guillaume Melquiond
324fb9e136
Removed unused function arrow::set_layer.
2010-10-30 09:02:12 +00:00
Guillaume Melquiond
13539498e5
Removed unused function unit::portrait.
2010-10-30 09:02:09 +00:00