Nils Kneuper
1f635d91e9
finalize removal of autotools build system
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(some fixes in how to use stuff and mention things more in detail)
2011-01-15 11:41:45 +00:00
Nils Kneuper
5aad862aca
updated German translation
2011-01-15 11:25:45 +00:00
Nils Kneuper
e2e604281c
pot-update
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regenerated doc files
2011-01-15 11:02:38 +00:00
Lari Nieminen
2d21129db4
Updated changelogs.
2011-01-15 10:57:33 +00:00
Nils Kneuper
06284e41d0
change how the workaround for bug #17492 is done
2011-01-15 10:47:33 +00:00
Guillaume Melquiond
f91642162f
Let unit::advance_to caller decide what they want to do with statuses.
2011-01-15 10:40:44 +00:00
Guillaume Melquiond
3e16fba23e
Merged unit::new_scenario and unit::remove_temporary_modifications.
2011-01-15 10:40:41 +00:00
Nils Kneuper
c107451a02
split "too long" story screens into two parts (workaround for FR #17492 )
2011-01-15 10:35:13 +00:00
Guillaume Melquiond
cd33a78ab9
Marked unit experience attribute as writable. (Fix for bug #17449.)
2011-01-15 10:19:16 +00:00
Guillaume Melquiond
4c92fe070a
Replaced unit::get_experience by unit::set_experience.
2011-01-15 10:19:12 +00:00
Nils Kneuper
d0377aecd9
ran utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 1588 KiB on 11 files
Optimized size: 1484 KiB
Total saving: 104 KiB = 6% decrease
2011-01-15 10:05:27 +00:00
Guillaume Melquiond
0f74f8c791
Detected invalid locations before they are passed to the pathfinder.
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(Fix for bug #17448.)
2011-01-15 09:52:26 +00:00
Nils Kneuper
6e086902eb
add missing story images to "diary" story screens
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TODO: split diary entries in several story screens
2011-01-15 09:02:59 +00:00
Lari Nieminen
aabd799000
Clear the destroyed base from the bases array...
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...without erasing the spawn tracking of all bases.
2011-01-15 08:47:54 +00:00
Fabian Müller
5ab2bd041c
LoW::4: Fixed the story speech anouncing the wrong chapter of the campaign.
2011-01-14 17:39:51 +00:00
Fabian Müller
daf0a34a8e
LoW::2: Added speech explaining why Olurf has to be spared at all costs.
2011-01-14 17:38:52 +00:00
Nils Kneuper
b6fc1e0b1d
updated German translation
2011-01-14 17:18:24 +00:00
Steven Panek
abf6e18aed
Committed GCI work by smu33rules.
2011-01-14 04:21:10 +00:00
Fabian Müller
e2e183ab9c
LoW::3: Fix bug #17234 , bug #17224 and bug #17144
2011-01-14 02:54:19 +00:00
Gabriel Morin
dcd024d213
Fixed typo in comments.
2011-01-13 22:54:59 +00:00
Gabriel Morin
493a26928c
Properly notify the Whiteboard of gamestate change during Undo.
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Fixes bug #17136 .
2011-01-13 22:54:51 +00:00
Derek Hoagland
ee0efb7f44
Put back a great tree that had been (inadvertantly?)...
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...replaced with shroud at some point between 1.8 and now.
2011-01-13 20:32:00 +00:00
Dan Gerhards
9daded46b4
Balancing: Makes it less bad to be missing Siddry.
2011-01-12 11:17:00 +00:00
Dan Gerhards
d186c3d522
Fixes a typo.
2011-01-12 11:13:04 +00:00
Patrick Parker
64613fd167
change stray #,@ in test scenario to use Pango markup
2011-01-12 04:51:58 +00:00
Alexander van Gessel
20ce467146
Make some tooltips attach to the right button
2011-01-12 03:19:00 +01:00
Alexander van Gessel
e4cf41321f
Update trackplacer to use gtk.Tooltip...
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...instead of the deprecated gtk.Tooltips
2011-01-12 03:18:55 +01:00
Lari Nieminen
cc2291801a
Added LordBob's second lich portrait for Malin.
2011-01-11 22:07:34 +00:00
Nils Kneuper
7fd816d3ed
updated Galician translation
2011-01-11 10:03:50 +00:00
Fabian Müller
13c8987193
Added a highlighting animation to the signpost...
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...which defines the scenario objective.
2011-01-11 04:41:32 +00:00
Mark de Wever
8dc0c1e343
Rename gui2 wml colour to color.
2011-01-10 20:38:49 +00:00
Mark de Wever
217dec545f
Remove some deprecated colour keys.
2011-01-10 20:38:45 +00:00
Mark de Wever
a9bb8f8d0d
Add deprecated warnings about colour.
...
The code was deprecated, but no warning was added so the user might not
be aware of the change. So added a warning and set a new removal date.
2011-01-10 20:38:42 +00:00
Mark de Wever
d96c0b2f3d
Deprecated colour for color.
2011-01-10 20:38:37 +00:00
Mark de Wever
b1069876a8
Add some helper functions for deprecated WML.
...
Added the code here instead of in the config object, to avoid dragging
more stuff in the core libraries. The deprectated warnings are only used
for the game stuff, so no need to put it in the server as well.
2011-01-10 20:38:34 +00:00
Alexander van Gessel
93695626ed
Dutch translation update
2011-01-10 17:28:49 +01:00
David Philippi
cdd2d0cd16
hebrew translation update
2011-01-10 11:30:13 +00:00
Ignacio R. Morelle
f1f66b4fd4
storyscreen: Text area dimension tweaks for normal and smallgui modes
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* The box width on normal resolutions has been increased.
* Lateral padding on horizontal resolutions of 800px and lower has been
mostly eliminated.
2011-01-10 11:24:07 +00:00
Nils Kneuper
f3c85c0623
updated Vietnamese translation
2011-01-10 09:00:12 +00:00
Dan Gerhards
c87edba3ac
Small change to make the dialog more clear.
2011-01-10 08:36:49 +00:00
Dan Gerhards
6cfc8a6799
Rebalanced taking into account the now fearless zombies.
2011-01-10 06:01:26 +00:00
Dan Gerhards
2519c96648
Moved a village so units weren't spawned on impassible terrain.
2011-01-10 04:05:16 +00:00
Nils Kneuper
65783f95de
updated German translation
2011-01-09 23:38:33 +00:00
Nils Kneuper
2125f07eec
pot-update
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regenerated doc files
2011-01-09 23:28:23 +00:00
Gunter Labes
9a5b7328e6
fixed bug #17451 : friend/ignored status not internationalized
2011-01-09 23:23:41 +00:00
Nils Kneuper
89844cc7d3
updated Galician translation
2011-01-09 19:06:35 +00:00
Mark de Wever
f4b3a949fc
Add the new wml_reference description.
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This will allow to document the WML reference in the source code. The
nesting works a bit hacky but will be improved later. (Patch by
iwontbecreative for the GCI project.)
2011-01-09 17:09:20 +00:00
Nils Kneuper
f6718d6a8a
updated German translation
2011-01-09 15:59:01 +00:00
Nils Kneuper
b4ea9ddab4
updated German translation
2011-01-09 15:34:43 +00:00
Nils Kneuper
52454a9a1b
updated German translation
2011-01-09 14:42:39 +00:00