Lari Nieminen
ba97ebb970
Fix drakes flying or not flying over all the correct terrains.
2010-10-26 19:20:23 +00:00
Lari Nieminen
e3c91b01a7
Made feral's defense effect be applied by the trait itself.
2010-10-25 00:04:58 +00:00
Anonymissimus
2c18488d96
wmllint: inserting "image=wesnoth-icon.png"
2010-10-23 22:01:06 +00:00
Anonymissimus
0d0d036ea0
3 more [wml_message] macros, overlooked to move...
2010-10-21 18:13:18 +00:00
Anonymissimus
537e899cd4
Moved the {DEBUG...} macro from interface-utils.cfg to debug-utils.cfg.
2010-10-21 16:09:20 +00:00
Lari Nieminen
5e732fa434
Moved the now-deprecated TIMED_ACTIONS macro to deprecated-utils.cfg.
2010-10-21 08:11:12 +00:00
Lari Nieminen
b6e15aaaf3
Added a new macro file debug-utils.cfg...
...
...and moved some debugging macros there.
2010-10-21 08:09:27 +00:00
Lari Nieminen
983628dcbb
Made IF_ALLIED use [store_side] instead of [store_unit]...
...
...and prevented the condition from passing if neither side
exists. Probably fixes the macro being broken.
2010-10-17 18:16:26 +00:00
Steven Panek
f3052d1159
Moved the elemental trait to core;...
...
...gave the trait to DW's Fire Guardian for consistency with UtBS's.
2010-10-07 21:21:39 +00:00
Steven Panek
3a6eb75ee8
Renamed [removeitem] to [remove_item]; deprecated [removeitem].
2010-10-01 23:42:21 +00:00
Eric S. Raymond
e7d337a676
Reindent mainline.
2010-09-23 13:04:56 +00:00
Steven Panek
d2e15b9843
Fixed order of arguments.
2010-09-22 02:33:36 +00:00
Steven Panek
b5ae0cddd7
'Tis [item], not [image]...
2010-09-21 22:14:17 +00:00
Steven Panek
2edd28418a
Deprecated SET_LABEL_PERSISTENT and SET_IMAGE_AND_LABEL_PERSISTENT.
2010-09-21 22:07:41 +00:00
Anonymissimus
db0589069b
Simplified CAPTURE_FILTERED_VILLAGES...
...
...according to [capture_village] now accepting a SLF. Actually, it
should be deprecated and substituted with the tag in the other macros
which use it.
2010-09-20 19:42:12 +00:00
Lari Nieminen
9084ba279f
Gave bats the feral trait, capping their defense in any village to 40%.
2010-09-12 22:39:00 +00:00
Eric S. Raymond
28a730d1af
More wmllint/wmlscope cleanup.
2010-09-12 21:38:15 +00:00
Eric S. Raymond
e8bb04ce29
wmlscope/wmllint cleanup. Mainline is clean.
2010-09-12 21:03:54 +00:00
Eric S. Raymond
02c1e610c4
Partial wmllint/wmlscope cleanup.
2010-09-12 11:11:05 +00:00
Steven Panek
d784c34fd2
Applied file #10184 from patch #1926 with modifications.
2010-09-12 04:20:34 +00:00
Guillaume Melquiond
9311e5d74d
Cleaned constant.
2010-09-10 21:29:40 +00:00
Lari Nieminen
70a58cdf9c
Added a new SCATTER_EMBELLISHMENTS...
...
...macro which can be used, unsurprisingly, to randomly scatter embellishments.
2010-09-09 19:07:11 +00:00
Steven Panek
a195d6f8b0
Added some pofix rules for quote conversions and spacing fixes.
2010-09-02 23:23:34 +00:00
Fabian Müller
b3e5e95db3
Macro for doing conditional operations on variables.
2010-08-31 15:50:49 +00:00
Fabian Müller
95ecd0c701
LoW: Enabled the second and third chapter of the multiplayer campaign port.
2010-08-30 22:00:01 +00:00
Eric S. Raymond
9ec6db37dd
Add a needed wmlsope directive.
2010-08-30 14:04:58 +00:00
Lari Nieminen
5eb9231fd7
Fixed a broken loop in the PUT_TO_RECALL_LIST macro.
2010-08-25 13:50:10 +00:00
Lari Nieminen
ccb35966ec
Converted the MOVE_UNIT macro to use the new [move_unit] tag.
2010-08-23 07:44:42 +00:00
Eric S. Raymond
dfe4cfd3f2
Use long and ragged flags appropriately in AOI, DW, DM.
2010-08-18 17:37:49 +00:00
Richard Kettering
4f0c323eda
Tweaked the saurian animation macro for a more accurate hit time.
2010-08-16 16:00:08 +00:00
Lari Nieminen
6beb740d8c
Added a new event macro ON_SIGHTING,
...
...which simulates a sighted event but in a more reliable manner.
2010-08-16 10:40:16 +00:00
Lari Nieminen
5efa2f2dc6
Allowed a turn counter to be displayed next to an objective...
...
...by allowing a show_turn_counter=yes|no key in [objective], and made
the TURNS_RUN_OUT macro use that.
2010-08-15 13:40:50 +00:00
Eric S. Raymond
b99f9ac6f9
Another wmllint nit. Mainline is clean again.
2010-08-12 20:23:31 +00:00
Eric S. Raymond
2c86fcf4f0
Fix small nits setected by wmllint, and wmllint itself.
2010-08-12 20:08:22 +00:00
Lari Nieminen
7d27638b53
Added a shortcut macro for the standard "Turns run out" defeat objective.
2010-08-12 11:51:09 +00:00
Eric S. Raymond
8ed621523a
Fixups for various small wmllint/wmlscope errors.
2010-08-11 17:14:09 +00:00
Lari Nieminen
123ee7975a
Made the scenario music of INTRO_AND_SCENARIO_MUSIC...
...
...play immediately on prestart so that it'll always be the first
track to play even if EXTRA_SCENARIO_MUSIC is used.
2010-08-10 09:06:33 +00:00
Lari Nieminen
5370f418b2
Removed the now unneeded NEUTRAL_SIDE macro.
2010-08-10 08:47:09 +00:00
Lari Nieminen
9a60f695e5
Renamed some variables used in macros...
...
...and made sure that some currently uncleared variables get cleared properly.
2010-08-10 08:43:33 +00:00
Fabian Müller
ade3834a21
Commited "Silvan Sanctuary" a new elven themed piece of music...
...
...for the soundtrack.
2010-08-08 23:37:14 +00:00
Lari Nieminen
ed990359ae
Moved all the objectives-related macros to a new objective-utils.cfg file.
2010-08-07 18:02:58 +00:00
Lari Nieminen
9762f47e5e
Moved the new caption and footnote macros...
...
...from scenario-utils.cfg to carryover-utils.cfg for now and
converted a few remaining objective descriptions embedded in note= to
proper [objective] tags with captions and/or footnotes.
2010-08-07 17:44:21 +00:00
Lari Nieminen
0a76931dd6
Improvements to the objectives dialog:
...
...made each objective and other note be prefixed with a bullet, added
support for an optional caption= key to [objective], added a few new
helper macros for adding footnotes to objectives and converted all
current alternative and bonus objective texts accordingly.
2010-08-07 16:31:29 +00:00
Lari Nieminen
724e666ed6
Greatly simplify the CLEAR_FOG and UNCLEAR_FOG macros...
...
...now that [hide_unit] accepts a SUF.
2010-08-06 14:08:27 +00:00
Lari Nieminen
bc54ec0ab5
Fixed a few bugs in the AI controller.
2010-08-05 16:52:48 +00:00
Lari Nieminen
9a64421ba0
Converted {AI_CONTROLLER_NOTE} to use the new [note] tag...
...
...instead of the note= key.
2010-08-05 14:06:24 +00:00
Lari Nieminen
7c2b90259b
A partial rewrite of the AI controller to make it more customizable.
2010-08-05 09:52:20 +00:00
Guillaume Melquiond
a1b37948b7
Fixed broken fog when multiple clearers are used.
...
Bug introduced by 2010-03-05T00:06:52Z!Majora700@gmail.com. (Patch #1796 by Anonymissimus.)
2010-08-02 05:39:25 +00:00
Mark de Wever
2f8f6e2b78
Strip trailing whitespace.
2010-07-31 08:05:26 +00:00
Richard Kettering
94edc0ba3e
Added the new animations for the skirmisher;...
...
...a few frames are missing and will be added later.
2010-07-27 07:57:54 +00:00