Ignacio R. Morelle
2000bd4901
Moving utils/wesnoth-pngcrush to the attic in case anyone wants it;...
...
...it has been superseded by utils/wesnoth-optipng
2008-03-19 15:47:13 +00:00
Bruno Wolff III
08f068b45c
Silence gcc 4.3 warnings about const return types.
2008-03-19 15:41:16 +00:00
Bruno Wolff III
a781032153
Silence gcc 4.3 warning, but this should get looked at further
...
A typedef was defined but not given a type name. This seems like a mistake
and either a name should get added, or the entry permanently removed instead
of just being commented out.
2008-03-19 15:37:58 +00:00
Bruno Wolff III
299363667f
Silence gcc 4.3 warning about const return type.
2008-03-19 15:29:58 +00:00
Bruno Wolff III
d913afa6e1
Silence gcc 4.3 warning about && and || by ading parens.
2008-03-19 15:28:14 +00:00
Bruno Wolff III
c8ac38992d
Silence gcc 4.3 warning about const return type.
2008-03-19 15:23:47 +00:00
Bruno Wolff III
972755958b
Silence gcc 4.3 warning about using const on a function return type.
2008-03-19 15:21:39 +00:00
Bruno Wolff III
2e9926074e
Silence 6 gcc warnings about using const on a return type.
...
These were a mix of int and bool. Even though this is different than
the void case, I think removing the const still makes sense.
2008-03-19 15:19:51 +00:00
Bruno Wolff III
d481bdad4f
Silence gcc 4.3 warning about ambiguous else by adding braces.
2008-03-19 15:15:56 +00:00
Bruno Wolff III
507c57f2a2
Silence gcc 4.3 warning by adding parens around && clauses.
2008-03-19 15:14:10 +00:00
Bruno Wolff III
fd43028dee
Silence 3 related const void warnings by changing to void.
2008-03-19 15:11:44 +00:00
Bruno Wolff III
38c208cf93
Silence gcc 4.3 wanring by making const void return type void.
2008-03-19 15:09:18 +00:00
Bruno Wolff III
8ad3cb4e34
Silence gcc warning by adding braces.
2008-03-19 15:06:41 +00:00
Bruno Wolff III
4f617730e2
Silence gcc 4.3 by adding parens.
2008-03-19 14:59:33 +00:00
Bruno Wolff III
a92547c8d3
Silence gcc 4.3 warning about const void return type by just using void.
...
const void doesn't make much sense anyway.
2008-03-19 14:51:48 +00:00
Bruno Wolff III
a725c24a6d
Silence a gcc 4.3 warning by adding parens.
2008-03-19 14:40:24 +00:00
Nils Kneuper
4cd768a708
updated (simplified) Chinese translation
2008-03-19 13:00:28 +00:00
Nils Kneuper
e1382b2d28
run utils/wesnoth-optipng
...
*** Total saved: 35 KB on 34 files
2008-03-19 12:58:39 +00:00
Eric S. Raymond
9120667dc8
Illustrate setting of library variables.
2008-03-19 11:44:44 +00:00
Ignacio R. Morelle
de51fd236e
New wesnoth-optipng UNIX sh script,
...
...which supersedes the Ruby-based wesnoth-pngcrush script
2008-03-19 11:26:31 +00:00
Eric S. Raymond
6fe18b742f
This version of SConstruct might build wesnothd...
...
...if server/monitor.cpp were not unaccountably missing in action.
2008-03-19 10:22:01 +00:00
Eric S. Raymond
b963e71854
Removing the tools setting unbreaks scons.
2008-03-19 09:42:09 +00:00
David White
d7e9473b15
added command to control samping rate of wesnothd profiling
2008-03-19 05:22:54 +00:00
Eric S. Raymond
4b2f5eecc7
Clean up the way the game_config::svnrev string is computed...
...
...(now game_config::revsion). As a result, user will never see
"unknown" when the SVN revision is not available.
2008-03-19 05:15:30 +00:00
David White
9cf6ee02e5
added server profiling information for requests
2008-03-19 04:40:11 +00:00
Gunter Labes
b4ead395c4
* give an error message when a non-existing server is used
2008-03-19 02:55:08 +00:00
David White
4487376499
fixed problems with formula AI which caused it to fail to work
2008-03-19 02:45:58 +00:00
David White
717253b40c
fix erroneous assert
2008-03-19 02:03:34 +00:00
Martin Renold
b049e923d8
catch SIGINT in order to get more gmon.out profiles
2008-03-18 23:15:05 +00:00
Karol Nowak
277a9b0d94
Extract chunk loading logic from play_sound_internal()
2008-03-18 22:51:22 +00:00
Eric S. Raymond
0481391922
Fix the recall (Alt-R was broken since 2008-03-13T07:44:33Z!esr@thyrsus.com) problem...
...
...by using id= everywhere, rather than description=, as the attribute
for both team and side IDs. Note: This will almost certainly break MP
compatibility.
2008-03-18 22:16:22 +00:00
Karol Nowak
71150843d5
Removed an unnecessary scope + some formatting fixes.
2008-03-18 21:29:16 +00:00
Eric S. Raymond
bed5efe49b
Some C++ changes that go with using id= in SingleUnitWML.
...
They don't solve the recall problem, alas.
2008-03-18 21:28:39 +00:00
Eric S. Raymond
1c5348cdb9
Eliminate some false positives.
2008-03-18 21:18:55 +00:00
Nils Kneuper
fa5539434f
updated Turkish translation
2008-03-18 20:48:14 +00:00
Mark de Wever
f514577f6a
Fixed an alignement issue...
...
...which caused a SIGBUS on a Sparc (debian bug #426318 ).
The patch has been tested by Rhonda.
2008-03-18 18:05:09 +00:00
Mark de Wever
7e83dceaaf
Fix a compiler warning
2008-03-18 16:36:19 +00:00
Nils Kneuper
49feee706d
updated Russian and Chinese (Simplified) translation
2008-03-18 15:08:42 +00:00
Lari Nieminen
9cb9d35f5e
Wired in the new human city village.
2008-03-18 12:25:54 +00:00
Eric S. Raymond
163aa8c0c0
Fix for the formula evaluation code:
...
..."id" should eval to the unit's ID, not its type.
2008-03-18 09:42:36 +00:00
Gunter Labes
ebf666e30c
add lobby chat logging back
...
also allow /query status <ownnick> command
2008-03-18 03:57:31 +00:00
David White
bedc478949
fixes to wesnothd crashes
2008-03-18 03:07:45 +00:00
Eric S. Raymond
fc4392c7ca
Comment and cosmetic fixes.
2008-03-18 02:38:13 +00:00
Gunter Labes
7a7c916c4b
restore previous logging output
2008-03-18 00:40:44 +00:00
Gunter Labes
9cf163705c
comment out debug output
2008-03-17 22:33:36 +00:00
David White
a18b053c48
fixed incorrect assertion statement
2008-03-17 22:14:49 +00:00
Benoît Timbert
d0018fdec7
Wire in the unit side indicator...
...
...(probably not at the best place, but well, i'm not a ThemeWML guru)
2008-03-17 21:54:07 +00:00
Benoît Timbert
92cb271bb9
French translation update
2008-03-17 19:55:35 +00:00
Nils Kneuper
4037816101
updated Italian and German translation
2008-03-17 19:41:34 +00:00
Ignacio R. Morelle
7c22a2924c
Credits moved to [campaign] tag level...
...
...(otherwise they are just appended at the end of game credits)
2008-03-17 17:35:10 +00:00