17592 Commits

Author SHA1 Message Date
J. Tyne
2574b599e3 Make the standard [hides] abilities switch between "active" and "inactive".
(Previously, they had always been active, just not always applying to the
unit. Same functionality, but now reported differently in the sidebar.)
2012-10-24 16:23:23 +00:00
Alexander van Gessel
6737ee64cc Add an advanced option to save using bzip2 instead of gzip 2012-10-24 02:14:54 +01:00
Ignacio R. Morelle
f3bd8cc3cd Add minimap 72x72 tile icons for the diagonal Plank Bridge terrains
Fixes a bunch of warnings during editor usage, such as:

  Detected an image with bad dimensions: terrain/bridge/planks-sw-ne.png: 90x108
  It will not be masked, please use: 72x72
2012-10-21 21:16:20 +00:00
Simon Forsyth
1636e2cbad Replace hard-coded side with {SIDE}, based on forum comment 2012-10-20 15:44:39 +00:00
Alexander van Gessel
5523fa577b Add OAuth2 support to wescamp.py 2012-10-15 16:19:22 +01:00
Simon Forsyth
7193a6fd46 Replace jungle trees with desert trees on Howling Ghost Badlands 2012-10-13 19:33:41 +00:00
Steven Panek
89cd3e114c Updated the Spanish translation's credits. 2012-10-09 21:45:36 +00:00
Simon Forsyth
0a806f8ac0 Update bridges from lurker 2012-10-08 17:05:23 +00:00
Fabian Müller
9526f9e3bf Made the editor gui work better on low resolutions.
No more empty space at 800x480.

Switched the order of row 3 and 4 of the tool buttons.
2012-10-08 11:51:02 +00:00
Nils Kneuper
3eabc6df85 applied utils/wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 4442 KiB on 35 files
 Optimized size: 4211 KiB
   Total saving: 230 KiB = 5% decrease
2012-10-07 09:38:45 +00:00
Fabian Müller
e954c25637 LoW::1: Removed the signpost which is no longer part of the scenarios objectives.
Gold adjustments.
Minor changes to the dialogues.
2012-10-07 05:12:31 +00:00
Richard Kettering
bd6ec9eb94 Updated the konrad and lisar portraits in the tutorial...
...to be the same as the new base portraits in HttT.
2012-10-07 02:20:31 +00:00
Richard Kettering
e5da0cf3c9 Replaced the old perrin and masked dwarf portraits with DUHH's current work. 2012-10-07 02:14:06 +00:00
Richard Kettering
4159dea592 Updated portraits for the generic ogre, wose, and sea serpent. 2012-10-07 01:37:43 +00:00
Fabian Müller
ac337530dc LoW::2: Same balancing adjustments. 2012-10-05 16:21:49 +00:00
Fabian Müller
a298e70a40 Cleaned non working elements from editor gui. 2012-10-05 15:55:45 +00:00
Elias Pschernig
1dc6611a02 Fixed bug in wmlparser2...
...where <<>> strings were not ignored inside "" strings.
2012-10-04 21:37:33 +00:00
Nils Kneuper
266c00cf8b extended Scottish Gaelic translation credits entry 2012-10-03 12:36:42 +00:00
Nils Kneuper
8262c21bdb updated Scottish Gaelic translation 2012-10-03 07:36:18 +00:00
Simon Forsyth
5a8fa36afb Remove need for NOT_SHALLOW_WATER_TO_KEEP macro.
Incidentally optimizes run speed of flooding.
2012-10-03 03:52:24 +00:00
Simon Forsyth
b864d2721b Remove pointless condition...
...since the one-time event is the only thing that can cause it to
evaluate to false
2012-10-03 01:22:10 +00:00
Lari Nieminen
e28fad0543 A few EI bugfixes and enhancements from Loci. 2012-10-02 07:02:00 +00:00
Simon Forsyth
1791147858 Fix crash during cutscene in LoW by adding a dummy sideFixes bug #20208 2012-10-02 05:22:49 +00:00
Simon Forsyth
3ffd2e8210 Fix crash during cutscene of DM by adding placeholder side.
Partial fix for bug #20208
2012-10-02 05:08:26 +00:00
Simon Forsyth
21bf2b6e19 Fix bug #19303 by specifying map_placable for all dwarf allies 2012-10-02 02:30:12 +00:00
Boldizsár Lipka
a71c308d65 Support for new add-on type "MP modification"...
...in the add-ons manager and server.
2012-10-01 16:46:00 +00:00
Simon Forsyth
2493535b92 Make ambush macro use just *^F* to catch all forest types.
This makes it now work for dead great trees and palm forests. Fixes
bug #20207
2012-10-01 02:36:53 +00:00
Nils Kneuper
9fd39c056f added Scottish Gaelic translation 2012-09-29 14:23:37 +00:00
Alexander van Gessel
086453387a Point wescamp's CIA hook to the irker instance+proxy running at ai0867.net 2012-09-28 01:19:57 +01:00
Boldizsár Lipka
bcaa7f4f2c Applied patch #3297 2012-09-25 17:42:18 +00:00
Alexander van Gessel
0595030307 Move some docstrings to their proper location
(*inside* the function they document)
2012-09-25 14:13:11 +01:00
Alexander van Gessel
63acfbc57f Prettify some code and update some docstrings 2012-09-25 14:13:09 +01:00
Alexander van Gessel
dd0d23e72e Some robustness against malformed timestamps 2012-09-25 14:13:07 +01:00
Alexander van Gessel
a2f64398e7 Close the file before git adding it, so you can be sure the buffers...
...have been flushed.
2012-09-25 14:13:02 +01:00
Alexander van Gessel
b9f79ac221 Factor out the addon-server to github sync into its own function,
...and make it compare timestamps before downloading.
2012-09-24 15:18:40 +01:00
Alexander van Gessel
99d5f03e1e Get rid of a now-unused variable 2012-09-24 15:18:37 +01:00
Alexander van Gessel
2c6a43308f Always check if the build-system is up-to-date.
If it's not, update it. Also, comments and logging.
2012-09-24 13:39:55 +01:00
Elvish_Hunter
845597f805 UtBS: display status icon for stunned units 2012-09-24 09:32:36 +00:00
Elvish_Hunter
6ff1796f30 Dead Water: display status icon for stunned units 2012-09-24 09:28:31 +00:00
Alexander van Gessel
9143a4a9fa Make get_timestamp a bit more efficient 2012-09-24 00:36:03 +01:00
Alexander van Gessel
d3be257e00 Add timestamp and commitstamp for add-on and build-system 2012-09-24 00:36:01 +01:00
Alexander van Gessel
443fe64e67 Move build-system checkout updating so it's done only once 2012-09-24 00:35:58 +01:00
Simon Forsyth
3d379cf36b Remove the unusually good defense for Fire Guardians over frozen terrain.
It was a holdover from when the UtBS walkable lava was aliased to it
as it was an unused terrain type so could be repurposed.
2012-09-23 19:59:18 +00:00
Alexander van Gessel
218f1c4e45 Turn the mix of signed int and signed long into unsigned int 2012-09-23 02:25:02 +01:00
Simon Forsyth
18f33f78b6 Remove redundant images. Fixes bug #20192 2012-09-22 23:07:11 +00:00
Lari Nieminen
2475cb166f Updated brown lich portrait from LordBob. 2012-09-22 09:06:03 +00:00
Lari Nieminen
2e76be1bbd Jetryl -> Jetrel in campaign art credits. 2012-09-22 09:01:49 +00:00
Lari Nieminen
4fa8c700bd Updated the art credits for SoF. 2012-09-22 09:00:12 +00:00
Lari Nieminen
0748f3e3b9 New set of portraits for EI by LordBob. 2012-09-22 08:56:15 +00:00
Alexander van Gessel
4fe6e5ed9c hide most of Kaleh's variations as a proof of concept 2012-09-16 21:27:44 +01:00