Nils Kneuper
268ddfccaa
updated Polish translation
2008-03-23 20:50:51 +00:00
Bartek Waresiak
e628cb13bd
Fixed off-by-one bug in is_village function
2008-03-23 20:23:02 +00:00
Mark de Wever
d6a6fd410c
Rename event_info.*p to event_handler.*p.
2008-03-23 18:43:10 +00:00
Piotr Cychowski
382e0c6a37
The great NR WML cleanup project
...
* First pass on scenario 7
* Another pass on herodeaths.cfg - add an ifdef to prevent brothers
and Stalrag event firing unwanted
* Further tweak to scenario 6 Tallin hitpoints fix, previous attempt
proved unsuccessful
2008-03-23 18:33:08 +00:00
Mark de Wever
a8c422af6c
Move the event handling stuff out of the twindow class into a the
...
tevent_info class. More modifications will follow.
2008-03-23 18:15:37 +00:00
Lari Nieminen
beffa41dc2
Tuned the flower transitions.
2008-03-23 18:03:37 +00:00
Piotr Cychowski
ccfa7fd501
Fix a typo
2008-03-23 17:59:10 +00:00
Jörg Hinrichs
4b121f043e
Code::Blocks project files for windows...
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...(a little outdated but better than nothing ;-)
2008-03-23 17:21:41 +00:00
Ali El Gariani
8013eb919c
Fix some glitches introduced by the temporary part of layer's code:
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Just split the temporary layer in 2 parts (under and on top of units)
This make things less ugly and will help to detect real z-order problems.
(move grid, black stripes, attack indictator... under units, as before)
2008-03-23 17:02:06 +00:00
Elias Pschernig
087878100e
Added logic processing (#ifdef/#ifndef) to the python WML preprocessor...
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...(until now it would just parse both branches and add them to the
output tree, as that's what campgen needed).
2008-03-23 15:35:10 +00:00
Eric S. Raymond
414568f71d
Delete TeamColorizer.pl, there's cleaned-up Python version now.
2008-03-23 15:31:42 +00:00
David Philippi
acc293164e
hungarian translation update
2008-03-23 15:25:01 +00:00
Eric S. Raymond
e51b375858
Clean up macro so typechecking doesn't barf.
2008-03-23 14:27:28 +00:00
Eric S. Raymond
72c93c3374
Typo fix.
2008-03-23 13:49:49 +00:00
Eric S. Raymond
4d22fce1a4
Correct a documentation comment.
2008-03-23 13:43:38 +00:00
Nils Kneuper
b55b3cca14
updated Italian translation
2008-03-23 13:43:01 +00:00
Eric S. Raymond
52d796ee6e
Get the libraries in the right order for cutter and exploder builds.
2008-03-23 13:12:37 +00:00
Piotr Cychowski
30e7d5bb79
The Great NR WML cleanup project
...
* First pass on scenario 6
* Fix a bug causing Tallin to unstore with half HP if he was still a
peasant at this point
Unless anything else pops up I consider this scenario finished.
2008-03-23 10:53:34 +00:00
Mark de Wever
d322964baf
Fix a typo.
2008-03-23 10:39:21 +00:00
Gunter Labes
be49784497
make joining players play a sound again
2008-03-23 09:56:08 +00:00
Martin Renold
d269092fe5
fixed the minimap cache...
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...(it was recalculating all minimaps in the lobby every time)
2008-03-23 09:27:23 +00:00
Piotr Cychowski
faebece0f2
The Great NR WML cleanup project (yes, I have not forgotten :P )
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* Make white mages respawn within a radius of each other
* Phase out SUPPORTER macro in favor of a die event, army of
Supporters might sound cool but this was just an outcome of a crude
WML workaround
* Introduce the result of above to first five scenarios
2008-03-23 07:02:50 +00:00
Eric S. Raymond
289ed42e86
Refactor libraries to eliminate scons warning messages.
2008-03-23 05:46:18 +00:00
Eric S. Raymond
9f0ddf215d
Added cutter to scons build.
2008-03-23 05:36:25 +00:00
David White
74ba90c370
attempt to fix problem with WML ordering
2008-03-23 05:33:27 +00:00
Eric S. Raymond
495313cf1c
Add exploder to the scons build.
2008-03-23 05:13:12 +00:00
Eric S. Raymond
e75d2e0b81
Get rid of last duplicate-envoronment warning.
2008-03-23 02:22:04 +00:00
David Philippi
937ed5386a
danish translation update
2008-03-23 01:52:11 +00:00
Eric S. Raymond
b2ac585d1e
Eliminate another warning.
2008-03-23 00:23:37 +00:00
Eric S. Raymond
743ca5fbab
Correct and simplify some paths.
2008-03-22 23:27:54 +00:00
Lari Nieminen
a3f2ce7f6c
Reordered a few transition rules...
...
...to fix a glitch between mountains and desert hills.
2008-03-22 22:59:32 +00:00
Ali El Gariani
44384d2d28
Activate again the defense cache, because reading defense seems slow.
...
This make the previous defensive pathfinding feature much more cheap,
and probably helps the AI too, since it often use unit's defense.
2008-03-22 22:55:07 +00:00
Ali El Gariani
17e84d51c9
First implementation of defensive pathfinding:
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When 2 tiles have same move cost, we pass by the one with the better defense.
This help when ambushed and give a good probability to stop on good
terrains when doing multi-turns path.
PS : it's a slightly hackish one-liner and has a performance
cost. Optimization in the next commit.
2008-03-22 22:46:18 +00:00
Douglas Hains
fdddd90bce
Added support for formula scripting to formulaAI parser
2008-03-22 22:10:10 +00:00
Ali El Gariani
42b2db2158
add a little shadow on the bar of the loading screen
2008-03-22 20:28:45 +00:00
Ali El Gariani
975ef01ab4
add a little 3D effect in the loading screen
...
fix sub-optimal multi-turns pathfinding which avoided ZoC too much
2008-03-22 20:23:42 +00:00
Eric S. Raymond
4be7a28ae0
Change link order to put system libaries last.
2008-03-22 18:00:47 +00:00
Benoît Timbert
762a7f1e47
Apply a patch from caslav.ilic: Fix the extraction of info variables...
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...when the value is quoted.
2008-03-22 17:10:00 +00:00
Eric S. Raymond
67bf2612d6
scons recipe complexity reduction.
2008-03-22 17:01:48 +00:00
Mark de Wever
1cdd8361e7
Add has_key member.
2008-03-22 16:49:48 +00:00
Gunter Labes
43748b58e5
remove --enable-debug and use different $CXXFLAGS for the different versions
2008-03-22 15:15:46 +00:00
Mark de Wever
73abe36486
Converted the text to use the formula system as well.
...
Buttons now can draw their label from the definition.
Various minor cleanups.
2008-03-22 15:00:23 +00:00
Nils Kneuper
109acec398
updated Chinese translation
2008-03-22 13:09:31 +00:00
Eric S. Raymond
f622023e36
More option coverage in the scons recipe.
2008-03-22 13:09:01 +00:00
Eric S. Raymond
ed0c215917
Add smallgui option to scons recipe.
2008-03-22 12:41:36 +00:00
Eric S. Raymond
de3b6a6b1c
Split the scons recipe so it doesn't have to rebuild every .o every time.
2008-03-22 11:56:45 +00:00
Lari Nieminen
fa7008d6a6
Applied mesilliac's fix for keep<->cavewall glitches.
2008-03-22 11:12:10 +00:00
Eric S. Raymond
2b652a22e8
Remove some unneeded #includes and #defines.
2008-03-22 10:39:02 +00:00
Benoît Timbert
54cd5b3403
French translation update
2008-03-22 10:15:55 +00:00
Eric S. Raymond
e2aff149a6
Typo fix. (Patch #1009 )
2008-03-22 10:00:17 +00:00