62 Commits

Author SHA1 Message Date
Lari Nieminen
29c085a004 Fixed and reorganized some start times. 2010-11-11 07:38:49 +00:00
Lari Nieminen
ba97ebb970 Fix drakes flying or not flying over all the correct terrains. 2010-10-26 19:20:23 +00:00
Eric S. Raymond
e7d337a676 Reindent mainline. 2010-09-23 13:04:56 +00:00
Richard Kettering
7e21be4715 Added all the new augur and soothsayer animations...
...(except ne-defend, which I expect to get asap and which there's a
missing image ref for atm).  Created a second set of animation utils
to handle these.
2010-07-27 06:09:09 +00:00
Lari Nieminen
b6bcc62f9f Tabs to spaces and probably fixed bug #16194. 2010-06-26 09:14:47 +00:00
Richard Kettering
b3cf50a913 Added a macro that makes leadership animations...
...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Eric S. Raymond
c4374f87e3 More macro argument type checking. No mismarches in mainline. 2010-02-15 21:46:31 +00:00
Eric S. Raymond
10d109876f More macro argument type checking. No mismatches in mainline. 2010-02-12 03:39:42 +00:00
Eric S. Raymond
c62c55e1a2 More macro argument typechecking. No mismatches in mainline. 2010-02-12 00:25:20 +00:00
Eric S. Raymond
75f2727548 More nacro argument type checking. No mismatches in mainline. 2010-02-11 22:45:04 +00:00
Eric S. Raymond
d72fb9cca7 More impprovements in macro type checking. No conflicts in mainline. 2010-02-11 20:26:35 +00:00
Eric S. Raymond
bb346f29ed Fix bonehead syntax error. Thanks to boucman. 2010-01-03 19:04:50 +00:00
Eric S. Raymond
56d8b34a06 Address bug #15047: "drakes don't fly over chasm/lava". 2010-01-03 18:57:13 +00:00
Jérémy Rosen
e6dbd02684 fix drakes tipping their wings in water when flying 2009-12-31 09:21:31 +00:00
Eric S. Raymond
0aa99781cf Reindent mainline. 2009-11-23 14:39:03 +00:00
Phil Barber
2a3583f88c Remove some unused drake macros from animation_utils 2009-10-31 10:16:56 +00:00
Phil Barber
f72d038ef8 New animation WML and macros for the Drakes.
Most drake CFGs are now around 100 lines, rather than the 3 to 400
they were previously...
2009-10-01 19:57:54 +00:00
Richard Kettering
29fe327330 Added separate directional variants of the fire-breath animations...
...to cope with colliding direction filters.
2009-08-03 17:40:12 +00:00
Eric S. Raymond
99cae53110 Address bug #13967: Animation glitches with terrain filters.
This needed both fixes in mainline and a bit of wmllint logic to ensure
that incoming UMC gets converted.
2009-07-31 22:24:49 +00:00
Richard Kettering
fc37ace87b Visual overhaul for the orc leader, and added a new leadership anim macro. 2009-05-17 23:59:24 +00:00
Lari Nieminen
579bed74f9 Made flying drakes not use the flying standing animation on fords,
...reefs and water villages, and removed the flies=true movetype
attribute to allow normal submersion on those terrains.
2009-02-22 09:56:45 +00:00
Jérémy Rosen
a3ef5bf63d make all standing animations where the unit is flying...
...be on layer 60, so they are drawn over castles and stuff...
2009-02-09 21:06:47 +00:00
Lari Nieminen
e6a7bc5600 New simple macro for giving drakes a different standing frame on water,
...chasm etc., wired into the glider.
2009-01-02 13:04:58 +00:00
Eric S. Raymond
4861e50155 Reindent mainline in preparation for 1.6. 2008-12-08 17:45:47 +00:00
Alexander van Gessel
3f85673d5a Switch [kill] from locations to unit types and ids,
...this should fix a missing story-character bug.
2008-11-28 18:49:34 +01:00
Lari Nieminen
a1d02c7657 Fixed the sling projectile animation. 2008-11-27 22:01:59 +00:00
Lari Nieminen
99607ecd2b New sling projectile animation. 2008-11-27 15:28:46 +00:00
Lari Nieminen
5019a6ca83 Macros for new magic missile animations. 2008-11-15 19:04:02 +00:00
Jérémy Rosen
e90f0e0412 fix thuderer line animations, please do not port to 1.4 2008-10-13 17:15:25 +00:00
Lari Nieminen
7288d47cb0 Updated the fireball miss animation to correspond with the new images. 2008-10-13 16:45:33 +00:00
Eric S. Raymond
6ef82e96c0 Address bug #12380 (fix by beetlenaut). 2008-09-30 23:06:09 +00:00
Ignacio R. Morelle
7fccf0709c Ran wmlindent 2008-08-12 20:02:13 +00:00
Ignacio R. Morelle
de5619ed58 Fixed muzzle flare image paths (lacking dir) 2008-08-12 19:50:52 +00:00
Richard Kettering
bf498b40be Updated muzzle flare scripting to include misfire sparks. 2008-08-07 04:47:55 +00:00
Lari Nieminen
5c6c5d3c3d Added a preliminary version of the new thunderstick effects by Jetryl.
Still buggy and incomplete because of the animation engine.
2008-06-26 17:18:19 +00:00
Richard Kettering
4ce67eabba Added halo images for mermaids. 2008-05-13 04:43:51 +00:00
Patrick Parker
14247b09cd patch #1037: Filter_x renaming 2008-04-08 07:15:25 +00:00
Lari Nieminen
c911b05532 Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk. 2008-04-06 08:18:43 +00:00
Eric S. Raymond
83ae0b3bc8 Apply wmlindent. 2008-03-26 14:04:37 +00:00
Ignacio R. Morelle
ef718e55f3 Fixed a small bug with moving the lightning bolt missile animation to core 2008-03-19 19:52:42 +00:00
Ignacio R. Morelle
a13684285a Made Delfador's thunderbolt missile animations reusable by UMC 2008-03-19 19:26:51 +00:00
Eric S. Raymond
364a4decbd wmlindent strikes again. 2008-03-07 21:26:44 +00:00
Lari Nieminen
d49131d099 Fix lightbeam and fireball missile animation start timings. 2008-02-23 17:10:10 +00:00
Eric S. Raymond
dc37c53a87 Change somme formals.
Also, fix a typo; Jetryl's two macros were defined to
the same name, but one of them needed a _RANGE suffix.
2008-02-12 21:48:41 +00:00
Richard Kettering
ba9102f882 Added some basic macros for directional animations. 2008-02-12 07:31:58 +00:00
Eric S. Raymond
1e90674462 Extend type-checking to more macros. 2008-02-12 05:11:18 +00:00
Lari Nieminen
16d70f5173 Fireball animation tweaks. 2008-01-24 16:18:30 +00:00
Richard Kettering
9e486fa487 Added scripting for an explosion animation when a fireball impacts on a target. 2008-01-24 07:31:39 +00:00
Eric S. Raymond
b1b2435d40 Reindent the mainline content to uniiform whitespace. 2008-01-24 00:16:42 +00:00
Richard Kettering
b1c54ebcf9 Added macro for saurian magic projectile animation. 2008-01-22 07:52:55 +00:00