52526 Commits

Author SHA1 Message Date
flix/Felix Bauer
29e8584738 Add new aspect 'advancements'
As part of a GSoC proposal I added a new aspect so a scenario editor can control advancements in two ways:
1. Define a aspect with a string-value like "Swordsman, Knight", so the units of interesst will always advance to this
2. Use the LUA-Engine and return a function of the form advance(x, y) which will itself return a string-value
    like "Swordsman, Knight". Everytime a ai-unit advances advance(x, y) will be called.
The corresponding wikipage (http://wiki.wesnoth.org/AiWML) is going to be updated soon.
2013-06-01 17:21:12 +03:00
flix/Felix Bauer
f9a231f09d AI/lua: Command 'lua wesnoth.debug_ai(2).ai' gives now access to ai-table 2013-06-01 15:35:15 +03:00
Mark de Wever
5301eedbe6 Disable null conversion warning in CMake.
It gives problems when using Clang and boost::shared_ptr when compiling
for C++11. The issue can't be fixed since Wesnoth uses C++98. (So we use
NULL instead of nullptr.)
2013-06-01 11:22:10 +02:00
Mark de Wever
4b059500c9 Remove a useless cast. 2013-06-01 10:46:41 +02:00
Mark de Wever
9cfbc3e71d Remove a useless cast. 2013-06-01 10:43:44 +02:00
Mark de Wever
4f73ccc320 Remove a useless cast. 2013-06-01 10:42:03 +02:00
Mark de Wever
6100306f30 Remove unused private members.
Also removes the now unused SPACE_CONSUMPTION enum.
2013-06-01 10:38:11 +02:00
Mark de Wever
cfb50b2bc9 Remove unused private members. 2013-06-01 10:34:14 +02:00
Mark de Wever
d9c354a9d2 Remove unused private members. 2013-06-01 10:29:59 +02:00
Mark de Wever
6b4e82899b Fix usage of the explicit keyword. 2013-06-01 10:16:18 +02:00
Andrius Silinskas
f458b26a06 Fix "End Turn/Scenario" button's state at the end of scenario. 2013-05-31 19:59:11 +01:00
Emilien Rotival
92ad909e8b Renamed file to match the name of the corresponding alignment 2013-05-31 09:10:18 +02:00
Emilien Rotival
2dbcdda8fa Renamed the folder for consistency with the editor theme 2013-05-31 01:10:08 +02:00
Emilien Rotival
3f0360365a Placeholder artwork for experimental GUI theme 2013-05-31 00:51:36 +02:00
Charles Dang
c8e8ca4a09 Use new images for end turn button on low resolutions 2013-05-31 07:52:05 +11:00
mattsc
1326619654 Update changelog 2013-05-30 06:49:20 -07:00
Charles Dang
929b07dc87 Bumped size by 1 for normal icon toggle button, tiny res, for consistency 2013-05-30 23:00:40 +11:00
Charles Dang
1bb0b4e28f Increased size of nornal icon toggle button a little. Prevents scaling on normal resolutions. 2013-05-30 22:51:29 +11:00
Charles Dang
1503c9778b Removed old "lite_small" images 2013-05-30 22:23:43 +11:00
Charles Dang
8ee955a096 Replaced refs to old lite_small image with one to new image 2013-05-30 22:23:02 +11:00
Charles Dang
5abfa6454c Removed old "endturn-button" images previously only used in experimental theme 2013-05-30 21:42:47 +11:00
Charles Dang
7f8964d854 Used new images for end turn button in expirimental theme
The button goes off the side of the screen a bit, but that doesn't
really matter at no one uses Experimental anyway
2013-05-30 21:41:31 +11:00
Charles Dang
29b5d85d59 Removed old button bases 2013-05-30 21:17:39 +11:00
Charles Dang
485629d0e6 Updated path to testimage 2013-05-30 21:16:09 +11:00
Charles Dang
092c755630 Removed old replay control buttons 2013-05-30 21:06:25 +11:00
Charles Dang
a33b3fd3d9 Made replay controls use new images 2013-05-30 21:06:22 +11:00
Emilien Rotival
c13faf22a1 Missing artwork for the resize directions buttons 2013-05-30 11:47:34 +02:00
Charles Dang
5ec5e0c92e Use blank image instead of center for unfocused buttons in editor resize dialog 2013-05-30 17:37:23 +11:00
Charles Dang
66ddf6c4f8 Removed old "resize-direction" buttons 2013-05-30 17:23:02 +11:00
Charles Dang
bc63985554 Made icon toggle button/resize map dialog use new images 2013-05-30 17:20:30 +11:00
Emilien Rotival
cb5300bc0d Missing artwork for the 'pressed' state of long arrow buttons 2013-05-30 07:47:40 +02:00
Charles Dang
ca5b73e392 Removed old "big-arrow" images 2013-05-30 14:29:51 +11:00
Charles Dang
17f1a06173 Made storyscreen next/prev arrows use new images 2013-05-30 14:29:43 +11:00
Mark de Wever
1e766c2246 Add Vorbis support to the CMake build system.
Applies patch #3920.
2013-05-29 20:27:49 +02:00
Charles Dang
e44e771d57 Removed unusued "menu-button" images 2013-05-30 05:04:42 +11:00
Charles Dang
09c899515d Made use of pressed and active overlay variations 2013-05-30 04:40:24 +11:00
Charles Dang
485eef1f7c Used grayscale imagepathfunction on disabled state overlays in absence of specific image 2013-05-30 04:18:45 +11:00
Charles Dang
6186222165 Made repeating button use new images 2013-05-30 03:04:40 +11:00
Charles Dang
35e4e32296 Fixed include path to header 2013-05-29 22:07:08 +11:00
Charles Dang
55a5331967 Fixed typos 2013-05-29 22:05:13 +11:00
Charles Dang
c2987a250b Removed old up/down/left/right button images 2013-05-29 21:16:25 +11:00
Emilien Rotival
ea27d2e85f Placeholder artwork for experimental "unit_box" feature 2013-05-29 12:09:48 +02:00
Charles Dang
a4b9d59e87 Used Add and Delete definitions for New/Delete ToD buttons 2013-05-29 19:55:02 +11:00
Charles Dang
9e423a50cf New 25x25 button defnitions: Add and Delete 2013-05-29 19:54:16 +11:00
Charles Dang
582764730c Made 25x25 buttons use new images 2013-05-29 19:39:44 +11:00
Charles Dang
9e0d6c6c25 Added files for new editor custom tod dialog 2013-05-29 18:47:34 +11:00
fendrin
50682aa251 Adds the indoors schedule. 2013-05-28 22:18:46 +02:00
fendrin
c345286087 Added more ToD schedules. 2013-05-28 21:41:01 +02:00
fendrin
8de01415d8 Add missing initialization of class members. 2013-05-28 03:21:12 +02:00
fendrin
809c2ed181 Changed visibility scope of the const get_map() version. 2013-05-28 03:12:03 +02:00