flix/Felix Bauer
29e8584738
Add new aspect 'advancements'
...
As part of a GSoC proposal I added a new aspect so a scenario editor can control advancements in two ways:
1. Define a aspect with a string-value like "Swordsman, Knight", so the units of interesst will always advance to this
2. Use the LUA-Engine and return a function of the form advance(x, y) which will itself return a string-value
like "Swordsman, Knight". Everytime a ai-unit advances advance(x, y) will be called.
The corresponding wikipage (http://wiki.wesnoth.org/AiWML ) is going to be updated soon.
2013-06-01 17:21:12 +03:00
flix/Felix Bauer
f9a231f09d
AI/lua: Command 'lua wesnoth.debug_ai(2).ai' gives now access to ai-table
2013-06-01 15:35:15 +03:00
Mark de Wever
5301eedbe6
Disable null conversion warning in CMake.
...
It gives problems when using Clang and boost::shared_ptr when compiling
for C++11. The issue can't be fixed since Wesnoth uses C++98. (So we use
NULL instead of nullptr.)
2013-06-01 11:22:10 +02:00
Mark de Wever
4b059500c9
Remove a useless cast.
2013-06-01 10:46:41 +02:00
Mark de Wever
9cfbc3e71d
Remove a useless cast.
2013-06-01 10:43:44 +02:00
Mark de Wever
4f73ccc320
Remove a useless cast.
2013-06-01 10:42:03 +02:00
Mark de Wever
6100306f30
Remove unused private members.
...
Also removes the now unused SPACE_CONSUMPTION enum.
2013-06-01 10:38:11 +02:00
Mark de Wever
cfb50b2bc9
Remove unused private members.
2013-06-01 10:34:14 +02:00
Mark de Wever
d9c354a9d2
Remove unused private members.
2013-06-01 10:29:59 +02:00
Mark de Wever
6b4e82899b
Fix usage of the explicit keyword.
2013-06-01 10:16:18 +02:00
Andrius Silinskas
f458b26a06
Fix "End Turn/Scenario" button's state at the end of scenario.
2013-05-31 19:59:11 +01:00
Emilien Rotival
92ad909e8b
Renamed file to match the name of the corresponding alignment
2013-05-31 09:10:18 +02:00
Emilien Rotival
2dbcdda8fa
Renamed the folder for consistency with the editor theme
2013-05-31 01:10:08 +02:00
Emilien Rotival
3f0360365a
Placeholder artwork for experimental GUI theme
2013-05-31 00:51:36 +02:00
Charles Dang
c8e8ca4a09
Use new images for end turn button on low resolutions
2013-05-31 07:52:05 +11:00
mattsc
1326619654
Update changelog
2013-05-30 06:49:20 -07:00
Charles Dang
929b07dc87
Bumped size by 1 for normal icon toggle button, tiny res, for consistency
2013-05-30 23:00:40 +11:00
Charles Dang
1bb0b4e28f
Increased size of nornal icon toggle button a little. Prevents scaling on normal resolutions.
2013-05-30 22:51:29 +11:00
Charles Dang
1503c9778b
Removed old "lite_small" images
2013-05-30 22:23:43 +11:00
Charles Dang
8ee955a096
Replaced refs to old lite_small image with one to new image
2013-05-30 22:23:02 +11:00
Charles Dang
5abfa6454c
Removed old "endturn-button" images previously only used in experimental theme
2013-05-30 21:42:47 +11:00
Charles Dang
7f8964d854
Used new images for end turn button in expirimental theme
...
The button goes off the side of the screen a bit, but that doesn't
really matter at no one uses Experimental anyway
2013-05-30 21:41:31 +11:00
Charles Dang
29b5d85d59
Removed old button bases
2013-05-30 21:17:39 +11:00
Charles Dang
485629d0e6
Updated path to testimage
2013-05-30 21:16:09 +11:00
Charles Dang
092c755630
Removed old replay control buttons
2013-05-30 21:06:25 +11:00
Charles Dang
a33b3fd3d9
Made replay controls use new images
2013-05-30 21:06:22 +11:00
Emilien Rotival
c13faf22a1
Missing artwork for the resize directions buttons
2013-05-30 11:47:34 +02:00
Charles Dang
5ec5e0c92e
Use blank image instead of center for unfocused buttons in editor resize dialog
2013-05-30 17:37:23 +11:00
Charles Dang
66ddf6c4f8
Removed old "resize-direction" buttons
2013-05-30 17:23:02 +11:00
Charles Dang
bc63985554
Made icon toggle button/resize map dialog use new images
2013-05-30 17:20:30 +11:00
Emilien Rotival
cb5300bc0d
Missing artwork for the 'pressed' state of long arrow buttons
2013-05-30 07:47:40 +02:00
Charles Dang
ca5b73e392
Removed old "big-arrow" images
2013-05-30 14:29:51 +11:00
Charles Dang
17f1a06173
Made storyscreen next/prev arrows use new images
2013-05-30 14:29:43 +11:00
Mark de Wever
1e766c2246
Add Vorbis support to the CMake build system.
...
Applies patch #3920 .
2013-05-29 20:27:49 +02:00
Charles Dang
e44e771d57
Removed unusued "menu-button" images
2013-05-30 05:04:42 +11:00
Charles Dang
09c899515d
Made use of pressed and active overlay variations
2013-05-30 04:40:24 +11:00
Charles Dang
485eef1f7c
Used grayscale imagepathfunction on disabled state overlays in absence of specific image
2013-05-30 04:18:45 +11:00
Charles Dang
6186222165
Made repeating button use new images
2013-05-30 03:04:40 +11:00
Charles Dang
35e4e32296
Fixed include path to header
2013-05-29 22:07:08 +11:00
Charles Dang
55a5331967
Fixed typos
2013-05-29 22:05:13 +11:00
Charles Dang
c2987a250b
Removed old up/down/left/right button images
2013-05-29 21:16:25 +11:00
Emilien Rotival
ea27d2e85f
Placeholder artwork for experimental "unit_box" feature
2013-05-29 12:09:48 +02:00
Charles Dang
a4b9d59e87
Used Add and Delete definitions for New/Delete ToD buttons
2013-05-29 19:55:02 +11:00
Charles Dang
9e423a50cf
New 25x25 button defnitions: Add and Delete
2013-05-29 19:54:16 +11:00
Charles Dang
582764730c
Made 25x25 buttons use new images
2013-05-29 19:39:44 +11:00
Charles Dang
9e0d6c6c25
Added files for new editor custom tod dialog
2013-05-29 18:47:34 +11:00
fendrin
50682aa251
Adds the indoors schedule.
2013-05-28 22:18:46 +02:00
fendrin
c345286087
Added more ToD schedules.
2013-05-28 21:41:01 +02:00
fendrin
8de01415d8
Add missing initialization of class members.
2013-05-28 03:21:12 +02:00
fendrin
809c2ed181
Changed visibility scope of the const get_map() version.
2013-05-28 03:12:03 +02:00