Pauli Manninen
775af8f0cd
updated changelog
2004-07-28 08:05:24 +00:00
James Spencer
2db120356a
Keep the tentacles out of town
2004-07-28 05:42:56 +00:00
James Spencer
718f4df86d
Update for lv. 3 Drakes
2004-07-28 04:40:14 +00:00
James Spencer
15583dfae3
Help keep Cedric sane
2004-07-28 04:27:11 +00:00
James Spencer
fc2137e869
Give the lighthouse some light
2004-07-28 04:03:52 +00:00
James Spencer
f5a372cb65
Multi-path DOTs, AI Tweaks, Bugs
2004-07-28 04:02:29 +00:00
Dave White
b2c1ce5239
added new server commands to kick, ban, view status
2004-07-28 03:38:19 +00:00
Dave White
42cd7927e6
improved the 'change video mode' dialog
2004-07-28 01:46:54 +00:00
Dave White
dfcc536791
fixed bug where clicking a menu item could generate multiple events
2004-07-27 23:29:29 +00:00
Cédric Duval
d2cb04046e
Paths for HttT.
2004-07-27 23:09:55 +00:00
Dave White
7b560294d0
made 'not' tag work properly
2004-07-27 22:49:57 +00:00
Cédric Duval
fbdf036c10
Slight HP upgrade.
2004-07-27 22:08:27 +00:00
Cédric Duval
13f2e0ac81
Flameheart is the new leader of the Drakes faction.
2004-07-27 21:59:55 +00:00
Cédric Duval
4f54e3b1be
New unit: Drake Flameheart
2004-07-27 21:58:06 +00:00
Cédric Duval
0ef0822773
Replaced non-existing terrain by harmless water.
2004-07-27 21:57:10 +00:00
Isaac Clerencia Perez
43e81e3514
Removed very dangerous unused parameter from conditional_passed (game_state),
...
the function gets the game_state directly from a global variable ignoring
completely the passed parameter
2004-07-27 19:23:13 +00:00
Isaac Clerencia Perez
7d537053b2
Added [if] [then] [else] functionality to [bigmap]
...
I have needed to move some lines up the creation of the events_manager
to do this, I think it doesn't break anything else, closes bug #9719
2004-07-27 16:53:57 +00:00
Isaac Clerencia Perez
35500b6027
Added some username checks, now usernames get stripped,
...
and only-spaces names are invaliAdded some username checks, now
usernames get stripped, and only-spaces names are invalidd
2004-07-27 12:51:32 +00:00
Isaac Clerencia Perez
cd5a5162b7
Fixed misspelling of direwolver
2004-07-27 12:05:56 +00:00
Cédric Duval
4c6e2a3a59
Typo fix.
2004-07-27 11:48:51 +00:00
Isaac Clerencia Perez
1ae102bdcc
The nick server is reserved, closes 9781
2004-07-27 10:36:36 +00:00
Isaac Clerencia Perez
ed799e26a1
Changed construct_system to construct_server,
...
...servers message come from "server" now
2004-07-27 10:33:18 +00:00
Isaac Clerencia Perez
fd91f1c761
Added check for stoned units in show_enemy_moves, closes bug 9290
2004-07-27 10:21:53 +00:00
James Spencer
cd9ef56dfa
Clean Up WML, Make scenarios that predate 'prestart' use prestart
2004-07-27 03:16:25 +00:00
Dave White
14c474f628
made it so when you dismiss a unit from your recall list, ...
...
...the unit preview refreshes
2004-07-27 02:18:01 +00:00
Dave White
c5a1786837
fixed seg fault
2004-07-27 01:54:41 +00:00
Dave White
bdd50e0f37
added capability to send administrator messages to the server
2004-07-27 00:51:45 +00:00
Mark Michelsen
d36391487e
Added Slovak translation to desktop shortcut (Viliam)
2004-07-26 13:38:54 +00:00
Isaac Clerencia Perez
e8c833db4b
Added a call to display::highlight method in cycle_units to fix bug 8798.
...
I think it doesn't break anything, but as a side effect, when you use 'n' now
you can attack directly an enemy without having to select again the unit, which
IMHO is better and closes a bug somebody opened in Debian
2004-07-26 13:14:08 +00:00
Mark Michelsen
a33dccb68e
Updated Swedish translation (Sanna)
2004-07-26 13:08:02 +00:00
Pauli Manninen
e9126bd50b
updated changelog
2004-07-26 08:17:37 +00:00
Dave White
49b441a581
prohibited observers from setting labels.
...
Limited maximum length of observer messages. Made it so variables can
be used to set the number of turns in a game
2004-07-26 00:19:02 +00:00
Cédric Duval
6dc1e9652d
New shroud (Eleazar).
2004-07-25 23:42:03 +00:00
Dave White
420d9e8cdc
made it so edges of the map could be cleared of shroud and fog of war
2004-07-25 23:17:47 +00:00
Dave White
0fb8dda5a2
Fixed bug where haloes on items were not saved in save files
2004-07-25 22:41:50 +00:00
Philippe Plantier
e33503bef6
Fixing bugs about healer animations (and halos, in general) not ending.
2004-07-25 22:12:03 +00:00
Cédric Duval
2adf70d6fc
Macro fix.
2004-07-25 21:58:08 +00:00
Philippe Plantier
eb70a354a3
[[Castle and village graphics fixes]]
...
* Fixed (reverted?) castle tiles not being expanded to the border.
* Added support for animated flags on villages.
2004-07-25 21:26:28 +00:00
Cédric Duval
0b2a519e47
Fixed macro error.
2004-07-25 21:18:37 +00:00
Philippe Plantier
2b6410f697
Fixing graphic glitches: added a default base-terrain.
2004-07-25 19:18:53 +00:00
Philippe Plantier
b8c8434adb
[[Graphics fixes]]
...
* Fixed some graphical glitches
* Cleaned the terrain-graphics.cfg file. Terrain graphics rule
precedence is now deprecated, use terrain layers.
2004-07-25 18:31:45 +00:00
Pauli Manninen
0c19fe4d3c
updated changelog
2004-07-25 08:23:15 +00:00
Philippe Plantier
47dd717978
[[Animation and layering fixes]]
...
* Added proper support for animated time-of-day alternative images
* Fixed 'layers' not working as intended in built terrains
* Added sample (read: ugly) animated villages as an illustration.
2004-07-24 23:42:23 +00:00
Cédric Duval
5422330e9b
A few improvements.
2004-07-24 17:29:19 +00:00
Cédric Duval
7352090ba7
A few more alpha fixes.
2004-07-24 14:12:24 +00:00
Cédric Duval
5f10acd0e7
Fixed scenario using obsoleted unit.
2004-07-24 11:17:02 +00:00
Cédric Duval
ff49375c06
Imrpved tiling (thanks to scott).
2004-07-23 22:18:55 +00:00
James Spencer
1c45a53c75
Bug Fix
2004-07-23 21:47:23 +00:00
James Spencer
0dfe11f2fd
Boob job & Alphalpha
2004-07-23 21:38:35 +00:00
James Spencer
95e0f1e695
Bugfix & Images
2004-07-23 20:59:20 +00:00